game.vcxproj.filters 10 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup>
  4. <Filter Include="AI">
  5. <UniqueIdentifier>{108fbdc3-00d4-4eba-8472-d04fcb45c4a1}</UniqueIdentifier>
  6. </Filter>
  7. <Filter Include="Animation">
  8. <UniqueIdentifier>{eef65ba0-7f1f-4501-9165-b8edf57f63ac}</UniqueIdentifier>
  9. </Filter>
  10. <Filter Include="GameSys">
  11. <UniqueIdentifier>{e082d659-8d8e-49f5-ba1c-c12c9bb124d6}</UniqueIdentifier>
  12. </Filter>
  13. <Filter Include="Physics">
  14. <UniqueIdentifier>{5c609656-a903-420e-9f5a-95dc0091f307}</UniqueIdentifier>
  15. </Filter>
  16. <Filter Include="Script">
  17. <UniqueIdentifier>{bf06073d-3e0f-4e0a-9acf-43c6e35a9af7}</UniqueIdentifier>
  18. </Filter>
  19. </ItemGroup>
  20. <ItemGroup>
  21. <ClCompile Include="game\ai\AAS.cpp">
  22. <Filter>AI</Filter>
  23. </ClCompile>
  24. <ClCompile Include="game\ai\AAS_debug.cpp">
  25. <Filter>AI</Filter>
  26. </ClCompile>
  27. <ClCompile Include="game\ai\AAS_pathing.cpp">
  28. <Filter>AI</Filter>
  29. </ClCompile>
  30. <ClCompile Include="game\ai\AAS_routing.cpp">
  31. <Filter>AI</Filter>
  32. </ClCompile>
  33. <ClCompile Include="game\ai\AI.cpp">
  34. <Filter>AI</Filter>
  35. </ClCompile>
  36. <ClCompile Include="game\ai\AI_events.cpp">
  37. <Filter>AI</Filter>
  38. </ClCompile>
  39. <ClCompile Include="game\ai\AI_pathing.cpp">
  40. <Filter>AI</Filter>
  41. </ClCompile>
  42. <ClCompile Include="game\ai\AI_Vagary.cpp">
  43. <Filter>AI</Filter>
  44. </ClCompile>
  45. <ClCompile Include="game\anim\Anim.cpp">
  46. <Filter>Animation</Filter>
  47. </ClCompile>
  48. <ClCompile Include="game\anim\Anim_Blend.cpp">
  49. <Filter>Animation</Filter>
  50. </ClCompile>
  51. <ClCompile Include="game\anim\Anim_Testmodel.cpp">
  52. <Filter>Animation</Filter>
  53. </ClCompile>
  54. <ClCompile Include="game\gamesys\Class.cpp">
  55. <Filter>GameSys</Filter>
  56. </ClCompile>
  57. <ClCompile Include="game\gamesys\DebugGraph.cpp">
  58. <Filter>GameSys</Filter>
  59. </ClCompile>
  60. <ClCompile Include="game\gamesys\Event.cpp">
  61. <Filter>GameSys</Filter>
  62. </ClCompile>
  63. <ClCompile Include="game\gamesys\SaveGame.cpp">
  64. <Filter>GameSys</Filter>
  65. </ClCompile>
  66. <ClCompile Include="game\gamesys\SysCmds.cpp">
  67. <Filter>GameSys</Filter>
  68. </ClCompile>
  69. <ClCompile Include="game\gamesys\SysCvar.cpp">
  70. <Filter>GameSys</Filter>
  71. </ClCompile>
  72. <ClCompile Include="game\physics\Clip.cpp">
  73. <Filter>Physics</Filter>
  74. </ClCompile>
  75. <ClCompile Include="game\physics\Force.cpp">
  76. <Filter>Physics</Filter>
  77. </ClCompile>
  78. <ClCompile Include="game\physics\Force_Constant.cpp">
  79. <Filter>Physics</Filter>
  80. </ClCompile>
  81. <ClCompile Include="game\physics\Force_Drag.cpp">
  82. <Filter>Physics</Filter>
  83. </ClCompile>
  84. <ClCompile Include="game\physics\Force_Field.cpp">
  85. <Filter>Physics</Filter>
  86. </ClCompile>
  87. <ClCompile Include="game\physics\Force_Spring.cpp">
  88. <Filter>Physics</Filter>
  89. </ClCompile>
  90. <ClCompile Include="game\physics\Physics.cpp">
  91. <Filter>Physics</Filter>
  92. </ClCompile>
  93. <ClCompile Include="game\physics\Physics_Actor.cpp">
  94. <Filter>Physics</Filter>
  95. </ClCompile>
  96. <ClCompile Include="game\physics\Physics_AF.cpp">
  97. <Filter>Physics</Filter>
  98. </ClCompile>
  99. <ClCompile Include="game\physics\Physics_Base.cpp">
  100. <Filter>Physics</Filter>
  101. </ClCompile>
  102. <ClCompile Include="game\physics\Physics_Monster.cpp">
  103. <Filter>Physics</Filter>
  104. </ClCompile>
  105. <ClCompile Include="game\physics\Physics_Parametric.cpp">
  106. <Filter>Physics</Filter>
