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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../../idLib/precompiled.h"
- #include "../Game_local.h"
- const static int NUM_SINGLEPLAYER_OPTIONS = 8;
- /*
- ========================
- idMenuScreen_Shell_Singleplayer::Initialize
- ========================
- */
- void idMenuScreen_Shell_Singleplayer::Initialize( idMenuHandler * data ) {
- idMenuScreen::Initialize( data );
- if ( data != NULL ) {
- menuGUI = data->GetGUI();
- }
- SetSpritePath( "menuCampaign" );
- options = new (TAG_SWF) idMenuWidget_DynamicList();
- options->SetNumVisibleOptions( NUM_SINGLEPLAYER_OPTIONS );
- options->SetSpritePath( GetSpritePath(), "info", "options" );
- options->SetWrappingAllowed( true );
- AddChild( options );
- idMenuWidget_Help * const helpWidget = new ( TAG_SWF ) idMenuWidget_Help();
- helpWidget->SetSpritePath( GetSpritePath(), "info", "helpTooltip" );
- AddChild( helpWidget );
- while ( options->GetChildren().Num() < NUM_SINGLEPLAYER_OPTIONS ) {
- idMenuWidget_Button * const buttonWidget = new (TAG_SWF) idMenuWidget_Button();
- buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
- buttonWidget->RegisterEventObserver( helpWidget );
- buttonWidget->Initialize( data );
- options->AddChild( buttonWidget );
- }
- options->Initialize( data );
- btnBack = new (TAG_SWF) idMenuWidget_Button();
- btnBack->Initialize( data );
- btnBack->SetLabel( "#str_02305" );
- btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
- btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
-
- AddChild( btnBack );
- options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
- options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
- options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
- options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
- options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
- options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
- options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
- options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
- }
- /*
- ========================
- idMenuScreen_Shell_Singleplayer::Update
- ========================
- */
- void idMenuScreen_Shell_Singleplayer::Update() {
- if ( menuData != NULL ) {
- idMenuWidget_CommandBar * cmdBar = menuData->GetCmdBar();
- if ( cmdBar != NULL ) {
- cmdBar->ClearAllButtons();
- idMenuWidget_CommandBar::buttonInfo_t * buttonInfo;
- buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
- if ( menuData->GetPlatform() != 2 ) {
- buttonInfo->label = "#str_00395";
- }
- buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
- buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
- if ( menuData->GetPlatform() != 2 ) {
- buttonInfo->label = "#str_SWF_SELECT";
- }
- buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
- }
- }
- idSWFScriptObject & root = GetSWFObject()->GetRootObject();
- if ( BindSprite( root ) ) {
- idSWFTextInstance * heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
- if ( heading != NULL ) {
- heading->SetText( "#str_swf_campaign" );
- heading->SetStrokeInfo( true, 0.75f, 1.75f );
- }
- idSWFSpriteInstance * gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
- if ( gradient != NULL && heading != NULL ) {
- gradient->SetXPos( heading->GetTextLength() );
- }
- }
- if ( btnBack != NULL ) {
- btnBack->BindSprite( root );
- }
- idMenuScreen::Update();
- }
- /*
- ========================
- idMenuScreen_Shell_Singleplayer::ShowScreen
- ========================
- */
- void idMenuScreen_Shell_Singleplayer::ShowScreen( const mainMenuTransition_t transitionType ) {
- idList< idList< idStr, TAG_IDLIB_LIST_MENU >, TAG_IDLIB_LIST_MENU > menuOptions;
- idList< idStr > option;
- canContinue = false;
- const saveGameDetailsList_t & saveGameInfo = session->GetSaveGameManager().GetEnumeratedSavegames();
- canContinue = ( saveGameInfo.Num() > 0 );
- if ( canContinue ) {
- option.Append( "#str_swf_continue_game" ); // continue game
- menuOptions.Append( option );
- option.Clear();
- option.Append( "#str_01866" ); // new game
- menuOptions.Append( option );
- option.Clear();
- option.Append( "#str_01867" ); // load game
- menuOptions.Append( option );
- int index = 0;
- idMenuWidget_Button * buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_swf_continue_desc" );
- }
- index++;
- buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_02209" );
