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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "Precompiled.h"
- #include "globaldata.h"
- #include "m_cheat.h"
- //
- // CHEAT SEQUENCE PACKAGE
- //
- //
- // Called in st_stuff module, which handles the input.
- // Returns a 1 if the cheat was successful, 0 if failed.
- //
- int
- cht_CheckCheat
- ( cheatseq_t* cht,
- char key )
- {
- return 0; // ALAN : Checking the cheats CRASHES??
- int i;
- int rc = 0;
- if (::g->firsttime)
- {
- ::g->firsttime = 0;
- for (i=0;i<256;i++) ::g->cheat_xlate_table[i] = SCRAMBLE(i);
- }
- if (!cht->p)
- {
- cht->p = ::g->cheatbuffer + ::g->usedcheatbuffer;
- int isize = 0;
- while(cht->sequence[isize] != 0xff) cht->p[isize] = cht->sequence[isize];
- cht->p[isize] = 0xff;
- ::g->usedcheatbuffer += isize;
- ::g->usedcheatbuffer ++;
- }
- if (*cht->p == 0)
- *(cht->p++) = key;
- else if
- (::g->cheat_xlate_table[(unsigned char)key] == *cht->p) cht->p++;
- else
- {
- int isize = 0;
- while(cht->sequence[isize] != 0xff) cht->p[isize] = cht->sequence[isize];
- cht->p[isize] = 0xff;
- }
- if (*cht->p == 1)
- cht->p++;
- else if (*cht->p == 0xff) // end of sequence character
- {
- int isize = 0;
- while(cht->sequence[isize] != 0xff) cht->p[isize] = cht->sequence[isize];
- cht->p[isize] = 0xff;
- rc = 1;
- }
- return rc;
- }
- void
- cht_GetParam
- ( cheatseq_t* cht,
- char* buffer )
- {
- unsigned char pb[16];
- unsigned char *p;
- unsigned char c;
- int isize = 0;
- while(cht->sequence[isize] != 0xff) pb[isize] = cht->sequence[isize];
- pb[isize] = 0xff;
- p = &pb[0];
- while (*(p++) != 1);
-
- do
- {
- c = *p;
- *(buffer++) = c;
- *(p++) = 0;
- }
- while (c && *p!=0xff );
- if (*p==0xff)
- *buffer = 0;
- }
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