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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __MATH_SIMD_H__
- #define __MATH_SIMD_H__
- /*
- ===============================================================================
- Single Instruction Multiple Data (SIMD)
- For optimal use data should be aligned on a 16 byte boundary.
- All idSIMDProcessor routines are thread safe.
- ===============================================================================
- */
- class idSIMD {
- public:
- static void Init();
- static void InitProcessor( const char *module, bool forceGeneric );
- static void Shutdown();
- static void Test_f( const class idCmdArgs &args );
- };
- /*
- ===============================================================================
- virtual base class for different SIMD processors
- ===============================================================================
- */
- #define VPCALL __fastcall
- class idVec2;
- class idVec3;
- class idVec4;
- class idVec5;
- class idVec6;
- class idVecX;
- class idMat2;
- class idMat3;
- class idMat4;
- class idMat5;
- class idMat6;
- class idMatX;
- class idPlane;
- class idDrawVert;
- class idJointQuat;
- class idJointMat;
- struct dominantTri_t;
- class idSIMDProcessor {
- public:
- idSIMDProcessor() { cpuid = CPUID_NONE; }
- cpuid_t cpuid;
- virtual const char * VPCALL GetName() const = 0;
- virtual void VPCALL MinMax( float &min, float &max, const float *src, const int count ) = 0;
- virtual void VPCALL MinMax( idVec2 &min, idVec2 &max, const idVec2 *src, const int count ) = 0;
- virtual void VPCALL MinMax( idVec3 &min, idVec3 &max, const idVec3 *src, const int count ) = 0;
- virtual void VPCALL MinMax( idVec3 &min, idVec3 &max, const idDrawVert *src, const int count ) = 0;
- virtual void VPCALL MinMax( idVec3 &min, idVec3 &max, const idDrawVert *src, const triIndex_t *indexes, const int count ) = 0;
- virtual void VPCALL Memcpy( void *dst, const void *src, const int count ) = 0;
- virtual void VPCALL Memset( void *dst, const int val, const int count ) = 0;
- // animation
- virtual void VPCALL BlendJoints( idJointQuat *joints, const idJointQuat *blendJoints, const float lerp, const int *index, const int numJoints ) = 0;
- virtual void VPCALL BlendJointsFast( idJointQuat *joints, const idJointQuat *blendJoints, const float lerp, const int *index, const int numJoints ) = 0;
- virtual void VPCALL ConvertJointQuatsToJointMats( idJointMat *jointMats, const idJointQuat *jointQuats, const int numJoints ) = 0;
- virtual void VPCALL ConvertJointMatsToJointQuats( idJointQuat *jointQuats, const idJointMat *jointMats, const int numJoints ) = 0;
- virtual void VPCALL TransformJoints( idJointMat *jointMats, const int *parents, const int firstJoint, const int lastJoint ) = 0;
- virtual void VPCALL UntransformJoints( idJointMat *jointMats, const int *parents, const int firstJoint, const int lastJoint ) = 0;
- };
- // pointer to SIMD processor
- extern idSIMDProcessor *SIMDProcessor;
- #endif /* !__MATH_SIMD_H__ */
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