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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../../idLib/precompiled.h"
- #include "../Game_local.h"
- #include "../../framework/Common_local.h"
- static const int NUM_GAME_SELECTIONS_VISIBLE = 5;
- extern idCVar g_demoMode;
- namespace {
- /*
- ================================================
- UICmd_RegisterUser
- ================================================
- */
- class UICmd_RegisterUser : public idSWFScriptFunction_RefCounted {
- public:
- idSWFScriptVar Call( idSWFScriptObject * thisObject, const idSWFParmList & parms ) {
- if ( parms.Num() != 1 ) {
- idLib::Warning( "No device specified when registering mouse user" );
- return idSWFScriptVar();
- }
- const int device = parms[ 0 ].ToInteger();
- session->GetSignInManager().RegisterLocalUser( device );
- return idSWFScriptVar();
- }
- };
- }
- /*
- ========================
- idMenuScreen_Shell_PressStart::Initialize
- ========================
- */
- void idMenuScreen_Shell_PressStart::Initialize( idMenuHandler * data ) {
- idMenuScreen::Initialize( data );
- if ( data != NULL ) {
- menuGUI = data->GetGUI();
- }
- SetSpritePath( "menuStart" );
- itemList = new (TAG_SWF) idMenuWidget_Carousel();
- itemList->SetSpritePath( GetSpritePath(), "info", "options" );
- itemList->SetNumVisibleOptions( NUM_GAME_SELECTIONS_VISIBLE );
- while ( itemList->GetChildren().Num() < NUM_GAME_SELECTIONS_VISIBLE ) {
- idMenuWidget_Button * const buttonWidget = new (TAG_SWF) idMenuWidget_Button();
- buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, itemList->GetChildren().Num() );
- buttonWidget->Initialize( data );
- itemList->AddChild( buttonWidget );
- }
- itemList->Initialize( data );
- AddChild( itemList );
- AddEventAction( WIDGET_EVENT_SCROLL_LEFT ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT ) );
- AddEventAction( WIDGET_EVENT_SCROLL_RIGHT ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT ) );
- AddEventAction( WIDGET_EVENT_SCROLL_LEFT_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
- AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
- AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK ) );
- AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK ) );
- AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ) );
- AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ) );
- doomCover = declManager->FindMaterial( "guis/assets/mainmenu/doom_cover.tga" );
- doom2Cover = declManager->FindMaterial( "guis/assets/mainmenu/doom2_cover.tga" );
- doom3Cover = declManager->FindMaterial( "guis/assets/mainmenu/doom3_cover.tga" );
- startButton = new idMenuWidget_Button();
- startButton->SetSpritePath( GetSpritePath(), "info", "btnStart" );
- AddChild( startButton );
- }
- /*
- ========================
- idMenuScreen_Shell_Root::Update
- ========================
- */
- void idMenuScreen_Shell_PressStart::Update() {
- if ( !g_demoMode.GetBool() ) {
- if ( menuData != NULL ) {
- idMenuWidget_CommandBar * cmdBar = menuData->GetCmdBar();
- if ( cmdBar != NULL ) {
- cmdBar->ClearAllButtons();
- idMenuWidget_CommandBar::buttonInfo_t * buttonInfo;
- buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
- if ( menuData->GetPlatform() != 2 ) {
- buttonInfo->label = "#str_SWF_SELECT";
- }
- buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
- }
- }
- }
- idMenuScreen::Update();
- }
-
- /*
- ========================
- idMenuScreen_Shell_PressStart::ShowScreen
- ========================
- */
- void idMenuScreen_Shell_PressStart::ShowScreen( const mainMenuTransition_t transitionType ) {
- idSWFScriptObject & root = GetSWFObject()->GetRootObject();
- if ( BindSprite( root ) ) {
- if ( g_demoMode.GetBool() ) {
- idList<const idMaterial *> coverIcons;
- if ( itemList != NULL ) {
- itemList->SetListImages( coverIcons );
