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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../../idLib/precompiled.h"
- #include "../Game_local.h"
- void idMenuWidget_PDA_VideoInfo::Update() {
- if ( GetSWFObject() == NULL ) {
- return;
- }
- idSWFScriptObject & root = GetSWFObject()->GetRootObject();
- if ( !BindSprite( root ) || GetSprite() == NULL ) {
- return;
- }
- idPlayer * player = gameLocal.GetLocalPlayer();
- if ( player == NULL ) {
- return;
- }
- idSWFTextInstance * txtHeading = GetSprite()->GetScriptObject()->GetNestedText( "txtName" );
- idSWFTextInstance * txtInfo = GetSprite()->GetScriptObject()->GetNestedText( "txtInfo" );
-
- int numVideos = player->GetInventory().videos.Num();
- if ( numVideos != 0 ) {
- const idDeclVideo * video = player->GetVideo( videoIndex );
- if( video != NULL ) {
- if ( txtHeading != NULL ) {
- txtHeading->SetText( video->GetVideoName() );
- }
- if ( txtInfo != NULL ) {
- txtInfo->SetText( video->GetInfo() );
- }
- }
- } else {
- if ( txtHeading != NULL ) {
- txtHeading->SetText( "" );
- }
- if ( txtInfo != NULL ) {
- txtInfo->SetText( "" );
- }
- }
- }
- void idMenuWidget_PDA_VideoInfo::ObserveEvent( const idMenuWidget & widget, const idWidgetEvent & event ) {
- const idMenuWidget_Button * const button = dynamic_cast< const idMenuWidget_Button * >( &widget );
- if ( button == NULL ) {
- return;
- }
- const idMenuWidget * const listWidget = button->GetParent();
- if ( listWidget == NULL ) {
- return;
- }
- switch ( event.type ) {
- case WIDGET_EVENT_FOCUS_ON: {
- const idMenuWidget_DynamicList * const list = dynamic_cast< const idMenuWidget_DynamicList * const >( listWidget );
- videoIndex = list->GetViewIndex();
- idPlayer * player = gameLocal.GetLocalPlayer();
- if ( player != NULL ) {
- player->EndVideoDisk();
- const idDeclVideo * video = player->GetVideo( videoIndex );
- if ( video != NULL ) {
- idSWFSpriteInstance * videoSprite = GetSprite()->GetScriptObject()->GetNestedSprite( "video", "img" );
- if ( videoSprite != NULL ) {
- videoSprite->SetMaterial( video->GetPreview() );
- }
- }
- }
- if ( GetParent() != NULL ) {
- idMenuScreen_PDA_VideoDisks * screen = dynamic_cast< idMenuScreen_PDA_VideoDisks * const >( GetParent() );
- if ( screen != NULL ) {
- screen->Update();
- }
- }
- break;
- }
- }
- }
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