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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __TRACEMODEL_H__
- #define __TRACEMODEL_H__
- /*
- ===============================================================================
- A trace model is an arbitrary polygonal model which is used by the
- collision detection system to find collisions, contacts or the contents
- of a volume. For collision detection speed reasons the number of vertices
- and edges are limited. The trace model can have any shape. However convex
- models are usually preferred.
- ===============================================================================
- */
- class idVec3;
- class idMat3;
- class idBounds;
- // trace model type
- typedef enum {
- TRM_INVALID, // invalid trm
- TRM_BOX, // box
- TRM_OCTAHEDRON, // octahedron
- TRM_DODECAHEDRON, // dodecahedron
- TRM_CYLINDER, // cylinder approximation
- TRM_CONE, // cone approximation
- TRM_BONE, // two tetrahedrons attached to each other
- TRM_POLYGON, // arbitrary convex polygon
- TRM_POLYGONVOLUME, // volume for arbitrary convex polygon
- TRM_CUSTOM // loaded from map model or ASE/LWO
- } traceModel_t;
- // these are bit cache limits
- #define MAX_TRACEMODEL_VERTS 32
- #define MAX_TRACEMODEL_EDGES 32
- #define MAX_TRACEMODEL_POLYS 16
- #define MAX_TRACEMODEL_POLYEDGES 16
- typedef idVec3 traceModelVert_t;
- typedef struct {
- int v[2];
- idVec3 normal;
- } traceModelEdge_t;
- typedef struct {
- idVec3 normal;
- float dist;
- idBounds bounds;
- int numEdges;
- int edges[MAX_TRACEMODEL_POLYEDGES];
- } traceModelPoly_t;
- class idTraceModel {
- public:
- traceModel_t type;
- int numVerts;
- traceModelVert_t verts[MAX_TRACEMODEL_VERTS];
- int numEdges;
- traceModelEdge_t edges[MAX_TRACEMODEL_EDGES+1];
- int numPolys;
- traceModelPoly_t polys[MAX_TRACEMODEL_POLYS];
- idVec3 offset; // offset to center of model
- idBounds bounds; // bounds of model
- bool isConvex; // true when model is convex
- public:
- idTraceModel();
- // axial bounding box
- idTraceModel( const idBounds &boxBounds );
- // cylinder approximation
- idTraceModel( const idBounds &cylBounds, const int numSides );
- // bone
- idTraceModel( const float length, const float width );
- // axial box
- void SetupBox( const idBounds &boxBounds );
- void SetupBox( const float size );
- // octahedron
- void SetupOctahedron( const idBounds &octBounds );
- void SetupOctahedron( const float size );
- // dodecahedron
- void SetupDodecahedron( const idBounds &dodBounds );
- void SetupDodecahedron( const float size );
- // cylinder approximation
- void SetupCylinder( const idBounds &cylBounds, const int numSides );
- void SetupCylinder( const float height, const float width, const int numSides );
- // cone approximation
- void SetupCone( const idBounds &coneBounds, const int numSides );
- void SetupCone( const float height, const float width, const int numSides );
- // two tetrahedrons attached to each other
- void SetupBone( const float length, const float width );
- // arbitrary convex polygon
- void SetupPolygon( const idVec3 *v, const int count );
- void SetupPolygon( const idWinding &w );
- // generate edge normals
- int GenerateEdgeNormals();
- // translate the trm
- void Translate( const idVec3 &translation );
- // rotate the trm
- void Rotate( const idMat3 &rotation );
- // shrink the model m units on all sides
- void Shrink( const float m );
- // compare
- bool Compare( const idTraceModel &trm ) const;
- bool operator==( const idTraceModel &trm ) const;
- bool operator!=( const idTraceModel &trm ) const;
- // get the area of one of the polygons
- float GetPolygonArea( int polyNum ) const;
- // get the silhouette edges
- int GetProjectionSilhouetteEdges( const idVec3 &projectionOrigin, int silEdges[MAX_TRACEMODEL_EDGES] ) const;
- int GetParallelProjectionSilhouetteEdges( const idVec3 &projectionDir, int silEdges[MAX_TRACEMODEL_EDGES] ) const;
- // calculate mass properties assuming an uniform density
- void GetMassProperties( const float density, float &mass, idVec3 ¢erOfMass, idMat3 &inertiaTensor ) const;
- private:
- void InitBox();
- void InitOctahedron();
- void InitDodecahedron();
- void InitBone();
- void ProjectionIntegrals( int polyNum, int a, int b, struct projectionIntegrals_s &integrals ) const;
- void PolygonIntegrals( int polyNum, int a, int b, int c, struct polygonIntegrals_s &integrals ) const;
- void VolumeIntegrals( struct volumeIntegrals_s &integrals ) const;
- void VolumeFromPolygon( idTraceModel &trm, float thickness ) const;
- int GetOrderedSilhouetteEdges( const int edgeIsSilEdge[MAX_TRACEMODEL_EDGES+1], int silEdges[MAX_TRACEMODEL_EDGES] ) const;
- };
- ID_INLINE idTraceModel::idTraceModel() {
- type = TRM_INVALID;
- numVerts = numEdges = numPolys = 0;
- bounds.Zero();
- }
- ID_INLINE idTraceModel::idTraceModel( const idBounds &boxBounds ) {
- InitBox();
- SetupBox( boxBounds );
- }
- ID_INLINE idTraceModel::idTraceModel( const idBounds &cylBounds, const int numSides ) {
- SetupCylinder( cylBounds, numSides );
- }
- ID_INLINE idTraceModel::idTraceModel( const float length, const float width ) {
- InitBone();
- SetupBone( length, width );
- }
- ID_INLINE bool idTraceModel::operator==( const idTraceModel &trm ) const {
- return Compare( trm );
- }
- ID_INLINE bool idTraceModel::operator!=( const idTraceModel &trm ) const {
- return !Compare( trm );
- }
- #endif /* !__TRACEMODEL_H__ */
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