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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef REGEXP_H_
- #define REGEXP_H_
- class idWindow;
- class idRegister {
- public:
- idRegister() {};
- idRegister(const char *p, int t) {
- name = p;
- type = t;
- assert(t >= 0 && t < NUMTYPES);
- regCount = REGCOUNT[t];
- enabled = (type == STRING) ? false : true;
- };
- bool enabled;
- int type;
- int regCount;
- enum REGTYPE { VEC4 = 0, FLOAT, BOOL, INT, STRING, VEC2, VEC3, NUMTYPES } ;
- static int REGCOUNT[NUMTYPES];
- idStr name;
- int regs[4];
- void SetToRegs(float *registers, idTypedDict *state);
- void SetToRegList(idList<float> *registers, idTypedDict *state);
- void GetFromRegs(float *registers, idTypedDict *state);
- void CopyRegs(idRegister *src) {
- regs[0] = src->regs[0];
- regs[1] = src->regs[1];
- regs[2] = src->regs[2];
- regs[3] = src->regs[3];
- }
- void Enable(bool b) {
- enabled = b;
- }
- void ReadFromDemoFile(idDemoFile *f);
- void WriteToDemoFile(idDemoFile *f);
- };
- class idRegisterList {
- idList<idRegister> regs;
- public:
-
- //
- void RemoveReg ( const char* name );
- //
- void AddReg(const char *name, int type, idTokenParser *src, idWindow *win);
- void AddReg(const char *name, int type, idVec4 data, idWindow *win);
- idRegister *FindReg(const char *name);
- int FindRegIndex ( const char* name );
- void SetToRegs(float *registers, idTypedDict *state);
- void GetFromRegs(float *registers, idTypedDict *state);
- void Reset();
- void ReadFromDemoFile(idDemoFile *f);
- void WriteToDemoFile(idDemoFile *f);
- };
- #endif
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