p_setup.h 1.1 KB

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  1. // Emacs style mode select -*- C++ -*-
  2. //-----------------------------------------------------------------------------
  3. //
  4. // $Id:$
  5. //
  6. // Copyright (C) 1993-1996 by id Software, Inc.
  7. //
  8. // This source is available for distribution and/or modification
  9. // only under the terms of the DOOM Source Code License as
  10. // published by id Software. All rights reserved.
  11. //
  12. // The source is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
  15. // for more details.
  16. //
  17. // DESCRIPTION:
  18. // Setup a game, startup stuff.
  19. //
  20. //-----------------------------------------------------------------------------
  21. #ifndef __P_SETUP__
  22. #define __P_SETUP__
  23. #ifdef __GNUG__
  24. #pragma interface
  25. #endif
  26. // NOT called by W_Ticker. Fixme.
  27. void
  28. P_SetupLevel
  29. ( int episode,
  30. int map,
  31. int playermask,
  32. skill_t skill);
  33. // Called by startup code.
  34. void P_Init (void);
  35. #endif
  36. //-----------------------------------------------------------------------------
  37. //
  38. // $Log:$
  39. //
  40. //-----------------------------------------------------------------------------