model.h 2.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125
  1. /*
  2. Copyright (C) 2001-2006, William Joseph.
  3. All Rights Reserved.
  4. This file is part of GtkRadiant.
  5. GtkRadiant is free software; you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation; either version 2 of the License, or
  8. (at your option) any later version.
  9. GtkRadiant is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with GtkRadiant; if not, write to the Free Software
  15. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  16. */
  17. #if !defined(INCLUDED_MODEL_H)
  18. #define INCLUDED_MODEL_H
  19. #include "entitylib.h"
  20. #include "traverselib.h"
  21. #include "generic/callback.h"
  22. #include "stream/stringstream.h"
  23. #include "os/path.h"
  24. #include "moduleobserver.h"
  25. class Model : public ModuleObserver
  26. {
  27. ResourceReference m_resource;
  28. scene::Traversable& m_traverse;
  29. scene::Node* m_node;
  30. Callback m_modelChanged;
  31. public:
  32. Model(scene::Traversable& traversable, const Callback& modelChanged)
  33. : m_resource(""), m_traverse(traversable), m_node(0), m_modelChanged(modelChanged)
  34. {
  35. m_resource.attach(*this);
  36. }
  37. ~Model()
  38. {
  39. m_resource.detach(*this);
  40. }
  41. void realise()
  42. {
  43. m_resource.get()->load();
  44. m_node = m_resource.get()->getNode();
  45. if(m_node != 0)
  46. {
  47. m_traverse.insert(*m_node);
  48. }
  49. }
  50. void unrealise()
  51. {
  52. if(m_node != 0)
  53. {
  54. m_traverse.erase(*m_node);
  55. }
  56. }
  57. void modelChanged(const char* value)
  58. {
  59. StringOutputStream cleaned(string_length(value));
  60. cleaned << PathCleaned(value);
  61. m_resource.detach(*this);
  62. m_resource.setName(cleaned.c_str());
  63. m_resource.attach(*this);
  64. m_modelChanged();
  65. }
  66. typedef MemberCaller1<Model, const char*, &Model::modelChanged> ModelChangedCaller;
  67. const char* getName() const
  68. {
  69. return m_resource.getName();
  70. }
  71. scene::Node* getNode() const
  72. {
  73. return m_node;
  74. }
  75. };
  76. class SingletonModel
  77. {
  78. TraversableNode m_traverse;
  79. Model m_model;
  80. public:
  81. SingletonModel()
  82. : m_model(m_traverse, Callback())
  83. {
  84. }
  85. void attach(scene::Traversable::Observer* observer)
  86. {
  87. m_traverse.attach(observer);
  88. }
  89. void detach(scene::Traversable::Observer* observer)
  90. {
  91. m_traverse.detach(observer);
  92. }
  93. scene::Traversable& getTraversable()
  94. {
  95. return m_traverse;
  96. }
  97. void modelChanged(const char* value)
  98. {
  99. m_model.modelChanged(value);
  100. }
  101. typedef MemberCaller1<SingletonModel, const char*, &SingletonModel::modelChanged> ModelChangedCaller;
  102. scene::Node* getNode() const
  103. {
  104. return m_model.getNode();
  105. }
  106. };
  107. #endif