r_things.h 2.5 KB

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  1. /*
  2. ===========================================================================
  3. Doom 3 BFG Edition GPL Source Code
  4. Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
  5. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
  6. Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
  7. it under the terms of the GNU General Public License as published by
  8. the Free Software Foundation, either version 3 of the License, or
  9. (at your option) any later version.
  10. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
  11. but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. GNU General Public License for more details.
  14. You should have received a copy of the GNU General Public License
  15. along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
  16. In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
  17. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
  18. ===========================================================================
  19. */
  20. #ifndef __R_THINGS__
  21. #define __R_THINGS__
  22. #ifdef __GNUG__
  23. #pragma interface
  24. #endif
  25. #define MAXVISSPRITES 128
  26. extern vissprite_t vissprites[MAXVISSPRITES];
  27. extern vissprite_t* vissprite_p;
  28. extern vissprite_t vsprsortedhead;
  29. // Constant arrays used for psprite clipping
  30. // and initializing clipping.
  31. extern short negonearray[SCREENWIDTH];
  32. extern short screenheightarray[SCREENWIDTH];
  33. // vars for R_DrawMaskedColumn
  34. extern short* mfloorclip;
  35. extern short* mceilingclip;
  36. extern fixed_t spryscale;
  37. extern fixed_t sprtopscreen;
  38. extern fixed_t pspritescale;
  39. extern fixed_t pspriteiscale;
  40. void R_DrawMaskedColumn (postColumn_t* column);
  41. void R_SortVisSprites (void);
  42. void R_AddSprites (sector_t* sec);
  43. void R_AddPSprites (void);
  44. void R_DrawSprites (void);
  45. void R_InitSprites (const char* const* namelist);
  46. void R_ClearSprites (void);
  47. void R_DrawMasked (void);
  48. void
  49. R_ClipVisSprite
  50. ( vissprite_t* vis,
  51. int xl,
  52. int xh );
  53. #endif