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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __CALLBACK_H__
- #define __CALLBACK_H__
- /*
- ================================================================================================
- This file defines a set of template functors for generating callbacks, specifically
- the OnChange handlers in the CVar system.
- ================================================================================================
- */
- /*
- ================================================
- idCallback
- ================================================
- */
- class idCallback {
- public:
- virtual ~idCallback() {}
- virtual void Call() = 0;
- virtual idCallback * Clone() const = 0;
- };
- /*
- ================================================
- idCallbackStatic
- Callback class that forwards the call to a c-style function
- ================================================
- */
- class idCallbackStatic : public idCallback {
- public:
- idCallbackStatic( void (*f)() ) {
- this->f = f;
- }
- void Call() {
- f();
- }
- idCallback * Clone() const {
- //idScopedGlobalHeap everythingHereGoesInTheGlobalHeap;
- return new (TAG_FUNC_CALLBACK) idCallbackStatic( f );
- }
- private:
- void (*f)();
- };
- /*
- ================================================
- idCallbackBindMem
- Callback class that forwards the call to a member function
- ================================================
- */
- template< class T >
- class idCallbackBindMem : public idCallback {
- public:
- idCallbackBindMem( T * t, void (T::*f)() ) {
- this->t = t;
- this->f = f;
- }
- void Call() {
- (t->*f)();
- }
- idCallback * Clone() const {
- return new (TAG_FUNC_CALLBACK) idCallbackBindMem( t, f );
- }
- private:
- T * t;
- void (T::*f)();
- };
- /*
- ================================================
- idCallbackBindMemArg1
- Callback class that forwards the call to a member function with an additional constant parameter
- ================================================
- */
- template< class T, typename A1 >
- class idCallbackBindMemArg1 : public idCallback {
- public:
- idCallbackBindMemArg1( T * t_, void (T::*f_)( A1 ), A1 a1_ ) :
- t( t_ ),
- f( f_ ),
- a1( a1_ ) {
- }
- void Call() {
- (t->*f)( a1 );
- }
- idCallback * Clone() const {
- return new (TAG_FUNC_CALLBACK) idCallbackBindMemArg1( t, f, a1 );
- }
- private:
- T * t;
- void (T::*f)( A1 );
- A1 a1;
- // hack to get to compile on the 360 with reference arguments
- // with this on the PC, the MakeCallback function fails compilation because it's returning a copy
- // therefore, the Arg1 callbacks can't have arguments that are references
- //DISALLOW_COPY_AND_ASSIGN( idCallbackBindMemArg1 );
- };
- /*
- ================================================================================================
- These are needed because we can't derive the type of an object from the type passed to the
- constructor. If it weren't for these, we'd have to manually specify the type:
- idCallbackBindMem<idFoo>( this, &idFoo::MyFunction );
- becomes:
- MakeCallback( this, &idFoo::MyFunction );
- ================================================================================================
- */
- /*
- ========================
- MakeCallback
- ========================
- */
- ID_INLINE_EXTERN idCallbackStatic MakeCallback( void (*f)(void) ) {
- return idCallbackStatic( f );
- }
- /*
- ========================
- MakeCallback
- ========================
- */
- template < class T >
- ID_INLINE_EXTERN idCallbackBindMem<T> MakeCallback( T * t, void (T::*f)(void) ) {
- return idCallbackBindMem<T>( t, f );
- }
- /*
- ========================
- MakeCallback
- ========================
- */
- template < class T, typename A1 >
- ID_INLINE_EXTERN idCallbackBindMemArg1<T, A1> MakeCallback( T * t, void (T::*f)( A1 ), A1 a1 ) {
- return idCallbackBindMemArg1<T, A1>( t, f, a1 );
- }
- #endif // __CALLBACK_H__
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