  107. </ClCompile>
  108. <ClCompile Include="game\physics\Physics_Player.cpp">
  109. <Filter>Physics</Filter>
  110. </ClCompile>
  111. <ClCompile Include="game\physics\Physics_RigidBody.cpp">
  112. <Filter>Physics</Filter>
  113. </ClCompile>
  114. <ClCompile Include="game\physics\Physics_Static.cpp">
  115. <Filter>Physics</Filter>
  116. </ClCompile>
  117. <ClCompile Include="game\physics\Physics_StaticMulti.cpp">
  118. <Filter>Physics</Filter>
  119. </ClCompile>
  120. <ClCompile Include="game\physics\Push.cpp">
  121. <Filter>Physics</Filter>
  122. </ClCompile>
  123. <ClCompile Include="game\script\Script_Compiler.cpp">
  124. <Filter>Script</Filter>
  125. </ClCompile>
  126. <ClCompile Include="game\script\Script_Interpreter.cpp">
  127. <Filter>Script</Filter>
  128. </ClCompile>
  129. <ClCompile Include="game\script\Script_Program.cpp">
  130. <Filter>Script</Filter>
  131. </ClCompile>
  132. <ClCompile Include="game\script\Script_Thread.cpp">
  133. <Filter>Script</Filter>
  134. </ClCompile>
  135. <ClCompile Include="game\Actor.cpp" />
  136. <ClCompile Include="game\AF.cpp" />
  137. <ClCompile Include="game\AFEntity.cpp" />
  138. <ClCompile Include="game\BrittleFracture.cpp" />
  139. <ClCompile Include="game\Camera.cpp" />
  140. <ClCompile Include="game\Entity.cpp" />
  141. <ClCompile Include="game\Fx.cpp" />
  142. <ClCompile Include="game\Game_local.cpp" />
  143. <ClCompile Include="game\Game_network.cpp" />
  144. <ClCompile Include="game\GameEdit.cpp" />
  145. <ClCompile Include="game\IK.cpp" />
  146. <ClCompile Include="game\Item.cpp" />
  147. <ClCompile Include="game\Light.cpp" />
  148. <ClCompile Include="game\Misc.cpp" />
  149. <ClCompile Include="game\Moveable.cpp" />
  150. <ClCompile Include="game\Mover.cpp" />
  151. <ClCompile Include="game\MultiplayerGame.cpp" />
  152. <ClCompile Include="game\Player.cpp" />
  153. <ClCompile Include="game\PlayerIcon.cpp" />
  154. <ClCompile Include="game\PlayerView.cpp" />
  155. <ClCompile Include="game\Projectile.cpp" />
  156. <ClCompile Include="game\Pvs.cpp" />
  157. <ClCompile Include="game\SecurityCamera.cpp" />
  158. <ClCompile Include="game\SmokeParticles.cpp" />
  159. <ClCompile Include="game\Sound.cpp" />
  160. <ClCompile Include="game\Target.cpp" />
  161. <ClCompile Include="game\Trigger.cpp" />
  162. <ClCompile Include="game\Weapon.cpp" />
  163. <ClCompile Include="game\WorldSpawn.cpp" />
  164. <ClCompile Include="game\Achievements.cpp" />
  165. </ItemGroup>
  166. <ItemGroup>
  167. <ClInclude Include="game\ai\AAS.h">
  168. <Filter>AI</Filter>
  169. </ClInclude>
  170. <ClInclude Include="game\ai\AAS_local.h">
  171. <Filter>AI</Filter>
  172. </ClInclude>
  173. <ClInclude Include="game\ai\AI.h">
  174. <Filter>AI</Filter>
  175. </ClInclude>
  176. <ClInclude Include="game\anim\Anim.h">
  177. <Filter>Animation</Filter>
  178. </ClInclude>
  179. <ClInclude Include="game\anim\Anim_Testmodel.h">
  180. <Filter>Animation</Filter>
  181. </ClInclude>
  182. <ClInclude Include="game\gamesys\Class.h">
  183. <Filter>GameSys</Filter>
  184. </ClInclude>
  185. <ClInclude Include="game\gamesys\DebugGraph.h">
  186. <Filter>GameSys</Filter>
  187. </ClInclude>
  188. <ClInclude Include="game\gamesys\Event.h">
  189. <Filter>GameSys</Filter>
  190. </ClInclude>
  191. <ClInclude Include="game\gamesys\SaveGame.h">
  192. <Filter>GameSys</Filter>
  193. </ClInclude>
  194. <ClInclude Include="game\gamesys\SysCmds.h">
  195. <Filter>GameSys</Filter>
  196. </ClInclude>
  197. <ClInclude Include="game\gamesys\SysCvar.h">
  198. <Filter>GameSys</Filter>
  199. </ClInclude>
  200. <ClInclude Include="game\physics\Clip.h">
  201. <Filter>Physics</Filter>
