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- /*
- Copyright (C) 2001-2006, William Joseph.
- All Rights Reserved.
- This file is part of GtkRadiant.
- GtkRadiant is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
- GtkRadiant is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with GtkRadiant; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- */
- ///\file
- ///\brief Represents any entity which does not have a fixed size specified in its entity-definition (except misc_model).
- ///
- /// This entity behaves as a group, i.e. it contains brushes.
- #include "cullable.h"
- #include "renderable.h"
- #include "editable.h"
- #include "selectionlib.h"
- #include "instancelib.h"
- #include "transformlib.h"
- #include "traverselib.h"
- #include "entitylib.h"
- #include "render.h"
- #include "eclasslib.h"
- #include "targetable.h"
- #include "origin.h"
- #include "angles.h"
- #include "scale.h"
- #include "filters.h"
- #include "namedentity.h"
- #include "keyobservers.h"
- #include "namekeys.h"
- #include "entity.h"
- class Group
- {
- EntityKeyValues m_entity;
- KeyObserverMap m_keyObservers;
- MatrixTransform m_transform;
- TraversableNodeSet m_traverse;
- ClassnameFilter m_filter;
- NamedEntity m_named;
- NameKeys m_nameKeys;
- RenderableNamedEntity m_renderName;
- Callback m_transformChanged;
- void construct()
- {
- m_keyObservers.insert("classname", ClassnameFilter::ClassnameChangedCaller(m_filter));
- m_keyObservers.insert(Static<KeyIsName>::instance().m_nameKey, NamedEntity::IdentifierChangedCaller(m_named));
- }
-
- public:
- Group(EntityClass* eclass, scene::Node& node, const Callback& transformChanged) :
- m_entity(eclass),
- m_filter(m_entity, node),
- m_named(m_entity),
- m_nameKeys(m_entity),
- m_renderName(m_named, g_vector3_identity),
- m_transformChanged(transformChanged)
- {
- construct();
- }
- Group(const Group& other, scene::Node& node, const Callback& transformChanged) :
- m_entity(other.m_entity),
- m_filter(m_entity, node),
- m_named(m_entity),
- m_nameKeys(m_entity),
- m_renderName(m_named, g_vector3_identity),
- m_transformChanged(transformChanged)
- {
- construct();
- }
- InstanceCounter m_instanceCounter;
- void instanceAttach(const scene::Path& path)
- {
- if(++m_instanceCounter.m_count == 1)
- {
- m_filter.instanceAttach();
- m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end()));
- m_traverse.instanceAttach(path_find_mapfile(path.begin(), path.end()));
- m_entity.attach(m_keyObservers);
- }
- }
- void instanceDetach(const scene::Path& path)
- {
- if(--m_instanceCounter.m_count == 0)
- {
- m_entity.detach(m_keyObservers);
- m_traverse.instanceDetach(path_find_mapfile(path.begin(), path.end()));
- m_entity.instanceDetach(path_find_mapfile(path.begin(), path.end()));
- m_filter.instanceDetach();
- }
- }
- EntityKeyValues& getEntity()
- {
- return m_entity;
- }
- const EntityKeyValues& getEntity() const
- {
- return m_entity;
- }
- scene::Traversable& getTraversable()
- {
- return m_traverse;
- }
- Namespaced& getNamespaced()
- {
- return m_nameKeys;
- }
- Nameable& getNameable()
- {
- return m_named;
- }
- TransformNode& getTransformNode()
- {
- return m_transform;
- }
- void attach(scene::Traversable::Observer* observer)
- {
- m_traverse.attach(observer);
- }
- void detach(scene::Traversable::Observer* observer)
- {
- m_traverse.detach(observer);
- }
- void renderSolid(Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld) const
- {
- renderer.SetState(m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly);
- }
- void renderWireframe(Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld) const
- {
- renderSolid(renderer, volume, localToWorld);
- #if 0
- if(g_showNames)
- {
- renderer.addRenderable(m_renderName, g_matrix4_identity);
- }
- #endif
- }
- };
- #if 0
- class TransformableSetTranslation
- {
- Translation m_value;
- public:
- TransformableSetTranslation(const Translation& value) : m_value(value)
- {
- }
- void operator()(Transformable& transformable) const
- {
- transformable.setTranslation(m_value);
- }
- };
- class TransformableSetRotation
- {
- Rotation m_value;
- public:
- TransformableSetRotation(const Rotation& value) : m_value(value)
- {
- }
- void operator()(Transformable& transformable) const
- {
- transformable.setRotation(m_value);
- }
- };
- class TransformableSetScale
- {
- Scale m_value;
- public:
- TransformableSetScale(const Scale& value) : m_value(value)
- {
- }
- void operator()(Transformable& transformable) const
- {
- transformable.setScale(m_value);
- }
- };
- class TransformableSetType
- {
- TransformModifierType m_value;
- public:
- TransformableSetType(const TransformModifierType& value) : m_value(value)
- {
- }
- void operator()(Transformable& transformable) const
- {
- transformable.setType(m_value);
- }
- };
- class TransformableFreezeTransform
- {
- TransformModifierType m_value;
- public:
- void operator()(Transformable& transformable) const
- {
- transformable.freezeTransform();
- }
- };
- template<typename Functor>
- inline void Scene_forEachChildTransformable(const Functor& functor, const scene::Path& path)
- {
