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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../../idLib/precompiled.h"
- #include "../Game_local.h"
- static const int MAX_AUDIO_ITEMS = 3;
- /*
- ========================
- idMenuWidget_PDA_AudioFiles::~idMenuWidget_PDA_AudioFiles
- ========================
- */
- idMenuWidget_PDA_AudioFiles::~idMenuWidget_PDA_AudioFiles() {
- }
- /*
- ========================
- idMenuWidget_PDA_AudioFiles::Initialize
- ========================
- */
- void idMenuWidget_PDA_AudioFiles::Initialize( idMenuHandler * data ) {
- idMenuWidget_DynamicList * pdaAudioList = new (TAG_SWF) idMenuWidget_DynamicList();
-
- pdaAudioList->SetSpritePath( GetSpritePath(), "info", "options" );
- pdaAudioList->SetNumVisibleOptions( MAX_AUDIO_ITEMS );
- pdaAudioList->SetWrappingAllowed( true );
- while ( pdaAudioList->GetChildren().Num() < MAX_AUDIO_ITEMS ) {
- idMenuWidget_Button * const buttonWidget = new (TAG_SWF) idMenuWidget_Button();
- buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_SELECT_PDA_AUDIO, pdaAudioList->GetChildren().Num() );
- buttonWidget->Initialize( data );
- pdaAudioList->AddChild( buttonWidget );
- }
- pdaAudioList->Initialize( data );
- AddChild( pdaAudioList );
- }
- /*
- ========================
- idMenuWidget_PDA_AudioFiles::Update
- ========================
- */
- void idMenuWidget_PDA_AudioFiles::Update() {
- if ( GetSWFObject() == NULL ) {
- return;
- }
- idSWFScriptObject & root = GetSWFObject()->GetRootObject();
- if ( !BindSprite( root ) || GetSprite() == NULL ) {
- return;
- }
- idPlayer * player = gameLocal.GetLocalPlayer();
- if ( player == NULL ) {
- return;
- }
- if ( pdaIndex > player->GetInventory().pdas.Num() ) {
- return;
- }
- const idDeclPDA * pda = player->GetInventory().pdas[ pdaIndex ];
- idSWFScriptObject * dataObj = GetSprite()->GetScriptObject()->GetNestedObj( "info" );
- if ( dataObj != NULL && pda != NULL ) {
- idSWFTextInstance * txtOwner = dataObj->GetNestedText( "txtOwner" );
- if ( txtOwner != NULL ) {
- idStr ownerText = idLocalization::GetString( "#str_04203" );
- ownerText.Append( ": ");
- ownerText.Append( pda->GetFullName() );
- txtOwner->SetText( ownerText.c_str() );
- }
- idMenuWidget_DynamicList * const audioList = dynamic_cast< idMenuWidget_DynamicList * >( &GetChildByIndex( 0 ) );
- if ( audioList != NULL ) {
- audioFileNames.Clear();
- if ( pda->GetNumAudios() == 0 ) {
- idList< idStr > audioName;
- audioName.Append( idLocalization::GetString( "#str_04168" ) );
- audioList->GetChildByIndex( 0 ).SetState( WIDGET_STATE_DISABLED );
- audioFileNames.Append( audioName );
- } else {
- audioList->GetChildByIndex( 0 ).SetState( WIDGET_STATE_NORMAL );
- const idDeclAudio *aud = NULL;
- for ( int index = 0; index < pda->GetNumAudios(); ++index ) {
- idList< idStr > audioName;
- aud = pda->GetAudioByIndex( index );
- if ( aud != NULL ) {
- audioName.Append( aud->GetAudioName() );
- } else {
- audioName.Append( "" );
- }
- audioFileNames.Append( audioName );
- }
- }
-
- audioList->SetListData( audioFileNames );
- if ( audioList->BindSprite( root ) ) {
- audioList->Update();
- }
- }
- }
- //idSWFSpriteInstance * dataSprite = dataObj->GetSprite();
- }
- /*
- ========================
- idMenuWidget_PDA_AudioFiles::ObserveEvent
- ========================
- */
- void idMenuWidget_PDA_AudioFiles::ObserveEvent( const idMenuWidget & widget, const idWidgetEvent & event ) {
- const idMenuWidget_Button * const button = dynamic_cast< const idMenuWidget_Button * >( &widget );
- if ( button == NULL ) {
- return;
- }
- const idMenuWidget * const listWidget = button->GetParent();
- if ( listWidget == NULL ) {
- return;
- }
- switch ( event.type ) {
- case WIDGET_EVENT_FOCUS_ON: {
- const idMenuWidget_DynamicList * const list = dynamic_cast< const idMenuWidget_DynamicList * const >( listWidget );
- if ( GetSprite() != NULL ) {
- if ( list->GetViewIndex() == 0 ) {
- GetSprite()->PlayFrame( "rollOff" );
- } else if ( ( pdaIndex == 0 || GetSprite()->GetCurrentFrame() <= 2 || GetSprite()->GetCurrentFrame() > GetSprite()->FindFrame( "idle" ) ) && list->GetViewIndex() != 0 ) {
- GetSprite()->PlayFrame( "rollOn" );
- }
- }
- pdaIndex = list->GetViewIndex();
- if ( GetParent() != NULL && menuData != NULL && menuData->ActiveScreen() == PDA_AREA_USER_DATA ) {
- GetParent()->Update();
- } else {
- Update();
- }
- idMenuWidget_DynamicList * const audioList = dynamic_cast< idMenuWidget_DynamicList * >( &GetChildByIndex( 0 ) );
- if ( audioList != NULL ) {
- audioList->SetFocusIndex( 0 );
- audioList->SetViewIndex( 0 );
- }
- break;
- }
- case WIDGET_EVENT_FOCUS_OFF: {
- idMenuWidget_DynamicList * const audioList = dynamic_cast< idMenuWidget_DynamicList * >( &GetChildByIndex( 0 ) );
- if ( audioList != NULL ) {
- audioList->SetFocusIndex( 0 );
- audioList->SetViewIndex( 0 );
- }
- Update();
- break;
- }
- }
- }
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