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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../../idLib/precompiled.h"
- #include "../Game_local.h"
- const static int NUM_LOBBY_OPTIONS = 8;
- extern idCVar net_inviteOnly;
- enum gameLobbyCmd_t {
- GAME_CMD_START,
- GAME_CMD_INVITE,
- GAME_CMD_SETTINGS,
- GAME_CMD_TOGGLE_PRIVACY,
- };
- /*
- ========================
- idMenuScreen_Shell_GameLobby::Initialize
- ========================
- */
- void idMenuScreen_Shell_GameLobby::Initialize( idMenuHandler * data ) {
- idMenuScreen::Initialize( data );
- if ( data != NULL ) {
- menuGUI = data->GetGUI();
- }
- SetSpritePath( "menuGameLobby" );
- options = new (TAG_SWF) idMenuWidget_DynamicList();
- options->SetNumVisibleOptions( NUM_LOBBY_OPTIONS );
- options->SetSpritePath( GetSpritePath(), "info", "options" );
- options->SetWrappingAllowed( true );
- AddChild( options );
- idMenuWidget_Help * const helpWidget = new ( TAG_SWF ) idMenuWidget_Help();
- helpWidget->SetSpritePath( GetSpritePath(), "info", "helpTooltip" );
- AddChild( helpWidget );
- while ( options->GetChildren().Num() < NUM_LOBBY_OPTIONS ) {
- idMenuWidget_Button * const buttonWidget = new (TAG_SWF) idMenuWidget_Button();
- buttonWidget->Initialize( data );
- buttonWidget->RegisterEventObserver( helpWidget );
- options->AddChild( buttonWidget );
- }
- options->Initialize( data );
- lobby = new (TAG_SWF) idMenuWidget_LobbyList();
- lobby->SetNumVisibleOptions( 8 );
- lobby->SetSpritePath( GetSpritePath(), "options" );
- lobby->SetWrappingAllowed( true );
- lobby->Initialize( data );
- while ( lobby->GetChildren().Num() < 8 ) {
- idMenuWidget_LobbyButton * const buttonWidget = new (TAG_SWF) idMenuWidget_LobbyButton();
- buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_SELECT_GAMERTAG, lobby->GetChildren().Num() );
- buttonWidget->AddEventAction( WIDGET_EVENT_COMMAND ).Set( WIDGET_ACTION_MUTE_PLAYER, lobby->GetChildren().Num() );
- buttonWidget->Initialize( data );
- lobby->AddChild( buttonWidget );
- }
- AddChild( lobby );
- btnBack = new (TAG_SWF) idMenuWidget_Button();
- btnBack->Initialize( data );
- btnBack->SetLabel( "#str_swf_multiplayer" );
- btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
- btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
- AddChild( btnBack );
- AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
- AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
- AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
- AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
- AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( lobby, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RSTICK ) );
- AddEventAction( WIDGET_EVENT_SCROLL_UP_RSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( lobby, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_RSTICK ) );
- AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( lobby, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RSTICK_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_UP_RSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( lobby, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RSTICK_RELEASE ) );
- }
- /*
- ========================
- idMenuScreen_Shell_GameLobby::Update
- ========================
- */
- void idMenuScreen_Shell_GameLobby::Update() {
- idLobbyBase & activeLobby = session->GetActivePlatformLobbyBase();
- if ( lobby != NULL ) {
- if ( activeLobby.GetNumActiveLobbyUsers() != 0 ) {
- if ( lobby->GetFocusIndex() >= activeLobby.GetNumActiveLobbyUsers() ) {
- lobby->SetFocusIndex( activeLobby.GetNumActiveLobbyUsers() - 1 );
- lobby->SetViewIndex( lobby->GetViewOffset() + lobby->GetFocusIndex() );
- }
- }
- }
- idSWFScriptObject & root = GetSWFObject()->GetRootObject();
- if ( BindSprite( root ) ) {
- idSWFTextInstance * heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
- if ( heading != NULL ) {
- heading->SetText( "#str_swf_multiplayer" ); // MULTIPLAYER
- heading->SetStrokeInfo( true, 0.75f, 1.75f );
- }
