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- // Emacs style mode select -*- C++ -*-
- //-----------------------------------------------------------------------------
- //
- // $Id:$
- //
- // Copyright (C) 1993-1996 by id Software, Inc.
- //
- // This source is available for distribution and/or modification
- // only under the terms of the DOOM Source Code License as
- // published by id Software. All rights reserved.
- //
- // The source is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
- // for more details.
- //
- // $Log:$
- //
- // DESCRIPTION:
- //
- //-----------------------------------------------------------------------------
- static const char
- rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
- #include <stdlib.h>
- #include <string.h>
- #include <stdio.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <errno.h>
- #include <unistd.h>
- #include <netdb.h>
- #include <sys/ioctl.h>
- #include "i_system.h"
- #include "d_event.h"
- #include "d_net.h"
- #include "m_argv.h"
- #include "doomstat.h"
- #ifdef __GNUG__
- #pragma implementation "i_net.h"
- #endif
- #include "i_net.h"
- // For some odd reason...
- #define ntohl(x) \
- ((unsigned long int)((((unsigned long int)(x) & 0x000000ffU) << 24) | \
- (((unsigned long int)(x) & 0x0000ff00U) << 8) | \
- (((unsigned long int)(x) & 0x00ff0000U) >> 8) | \
- (((unsigned long int)(x) & 0xff000000U) >> 24)))
- #define ntohs(x) \
- ((unsigned short int)((((unsigned short int)(x) & 0x00ff) << 8) | \
- (((unsigned short int)(x) & 0xff00) >> 8))) \
-
- #define htonl(x) ntohl(x)
- #define htons(x) ntohs(x)
- void NetSend (void);
- boolean NetListen (void);
- //
- // NETWORKING
- //
- int DOOMPORT = (IPPORT_USERRESERVED +0x1d );
- int sendsocket;
- int insocket;
- struct sockaddr_in sendaddress[MAXNETNODES];
- void (*netget) (void);
- void (*netsend) (void);
- //
- // UDPsocket
- //
- int UDPsocket (void)
- {
- int s;
-
- // allocate a socket
- s = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP);
- if (s<0)
- I_Error ("can't create socket: %s",strerror(errno));
-
- return s;
- }
- //
- // BindToLocalPort
- //
- void
- BindToLocalPort
- ( int s,
- int port )
- {
- int v;
- struct sockaddr_in address;
-
- memset (&address, 0, sizeof(address));
- address.sin_family = AF_INET;
- address.sin_addr.s_addr = INADDR_ANY;
- address.sin_port = port;
-
- v = bind (s, (void *)&address, sizeof(address));
- if (v == -1)
- I_Error ("BindToPort: bind: %s", strerror(errno));
- }
- //
- // PacketSend
- //
- void PacketSend (void)
- {
- int c;
- doomdata_t sw;
-
- // byte swap
- sw.checksum = htonl(netbuffer->checksum);
- sw.player = netbuffer->player;
- sw.retransmitfrom = netbuffer->retransmitfrom;
- sw.starttic = netbuffer->starttic;
- sw.numtics = netbuffer->numtics;
- for (c=0 ; c< netbuffer->numtics ; c++)
- {
- sw.cmds[c].forwardmove = netbuffer->cmds[c].forwardmove;
- sw.cmds[c].sidemove = netbuffer->cmds[c].sidemove;
- sw.cmds[c].angleturn = htons(netbuffer->cmds[c].angleturn);
- sw.cmds[c].consistancy = htons(netbuffer->cmds[c].consistancy);
- sw.cmds[c].chatchar = netbuffer->cmds[c].chatchar;
- sw.cmds[c].buttons = netbuffer->cmds[c].buttons;
- }
-
- //printf ("sending %i\n",gametic);
- c = sendto (sendsocket , &sw, doomcom->datalength
- ,0,(void *)&sendaddress[doomcom->remotenode]
- ,sizeof(sendaddress[doomcom->remotenode]));
-
- // if (c == -1)
- // I_Error ("SendPacket error: %s",strerror(errno));
- }
- //
- // PacketGet
- //
- void PacketGet (void)
- {
- int i;
- int c;
- struct sockaddr_in fromaddress;
- int fromlen;
- doomdata_t sw;
-
- fromlen = sizeof(fromaddress);
- c = recvfrom (insocket, &sw, sizeof(sw), 0
- , (struct sockaddr *)&fromaddress, &fromlen );
- if (c == -1 )
- {
- if (errno != EWOULDBLOCK)
- I_Error ("GetPacket: %s",strerror(errno));
- doomcom->remotenode = -1; // no packet
- return;
- }
- {
