r_local.h 1.4 KB

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  1. // Emacs style mode select -*- C++ -*-
  2. //-----------------------------------------------------------------------------
  3. //
  4. // $Id:$
  5. //
  6. // Copyright (C) 1993-1996 by id Software, Inc.
  7. //
  8. // This source is available for distribution and/or modification
  9. // only under the terms of the DOOM Source Code License as
  10. // published by id Software. All rights reserved.
  11. //
  12. // The source is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
  15. // for more details.
  16. //
  17. // DESCRIPTION:
  18. // Refresh (R_*) module, global header.
  19. // All the rendering/drawing stuff is here.
  20. //
  21. //-----------------------------------------------------------------------------
  22. #ifndef __R_LOCAL__
  23. #define __R_LOCAL__
  24. // Binary Angles, sine/cosine/atan lookups.
  25. #include "tables.h"
  26. // Screen size related parameters.
  27. #include "doomdef.h"
  28. // Include the refresh/render data structs.
  29. #include "r_data.h"
  30. //
  31. // Separate header file for each module.
  32. //
  33. #include "r_main.h"
  34. #include "r_bsp.h"
  35. #include "r_segs.h"
  36. #include "r_plane.h"
  37. #include "r_data.h"
  38. #include "r_things.h"
  39. #include "r_draw.h"
  40. #endif // __R_LOCAL__
  41. //-----------------------------------------------------------------------------
  42. //
  43. // $Log:$
  44. //
  45. //-----------------------------------------------------------------------------