- idSWFSpriteInstance * gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
- if ( gradient != NULL && heading != NULL ) {
- gradient->SetXPos( heading->GetTextLength() );
- }
- }
- if ( privateGameLobby && options != NULL ) {
- if ( session->GetActivePlatformLobbyBase().IsHost() && !isHost ) {
- menuOptions.Clear();
- idList< idStr > option;
- isHost = true;
- isPeer = false;
- option.Append( "#str_swf_start_match" ); // Start match
- menuOptions.Append( option );
- option.Clear();
- option.Append( "#str_swf_match_settings" ); // Match Settings
- menuOptions.Append( option );
- option.Clear();
- option.Append( "#str_swf_invite_only" ); // Toggle privacy
- menuOptions.Append( option );
- option.Clear();
- option.Append( "#str_swf_invite_friends" ); // Invite Friends
- menuOptions.Append( option );
- option.Clear();
- idMenuWidget_Button * buttonWidget = NULL;
- int index = 0;
- options->GetChildByIndex( index ).ClearEventActions();
- options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_START, 0 );
- buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_swf_quick_start_desc" );
- }
- index++;
- options->GetChildByIndex( index ).ClearEventActions();
- options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_SETTINGS, 1 );
- buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_swf_match_setting_desc" );
- }
- index++;
- options->GetChildByIndex( index ).ClearEventActions();
- options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_TOGGLE_PRIVACY, 2 );
- buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_swf_toggle_privacy_desc" );
- }
- index++;
- options->GetChildByIndex( index ).ClearEventActions();
- options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_INVITE, 3 );
- buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_swf_invite_desc" );
- }
- index++;
- options->SetListData( menuOptions );
- } else if ( session->GetActivePlatformLobbyBase().IsPeer() ) {
- if ( !isPeer ) {
- menuOptions.Clear();
- idList< idStr > option;
- option.Append( "#str_swf_invite_friends" ); // Invite Friends
- menuOptions.Append( option );
- option.Clear();
- idMenuWidget_Button * buttonWidget = NULL;
- int index = 0;
- options->GetChildByIndex( index ).ClearEventActions();
- options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_INVITE, 0 );
- buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_swf_invite_desc" );
- }
- options->SetListData( menuOptions );
- }
-
- isPeer = true;
- isHost = false;
- }
- }
- if ( menuData != NULL ) {
- idMenuWidget_CommandBar * cmdBar = menuData->GetCmdBar();
- if ( cmdBar != NULL ) {
- cmdBar->ClearAllButtons();
- idMenuWidget_CommandBar::buttonInfo_t * buttonInfo;
- buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
- if ( menuData->GetPlatform() != 2 ) {
- buttonInfo->label = "#str_00395";
- }
- buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
- buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY3 );
- if ( menuData->GetPlatform() != 2 ) {
- buttonInfo->label = "#str_swf_view_profile";
- }
- buttonInfo->action.Set( WIDGET_ACTION_SELECT_GAMERTAG );
- buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
- if ( menuData->GetPlatform() != 2 ) {
- buttonInfo->label = "#str_SWF_SELECT";
- }
- buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
- lobbyUserID_t luid;
- if ( isHost && CanKickSelectedPlayer( luid ) ) {
- buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY4 );
- buttonInfo->label = "#str_swf_kick";
- buttonInfo->action.Set( WIDGET_ACTION_JOY4_ON_PRESS );
- }
- }
- }
- if ( btnBack != NULL ) {
- btnBack->BindSprite( root );
- }
- idMenuScreen::Update();
- }
- /*
- ========================
- idMenuScreen_Shell_GameLobby::ShowScreen
- ========================
- */
- void idMenuScreen_Shell_GameLobby::ShowScreen( const mainMenuTransition_t transitionType ) {
- if ( options != NULL ) {
- options->SetFocusIndex( 0 );
- options->SetViewIndex( 0 );
- }
-
- isHost = false;
- isPeer = false;
- idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms();
- // Make sure map name is up to date.