- GlobalSceneGraph().traverse_subgraph(ChildInstanceWalker< InstanceApply<Transformable, Functor> >(functor), path);
- }
- #endif
- class GroupInstance :
- public TargetableInstance,
- #if 0
- public Transformable,
- #endif
- public Renderable
- {
- class TypeCasts
- {
- InstanceTypeCastTable m_casts;
- public:
- TypeCasts()
- {
- m_casts = TargetableInstance::StaticTypeCasts::instance().get();
- InstanceStaticCast<GroupInstance, Renderable>::install(m_casts);
- #if 0
- InstanceStaticCast<GroupInstance, Transformable>::install(m_casts);
- #endif
- }
- InstanceTypeCastTable& get()
- {
- return m_casts;
- }
- };
- Group& m_contained;
- public:
- typedef LazyStatic<TypeCasts> StaticTypeCasts;
- GroupInstance(const scene::Path& path, scene::Instance* parent, Group& group) :
- TargetableInstance(path, parent, this, StaticTypeCasts::instance().get(), group.getEntity(), *this),
- m_contained(group)
- {
- m_contained.instanceAttach(Instance::path());
- StaticRenderableConnectionLines::instance().attach(*this);
- }
- ~GroupInstance()
- {
- StaticRenderableConnectionLines::instance().detach(*this);
- m_contained.instanceDetach(Instance::path());
- }
- void renderSolid(Renderer& renderer, const VolumeTest& volume) const
- {
- m_contained.renderSolid(renderer, volume, Instance::localToWorld());
- }
- void renderWireframe(Renderer& renderer, const VolumeTest& volume) const
- {
- m_contained.renderWireframe(renderer, volume, Instance::localToWorld());
- }
- #if 0
- void setType(TransformModifierType type)
- {
- Scene_forEachChildTransformable(TransformableSetType(type), Instance::path());
- }
- void setTranslation(const Translation& value)
- {
- Scene_forEachChildTransformable(TransformableSetTranslation(value), Instance::path());
- }
- void setRotation(const Rotation& value)
- {
- Scene_forEachChildTransformable(TransformableSetRotation(value), Instance::path());
- }
- void setScale(const Scale& value)
- {
- Scene_forEachChildTransformable(TransformableSetScale(value), Instance::path());
- }
- void freezeTransform()
- {
- Scene_forEachChildTransformable(TransformableFreezeTransform(), Instance::path());
- }
- void evaluateTransform()
- {
- }
- #endif
- };
- class GroupNode :
- public scene::Node::Symbiot,
- public scene::Instantiable,
- public scene::Cloneable,
- public scene::Traversable::Observer
- {
- class TypeCasts
- {
- NodeTypeCastTable m_casts;
- public:
- TypeCasts()
- {
- NodeStaticCast<GroupNode, scene::Instantiable>::install(m_casts);
- NodeStaticCast<GroupNode, scene::Cloneable>::install(m_casts);
- NodeContainedCast<GroupNode, scene::Traversable>::install(m_casts);
- NodeContainedCast<GroupNode, TransformNode>::install(m_casts);
- NodeContainedCast<GroupNode, Entity>::install(m_casts);
- NodeContainedCast<GroupNode, Nameable>::install(m_casts);
- NodeContainedCast<GroupNode, Namespaced>::install(m_casts);
- }
- NodeTypeCastTable& get()
- {
- return m_casts;
- }
- };
- scene::Node m_node;
- InstanceSet m_instances;
- Group m_contained;
- void construct()
- {
- m_contained.attach(this);
- }
- void destroy()
- {
- m_contained.detach(this);
- }
- public:
- typedef LazyStatic<TypeCasts> StaticTypeCasts;
- scene::Traversable& get(NullType<scene::Traversable>)
- {
- return m_contained.getTraversable();
- }
- TransformNode& get(NullType<TransformNode>)
- {
- return m_contained.getTransformNode();
- }
- Entity& get(NullType<Entity>)
- {
- return m_contained.getEntity();
- }
- Nameable& get(NullType<Nameable>)
- {
- return m_contained.getNameable();
- }
- Namespaced& get(NullType<Namespaced>)
- {
- return m_contained.getNamespaced();
- }
- GroupNode(EntityClass* eclass) :
- m_node(this, this, StaticTypeCasts::instance().get()),
- m_contained(eclass, m_node, InstanceSet::TransformChangedCaller(m_instances))
- {
- construct();
- }
- GroupNode(const GroupNode& other) :
- scene::Node::Symbiot(other),
- scene::Instantiable(other),
- scene::Cloneable(other),
- scene::Traversable::Observer(other),
- m_node(this, this, StaticTypeCasts::instance().get()),
- m_contained(other.m_contained, m_node, InstanceSet::TransformChangedCaller(m_instances))
- {
- construct();
- }
- ~GroupNode()
- {
- destroy();
- }
- void release()
- {
- delete this;
- }
- scene::Node& node()
- {
- return m_node;
- }
- scene::Node& clone() const
- {
- return (new GroupNode(*this))->node();
- }
- void insert(scene::Node& child)
- {
- m_instances.insert(child);
- }
- void erase(scene::Node& child)
- {
- m_instances.erase(child);
- }
- scene::Instance* create(const scene::Path& path, scene::Instance* parent)
- {
- return new GroupInstance(path, parent, m_contained);
- }
- void forEachInstance(const scene::Instantiable::Visitor& visitor)
- {
- m_instances.forEachInstance(visitor);
- }
- void insert(scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance)
- {
- m_instances.insert(observer, path, instance);
- }
- scene::Instance* erase(scene::Instantiable::Observer* observer, const scene::Path& path)
- {
- return m_instances.erase(observer, path);
- }
- };
- scene::Node& New_Group(EntityClass* eclass)
- {
- return (new GroupNode(eclass))->node();
- }
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