123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203 |
- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #include "precompiled.h"
- #pragma hdrstop
- /*
- ============
- idCmdArgs::operator=
- ============
- */
- void idCmdArgs::operator=( const idCmdArgs &args ) {
- int i;
- argc = args.argc;
- memcpy( tokenized, args.tokenized, MAX_COMMAND_STRING );
- for ( i = 0; i < argc; i++ ) {
- argv[ i ] = tokenized + ( args.argv[ i ] - args.tokenized );
- }
- }
- /*
- ============
- idCmdArgs::Args
- ============
- */
- const char *idCmdArgs::Args( int start, int end, bool escapeArgs ) const {
- static char cmd_args[MAX_COMMAND_STRING];
- int i;
- assert( argc < MAX_COMMAND_ARGS );
- if ( end < 0 ) {
- end = argc - 1;
- } else if ( end >= argc ) {
- end = argc - 1;
- }
- cmd_args[0] = '\0';
- if ( escapeArgs ) {
- strcat( cmd_args, "\"" );
- }
- for ( i = start; i <= end; i++ ) {
- if ( i > start ) {
- if ( escapeArgs ) {
- strcat( cmd_args, "\" \"" );
- } else {
- strcat( cmd_args, " " );
- }
- }
- if ( escapeArgs && strchr( argv[i], '\\' ) ) {
- char *p = argv[i];
- while ( *p != '\0' ) {
- if ( *p == '\\' ) {
- strcat( cmd_args, "\\\\" );
- } else {
- int l = strlen( cmd_args );
- cmd_args[ l ] = *p;
- cmd_args[ l+1 ] = '\0';
- }
- p++;
- }
- } else {
- strcat( cmd_args, argv[i] );
- }
- }
- if ( escapeArgs ) {
- strcat( cmd_args, "\"" );
- }
- return cmd_args;
- }
- /*
- ============
- idCmdArgs::TokenizeString
- Parses the given string into command line tokens.
- The text is copied to a separate buffer and 0 characters
- are inserted in the appropriate place. The argv array
- will point into this temporary buffer.
- ============
- */
- void idCmdArgs::TokenizeString( const char *text, bool keepAsStrings ) {
- idLexer lex;
- idToken token, number;
- int len, totalLen;
- // clear previous args
- argc = 0;
- if ( !text ) {
- return;
- }
- lex.LoadMemory( text, strlen( text ), "idCmdSystemLocal::TokenizeString" );
- lex.SetFlags( LEXFL_NOERRORS
- | LEXFL_NOWARNINGS
- | LEXFL_NOSTRINGCONCAT
- | LEXFL_ALLOWPATHNAMES
- | LEXFL_NOSTRINGESCAPECHARS
- | LEXFL_ALLOWIPADDRESSES | ( keepAsStrings ? LEXFL_ONLYSTRINGS : 0 ) );
- totalLen = 0;
- while ( 1 ) {
- if ( argc == MAX_COMMAND_ARGS ) {
- return; // this is usually something malicious
- }
- if ( !lex.ReadToken( &token ) ) {
- return;
- }
- // check for negative numbers
- if ( !keepAsStrings && ( token == "-" ) ) {
- if ( lex.CheckTokenType( TT_NUMBER, 0, &number ) ) {
- token = "-" + number;
- }
- }
- // check for cvar expansion
- if ( token == "$" ) {
- if ( !lex.ReadToken( &token ) ) {
- return;
- }
- if ( idLib::cvarSystem ) {
- token = idLib::cvarSystem->GetCVarString( token.c_str() );
- } else {
- token = "<unknown>";
- }
- }
- len = token.Length();
- if ( totalLen + len + 1 > sizeof( tokenized ) ) {
- return; // this is usually something malicious
- }
- // regular token
- argv[argc] = tokenized + totalLen;
- argc++;
- idStr::Copynz( tokenized + totalLen, token.c_str(), sizeof( tokenized ) - totalLen );
- totalLen += len + 1;
- }
- }
- /*
- ============
- idCmdArgs::AppendArg
- ============
- */
- void idCmdArgs::AppendArg( const char *text ) {
- if ( argc >= MAX_COMMAND_ARGS ) {
- return;
- }
- if ( !argc ) {
- argc = 1;
- argv[ 0 ] = tokenized;
- idStr::Copynz( tokenized, text, sizeof( tokenized ) );
- } else {
- argv[ argc ] = argv[ argc-1 ] + strlen( argv[ argc-1 ] ) + 1;
- idStr::Copynz( argv[ argc ], text, sizeof( tokenized ) - ( argv[ argc ] - tokenized ) );
- argc++;
- }
- }
- /*
- ============
- idCmdArgs::GetArgs
- ============
- */
- const char * const * idCmdArgs::GetArgs( int *_argc ) {
- *_argc = argc;
- return (const char **)&argv[0];
- }
|