- if ( matchParameters.gameMap >= 0 ) {
- matchParameters.mapName = common->GetMapList()[ matchParameters.gameMap ].mapFile;
- }
- privateGameLobby = MatchTypeIsPrivate( matchParameters.matchFlags );
- if ( !privateGameLobby ) { // Public Game Lobby
- menuOptions.Clear();
- idList< idStr > option;
- if ( options != NULL ) {
- option.Append( "#str_swf_invite_friends" ); // Invite Friends
- menuOptions.Append( option );
- option.Clear();
- int index = 0;
- options->GetChildByIndex( index ).ClearEventActions();
- options->GetChildByIndex( index ).AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, GAME_CMD_INVITE, 0 );
- idMenuWidget_Button * buttonWidget = dynamic_cast< idMenuWidget_Button * >( &options->GetChildByIndex( index ) );
- if ( buttonWidget != NULL ) {
- buttonWidget->SetDescription( "#str_swf_invite_desc" );
- }
- options->SetListData( menuOptions );
- }
- longCountdown = Sys_Milliseconds() + WAIT_START_TIME_LONG;
- longCountRemaining = longCountdown;
- shortCountdown = Sys_Milliseconds() + WAIT_START_TIME_SHORT;
- }
- idSWFScriptObject & root = GetSWFObject()->GetRootObject();
- if ( BindSprite( root ) ) {
- idSWFSpriteInstance * waitTime = GetSprite()->GetScriptObject()->GetNestedSprite( "waitTime" );
- if ( waitTime != NULL ) {
- waitTime->SetVisible( !privateGameLobby );
- }
- }
- idMenuScreen::ShowScreen( transitionType );
- if ( lobby != NULL ) {
- lobby->SetFocusIndex( 0 );
- }
- session->UpdateMatchParms( matchParameters );
- }
- /*
- ========================
- idMenuScreen_Shell_GameLobby::HideScreen
- ========================
- */
- void idMenuScreen_Shell_GameLobby::HideScreen( const mainMenuTransition_t transitionType ) {
- idMenuScreen::HideScreen( transitionType );
- }
- /*
- ========================
- idMenuScreen_Shell_GameLobby::CanKickSelectedPlayer
- ========================
- */
- bool idMenuScreen_Shell_GameLobby::CanKickSelectedPlayer( lobbyUserID_t & luid ) {
- idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms();
- const int playerId = lobby->GetFocusIndex();
- // can't kick yourself
- idLobbyBase & activeLobby = session->GetActivePlatformLobbyBase();
- luid = activeLobby.GetLobbyUserIdByOrdinal( playerId );
- if ( session->GetSignInManager().GetMasterLocalUser() == activeLobby.GetLocalUserFromLobbyUser( luid ) ) {
- return false;
- }
- return true;
- }
- /*
- ========================
- idMenuScreen_Shell_GameLobby::HandleAction h
- ========================
- */
- bool idMenuScreen_Shell_GameLobby::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) {
- if ( menuData == NULL ) {
- return true;
- }
- if ( menuData->ActiveScreen() != SHELL_AREA_GAME_LOBBY ) {
- return false;
- }
- widgetAction_t actionType = action.GetType();
- const idSWFParmList & parms = action.GetParms();
- switch ( actionType ) {
- case WIDGET_ACTION_JOY4_ON_PRESS: {
- idLobbyBase & activeLobby = session->GetActivePlatformLobbyBase();
- lobbyUserID_t luid;
- if ( CanKickSelectedPlayer( luid ) ) {
- activeLobby.KickLobbyUser( luid );
- }
- return true;
- }
- case WIDGET_ACTION_GO_BACK: {
- class idSWFScriptFunction_Accept : public idSWFScriptFunction_RefCounted {
- public:
- idSWFScriptFunction_Accept() { }
- idSWFScriptVar Call( idSWFScriptObject * thisObject, const idSWFParmList & parms ) {
