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- /*
- * kernel/workqueue.c - generic async execution with shared worker pool
- *
- * Copyright (C) 2002 Ingo Molnar
- *
- * Derived from the taskqueue/keventd code by:
- * David Woodhouse <dwmw2@infradead.org>
- * Andrew Morton
- * Kai Petzke <wpp@marie.physik.tu-berlin.de>
- * Theodore Ts'o <tytso@mit.edu>
- *
- * Made to use alloc_percpu by Christoph Lameter.
- *
- * Copyright (C) 2010 SUSE Linux Products GmbH
- * Copyright (C) 2010 Tejun Heo <tj@kernel.org>
- *
- * This is the generic async execution mechanism. Work items as are
- * executed in process context. The worker pool is shared and
- * automatically managed. There is one worker pool for each CPU and
- * one extra for works which are better served by workers which are
- * not bound to any specific CPU.
- *
- * Please read Documentation/workqueue.txt for details.
- */
- #include <linux/export.h>
- #include <linux/kernel.h>
- #include <linux/sched.h>
- #include <linux/init.h>
- #include <linux/signal.h>
- #include <linux/completion.h>
- #include <linux/workqueue.h>
- #include <linux/slab.h>
- #include <linux/cpu.h>
- #include <linux/notifier.h>
- #include <linux/kthread.h>
- #include <linux/hardirq.h>
- #include <linux/mempolicy.h>
- #include <linux/freezer.h>
- #include <linux/kallsyms.h>
- #include <linux/debug_locks.h>
- #include <linux/lockdep.h>
- #include <linux/idr.h>
- #include <linux/hashtable.h>
- #include <linux/bug.h>
- #include "workqueue_sched.h"
- #ifdef CONFIG_SEC_DEBUG
- #include <mach/sec_debug.h>
- #endif
- enum {
- /* global_cwq flags */
- GCWQ_DISASSOCIATED = 1 << 0, /* cpu can't serve workers */
- GCWQ_FREEZING = 1 << 1, /* freeze in progress */
- /* pool flags */
- POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
- POOL_MANAGING_WORKERS = 1 << 1, /* managing workers */
- /* worker flags */
- WORKER_STARTED = 1 << 0, /* started */
- WORKER_DIE = 1 << 1, /* die die die */
- WORKER_IDLE = 1 << 2, /* is idle */
- WORKER_PREP = 1 << 3, /* preparing to run works */
- WORKER_ROGUE = 1 << 4, /* not bound to any cpu */
- WORKER_REBIND = 1 << 5, /* mom is home, come back */
- WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
- WORKER_UNBOUND = 1 << 7, /* worker is unbound */
- WORKER_NOT_RUNNING = WORKER_PREP | WORKER_ROGUE | WORKER_REBIND |
- WORKER_CPU_INTENSIVE | WORKER_UNBOUND,
- /* gcwq->trustee_state */
- TRUSTEE_START = 0, /* start */
- TRUSTEE_IN_CHARGE = 1, /* trustee in charge of gcwq */
- TRUSTEE_BUTCHER = 2, /* butcher workers */
- TRUSTEE_RELEASE = 3, /* release workers */
- TRUSTEE_DONE = 4, /* trustee is done */
- NR_WORKER_POOLS = 2, /* # worker pools per gcwq */
- BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
- MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
- IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
- MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2,
- /* call for help after 10ms
- (min two ticks) */
- MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
- CREATE_COOLDOWN = HZ, /* time to breath after fail */
- TRUSTEE_COOLDOWN = HZ / 10, /* for trustee draining */
- /*
- * Rescue workers are used only on emergencies and shared by
- * all cpus. Give MIN_NICE.
- */
- RESCUER_NICE_LEVEL = MIN_NICE,
- HIGHPRI_NICE_LEVEL = MIN_NICE,
- };
- /*
- * Structure fields follow one of the following exclusion rules.
- *
- * I: Modifiable by initialization/destruction paths and read-only for
- * everyone else.
- *
- * P: Preemption protected. Disabling preemption is enough and should
- * only be modified and accessed from the local cpu.
- *
- * L: gcwq->lock protected. Access with gcwq->lock held.
- *
- * X: During normal operation, modification requires gcwq->lock and
- * should be done only from local cpu. Either disabling preemption
- * on local cpu or grabbing gcwq->lock is enough for read access.
- * If GCWQ_DISASSOCIATED is set, it's identical to L.
- *
- * F: wq->flush_mutex protected.
- *
- * W: workqueue_lock protected.
- */
- struct global_cwq;
- struct worker_pool;
- /*
- * The poor guys doing the actual heavy lifting. All on-duty workers
- * are either serving the manager role, on idle list or on busy hash.
