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- /*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
- /*
- ** Author: Eric Veach, July 1994.
- **
- */
- #include <stddef.h>
- #include <assert.h>
- #include <limits.h>
- #include "priorityq-heap.h"
- #include "memalloc.h"
- #define INIT_SIZE 32
- #define TRUE 1
- #define FALSE 0
- #ifdef FOR_TRITE_TEST_PROGRAM
- #define LEQ(x,y) (*pq->leq)(x,y)
- #else
- /* Violates modularity, but a little faster */
- #include "geom.h"
- #define LEQ(x,y) VertLeq((GLUvertex *)x, (GLUvertex *)y)
- #endif
- /* really __gl_pqHeapNewPriorityQ */
- PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) )
- {
- PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ ));
- if (pq == NULL) return NULL;
- pq->size = 0;
- pq->max = INIT_SIZE;
- pq->nodes = (PQnode *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->nodes[0]) );
- if (pq->nodes == NULL) {
- memFree(pq);
- return NULL;
- }
- pq->handles = (PQhandleElem *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->handles[0]) );
- if (pq->handles == NULL) {
- memFree(pq->nodes);
- memFree(pq);
- return NULL;
- }
- pq->initialized = FALSE;
- pq->freeList = 0;
- pq->leq = leq;
- pq->nodes[1].handle = 1; /* so that Minimum() returns NULL */
- pq->handles[1].key = NULL;
- return pq;
- }
- /* really __gl_pqHeapDeletePriorityQ */
- void pqDeletePriorityQ( PriorityQ *pq )
- {
- memFree( pq->handles );
- memFree( pq->nodes );
- memFree( pq );
- }
- static void FloatDown( PriorityQ *pq, long curr )
- {
- PQnode *n = pq->nodes;
- PQhandleElem *h = pq->handles;
- PQhandle hCurr, hChild;
- long child;
- hCurr = n[curr].handle;
- for( ;; ) {
- child = curr << 1;
- if( child < pq->size && LEQ( h[n[child+1].handle].key,
- h[n[child].handle].key )) {
- ++child;
- }
- assert(child <= pq->max);
- hChild = n[child].handle;
- if( child > pq->size || LEQ( h[hCurr].key, h[hChild].key )) {
- n[curr].handle = hCurr;
- h[hCurr].node = curr;
- break;
- }
- n[curr].handle = hChild;
- h[hChild].node = curr;
- curr = child;
- }
- }
- static void FloatUp( PriorityQ *pq, long curr )
- {
- PQnode *n = pq->nodes;
- PQhandleElem *h = pq->handles;
- PQhandle hCurr, hParent;
- long parent;
- hCurr = n[curr].handle;
- for( ;; ) {
- parent = curr >> 1;
- hParent = n[parent].handle;
- if( parent == 0 || LEQ( h[hParent].key, h[hCurr].key )) {
- n[curr].handle = hCurr;
- h[hCurr].node = curr;
- break;
- }
- n[curr].handle = hParent;
- h[hParent].node = curr;
- curr = parent;
- }
- }
- /* really __gl_pqHeapInit */
- void pqInit( PriorityQ *pq )
- {
- long i;
- /* This method of building a heap is O(n), rather than O(n lg n). */
- for( i = pq->size; i >= 1; --i ) {
- FloatDown( pq, i );
- }
- pq->initialized = TRUE;
- }
- /* really __gl_pqHeapInsert */
- /* returns LONG_MAX iff out of memory */
- PQhandle pqInsert( PriorityQ *pq, PQkey keyNew )
- {
- long curr;
- PQhandle free;
- curr = ++ pq->size;
- if( (curr*2) > pq->max ) {
- PQnode *saveNodes= pq->nodes;
- PQhandleElem *saveHandles= pq->handles;
- /* If the heap overflows, double its size. */
- pq->max <<= 1;
- pq->nodes = (PQnode *)memRealloc( pq->nodes,
- (size_t)
- ((pq->max + 1) * sizeof( pq->nodes[0] )));
- if (pq->nodes == NULL) {
- pq->nodes = saveNodes; /* restore ptr to free upon return */
- return LONG_MAX;
- }
- pq->handles = (PQhandleElem *)memRealloc( pq->handles,
- (size_t)
- ((pq->max + 1) *
- sizeof( pq->handles[0] )));
- if (pq->handles == NULL) {
- pq->handles = saveHandles; /* restore ptr to free upon return */
- return LONG_MAX;
- }
- }
- if( pq->freeList == 0 ) {
- free = curr;
- } else {
- free = pq->freeList;
- pq->freeList = pq->handles[free].node;
- }
- pq->nodes[curr].handle = free;
- pq->handles[free].node = curr;
- pq->handles[free].key = keyNew;
- if( pq->initialized ) {
- FloatUp( pq, curr );
- }
- assert(free != LONG_MAX);
- return free;
- }
- /* really __gl_pqHeapExtractMin */
- PQkey pqExtractMin( PriorityQ *pq )
- {
- PQnode *n = pq->nodes;
- PQhandleElem *h = pq->handles;
- PQhandle hMin = n[1].handle;
- PQkey min = h[hMin].key;
- if( pq->size > 0 ) {
- n[1].handle = n[pq->size].handle;
- h[n[1].handle].node = 1;
- h[hMin].key = NULL;
- h[hMin].node = pq->freeList;
- pq->freeList = hMin;
- if( -- pq->size > 0 ) {
- FloatDown( pq, 1 );
- }
- }
- return min;
- }
- /* really __gl_pqHeapDelete */
- void pqDelete( PriorityQ *pq, PQhandle hCurr )
- {
- PQnode *n = pq->nodes;
- PQhandleElem *h = pq->handles;
- long curr;
- assert( hCurr >= 1 && hCurr <= pq->max && h[hCurr].key != NULL );
- curr = h[hCurr].node;
- n[curr].handle = n[pq->size].handle;
- h[n[curr].handle].node = curr;
- if( curr <= -- pq->size ) {
- if( curr <= 1 || LEQ( h[n[curr>>1].handle].key, h[n[curr].handle].key )) {
- FloatDown( pq, curr );
- } else {
- FloatUp( pq, curr );
- }
- }
- h[hCurr].key = NULL;
- h[hCurr].node = pq->freeList;
- pq->freeList = hCurr;
- }
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