- common->Dialog().ClearDialog( GDM_LEAVE_LOBBY_RET_NEW_PARTY );
- session->Cancel();
- return idSWFScriptVar();
- }
- };
- class idSWFScriptFunction_Cancel : public idSWFScriptFunction_RefCounted {
- public:
- idSWFScriptFunction_Cancel() { }
- idSWFScriptVar Call( idSWFScriptObject * thisObject, const idSWFParmList & parms ) {
- common->Dialog().ClearDialog( GDM_LEAVE_LOBBY_RET_NEW_PARTY );
- return idSWFScriptVar();
- }
- };
- idLobbyBase & activeLobby = session->GetActivePlatformLobbyBase();
- if( activeLobby.GetNumActiveLobbyUsers() > 1 ) {
- common->Dialog().AddDialog( GDM_LEAVE_LOBBY_RET_NEW_PARTY, DIALOG_ACCEPT_CANCEL, new (TAG_SWF) idSWFScriptFunction_Accept(), new (TAG_SWF) idSWFScriptFunction_Cancel(), false );
- } else {
- session->Cancel();
- }
- return true;
- }
- case WIDGET_ACTION_MUTE_PLAYER: {
- if ( parms.Num() != 1 ) {
- return true;
- }
- int index = parms[0].ToInteger();
- idLobbyBase & activeLobby = session->GetActivePlatformLobbyBase();
- lobbyUserID_t luid = activeLobby.GetLobbyUserIdByOrdinal( index );
- if ( luid.IsValid() ) {
- session->ToggleLobbyUserVoiceMute( luid );
- }
- return true;
- }
- case WIDGET_ACTION_COMMAND: {
- if ( options == NULL ) {
- return true;
- }
- int selectionIndex = options->GetFocusIndex();
- if ( parms.Num() > 1 ) {
- selectionIndex = parms[1].ToInteger();
- }
- if ( selectionIndex != options->GetFocusIndex() ) {
- options->SetViewIndex( options->GetViewOffset() + selectionIndex );
- options->SetFocusIndex( selectionIndex );
- }
- switch ( parms[0].ToInteger() ) {
- case GAME_CMD_START: {
- idMenuHandler_Shell * handler = dynamic_cast< idMenuHandler_Shell * const >( menuData );
- if ( handler != NULL ) {
- handler->SetTimeRemaining( 0 );
- }
- break;
- }
- case GAME_CMD_SETTINGS: {
- menuData->SetNextScreen( SHELL_AREA_MATCH_SETTINGS, MENU_TRANSITION_SIMPLE );
- break;
- }
- case GAME_CMD_TOGGLE_PRIVACY: {
- idMatchParameters matchParameters = idMatchParameters( session->GetActivePlatformLobbyBase().GetMatchParms() );
- matchParameters.matchFlags ^= MATCH_INVITE_ONLY;
- session->UpdateMatchParms( matchParameters );
- int bitSet = ( matchParameters.matchFlags & MATCH_INVITE_ONLY );
- net_inviteOnly.SetBool( bitSet != 0 ? true : false );
- // Must update the party parameters too for Xbox JSIP to work in game lobbies.
- idMatchParameters partyParms = session->GetPartyLobbyBase().GetMatchParms();
- if ( MatchTypeInviteOnly( matchParameters.matchFlags ) ) {
- partyParms.matchFlags |= MATCH_INVITE_ONLY;
- } else {
- partyParms.matchFlags &= ~MATCH_INVITE_ONLY;
- }
- session->UpdatePartyParms( partyParms );
- break;
- }
- case GAME_CMD_INVITE: {
- if ( session->GetActivePlatformLobbyBase().IsLobbyFull() ) {
- common->Dialog().AddDialog( GDM_CANNOT_INVITE_LOBBY_FULL, DIALOG_CONTINUE, NULL, NULL, true, __FUNCTION__, __LINE__, false );
- return true;
- }
- InvitePartyOrFriends();
- break;
- }
- }
- return true;
- }
- case WIDGET_ACTION_START_REPEATER: {
- if ( options == NULL ) {
- return true;
- }
- if ( parms.Num() == 4 ) {
- int selectionIndex = parms[3].ToInteger();
- if ( selectionIndex != options->GetFocusIndex() ) {
- options->SetViewIndex( options->GetViewOffset() + selectionIndex );
