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- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // DESCRIPTION:
- // System specific interface stuff.
- //
- //-----------------------------------------------------------------------------
- #ifndef __I_VIDEO__
- #define __I_VIDEO__
- #include "doomtype.h"
- #ifdef __GNUG__
- #pragma interface
- #endif
- // Called by D_DoomMain,
- // determines the hardware configuration
- // and sets up the video mode
- void I_InitGraphics (void);
- void I_ShutdownGraphics(void);
- // Takes full 8 bit values.
- void I_SetPalette (byte* palette);
- void I_UpdateNoBlit (void);
- void I_FinishUpdate (void);
- // Wait for vertical retrace or pause a bit.
- void I_WaitVBL(int count);
- void I_ReadScreen (byte* scr);
- void I_BeginRead (void);
- void I_EndRead (void);
- #endif
- //-----------------------------------------------------------------------------
- //
- // $Log:$
- //
- //-----------------------------------------------------------------------------
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