- */
- struct worker {
- /* on idle list while idle, on busy hash table while busy */
- union {
- struct list_head entry; /* L: while idle */
- struct hlist_node hentry; /* L: while busy */
- };
- struct work_struct *current_work; /* L: work being processed */
- work_func_t current_func; /* L: current_work's fn */
- struct cpu_workqueue_struct *current_cwq; /* L: current_work's cwq */
- struct list_head scheduled; /* L: scheduled works */
- struct task_struct *task; /* I: worker task */
- struct worker_pool *pool; /* I: the associated pool */
- /* 64 bytes boundary on 64bit, 32 on 32bit */
- unsigned long last_active; /* L: last active timestamp */
- unsigned int flags; /* X: flags */
- int id; /* I: worker id */
- struct work_struct rebind_work; /* L: rebind worker to cpu */
- };
- struct worker_pool {
- struct global_cwq *gcwq; /* I: the owning gcwq */
- unsigned int flags; /* X: flags */
- struct list_head worklist; /* L: list of pending works */
- int nr_workers; /* L: total number of workers */
- int nr_idle; /* L: currently idle ones */
- struct list_head idle_list; /* X: list of idle workers */
- struct timer_list idle_timer; /* L: worker idle timeout */
- struct timer_list mayday_timer; /* L: SOS timer for workers */
- struct ida worker_ida; /* L: for worker IDs */
- struct worker *first_idle; /* L: first idle worker */
- };
- /*
- * Global per-cpu workqueue. There's one and only one for each cpu
- * and all works are queued and processed here regardless of their
- * target workqueues.
- */
- struct global_cwq {
- spinlock_t lock; /* the gcwq lock */
- unsigned int cpu; /* I: the associated cpu */
- unsigned int flags; /* L: GCWQ_* flags */
- /* workers are chained either in busy_hash or pool idle_list */
- DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
- /* L: hash of busy workers */
- struct worker_pool pools[2]; /* normal and highpri pools */
- struct task_struct *trustee; /* L: for gcwq shutdown */
- unsigned int trustee_state; /* L: trustee state */
- wait_queue_head_t trustee_wait; /* trustee wait */
- } ____cacheline_aligned_in_smp;
- /*
- * The per-CPU workqueue. The lower WORK_STRUCT_FLAG_BITS of
- * work_struct->data are used for flags and thus cwqs need to be
- * aligned at two's power of the number of flag bits.
- */
- struct cpu_workqueue_struct {
- struct worker_pool *pool; /* I: the associated pool */
- struct workqueue_struct *wq; /* I: the owning workqueue */
- int work_color; /* L: current color */
- int flush_color; /* L: flushing color */
- int nr_in_flight[WORK_NR_COLORS];
- /* L: nr of in_flight works */
- int nr_active; /* L: nr of active works */
- int max_active; /* L: max active works */
- struct list_head delayed_works; /* L: delayed works */
- };
- /*
- * Structure used to wait for workqueue flush.
- */
- struct wq_flusher {
- struct list_head list; /* F: list of flushers */
- int flush_color; /* F: flush color waiting for */
- struct completion done; /* flush completion */
- };
- /*
- * All cpumasks are assumed to be always set on UP and thus can't be
- * used to determine whether there's something to be done.
