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- /*
- ===========================================================================
- Doom 3 BFG Edition GPL Source Code
- Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
- This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
- Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
- In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
- If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
- ===========================================================================
- */
- #ifndef __HU_STUFF_H__
- #define __HU_STUFF_H__
- #include "d_event.h"
- //
- // Globally visible constants.
- //
- #define HU_FONTSTART '!' // the first font characters
- #define HU_FONTEND '_' // the last font characters
- // Calculate # of glyphs in font.
- #define HU_FONTSIZE (HU_FONTEND - HU_FONTSTART + 1)
- #define HU_BROADCAST 5
- #define HU_MSGREFRESH KEY_ENTER
- #define HU_MSGX 0
- #define HU_MSGY 0
- #define HU_MSGWIDTH 64 // in characters
- #define HU_MSGHEIGHT 1 // in lines
- #define HU_MSGTIMEOUT (4*TICRATE)
- //
- // HEADS UP TEXT
- //
- void HU_Init(void);
- void HU_Start(void);
- qboolean HU_Responder(event_t* ev);
- void HU_Ticker(void);
- void HU_Drawer(void);
- char HU_dequeueChatChar(void);
- void HU_Erase(void);
- #endif
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