123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 |
- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // Status bar code.
- // Does the face/direction indicator animatin.
- // Does palette indicators as well (red pain/berserk, bright pickup)
- //
- //-----------------------------------------------------------------------------
- #ifndef __STSTUFF_H__
- #define __STSTUFF_H__
- #include "doomtype.h"
- #include "d_event.h"
- // Size of statusbar.
- // Now sensitive for scaling.
- #define ST_HEIGHT 32*SCREEN_MUL
- #define ST_WIDTH SCREENWIDTH
- #define ST_Y (SCREENHEIGHT - ST_HEIGHT)
- //
- // STATUS BAR
- //
- // Called by main loop.
- boolean ST_Responder (event_t* ev);
- // Called by main loop.
- void ST_Ticker (void);
- // Called by main loop.
- void ST_Drawer (boolean fullscreen, boolean refresh);
- // Called when the console player is spawned on each level.
- void ST_Start (void);
- // Called by startup code.
- void ST_Init (void);
- // States for status bar code.
- typedef enum
- {
- AutomapState,
- FirstPersonState
-
- } st_stateenum_t;
- // States for the chat code.
- typedef enum
- {
- StartChatState,
- WaitDestState,
- GetChatState
-
- } st_chatstateenum_t;
- boolean ST_Responder(event_t* ev);
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------
|