- }
- if ( startButton != NULL ) {
- startButton->BindSprite( root );
- startButton->SetLabel( idLocalization::GetString( "#str_swf_press_start" ) );
- }
- idSWFSpriteInstance * backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );
- if ( backing != NULL ) {
- backing->SetVisible( false );
- }
- } else {
- idList<const idMaterial *> coverIcons;
- coverIcons.Append( doomCover );
- coverIcons.Append( doom3Cover );
- coverIcons.Append( doom2Cover );
- if ( itemList != NULL ) {
- itemList->SetListImages( coverIcons );
- itemList->SetFocusIndex( 1, true );
- itemList->SetViewIndex( 1 );
- itemList->SetMoveToIndex( 1 );
- }
- if ( startButton != NULL ) {
- startButton->BindSprite( root );
- startButton->SetLabel( "" );
- }
- idSWFSpriteInstance * backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );
- if ( backing != NULL ) {
- backing->SetVisible( true );
- }
- }
- }
- idMenuScreen::ShowScreen( transitionType );
- }
- /*
- ========================
- idMenuScreen_Shell_PressStart::HideScreen
- ========================
- */
- void idMenuScreen_Shell_PressStart::HideScreen( const mainMenuTransition_t transitionType ) {
- idMenuScreen::HideScreen( transitionType );
- }
- /*
- ========================
- idMenuScreen_Shell_PressStart::HandleAction
- ========================
- */
- bool idMenuScreen_Shell_PressStart::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) {
- if ( menuData == NULL ) {
- return true;
- }
- if ( menuData->ActiveScreen() != SHELL_AREA_START ) {
- return false;
- }
- widgetAction_t actionType = action.GetType();
- const idSWFParmList & parms = action.GetParms();
- switch ( actionType ) {
- case WIDGET_ACTION_PRESS_FOCUSED: {
- if ( itemList == NULL ) {
- return true;
- }
- if ( event.parms.Num() != 1 ) {
- return true;
- }
- if ( itemList->GetMoveToIndex() != itemList->GetViewIndex() ) {
- return true;
- }
- if ( parms.Num() > 0 ) {
- const int index = parms[0].ToInteger();
- if ( index != 0 ) {
- itemList->MoveToIndex( index );
- Update();
- }
- }
-
- if ( itemList->GetMoveToIndex() == 0 ) {
- common->SwitchToGame( DOOM_CLASSIC );
- } else if ( itemList->GetMoveToIndex() == 1 ) {
- if ( session->GetSignInManager().GetMasterLocalUser() == NULL ) {
- const int device = event.parms[ 0 ].ToInteger();
- session->GetSignInManager().RegisterLocalUser( device );
- } else {
- menuData->SetNextScreen( SHELL_AREA_ROOT, MENU_TRANSITION_SIMPLE );
- }
- } else if ( itemList->GetMoveToIndex() == 2 ) {
- common->SwitchToGame( DOOM2_CLASSIC );
- }
- return true;
- }
- case WIDGET_ACTION_START_REPEATER: {
- idWidgetAction repeatAction;
- widgetAction_t repeatActionType = static_cast< widgetAction_t >( parms[ 0 ].ToInteger() );
- assert( parms.Num() == 2 );
- repeatAction.Set( repeatActionType, parms[ 1 ] );
- menuData->StartWidgetActionRepeater( widget, repeatAction, event );
- return true;
- }
- case WIDGET_ACTION_STOP_REPEATER: {
- menuData->ClearWidgetActionRepeater();
- return true;
- }
- case WIDGET_ACTION_SCROLL_HORIZONTAL: {
- if ( itemList == NULL ) {
- return true;
- }
- if ( itemList->GetTotalNumberOfOptions() <= 1 ) {
- return true;
- }
- idLib::Printf( "scroll \n" );
- if ( itemList->GetMoveDiff() > 0 ) {
- itemList->MoveToIndex( itemList->GetMoveToIndex(), true );
- }
- int direction = parms[0].ToInteger();
- if ( direction == 1 ) {
- if ( itemList->GetViewIndex() == itemList->GetTotalNumberOfOptions() - 1 ) {
- return true;
- } else {
- itemList->MoveToIndex( 1 );
- }
- } else {
- if ( itemList->GetViewIndex() == 0 ) {
- return true;
- } else {
- itemList->MoveToIndex( ( itemList->GetNumVisibleOptions() / 2 ) + 1 );
- }
- }
- return true;
- }
- }
- return idMenuWidget::HandleAction( action, event, widget, forceHandled );
- }
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