123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112 |
- /* Emacs style mode select -*- C++ -*-
- *-----------------------------------------------------------------------------
- *
- *
- * PrBoom: a Doom port merged with LxDoom and LSDLDoom
- * based on BOOM, a modified and improved DOOM engine
- * Copyright (C) 1999 by
- * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
- * Copyright (C) 1999-2000 by
- * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
- * Copyright 2005, 2006 by
- * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * DESCRIPTION:
- * AutoMap module.
- *
- *-----------------------------------------------------------------------------*/
- #ifndef __AMMAP_H__
- #define __AMMAP_H__
- #include "d_event.h"
- #define MAPBITS 12
- #define FRACTOMAPBITS (FRACBITS-MAPBITS)
- // Used by ST StatusBar stuff.
- #define AM_MSGHEADER (('a'<<24)+('m'<<16))
- #define AM_MSGENTERED (AM_MSGHEADER | ('e'<<8))
- #define AM_MSGEXITED (AM_MSGHEADER | ('x'<<8))
- // Called by main loop.
- boolean AM_Responder (event_t* ev);
- // Called by main loop.
- void AM_Ticker (void);
- // Called by main loop,
- // called instead of view drawer if automap active.
- void AM_Drawer (void);
- // Called to force the automap to quit
- // if the level is completed while it is up.
- void AM_Stop (void);
- // killough 2/22/98: for saving automap information in savegame:
- extern void AM_Start(void);
- //jff 4/16/98 make externally available
- extern void AM_clearMarks(void);
- typedef struct
- {
- fixed_t x,y;
- } mpoint_t;
- extern mpoint_t *markpoints;
- extern int markpointnum, markpointnum_max;
- // end changes -- killough 2/22/98
- // killough 5/2/98: moved from m_misc.c
- //jff 1/7/98 automap colors added
- extern int mapcolor_back; // map background
- extern int mapcolor_grid; // grid lines color
- extern int mapcolor_wall; // normal 1s wall color
- extern int mapcolor_fchg; // line at floor height change color
- extern int mapcolor_cchg; // line at ceiling height change color
- extern int mapcolor_clsd; // line at sector with floor=ceiling color
- extern int mapcolor_rkey; // red key color
- extern int mapcolor_bkey; // blue key color
- extern int mapcolor_ykey; // yellow key color
- extern int mapcolor_rdor; // red door color (diff from keys to allow option)
- extern int mapcolor_bdor; // blue door color (of enabling one not other)
- extern int mapcolor_ydor; // yellow door color
- extern int mapcolor_tele; // teleporter line color
- extern int mapcolor_secr; // secret sector boundary color
- //jff 4/23/98
- extern int mapcolor_exit; // exit line
- extern int mapcolor_unsn; // computer map unseen line color
- extern int mapcolor_flat; // line with no floor/ceiling changes
- extern int mapcolor_sprt; // general sprite color
- extern int mapcolor_item; // item sprite color
- extern int mapcolor_enemy; // enemy sprite color
- extern int mapcolor_frnd; // friendly sprite color
- extern int mapcolor_hair; // crosshair color
- extern int mapcolor_sngl; // single player arrow color
- extern int mapcolor_plyr[4]; // colors for players in multiplayer
- extern int mapcolor_me; // consoleplayer's chosen colour
- //jff 3/9/98
- extern int map_secret_after; // secrets do not appear til after bagged
- #endif
|