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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../idlib/precompiled.h"
- #include "DeviceContext.h"
- #include "Window.h"
- #include "UserInterfaceLocal.h"
- #include "SliderWindow.h"
- /*
- ============
- idSliderWindow::CommonInit
- ============
- */
- void idSliderWindow::CommonInit() {
- value = 0.0;
- low = 0.0;
- high = 100.0;
- stepSize = 1.0;
- thumbMat = declManager->FindMaterial("_default");
- buddyWin = NULL;
- cvar = NULL;
- cvar_init = false;
- liveUpdate = true;
- vertical = false;
- scrollbar = false;
- verticalFlip = false;
- }
- idSliderWindow::idSliderWindow(idUserInterfaceLocal *g) : idWindow(g) {
- gui = g;
- CommonInit();
- }
- idSliderWindow::~idSliderWindow() {
- }
- bool idSliderWindow::ParseInternalVar(const char *_name, idTokenParser *src) {
- if (idStr::Icmp(_name, "stepsize") == 0 || idStr::Icmp(_name, "step") == 0) {
- stepSize = src->ParseFloat();
- return true;
- }
- if (idStr::Icmp(_name, "low") == 0) {
- low = src->ParseFloat();
- return true;
- }
- if (idStr::Icmp(_name, "high") == 0) {
- high = src->ParseFloat();
- return true;
- }
- if (idStr::Icmp(_name, "vertical") == 0) {
- vertical = src->ParseBool();
- return true;
- }
- if (idStr::Icmp(_name, "verticalflip") == 0) {
- verticalFlip = src->ParseBool();
- return true;
- }
- if (idStr::Icmp(_name, "scrollbar") == 0) {
- scrollbar = src->ParseBool();
- return true;
- }
- if (idStr::Icmp(_name, "thumbshader") == 0) {
- ParseString(src, thumbShader);
- declManager->FindMaterial(thumbShader);
- return true;
- }
- return idWindow::ParseInternalVar(_name, src);
- }
- idWinVar *idSliderWindow::GetWinVarByName(const char *_name, bool fixup, drawWin_t** owner) {
-
- if (idStr::Icmp(_name, "value") == 0) {
- return &value;
- }
- if (idStr::Icmp(_name, "cvar") == 0) {
- return &cvarStr;
- }
- if ( idStr::Icmp( _name, "liveUpdate" ) == 0 ) {
- return &liveUpdate;
- }
- if ( idStr::Icmp( _name, "cvarGroup" ) == 0 ) {
- return &cvarGroup;
- }
-
- return idWindow::GetWinVarByName(_name, fixup, owner);
- }
- const char *idSliderWindow::HandleEvent(const sysEvent_t *event, bool *updateVisuals) {
- if (!(event->evType == SE_KEY && event->evValue2)) {
- return "";
- }
- int key = event->evValue;
- if ( event->evValue2 && key == K_MOUSE1 ) {
- SetCapture(this);
- RouteMouseCoords(0.0f, 0.0f);
- return "";
- }
- if ( key == K_RIGHTARROW || key == K_KP_6 || ( key == K_MOUSE2 && gui->CursorY() > thumbRect.y ) ) {
- value = value + stepSize;
- }
- if ( key == K_LEFTARROW || key == K_KP_4 || ( key == K_MOUSE2 && gui->CursorY() < thumbRect.y ) ) {
- value = value - stepSize;
- }
- if (buddyWin) {
- buddyWin->HandleBuddyUpdate(this);
- } else {
- gui->SetStateFloat( cvarStr, value );
- UpdateCvar( false );
- }
- return "";
- }
- void idSliderWindow::SetBuddy(idWindow *buddy) {
- buddyWin = buddy;
- }
- void idSliderWindow::PostParse() {
- idWindow::PostParse();
- value = 0.0;
- thumbMat = declManager->FindMaterial(thumbShader);
- thumbMat->SetSort( SS_GUI );
- thumbWidth = thumbMat->GetImageWidth();
- thumbHeight = thumbMat->GetImageHeight();
- //vertical = state.GetBool("vertical");
- //scrollbar = state.GetBool("scrollbar");
- flags |= (WIN_HOLDCAPTURE | WIN_CANFOCUS);
- InitCvar();
- }
- void idSliderWindow::InitWithDefaults(const char *_name, const idRectangle &_rect, const idVec4 &_foreColor, const idVec4 &_matColor, const char *_background, const char *thumbShader, bool _vertical, bool _scrollbar) {
- SetInitialState(_name);
- rect = _rect;
- foreColor = _foreColor;
- matColor = _matColor;
- thumbMat = declManager->FindMaterial(thumbShader);
- thumbMat->SetSort( SS_GUI );
- thumbWidth = thumbMat->GetImageWidth();
- thumbHeight = thumbMat->GetImageHeight();
- background = declManager->FindMaterial(_background);
- background->SetSort( SS_GUI );
- vertical = _vertical;
- scrollbar = _scrollbar;
- flags |= WIN_HOLDCAPTURE;
- }
- void idSliderWindow::SetRange(float _low, float _high, float _step) {
- low = _low;
- high = _high;
- stepSize = _step;
- }
- void idSliderWindow::SetValue(float _value) {
- value = _value;
- }
- void idSliderWindow::Draw(int time, float x, float y) {
- idVec4 color = foreColor;
- if ( !cvar && !buddyWin ) {
- return;
- }
- if ( !thumbWidth || !thumbHeight ) {
- thumbWidth = thumbMat->GetImageWidth();
- thumbHeight = thumbMat->GetImageHeight();
