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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- /*
- ** WIN_GAMMA.C
- */
- #include <assert.h>
- #include "win_local.h"
- #include "../../renderer/tr_local.h"
- static unsigned short s_oldHardwareGamma[3][256];
- /*
- ** WG_GetOldGammaRamp
- **
- */
- void WG_GetOldGammaRamp( void )
- {
- HDC hDC;
- hDC = GetDC( GetDesktopWindow() );
- GetDeviceGammaRamp( hDC, s_oldHardwareGamma );
- ReleaseDC( GetDesktopWindow(), hDC );
- /*
- ** GLimp_SetGamma
- **
- */
- void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned char blue[256] )
- {
- unsigned short table[3][256];
- int i;
- if ( !glw_state.hDC )
- {
- return;
- }
- for ( i = 0; i < 256; i++ )
- {
- table[0][i] = ( ( ( unsigned short ) red[i] ) << 8 ) | red[i];
- table[1][i] = ( ( ( unsigned short ) green[i] ) << 8 ) | green[i];
- table[2][i] = ( ( ( unsigned short ) blue[i] ) << 8 ) | blue[i];
- }
- if ( !SetDeviceGammaRamp( glw_state.hDC, table ) ) {
- common->Printf( "WARNING: SetDeviceGammaRamp failed.\n" );
- }
- }
- /*
- ** WG_RestoreGamma
- */
- void WG_RestoreGamma( void )
- {
- HDC hDC;
- // if we never read in a reasonable looking
- // table, don't write it out
- if ( s_oldHardwareGamma[0][255] == 0 ) {
- return;
- }
- hDC = GetDC( GetDesktopWindow() );
- SetDeviceGammaRamp( hDC, s_oldHardwareGamma );
- ReleaseDC( GetDesktopWindow(), hDC );
- }
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