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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __SYS_LOCAL__
- #define __SYS_LOCAL__
- /*
- ==============================================================
- idSysLocal
- ==============================================================
- */
- class idSysLocal : public idSys {
- public:
- virtual void DebugPrintf( VERIFY_FORMAT_STRING const char *fmt, ... );
- virtual void DebugVPrintf( const char *fmt, va_list arg );
- virtual double GetClockTicks();
- virtual double ClockTicksPerSecond();
- virtual cpuid_t GetProcessorId();
- virtual const char * GetProcessorString();
- virtual const char * FPU_GetState();
- virtual bool FPU_StackIsEmpty();
- virtual void FPU_SetFTZ( bool enable );
- virtual void FPU_SetDAZ( bool enable );
- virtual void FPU_EnableExceptions( int exceptions );
- virtual void GetCallStack( address_t *callStack, const int callStackSize );
- virtual const char * GetCallStackStr( const address_t *callStack, const int callStackSize );
- virtual const char * GetCallStackCurStr( int depth );
- virtual void ShutdownSymbols();
- virtual bool LockMemory( void *ptr, int bytes );
- virtual bool UnlockMemory( void *ptr, int bytes );
- virtual int DLL_Load( const char *dllName );
- virtual void * DLL_GetProcAddress( int dllHandle, const char *procName );
- virtual void DLL_Unload( int dllHandle );
- virtual void DLL_GetFileName( const char *baseName, char *dllName, int maxLength );
- virtual sysEvent_t GenerateMouseButtonEvent( int button, bool down );
- virtual sysEvent_t GenerateMouseMoveEvent( int deltax, int deltay );
- virtual void OpenURL( const char *url, bool quit );
- virtual void StartProcess( const char *exeName, bool quit );
- };
- #endif /* !__SYS_LOCAL__ */
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