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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __LIGHTWEIGHT_COMPRESSION_H__
- #define __LIGHTWEIGHT_COMPRESSION_H__
-
- struct lzwCompressionData_t {
- static const int LZW_DICT_BITS = 12;
- static const int LZW_DICT_SIZE = 1 << LZW_DICT_BITS;
-
- uint8 dictionaryK[LZW_DICT_SIZE];
- uint16 dictionaryW[LZW_DICT_SIZE];
- int nextCode;
- int codeBits;
- int codeWord;
-
- uint64 tempValue;
- int tempBits;
- int bytesWritten;
- };
- /*
- ========================
- idLZWCompressor
- Simple lzw based encoder/decoder
- ========================
- */
- class idLZWCompressor {
- public:
- idLZWCompressor( lzwCompressionData_t * lzwData_ ) : lzwData( lzwData_ ) {}
- static const int LZW_BLOCK_SIZE = ( 1 << 15 );
- static const int LZW_START_BITS = 9;
- static const int LZW_FIRST_CODE = ( 1 << ( LZW_START_BITS - 1 ) );
- void Start( uint8 * data_, int maxSize, bool append = false );
- int ReadBits( int bits );
- int WriteChain( int code );
- void DecompressBlock();
- void WriteBits( uint32 value, int bits );
- int ReadByte( bool ignoreOverflow = false );
- void WriteByte( uint8 value );
- int Lookup( int w, int k );
- int AddToDict( int w, int k );
- bool BumpBits();
- int End();
-
- int Length() const { return lzwData->bytesWritten; }
- int GetReadCount() const { return bytesRead; }
- void Save();
- void Restore();
- bool IsOverflowed() { return overflowed; }
-
- int Write( const void * data, int length ) {
- uint8 * src = (uint8*)data;
-
- for ( int i = 0; i < length && !IsOverflowed(); i++ ) {
- WriteByte( src[i] );
- }
-
- return length;
- }
- int Read( void * data, int length, bool ignoreOverflow = false ) {
- uint8 * src = (uint8*)data;
-
- for ( int i = 0; i < length; i++ ) {
- int byte = ReadByte( ignoreOverflow );
-
- if ( byte == -1 ) {
- return i;
- }
-
- src[i] = (uint8)byte;
- }
-
- return length;
- }
- int WriteR( const void * data, int length ) {
- uint8 * src = (uint8*)data;
-
- for ( int i = 0; i < length && !IsOverflowed(); i++ ) {
- WriteByte( src[length - i - 1] );
- }
-
- return length;
- }
- int ReadR( void * data, int length, bool ignoreOverflow = false ) {
- uint8 * src = (uint8*)data;
-
- for ( int i = 0; i < length; i++ ) {
- int byte = ReadByte( ignoreOverflow );
-
- if ( byte == -1 ) {
- return i;
- }
-
- src[length - i - 1] = (uint8)byte;
- }
-
- return length;
- }
- template<class type> ID_INLINE size_t WriteAgnostic( const type & c ) {
- return Write( &c, sizeof( c ) );
- }
- template<class type> ID_INLINE size_t ReadAgnostic( type & c, bool ignoreOverflow = false ) {
- size_t r = Read( &c, sizeof( c ), ignoreOverflow );
- return r;
- }
- static const int DICTIONARY_HASH_BITS = 10;
- static const int MAX_DICTIONARY_HASH = 1 << DICTIONARY_HASH_BITS;
- static const int HASH_MASK = MAX_DICTIONARY_HASH - 1;
-
- private:
- void ClearHash();
-
- lzwCompressionData_t * lzwData;
- uint16 hash[MAX_DICTIONARY_HASH];
- uint16 nextHash[lzwCompressionData_t::LZW_DICT_SIZE];
-
- // Used by DecompressBlock
- int oldCode;
-
- uint8 * data; // Read/write
- int maxSize;
- bool overflowed;
- // For reading
- int bytesRead;
- uint8 block[LZW_BLOCK_SIZE];
- int blockSize;
- int blockIndex;
-
- // saving/restoring when overflow (when writing).
- // Must call End directly after restoring (dictionary is bad so can't keep writing)
- int savedBytesWritten;
- int savedCodeWord;
- int saveCodeBits;
- uint64 savedTempValue;
- int savedTempBits;
- };
- /*
- ========================
- idZeroRunLengthCompressor
- Simple zero based run length encoder/decoder
- ========================
- */
- class idZeroRunLengthCompressor {
- public:
- idZeroRunLengthCompressor() : zeroCount( 0 ), destStart( NULL ) {
- }
-
- void Start( uint8 * dest_, idLZWCompressor * comp_, int maxSize_ );
- bool WriteRun();
- bool WriteByte( uint8 value );
- byte ReadByte();
- void ReadBytes( byte * dest, int count );
- void WriteBytes( uint8 * src, int count );
- int End();
- int CompressedSize() const { return compressed; }
- private:
- int ReadInternal();
- int zeroCount; // Number of pending zeroes
- idLZWCompressor * comp;
- uint8 * destStart;
- uint8 * dest;
- int compressed; // Compressed size
- int maxSize;
- };
- #endif // __LIGHTWEIGHT_COMPRESSION_H__
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