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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __FILE_H__
- #define __FILE_H__
- /*
- ==============================================================
- File Streams.
- ==============================================================
- */
- // mode parm for Seek
- typedef enum {
- FS_SEEK_CUR,
- FS_SEEK_END,
- FS_SEEK_SET
- } fsOrigin_t;
- class idFileSystemLocal;
- class idFile {
- public:
- virtual ~idFile() {};
- // Get the name of the file.
- virtual const char * GetName() const;
- // Get the full file path.
- virtual const char * GetFullPath() const;
- // Read data from the file to the buffer.
- virtual int Read( void *buffer, int len );
- // Write data from the buffer to the file.
- virtual int Write( const void *buffer, int len );
- // Returns the length of the file.
- virtual int Length() const;
- // Return a time value for reload operations.
- virtual ID_TIME_T Timestamp() const;
- // Returns offset in file.
- virtual int Tell() const;
- // Forces flush on files being writting to.
- virtual void ForceFlush();
- // Causes any buffered data to be written to the file.
- virtual void Flush();
- // Seek on a file.
- virtual int Seek( long offset, fsOrigin_t origin );
- // Go back to the beginning of the file.
- virtual void Rewind();
- // Like fprintf.
- virtual int Printf( VERIFY_FORMAT_STRING const char *fmt, ... );
- // Like fprintf but with argument pointer
- virtual int VPrintf( const char *fmt, va_list arg );
- // Write a string with high precision floating point numbers to the file.
- virtual int WriteFloatString( VERIFY_FORMAT_STRING const char *fmt, ... );
-
- // Endian portable alternatives to Read(...)
- virtual int ReadInt( int &value );
- virtual int ReadUnsignedInt( unsigned int &value );
- virtual int ReadShort( short &value );
- virtual int ReadUnsignedShort( unsigned short &value );
- virtual int ReadChar( char &value );
- virtual int ReadUnsignedChar( unsigned char &value );
- virtual int ReadFloat( float &value );
- virtual int ReadBool( bool &value );
- virtual int ReadString( idStr &string );
- virtual int ReadVec2( idVec2 &vec );
- virtual int ReadVec3( idVec3 &vec );
- virtual int ReadVec4( idVec4 &vec );
- virtual int ReadVec6( idVec6 &vec );
- virtual int ReadMat3( idMat3 &mat );
-
- // Endian portable alternatives to Write(...)
- virtual int WriteInt( const int value );
- virtual int WriteUnsignedInt( const unsigned int value );
- virtual int WriteShort( const short value );
- virtual int WriteUnsignedShort( unsigned short value );
- virtual int WriteChar( const char value );
- virtual int WriteUnsignedChar( const unsigned char value );
- virtual int WriteFloat( const float value );
- virtual int WriteBool( const bool value );
- virtual int WriteString( const char *string );
- virtual int WriteVec2( const idVec2 &vec );
- virtual int WriteVec3( const idVec3 &vec );
- virtual int WriteVec4( const idVec4 &vec );
- virtual int WriteVec6( const idVec6 &vec );
- virtual int WriteMat3( const idMat3 &mat );
- template<class type> ID_INLINE size_t ReadBig( type &c ) {
- size_t r = Read( &c, sizeof( c ) );
- idSwap::Big( c );
- return r;
- }
- template<class type> ID_INLINE size_t ReadBigArray( type *c, int count ) {
- size_t r = Read( c, sizeof( c[0] ) * count );
- idSwap::BigArray( c, count );
- return r;
- }
- template<class type> ID_INLINE size_t WriteBig( const type &c ) {
- type b = c;
- idSwap::Big( b );
- return Write( &b, sizeof( b ) );
- }
- template<class type> ID_INLINE size_t WriteBigArray( const type *c, int count ) {
- size_t r = 0;
- for ( int i = 0; i < count; i++ ) {
- r += WriteBig( c[i] );
- }
- return r;
- }
- };
- /*
- ================================================
- idFile_Memory
- ================================================
- */
- class idFile_Memory : public idFile {
- friend class idFileSystemLocal;
- public:
- idFile_Memory(); // file for writing without name
- idFile_Memory( const char *name ); // file for writing
- idFile_Memory( const char *name, char *data, int length ); // file for writing
- idFile_Memory( const char *name, const char *data, int length ); // file for reading
- virtual ~idFile_Memory();
- virtual const char * GetName() const { return name.c_str(); }
- virtual const char * GetFullPath() const { return name.c_str(); }
- virtual int Read( void *buffer, int len );
- virtual int Write( const void *buffer, int len );
- virtual int Length() const;
- virtual void SetLength( size_t len );
- virtual ID_TIME_T Timestamp() const;
- virtual int Tell() const;
- virtual void ForceFlush();
- virtual void Flush();
- virtual int Seek( long offset, fsOrigin_t origin );
- // Set the given length and don't allow the file to grow.
- void SetMaxLength( size_t len );
- // changes memory file to read only
- void MakeReadOnly();
- // Change the file to be writable
- void MakeWritable();
- // clear the file
- virtual void Clear( bool freeMemory = true );
- // set data for reading
- void SetData( const char *data, int length );
- // returns const pointer to the memory buffer
- const char * GetDataPtr() const { return filePtr; }
- // returns pointer to the memory buffer
- char * GetDataPtr() { return filePtr; }
- // set the file granularity
- void SetGranularity( int g ) { assert( g > 0 ); granularity = g; }
- void PreAllocate( size_t len );
- // Doesn't change how much is allocated, but allows you to set the size of the file to smaller than it should be.
