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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #pragma hdrstop
- #include "../../idLib/precompiled.h"
- #include "../Game_local.h"
- const static int NUM_LAYOUT_OPTIONS = 1;
- const static int MAX_CONTROLLER_CONFIGS = 2;
- typedef struct {
- const char * textField;
- int keyNum;
- } gamepadBindInfo_t;
- static gamepadBindInfo_t gamepadBinds[] = {
- { "txtJoy1", K_JOY1 },
- { "txtJoy2", K_JOY2 },
- { "txtJoy3", K_JOY3 },
- { "txtJoy4", K_JOY4 },
- { "txtDpad", K_JOY_DPAD_UP },
- { "txtStart", K_JOY9 },
- { "txtBack", K_JOY10 },
- { "txtLClick", K_JOY7 },
- { "txtRClick", K_JOY8 },
- { "txtLBumper", K_JOY5 },
- { "txtRBumper", K_JOY6 },
- { "txtLStick", K_JOY_STICK1_UP },
- { "txtRStick", K_JOY_STICK2_UP },
- { "txtLTrigger", K_JOY_TRIGGER1 },
- { "txtRTrigger", K_JOY_TRIGGER2 }
- };
- static const int numGamepadBinds = sizeof( gamepadBinds ) / sizeof( gamepadBinds[0] );
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::Initialize
- ========================
- */
- void idMenuScreen_Shell_ControllerLayout::Initialize( idMenuHandler * data ) {
- idMenuScreen::Initialize( data );
- if ( data != NULL ) {
- menuGUI = data->GetGUI();
- }
- SetSpritePath( "menuControllerLayout" );
- options = new (TAG_SWF) idMenuWidget_DynamicList();
- options->SetNumVisibleOptions( NUM_LAYOUT_OPTIONS );
- options->SetSpritePath( GetSpritePath(), "info", "controlInfo", "options" );
- options->SetWrappingAllowed( true );
- options->SetControlList( true );
- options->Initialize( data );
- AddChild( options );
- btnBack = new (TAG_SWF) idMenuWidget_Button();
- btnBack->Initialize( data );
- btnBack->SetLabel( "#str_swf_gamepad_heading" ); // CONTROLS
- btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
- btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
- AddChild( btnBack );
- idMenuWidget_ControlButton * control = new (TAG_SWF) idMenuWidget_ControlButton();
- control->SetOptionType( OPTION_BUTTON_FULL_TEXT_SLIDER );
- control->SetLabel( "CONTROL LAYOUT" ); // Auto Weapon Reload
- control->SetDataSource( &layoutData, idMenuDataSource_LayoutSettings::LAYOUT_FIELD_LAYOUT );
- control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
- control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
- options->AddChild( control );
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::Update
- ========================
- */
- void idMenuScreen_Shell_ControllerLayout::Update() {
- if ( menuData != NULL ) {
- idMenuWidget_CommandBar * cmdBar = menuData->GetCmdBar();
- if ( cmdBar != NULL ) {
- cmdBar->ClearAllButtons();
- idMenuWidget_CommandBar::buttonInfo_t * buttonInfo;
- buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
- if ( menuData->GetPlatform() != 2 ) {
- buttonInfo->label = "#str_00395";
- }
- buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
- buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
- buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
- }
- }
- idSWFScriptObject & root = GetSWFObject()->GetRootObject();
- if ( BindSprite( root ) ) {
- idSWFTextInstance * heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
- if ( heading != NULL ) {
- heading->SetText( "#str_swf_controller_layout" ); // CONTROLLER LAYOUT
- heading->SetStrokeInfo( true, 0.75f, 1.75f );
- }
- idSWFSpriteInstance * gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
- if ( gradient != NULL && heading != NULL ) {
- gradient->SetXPos( heading->GetTextLength() );
- }
- if ( menuData != NULL ) {
- idSWFSpriteInstance * layout = NULL;
-
- layout = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layout360" );
-
- if ( layout != NULL ) {
- if ( menuData->GetPlatform( true ) == 2 ) {
- layout->StopFrame( 1 );
- } else {
- layout->StopFrame( menuData->GetPlatform( true ) + 1 );
- }
- }
- }
- }
- if ( btnBack != NULL ) {
- btnBack->BindSprite( root );
- }
- idMenuScreen::Update();
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::ShowScreen
- ========================
- */
- void idMenuScreen_Shell_ControllerLayout::ShowScreen( const mainMenuTransition_t transitionType ) {
- layoutData.LoadData();
- idMenuScreen::ShowScreen( transitionType );
- if ( GetSprite() != NULL ) {
-
- idSWFSpriteInstance * layout360 = NULL;
- idSWFSpriteInstance * layoutPS3 = NULL;
- layout360 = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layout360" );
- layoutPS3 = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layoutPS3" );
- if ( layout360 != NULL && layoutPS3 != NULL ) {
- layout360->SetVisible( true );
- layoutPS3->SetVisible( false );
- }
- }
- UpdateBindingInfo();
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::HideScreen
- ========================
- */
- void idMenuScreen_Shell_ControllerLayout::HideScreen( const mainMenuTransition_t transitionType ) {
- layoutData.CommitData();
- idMenuScreen::HideScreen( transitionType );
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::UpdateBindingInfo
- ========================
- */
