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Color
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DXT
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OpenGL
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jobs
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jpeg-6
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AutoRender.cpp
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AutoRender.h
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AutoRenderBink.cpp
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AutoRenderBink.h
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BinaryImage.cpp
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BinaryImage.h
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BinaryImageData.h
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BoundsTrack.cpp
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BoundsTrack.h
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BufferObject.cpp
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BufferObject.h
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Cinematic.cpp
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Cinematic.h
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Font.cpp
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Font.h
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GLMatrix.cpp
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GLMatrix.h
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GLState.h
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GraphicsAPIWrapper.h
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GuiModel.cpp
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GuiModel.h
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Image.h
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ImageManager.cpp
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ImageOpts.h
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Image_files.cpp
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Image_intrinsic.cpp
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Image_load.cpp
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Image_process.cpp
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Image_program.cpp
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Interaction.cpp
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Interaction.h
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Material.cpp
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Material.h
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Model.cpp
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Model.h
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ModelDecal.cpp
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ModelDecal.h
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ModelManager.cpp
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ModelManager.h
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ModelOverlay.cpp
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ModelOverlay.h
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Model_ase.cpp
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Model_ase.h
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Model_beam.cpp
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Model_liquid.cpp
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Model_local.h
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Model_lwo.cpp
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Model_lwo.h
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Model_ma.cpp
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Model_ma.h
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Model_md3.cpp
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Model_md3.h
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Model_md5.cpp
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Model_prt.cpp
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Model_sprite.cpp
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RenderContext.h
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RenderEntity.cpp
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RenderLog.cpp
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RenderLog.h
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RenderProgs.cpp
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RenderProgs.h
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RenderProgs_GLSL.cpp
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RenderSystem.cpp
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RenderSystem.h
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RenderSystem_init.cpp
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RenderTexture.h
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RenderWorld.cpp
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RenderWorld.h
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RenderWorld_defs.cpp
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RenderWorld_demo.cpp
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RenderWorld_load.cpp
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RenderWorld_local.h
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RenderWorld_portals.cpp
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ResolutionScale.cpp
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ResolutionScale.h
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ScreenRect.cpp
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ScreenRect.h
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VertexCache.cpp
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VertexCache.h
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simplex.h
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tr_backend_draw.cpp
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tr_backend_rendertools.cpp
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tr_frontend_addlights.cpp
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tr_frontend_addmodels.cpp
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tr_frontend_deform.cpp
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tr_frontend_guisurf.cpp
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tr_frontend_main.cpp
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tr_frontend_subview.cpp
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tr_local.h
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tr_trace.cpp
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tr_trisurf.cpp
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