- // Useful for stripping off a checksum at the end of the file
- void TruncateData( size_t len );
- void TakeDataOwnership();
- size_t GetMaxLength() { return maxSize; }
- size_t GetAllocated() { return allocated; }
- protected:
- idStr name; // name of the file
- private:
- int mode; // open mode
- size_t maxSize; // maximum size of file
- size_t fileSize; // size of the file
- size_t allocated; // allocated size
- int granularity; // file granularity
- char * filePtr; // buffer holding the file data
- char * curPtr; // current read/write pointer
- };
- class idFile_BitMsg : public idFile {
- friend class idFileSystemLocal;
- public:
- idFile_BitMsg( idBitMsg &msg );
- idFile_BitMsg( const idBitMsg &msg );
- virtual ~idFile_BitMsg();
- virtual const char * GetName() const { return name.c_str(); }
- virtual const char * GetFullPath() const { return name.c_str(); }
- virtual int Read( void *buffer, int len );
- virtual int Write( const void *buffer, int len );
- virtual int Length() const;
- virtual ID_TIME_T Timestamp() const;
- virtual int Tell() const;
- virtual void ForceFlush();
- virtual void Flush();
- virtual int Seek( long offset, fsOrigin_t origin );
- private:
- idStr name; // name of the file
- int mode; // open mode
- idBitMsg * msg;
- };
- class idFile_Permanent : public idFile {
- friend class idFileSystemLocal;
- public:
- idFile_Permanent();
- virtual ~idFile_Permanent();
- virtual const char * GetName() const { return name.c_str(); }
- virtual const char * GetFullPath() const { return fullPath.c_str(); }
- virtual int Read( void *buffer, int len );
- virtual int Write( const void *buffer, int len );
- virtual int Length() const;
- virtual ID_TIME_T Timestamp() const;
- virtual int Tell() const;
- virtual void ForceFlush();
- virtual void Flush();
- virtual int Seek( long offset, fsOrigin_t origin );
- // returns file pointer
- idFileHandle GetFilePtr() { return o; }
- private:
- idStr name; // relative path of the file - relative path
- idStr fullPath; // full file path - OS path
- int mode; // open mode
- int fileSize; // size of the file
- idFileHandle o; // file handle
- bool handleSync; // true if written data is immediately flushed
- };
- class idFile_Cached : public idFile_Permanent {
- friend class idFileSystemLocal;
- public:
- idFile_Cached();
- virtual ~idFile_Cached();
- void CacheData( uint64 offset, uint64 length );
- virtual int Read( void *buffer, int len );
- virtual int Tell() const;
- virtual int Seek( long offset, fsOrigin_t origin );
- private:
- uint64 internalFilePos;
- uint64 bufferedStartOffset;
- uint64 bufferedEndOffset;
- byte * buffered;
- };
- class idFile_InZip : public idFile {
- friend class idFileSystemLocal;
- public:
- idFile_InZip();
- virtual ~idFile_InZip();
- virtual const char * GetName() const { return name.c_str(); }
- virtual const char * GetFullPath() const { return fullPath.c_str(); }
- virtual int Read( void *buffer, int len );
- virtual int Write( const void *buffer, int len );
- virtual int Length() const;
- virtual ID_TIME_T Timestamp() const;
- virtual int Tell() const;
- virtual void ForceFlush();
- virtual void Flush();
- virtual int Seek( long offset, fsOrigin_t origin );
- private:
- idStr name; // name of the file in the pak
- idStr fullPath; // full file path including pak file name
- int zipFilePos; // zip file info position in pak
- int fileSize; // size of the file
- void * z; // unzip info
- };
- #if 1
- class idFile_InnerResource : public idFile {
- friend class idFileSystemLocal;
- public:
- idFile_InnerResource( const char *_name, idFile *rezFile, int _offset, int _len );
- virtual ~idFile_InnerResource();
- virtual const char * GetName() const { return name.c_str(); }
- virtual const char * GetFullPath() const { return name.c_str(); }
- virtual int Read( void *buffer, int len );
- virtual int Write( const void *buffer, int len ) { assert( false ); return 0; }
- virtual int Length() const { return length; }
- virtual ID_TIME_T Timestamp() const { return 0; }
- virtual int Tell() const;
- virtual int Seek( long offset, fsOrigin_t origin );
- void SetResourceBuffer( byte * buf ) {
- resourceBuffer = buf;
- internalFilePos = 0;
- }
- private:
- idStr name; // name of the file in the pak
- int offset; // offset in the resource file
- int length; // size
- idFile * resourceFile; // actual file
- int internalFilePos; // seek offset
- byte * resourceBuffer; // if using the temp save memory
- };
- #endif
- /*
- ================================================
- idFileLocal is a FileStream wrapper that automatically closes a file when the
- class variable goes out of scope. Note that the pointer passed in to the constructor can be for
- any type of File Stream that ultimately inherits from idFile, and that this is not actually a
- SmartPointer, as it does not keep a reference count.
- ================================================
- */
- class idFileLocal {
- public:
- // Constructor that accepts and stores the file pointer.
- idFileLocal( idFile *_file ) : file( _file ) {
- }
- // Destructor that will destroy (close) the file when this wrapper class goes out of scope.
- ~idFileLocal();
- // Cast to a file pointer.
- operator idFile * () const {
- return file;
- }
- // Member access operator for treating the wrapper as if it were the file, itself.
- idFile * operator -> () const {
- return file;
- }
- protected:
- idFile *file; // The managed file pointer.
- };
- #endif /* !__FILE_H__ */
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