- options->SetFocusIndex( selectionIndex );
- }
- }
- break;
- }
- case WIDGET_ACTION_SELECT_GAMERTAG: {
- int selectionIndex = lobby->GetFocusIndex();
- if ( parms.Num() > 0 ) {
- selectionIndex = parms[0].ToInteger();
- }
- if ( selectionIndex != lobby->GetFocusIndex() ) {
- lobby->SetViewIndex( lobby->GetViewOffset() + selectionIndex );
- lobby->SetFocusIndex( selectionIndex );
- return true;
- }
- idLobbyBase & activeLobby = session->GetActivePlatformLobbyBase();
- lobbyUserID_t luid = activeLobby.GetLobbyUserIdByOrdinal( selectionIndex );
- if ( luid.IsValid() ) {
- session->ShowLobbyUserGamerCardUI( luid );
- }
- return true;
- }
- }
- return idMenuWidget::HandleAction( action, event, widget, forceHandled );
- }
- /*
- ========================
- idMenuScreen_Shell_GameLobby::UpdateLobby
- ========================
- */
- void idMenuScreen_Shell_GameLobby::UpdateLobby() {
- if ( menuData != NULL && menuData->ActiveScreen() != SHELL_AREA_GAME_LOBBY ) {
- return;
- }
- // Keep this menu in sync with the session host/peer status.
- if ( session->GetActivePlatformLobbyBase().IsHost() && !isHost ) {
- Update();
- }
- if ( session->GetActivePlatformLobbyBase().IsPeer() && !isPeer ) {
- Update();
- }
- if ( !privateGameLobby ) {
- int ms = 0;
- if ( session->GetActivePlatformLobbyBase().IsHost() ) {
- idMenuHandler_Shell * handler = dynamic_cast< idMenuHandler_Shell * const >( menuData );
- if ( handler != NULL ) {
- if ( session->GetActivePlatformLobbyBase().IsLobbyFull() ) {
- longCountdown = Sys_Milliseconds() + longCountRemaining;
- int timeRemaining = shortCountdown - Sys_Milliseconds();
- if ( timeRemaining < 0 ) {
- timeRemaining = 0;
- }
- ms = (int) ceilf( timeRemaining / 1000.0f );
- handler->SetTimeRemaining( timeRemaining );
- } else if ( session->GetActivePlatformLobbyBase().GetNumLobbyUsers() > 1 ) {
- int timeRemaining = longCountdown - Sys_Milliseconds();
- if ( timeRemaining > WAIT_START_TIME_SHORT ) {
- shortCountdown = Sys_Milliseconds() + WAIT_START_TIME_SHORT;
- } else {
- shortCountdown = timeRemaining;
- }
- longCountRemaining = timeRemaining;
- if ( timeRemaining < 0 ) {
- timeRemaining = 0;
- }
- ms = (int) ceilf( timeRemaining / 1000.0f );
- handler->SetTimeRemaining( timeRemaining );
- } else {
- ms = 0;
- longCountdown = Sys_Milliseconds() + WAIT_START_TIME_LONG;
- longCountRemaining = longCountdown;
- shortCountdown = Sys_Milliseconds() + WAIT_START_TIME_SHORT;
- handler->SetTimeRemaining( longCountRemaining );
- }
- }
- } else {
- if ( menuData != NULL ) {
- idMenuHandler_Shell * handler = dynamic_cast< idMenuHandler_Shell * const >( menuData );
- if ( handler != NULL ) {
- ms = (int) ceilf( handler->GetTimeRemaining() / 1000.0f );
- }
- }
- }
- idSWFScriptObject & root = GetSWFObject()->GetRootObject();
- if ( BindSprite( root ) ) {
- idSWFTextInstance * waitTime = GetSprite()->GetScriptObject()->GetNestedText( "waitTime", "txtVal" );
- if ( waitTime != NULL ) {
- idStr status;
- if ( ms == 1 ) {
- status = idLocalization::GetString( "#str_online_game_starts_in_second" );
- status.Replace( "<DNT_VAL>", idStr( ms ) );
- waitTime->SetText( status );
- } else if ( ms > 0 && ms < 30 ) {
- status = idLocalization::GetString( "#str_online_game_starts_in_seconds" );