- }
- index++;
- buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_02213" );
- }
- index++;
- } else {
- option.Append( "#str_01866" ); // new game
- menuOptions.Append( option );
- option.Clear();
- option.Append( "#str_01867" ); // load game
- menuOptions.Append( option );
- if ( options != NULL ) {
- int index = 0;
- idMenuWidget_Button * buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_02209" );
- }
- index++;
- buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_02213" );
- }
- }
- }
- if ( options != NULL ) {
- options->SetListData( menuOptions );
- }
- idMenuScreen::ShowScreen( transitionType );
- }
- /*
- ========================
- idMenuScreen_Shell_Singleplayer::HideScreen
- ========================
- */
- void idMenuScreen_Shell_Singleplayer::HideScreen( const mainMenuTransition_t transitionType ) {
- idMenuScreen::HideScreen( transitionType );
- }
- /*
- ========================
- idMenuScreen_Shell_Singleplayer::ContinueGame
- ========================
- */
- void idMenuScreen_Shell_Singleplayer::ContinueGame() {
- const saveGameDetailsList_t & saveGameInfo = session->GetSaveGameManager().GetEnumeratedSavegames();
- saveGameDetailsList_t sortedSaves = saveGameInfo;
- sortedSaves.Sort( idSort_SavesByDate() );
- if ( sortedSaves.Num() > 0 ) {
- if ( sortedSaves[0].damaged ) {
- class idSWFScriptFunction_ContinueDamaged : public idSWFScriptFunction_RefCounted {
- public:
- idSWFScriptVar Call( idSWFScriptObject * thisObject, const idSWFParmList & parms ) {
- common->Dialog().ClearDialog( GDM_CORRUPT_CONTINUE );
- return idSWFScriptVar();
- }
- };
- idStaticList< idSWFScriptFunction *, 4 > callbacks;
- callbacks.Append( new (TAG_SWF) idSWFScriptFunction_ContinueDamaged() );
- idStaticList< idStrId, 4 > optionText;
- optionText.Append( idStrId( "#str_04339" ) ); // OK
- common->Dialog().AddDynamicDialog( GDM_CORRUPT_CONTINUE, callbacks, optionText, false, "" );
- } else {
- const idStr & name = sortedSaves[ 0 ].slotName;
- cmdSystem->AppendCommandText( va( "loadgame %s\n", name.c_str() ) );
- }
- }
- }
- /*
- ========================
- idMenuScreen_Shell_Singleplayer::HandleAction
- ========================
- */
- bool idMenuScreen_Shell_Singleplayer::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) {
- if ( menuData == NULL ) {
- return true;
- }
- if ( menuData->ActiveScreen() != SHELL_AREA_CAMPAIGN ) {
- return false;
- }
- widgetAction_t actionType = action.GetType();
- const idSWFParmList & parms = action.GetParms();
- switch ( actionType ) {
- case WIDGET_ACTION_GO_BACK: {
- menuData->SetNextScreen( SHELL_AREA_ROOT, MENU_TRANSITION_SIMPLE );
- return true;
- }
- case WIDGET_ACTION_PRESS_FOCUSED: {
- if ( options == NULL ) {
- return true;
- }
- int selectionIndex = options->GetViewIndex();
- if ( parms.Num() == 1 ) {
- selectionIndex = parms[0].ToInteger();
- }
- canContinue = false;
- const saveGameDetailsList_t & saveGameInfo = session->GetSaveGameManager().GetEnumeratedSavegames();
- canContinue = ( saveGameInfo.Num() > 0 );
- if ( canContinue ) {
- if ( selectionIndex == 0 ) {
- ContinueGame();
- } else if ( selectionIndex == 1 ) {
- class idSWFScriptFunction_NewGame : public idSWFScriptFunction_RefCounted {
- public:
- idSWFScriptFunction_NewGame( idMenuHandler * _menuData, bool _accept ) {
- menuData = _menuData;
- accept = _accept;
- }
- idSWFScriptVar Call( idSWFScriptObject * thisObject, const idSWFParmList & parms ) {
- common->Dialog().ClearDialog( GDM_DELETE_AUTOSAVE );
- if ( accept ) {
- menuData->SetNextScreen( SHELL_AREA_NEW_GAME, MENU_TRANSITION_SIMPLE );
- }
- return idSWFScriptVar();
- }
- private:
- idMenuHandler * menuData;
- bool accept;
- };
- common->Dialog().AddDialog( GDM_DELETE_AUTOSAVE, DIALOG_ACCEPT_CANCEL, new idSWFScriptFunction_NewGame( menuData, true ), new idSWFScriptFunction_NewGame( menuData, false ), true );
- } else if ( selectionIndex == 2 ) {
- menuData->SetNextScreen( SHELL_AREA_LOAD, MENU_TRANSITION_SIMPLE );
- }
- } else {
- if ( selectionIndex == 0 ) {
- menuData->SetNextScreen( SHELL_AREA_NEW_GAME, MENU_TRANSITION_SIMPLE );
- } else if ( selectionIndex == 1 ) {
- menuData->SetNextScreen( SHELL_AREA_LOAD, MENU_TRANSITION_SIMPLE );
- }
- }
-
- return true;
- }
- }
- return idMenuWidget::HandleAction( action, event, widget, forceHandled );
- }
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