entity.h 1.2 KB

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  1. /*
  2. Copyright (C) 2001-2006, William Joseph.
  3. All Rights Reserved.
  4. This file is part of GtkRadiant.
  5. GtkRadiant is free software; you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation; either version 2 of the License, or
  8. (at your option) any later version.
  9. GtkRadiant is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with GtkRadiant; if not, write to the Free Software
  15. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  16. */
  17. #if !defined(INCLUDED_ENTITY_H)
  18. #define INCLUDED_ENTITY_H
  19. class EntityCreator;
  20. EntityCreator& GetEntityCreator();
  21. enum EGameType
  22. {
  23. eGameTypeQuake3,
  24. eGameTypeRTCW,
  25. eGameTypeDoom3,
  26. };
  27. extern EGameType g_gameType;
  28. class FilterSystem;
  29. void Entity_Construct(EGameType gameType = eGameTypeQuake3);
  30. void Entity_Destroy();
  31. extern bool g_showNames;
  32. extern bool g_showAngles;
  33. extern bool g_newLightDraw;
  34. extern bool g_lightRadii;
  35. #endif