- status.Replace( "<DNT_VAL>", idStr( ms ) );
- waitTime->SetText( status );
- } else {
- waitTime->SetText( "" );
- }
- waitTime->SetStrokeInfo( true, 0.75f, 2.0f );
- }
- }
- Update();
- } else {
- if ( isPeer ) {
- Update();
- }
- }
- if ( session->GetState() == idSession::GAME_LOBBY ) {
- if ( options != NULL ) {
- if ( options->GetFocusIndex() >= options->GetTotalNumberOfOptions() && options->GetTotalNumberOfOptions() > 0 ) {
- options->SetViewIndex( options->GetTotalNumberOfOptions() - 1 );
- options->SetFocusIndex( options->GetTotalNumberOfOptions() - 1 );
- }
- }
- idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms();
- idSWFTextInstance * mapName = GetSprite()->GetScriptObject()->GetNestedText( "matchInfo", "txtMapName" );
- idSWFTextInstance * modeName = GetSprite()->GetScriptObject()->GetNestedText( "matchInfo", "txtModeName" );
- if ( mapName != NULL ){
- const idList< mpMap_t > maps = common->GetMapList();
- idStr name = idLocalization::GetString( maps[ idMath::ClampInt( 0, maps.Num() - 1, matchParameters.gameMap ) ].mapName );
- mapName->SetText( name );
- mapName->SetStrokeInfo( true );
- }
- if ( modeName != NULL ) {
- const idStrList & modes = common->GetModeDisplayList();
- idStr mode = idLocalization::GetString( modes[ idMath::ClampInt( 0, modes.Num() - 1, matchParameters.gameMode ) ] );
- modeName->SetText( mode );
- modeName->SetStrokeInfo( true );
- }
- idSWFTextInstance * privacy = GetSprite()->GetScriptObject()->GetNestedText( "matchInfo", "txtPrivacy" );
- if ( privacy != NULL ) {
- if ( isPeer || !privateGameLobby ) {
- privacy->SetText( "" );
- } else {
- int bitSet = ( matchParameters.matchFlags & MATCH_INVITE_ONLY );
- bool privacySet = ( bitSet != 0 ? true : false );
- if ( privacySet ) {
- privacy->SetText( "#str_swf_privacy_closed" );
- privacy->SetStrokeInfo( true );
- } else if ( !privacySet ) {
- privacy->SetText( "#str_swf_privacy_open" );
- privacy->SetStrokeInfo( true );
- }
- }
- }
- idLocalUser * user = session->GetSignInManager().GetMasterLocalUser();
- if ( user != NULL && options != NULL ) {
- if ( user->IsInParty() && user->GetPartyCount() > 1 && !session->IsPlatformPartyInLobby() && menuOptions.Num() > 0 ) {
- if ( menuOptions[ menuOptions.Num() - 1 ][0] != "#str_swf_invite_xbox_live_party" ) {
- menuOptions[ menuOptions.Num() - 1 ][0] = "#str_swf_invite_xbox_live_party"; // invite Xbox LIVE party
- options->SetListData( menuOptions );
- options->Update();
- }
- } else if ( menuOptions.Num() > 0 ) {
- if ( menuOptions[ menuOptions.Num() - 1 ][0] != "#str_swf_invite_friends" ) {
- menuOptions[ menuOptions.Num() - 1 ][0] = "#str_swf_invite_friends"; // invite Xbox LIVE party
- options->SetListData( menuOptions );
- options->Update();
- }
- }
- }
- }
- // setup names for lobby;
- if ( lobby != NULL ) {
- idMenuHandler_Shell * mgr = dynamic_cast< idMenuHandler_Shell * >( menuData );
- if ( mgr != NULL ) {
- mgr->UpdateLobby( lobby );
- lobby->Update();
- }
- if ( lobby->GetNumEntries() > 0 && lobby->GetFocusIndex() >= lobby->GetNumEntries() ) {
- lobby->SetFocusIndex( lobby->GetNumEntries() - 1 );
- lobby->SetViewIndex( lobby->GetNumEntries() - 1 );
- }
- }
- }
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