- }
- UpdateCvar( true );
- if ( value > high ) {
- value = high;
- } else if ( value < low ) {
- value = low;
- }
- float range = high - low;
- if ( range <= 0.0f ) {
- return;
- }
- float thumbPos = (range) ? (value - low) / range : 0.0;
- if (vertical) {
- if ( verticalFlip ) {
- thumbPos = 1.f - thumbPos;
- }
- thumbPos *= drawRect.h - thumbHeight;
- thumbPos += drawRect.y;
- thumbRect.y = thumbPos;
- thumbRect.x = drawRect.x;
- } else {
- thumbPos *= drawRect.w - thumbWidth;
- thumbPos += drawRect.x;
- thumbRect.x = thumbPos;
- thumbRect.y = drawRect.y;
- }
- thumbRect.w = thumbWidth;
- thumbRect.h = thumbHeight;
- if ( hover && !noEvents && Contains(gui->CursorX(), gui->CursorY()) ) {
- color = hoverColor;
- } else {
- hover = false;
- }
- if ( flags & WIN_CAPTURE ) {
- color = hoverColor;
- hover = true;
- }
- dc->DrawMaterial(thumbRect.x, thumbRect.y, thumbRect.w, thumbRect.h, thumbMat, color);
- if ( flags & WIN_FOCUS ) {
- dc->DrawRect(thumbRect.x+1.0f, thumbRect.y+1.0f, thumbRect.w-2.0f, thumbRect.h-2.0f, 1.0f, color);
- }
- }
- void idSliderWindow::DrawBackground(const idRectangle &_drawRect) {
- if ( !cvar && !buddyWin ) {
- return;
- }
- if ( high - low <= 0.0f ) {
- return;
- }
- idRectangle r = _drawRect;
- if (!scrollbar) {
- if ( vertical ) {
- r.y += thumbHeight / 2.f;
- r.h -= thumbHeight;
- } else {
- r.x += thumbWidth / 2.0;
- r.w -= thumbWidth;
- }
- }
- idWindow::DrawBackground(r);
- }
- const char *idSliderWindow::RouteMouseCoords(float xd, float yd) {
- float pct;
- if (!(flags & WIN_CAPTURE)) {
- return "";
- }
- idRectangle r = drawRect;
- r.x = actualX;
- r.y = actualY;
- r.x += thumbWidth / 2.0;
- r.w -= thumbWidth;
- if (vertical) {
- r.y += thumbHeight / 2;
- r.h -= thumbHeight;
- if (gui->CursorY() >= r.y && gui->CursorY() <= r.Bottom()) {
- pct = (gui->CursorY() - r.y) / r.h;
- if ( verticalFlip ) {
- pct = 1.f - pct;
- }
- value = low + (high - low) * pct;
- } else if (gui->CursorY() < r.y) {
- if ( verticalFlip ) {
- value = high;
- } else {
- value = low;
- }
- } else {
- if ( verticalFlip ) {
- value = low;
- } else {
- value = high;
- }
- }
- } else {
- r.x += thumbWidth / 2;
- r.w -= thumbWidth;
- if (gui->CursorX() >= r.x && gui->CursorX() <= r.Right()) {
- pct = (gui->CursorX() - r.x) / r.w;
- value = low + (high - low) * pct;
- } else if (gui->CursorX() < r.x) {
- value = low;
- } else {
- value = high;
- }
- }
- if (buddyWin) {
- buddyWin->HandleBuddyUpdate(this);
- } else {
- gui->SetStateFloat( cvarStr, value );
- }
- UpdateCvar( false );
- return "";
- }
- void idSliderWindow::Activate(bool activate, idStr &act) {
- idWindow::Activate(activate, act);
- if ( activate ) {
- UpdateCvar( true, true );
- }
- }
- /*
- ============
- idSliderWindow::InitCvar
- ============
- */
- void idSliderWindow::InitCvar( ) {
- if ( cvarStr[0] == '\0' ) {
- if ( !buddyWin ) {
- common->Warning( "idSliderWindow::InitCvar: gui '%s' window '%s' has an empty cvar string", gui->GetSourceFile(), name.c_str() );
- }
- cvar_init = true;
- cvar = NULL;
- return;
- }
- cvar = cvarSystem->Find( cvarStr );
- if ( !cvar ) {
- common->Warning( "idSliderWindow::InitCvar: gui '%s' window '%s' references undefined cvar '%s'", gui->GetSourceFile(), name.c_str(), cvarStr.c_str() );
- cvar_init = true;
- return;
- }
- }
- /*
- ============
- idSliderWindow::UpdateCvar
- ============
- */
- void idSliderWindow::UpdateCvar( bool read, bool force ) {
- if ( buddyWin || !cvar ) {
- return;
- }
- if ( force || liveUpdate ) {
- value = cvar->GetFloat();
- if ( value != gui->State().GetFloat( cvarStr ) ) {
- if ( read ) {
- gui->SetStateFloat( cvarStr, value );
- } else {
- value = gui->State().GetFloat( cvarStr );
- cvar->SetFloat( value );
- }
- }
- }
- }
- /*
- ============
- idSliderWindow::RunNamedEvent
- ============
- */
- void idSliderWindow::RunNamedEvent( const char* eventName ) {
- idStr event, group;
-
- if ( !idStr::Cmpn( eventName, "cvar read ", 10 ) ) {
- event = eventName;
- group = event.Mid( 10, event.Length() - 10 );
- if ( !group.Cmp( cvarGroup ) ) {
- UpdateCvar( true, true );
- }
- } else if ( !idStr::Cmpn( eventName, "cvar write ", 11 ) ) {
- event = eventName;
- group = event.Mid( 11, event.Length() - 11 );
- if ( !group.Cmp( cvarGroup ) ) {
- UpdateCvar( false, true );
- }
- }
- }
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