- void idMenuScreen_Shell_ControllerLayout::UpdateBindingInfo() {
- if ( !GetSprite() ) {
- return;
- }
- for ( int i = 0; i < numGamepadBinds; ++i ) {
- const char * txtField = gamepadBinds[i].textField;
- int keyNum = gamepadBinds[i].keyNum;
- idSWFTextInstance * txtVal = NULL;
- txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "controlInfo", "layout360", txtField );
- if ( txtVal != NULL ) {
- const char * binding = idKeyInput::GetBinding( keyNum );
- if ( binding == NULL || binding[0] == 0 ) {
- txtVal->SetText( "" );
- } else if ( keyNum == K_JOY7 ) {
- idStr action = idLocalization::GetString( va( "#str_swf_action%s", binding ) );
- txtVal->SetText( action.c_str() );
- } else if ( keyNum == K_JOY8 ) {
- idStr action = idLocalization::GetString( va( "#str_swf_action%s", binding ) );
- txtVal->SetText( action.c_str() );
- } else {
- txtVal->SetText( va( "#str_swf_action%s", binding ) );
- }
- }
- }
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::HandleAction h
- ========================
- */
- bool idMenuScreen_Shell_ControllerLayout::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) {
- if ( menuData == NULL ) {
- return true;
- }
- if ( menuData->ActiveScreen() != SHELL_AREA_CONTROLLER_LAYOUT ) {
- return false;
- }
- widgetAction_t actionType = action.GetType();
- const idSWFParmList & parms = action.GetParms();
- switch ( actionType ) {
- case WIDGET_ACTION_GO_BACK: {
- menuData->SetNextScreen( SHELL_AREA_GAMEPAD, MENU_TRANSITION_SIMPLE );
- return true;
- }
- case WIDGET_ACTION_PRESS_FOCUSED: {
- if ( parms.Num() != 1 ) {
- return true;
- }
- if ( options == NULL ) {
- return true;
- }
- int selectionIndex = parms[0].ToInteger();
- if ( selectionIndex != options->GetFocusIndex() ) {
- options->SetViewIndex( options->GetViewOffset() + selectionIndex );
- options->SetFocusIndex( selectionIndex );
- }
- layoutData.AdjustField( selectionIndex, 1 );
- options->Update();
- UpdateBindingInfo();
- return true;
- }
- case WIDGET_ACTION_START_REPEATER: {
- if ( options == NULL ) {
- return true;
- }
- if ( parms.Num() == 4 ) {
- int selectionIndex = parms[3].ToInteger();
- if ( selectionIndex != options->GetFocusIndex() ) {
- options->SetViewIndex( options->GetViewOffset() + selectionIndex );
- options->SetFocusIndex( selectionIndex );
- }
- }
- break;
- }
- case WIDGET_ACTION_ADJUST_FIELD: {
- if ( widget != NULL && widget->GetDataSource() != NULL ) {
- widget->GetDataSource()->AdjustField( widget->GetDataSourceFieldIndex(), parms[ 0 ].ToInteger() );
- widget->Update();
- }
- UpdateBindingInfo();
- return true;
- }
- }
- return idMenuWidget::HandleAction( action, event, widget, forceHandled );
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::idMenuDataSource_AudioSettings
- ========================
- */
- idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::idMenuDataSource_LayoutSettings() {
- fields.SetNum( MAX_LAYOUT_FIELDS );
- originalFields.SetNum( MAX_LAYOUT_FIELDS );
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::LoadData
- ========================
- */
- void idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::LoadData() {
- idPlayerProfile * profile = session->GetProfileFromMasterLocalUser();
- if ( profile == NULL ) {
- return;
- }
- int configSet = profile->GetConfig();
- fields[ LAYOUT_FIELD_LAYOUT ].SetString( idLocalization::GetString( va( "#str_swf_config_360_%i", configSet ) ) );
- originalFields = fields;
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::CommitData
- ========================
- */
- void idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::CommitData() {
- if ( IsDataChanged() ) {
- cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
- }
- // make the committed fields into the backup fields
- originalFields = fields;
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::AdjustField
- ========================
- */
- void idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::AdjustField( const int fieldIndex, const int adjustAmount ) {
- idPlayerProfile * profile = session->GetProfileFromMasterLocalUser();
- if ( profile == NULL ) {
- return;
- }
- int configSet = profile->GetConfig();
- if ( fieldIndex == LAYOUT_FIELD_LAYOUT ) {
- configSet += adjustAmount;
- if ( configSet < 0 ) {
- configSet = MAX_CONTROLLER_CONFIGS - 1;
- } else if ( configSet >= MAX_CONTROLLER_CONFIGS ) {
- configSet = 0;
- }
- }
- fields[ LAYOUT_FIELD_LAYOUT ].SetString( idLocalization::GetString( va( "#str_swf_config_360_%i", configSet ) ) );
- profile->SetConfig( configSet, false );
- }
- /*
- ========================
- idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::IsDataChanged
- ========================
- */
- bool idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::IsDataChanged() const {
- bool hasLocalChanges = false;
- if ( fields[ LAYOUT_FIELD_LAYOUT ].ToString() != originalFields[ LAYOUT_FIELD_LAYOUT ].ToString() ) {
- return true;
- }
- return hasLocalChanges;
- }
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