- static int first=1;
- if (first)
- printf("len=%d:p=[0x%x 0x%x] \n", c, *(int*)&sw, *((int*)&sw+1));
- first = 0;
- }
- // find remote node number
- for (i=0 ; i<doomcom->numnodes ; i++)
- if ( fromaddress.sin_addr.s_addr == sendaddress[i].sin_addr.s_addr )
- break;
- if (i == doomcom->numnodes)
- {
- // packet is not from one of the players (new game broadcast)
- doomcom->remotenode = -1; // no packet
- return;
- }
-
- doomcom->remotenode = i; // good packet from a game player
- doomcom->datalength = c;
-
- // byte swap
- netbuffer->checksum = ntohl(sw.checksum);
- netbuffer->player = sw.player;
- netbuffer->retransmitfrom = sw.retransmitfrom;
- netbuffer->starttic = sw.starttic;
- netbuffer->numtics = sw.numtics;
- for (c=0 ; c< netbuffer->numtics ; c++)
- {
- netbuffer->cmds[c].forwardmove = sw.cmds[c].forwardmove;
- netbuffer->cmds[c].sidemove = sw.cmds[c].sidemove;
- netbuffer->cmds[c].angleturn = ntohs(sw.cmds[c].angleturn);
- netbuffer->cmds[c].consistancy = ntohs(sw.cmds[c].consistancy);
- netbuffer->cmds[c].chatchar = sw.cmds[c].chatchar;
- netbuffer->cmds[c].buttons = sw.cmds[c].buttons;
- }
- }
- int GetLocalAddress (void)
- {
- char hostname[1024];
- struct hostent* hostentry; // host information entry
- int v;
- // get local address
- v = gethostname (hostname, sizeof(hostname));
- if (v == -1)
- I_Error ("GetLocalAddress : gethostname: errno %d",errno);
-
- hostentry = gethostbyname (hostname);
- if (!hostentry)
- I_Error ("GetLocalAddress : gethostbyname: couldn't get local host");
-
- return *(int *)hostentry->h_addr_list[0];
- }
- //
- // I_InitNetwork
- //
- void I_InitNetwork (void)
- {
- boolean trueval = true;
- int i;
- int p;
- struct hostent* hostentry; // host information entry
-
- doomcom = malloc (sizeof (*doomcom) );
- memset (doomcom, 0, sizeof(*doomcom) );
-
- // set up for network
- i = M_CheckParm ("-dup");
- if (i && i< myargc-1)
- {
- doomcom->ticdup = myargv[i+1][0]-'0';
- if (doomcom->ticdup < 1)
- doomcom->ticdup = 1;
- if (doomcom->ticdup > 9)
- doomcom->ticdup = 9;
- }
- else
- doomcom-> ticdup = 1;
-
- if (M_CheckParm ("-extratic"))
- doomcom-> extratics = 1;
- else
- doomcom-> extratics = 0;
-
- p = M_CheckParm ("-port");
- if (p && p<myargc-1)
- {
- DOOMPORT = atoi (myargv[p+1]);
- printf ("using alternate port %i\n",DOOMPORT);
- }
-
- // parse network game options,
- // -net <consoleplayer> <host> <host> ...
- i = M_CheckParm ("-net");
- if (!i)
- {
- // single player game
- netgame = false;
- doomcom->id = DOOMCOM_ID;
- doomcom->numplayers = doomcom->numnodes = 1;
- doomcom->deathmatch = false;
- doomcom->consoleplayer = 0;
- return;
- }
- netsend = PacketSend;
- netget = PacketGet;
- netgame = true;
- // parse player number and host list
- doomcom->consoleplayer = myargv[i+1][0]-'1';
- doomcom->numnodes = 1; // this node for sure
-
- i++;
- while (++i < myargc && myargv[i][0] != '-')
- {
- sendaddress[doomcom->numnodes].sin_family = AF_INET;
- sendaddress[doomcom->numnodes].sin_port = htons(DOOMPORT);
- if (myargv[i][0] == '.')
- {
- sendaddress[doomcom->numnodes].sin_addr.s_addr
- = inet_addr (myargv[i]+1);
- }
- else
- {
- hostentry = gethostbyname (myargv[i]);
- if (!hostentry)
- I_Error ("gethostbyname: couldn't find %s", myargv[i]);
- sendaddress[doomcom->numnodes].sin_addr.s_addr
- = *(int *)hostentry->h_addr_list[0];
- }
- doomcom->numnodes++;
- }
-
- doomcom->id = DOOMCOM_ID;
- doomcom->numplayers = doomcom->numnodes;
-
- // build message to receive
- insocket = UDPsocket ();
- BindToLocalPort (insocket,htons(DOOMPORT));
- ioctl (insocket, FIONBIO, &trueval);
- sendsocket = UDPsocket ();
- }
- void I_NetCmd (void)
- {
- if (doomcom->command == CMD_SEND)
- {
- netsend ();
- }
- else if (doomcom->command == CMD_GET)
- {
- netget ();
- }
- else
- I_Error ("Bad net cmd: %i\n",doomcom->command);
- }
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