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- /*
- * include/linux/random.h
- *
- * Include file for the random number generator.
- */
- #ifndef _LINUX_RANDOM_H
- #define _LINUX_RANDOM_H
- #include <linux/types.h>
- #include <linux/ioctl.h>
- #include <linux/irqnr.h>
- /* ioctl()'s for the random number generator */
- /* Get the entropy count. */
- #define RNDGETENTCNT _IOR( 'R', 0x00, int )
- /* Add to (or subtract from) the entropy count. (Superuser only.) */
- #define RNDADDTOENTCNT _IOW( 'R', 0x01, int )
- /* Get the contents of the entropy pool. (Superuser only.) */
- #define RNDGETPOOL _IOR( 'R', 0x02, int [2] )
- /*
- * Write bytes into the entropy pool and add to the entropy count.
- * (Superuser only.)
- */
- #define RNDADDENTROPY _IOW( 'R', 0x03, int [2] )
- /* Clear entropy count to 0. (Superuser only.) */
- #define RNDZAPENTCNT _IO( 'R', 0x04 )
- /* Clear the entropy pool and associated counters. (Superuser only.) */
- #define RNDCLEARPOOL _IO( 'R', 0x06 )
- struct rand_pool_info {
- int entropy_count;
- int buf_size;
- __u32 buf[0];
- };
- struct rnd_state {
- __u32 s1, s2, s3;
- };
- /* Exported functions */
- /*
- * Flags for getrandom(2)
- *
- * GRND_NONBLOCK Don't block and return EAGAIN instead
- * GRND_RANDOM Use the /dev/random pool instead of /dev/urandom
- */
- #define GRND_NONBLOCK 0x0001
- #define GRND_RANDOM 0x0002
- #ifdef __KERNEL__
- extern void add_device_randomness(const void *, unsigned int);
- extern void add_input_randomness(unsigned int type, unsigned int code,
- unsigned int value);
- extern void add_interrupt_randomness(int irq, int irq_flags);
- extern void get_random_bytes(void *buf, int nbytes);
- extern void get_random_bytes_arch(void *buf, int nbytes);
- void generate_random_uuid(unsigned char uuid_out[16]);
- extern int random_int_secret_init(void);
- #ifndef MODULE
- extern const struct file_operations random_fops, urandom_fops;
- #endif
- unsigned int get_random_int(void);
- unsigned long get_random_long(void);
- unsigned long randomize_range(unsigned long start, unsigned long end, unsigned long len);
- u32 prandom_u32(void);
- void prandom_bytes(void *buf, int nbytes);
- void prandom_seed(u32 seed);
- void prandom_reseed_late(void);
- /*
- * These macros are preserved for backward compatibility and should be
- * removed as soon as a transition is finished.
- */
- #define random32() prandom_u32()
- #define srandom32(seed) prandom_seed(seed)
- u32 prandom_u32_state(struct rnd_state *);
- void prandom_bytes_state(struct rnd_state *state, void *buf, int nbytes);
- /*
- * Handle minimum values for seeds
- */
- static inline u32 __seed(u32 x, u32 m)
- {
- return (x < m) ? x + m : x;
- }
- /**
- * prandom_seed_state - set seed for prandom_u32_state().
- * @state: pointer to state structure to receive the seed.
- * @seed: arbitrary 64-bit value to use as a seed.
- */
- static inline void prandom_seed_state(struct rnd_state *state, u64 seed)
- {
- u32 i = (seed >> 32) ^ (seed << 10) ^ seed;
- state->s1 = __seed(i, 2);
- state->s2 = __seed(i, 8);
- state->s3 = __seed(i, 16);
- }
- #ifdef CONFIG_ARCH_RANDOM
- # include <asm/archrandom.h>
- #else
- static inline int arch_get_random_long(unsigned long *v)
- {
- return 0;
- }
- static inline int arch_get_random_int(unsigned int *v)
- {
- return 0;
- }
- #endif
- #endif /* __KERNEL___ */
- #endif /* _LINUX_RANDOM_H */
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