  202. </ClInclude>
  203. <ClInclude Include="game\physics\Force.h">
  204. <Filter>Physics</Filter>
  205. </ClInclude>
  206. <ClInclude Include="game\physics\Force_Constant.h">
  207. <Filter>Physics</Filter>
  208. </ClInclude>
  209. <ClInclude Include="game\physics\Force_Drag.h">
  210. <Filter>Physics</Filter>
  211. </ClInclude>
  212. <ClInclude Include="game\physics\Force_Field.h">
  213. <Filter>Physics</Filter>
  214. </ClInclude>
  215. <ClInclude Include="game\physics\Force_Spring.h">
  216. <Filter>Physics</Filter>
  217. </ClInclude>
  218. <ClInclude Include="game\physics\Physics.h">
  219. <Filter>Physics</Filter>
  220. </ClInclude>
  221. <ClInclude Include="game\physics\Physics_Actor.h">
  222. <Filter>Physics</Filter>
  223. </ClInclude>
  224. <ClInclude Include="game\physics\Physics_AF.h">
  225. <Filter>Physics</Filter>
  226. </ClInclude>
  227. <ClInclude Include="game\physics\Physics_Base.h">
  228. <Filter>Physics</Filter>
  229. </ClInclude>
  230. <ClInclude Include="game\physics\Physics_Monster.h">
  231. <Filter>Physics</Filter>
  232. </ClInclude>
  233. <ClInclude Include="game\physics\Physics_Parametric.h">
  234. <Filter>Physics</Filter>
  235. </ClInclude>
  236. <ClInclude Include="game\physics\Physics_Player.h">
  237. <Filter>Physics</Filter>
  238. </ClInclude>
  239. <ClInclude Include="game\physics\Physics_RigidBody.h">
  240. <Filter>Physics</Filter>
  241. </ClInclude>
  242. <ClInclude Include="game\physics\Physics_Static.h">
  243. <Filter>Physics</Filter>
  244. </ClInclude>
  245. <ClInclude Include="game\physics\Physics_StaticMulti.h">
  246. <Filter>Physics</Filter>
  247. </ClInclude>
  248. <ClInclude Include="game\physics\Push.h">
  249. <Filter>Physics</Filter>
  250. </ClInclude>
  251. <ClInclude Include="game\script\Script_Compiler.h">
  252. <Filter>Script</Filter>
  253. </ClInclude>
  254. <ClInclude Include="game\script\Script_Interpreter.h">
  255. <Filter>Script</Filter>
  256. </ClInclude>
  257. <ClInclude Include="game\script\Script_Program.h">
  258. <Filter>Script</Filter>
  259. </ClInclude>
  260. <ClInclude Include="game\script\Script_Thread.h">
  261. <Filter>Script</Filter>
  262. </ClInclude>
  263. <ClInclude Include="game\Actor.h" />
  264. <ClInclude Include="game\AF.h" />
  265. <ClInclude Include="game\AFEntity.h" />
  266. <ClInclude Include="game\BrittleFracture.h" />
  267. <ClInclude Include="game\Camera.h" />
  268. <ClInclude Include="game\Entity.h" />
  269. <ClInclude Include="game\Fx.h" />
  270. <ClInclude Include="game\Game.h" />
  271. <ClInclude Include="game\Game_local.h" />
  272. <ClInclude Include="game\GameEdit.h" />
  273. <ClInclude Include="game\IK.h" />
  274. <ClInclude Include="game\Item.h" />
  275. <ClInclude Include="game\Light.h" />
  276. <ClInclude Include="game\Misc.h" />
  277. <ClInclude Include="game\Moveable.h" />
  278. <ClInclude Include="game\Mover.h" />
  279. <ClInclude Include="game\MultiplayerGame.h" />
  280. <ClInclude Include="game\Player.h" />
  281. <ClInclude Include="game\PlayerIcon.h" />
  282. <ClInclude Include="game\PlayerView.h" />
  283. <ClInclude Include="game\Projectile.h" />
  284. <ClInclude Include="game\Pvs.h" />
  285. <ClInclude Include="game\SecurityCamera.h" />
  286. <ClInclude Include="game\SmokeParticles.h" />
  287. <ClInclude Include="game\Sound.h" />
  288. <ClInclude Include="game\Target.h" />
  289. <ClInclude Include="game\Trigger.h" />
  290. <ClInclude Include="game\Weapon.h" />
  291. <ClInclude Include="game\WorldSpawn.h" />
  292. <ClInclude Include="game\Achievements.h" />
  293. </ItemGroup>
  294. <ItemGroup>
  295. <None Include="game\Game.def" />
  296. </ItemGroup>
  297. </Project>