- */
- #ifdef CONFIG_SMP
- typedef cpumask_var_t mayday_mask_t;
- #define mayday_test_and_set_cpu(cpu, mask) \
- cpumask_test_and_set_cpu((cpu), (mask))
- #define mayday_clear_cpu(cpu, mask) cpumask_clear_cpu((cpu), (mask))
- #define for_each_mayday_cpu(cpu, mask) for_each_cpu((cpu), (mask))
- #define alloc_mayday_mask(maskp, gfp) zalloc_cpumask_var((maskp), (gfp))
- #define free_mayday_mask(mask) free_cpumask_var((mask))
- #else
- typedef unsigned long mayday_mask_t;
- #define mayday_test_and_set_cpu(cpu, mask) test_and_set_bit(0, &(mask))
- #define mayday_clear_cpu(cpu, mask) clear_bit(0, &(mask))
- #define for_each_mayday_cpu(cpu, mask) if ((cpu) = 0, (mask))
- #define alloc_mayday_mask(maskp, gfp) true
- #define free_mayday_mask(mask) do { } while (0)
- #endif
- /*
- * The externally visible workqueue abstraction is an array of
- * per-CPU workqueues:
- */
- struct workqueue_struct {
- unsigned int flags; /* W: WQ_* flags */
- union {
- struct cpu_workqueue_struct __percpu *pcpu;
- struct cpu_workqueue_struct *single;
- unsigned long v;
- } cpu_wq; /* I: cwq's */
- struct list_head list; /* W: list of all workqueues */
- struct mutex flush_mutex; /* protects wq flushing */
- int work_color; /* F: current work color */
- int flush_color; /* F: current flush color */
- atomic_t nr_cwqs_to_flush; /* flush in progress */
- struct wq_flusher *first_flusher; /* F: first flusher */
- struct list_head flusher_queue; /* F: flush waiters */
- struct list_head flusher_overflow; /* F: flush overflow list */
- mayday_mask_t mayday_mask; /* cpus requesting rescue */
- struct worker *rescuer; /* I: rescue worker */
- int nr_drainers; /* W: drain in progress */
- int saved_max_active; /* W: saved cwq max_active */
- #ifdef CONFIG_LOCKDEP
- struct lockdep_map lockdep_map;
- #endif
- char name[]; /* I: workqueue name */
- };
- struct workqueue_struct *system_wq __read_mostly;
- struct workqueue_struct *system_long_wq __read_mostly;
- struct workqueue_struct *system_nrt_wq __read_mostly;
- struct workqueue_struct *system_unbound_wq __read_mostly;
- struct workqueue_struct *system_freezable_wq __read_mostly;
- struct workqueue_struct *system_nrt_freezable_wq __read_mostly;
- EXPORT_SYMBOL_GPL(system_wq);
- EXPORT_SYMBOL_GPL(system_long_wq);
- EXPORT_SYMBOL_GPL(system_nrt_wq);
- EXPORT_SYMBOL_GPL(system_unbound_wq);
- EXPORT_SYMBOL_GPL(system_freezable_wq);
- EXPORT_SYMBOL_GPL(system_nrt_freezable_wq);
- #define CREATE_TRACE_POINTS
- #include <trace/events/workqueue.h>
- #define for_each_worker_pool(pool, gcwq) \
- for ((pool) = &(gcwq)->pools[0]; \
- (pool) < &(gcwq)->pools[NR_WORKER_POOLS]; (pool)++)
- #define for_each_busy_worker(worker, i, pos, gcwq) \
- hash_for_each(gcwq->busy_hash, i, pos, worker, hentry)
- static inline int __next_gcwq_cpu(int cpu, const struct cpumask *mask,
- unsigned int sw)
- {
- if (cpu < nr_cpu_ids) {
- if (sw & 1) {
- cpu = cpumask_next(cpu, mask);
- if (cpu < nr_cpu_ids)
- return cpu;
- }
- if (sw & 2)
- return WORK_CPU_UNBOUND;
- }
- return WORK_CPU_NONE;
- }
- static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
- struct workqueue_struct *wq)
- {
- return __next_gcwq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2);
- }
- /*
- * CPU iterators
- *
- * An extra gcwq is defined for an invalid cpu number
- * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any
- * specific CPU. The following iterators are similar to
- * for_each_*_cpu() iterators but also considers the unbound gcwq.
- *
- * for_each_gcwq_cpu() : possible CPUs + WORK_CPU_UNBOUND
- * for_each_online_gcwq_cpu() : online CPUs + WORK_CPU_UNBOUND
- * for_each_cwq_cpu() : possible CPUs for bound workqueues,
- * WORK_CPU_UNBOUND for unbound workqueues
- */
- #define for_each_gcwq_cpu(cpu) \
- for ((cpu) = __next_gcwq_cpu(-1, cpu_possible_mask, 3); \
- (cpu) < WORK_CPU_NONE; \
- (cpu) = __next_gcwq_cpu((cpu), cpu_possible_mask, 3))
- #define for_each_online_gcwq_cpu(cpu) \
- for ((cpu) = __next_gcwq_cpu(-1, cpu_online_mask, 3); \
- (cpu) < WORK_CPU_NONE; \
- (cpu) = __next_gcwq_cpu((cpu), cpu_online_mask, 3))
- #define for_each_cwq_cpu(cpu, wq) \
- for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, (wq)); \
- (cpu) < WORK_CPU_NONE; \
- (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, (wq)))
- #ifdef CONFIG_DEBUG_OBJECTS_WORK
- static struct debug_obj_descr work_debug_descr;
- static void *work_debug_hint(void *addr)
- {
- return ((struct work_struct *) addr)->func;
- }
- /*
- * fixup_init is called when:
- * - an active object is initialized
- */
- static int work_fixup_init(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_init(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- /*
- * fixup_activate is called when:
- * - an active object is activated
- * - an unknown object is activated (might be a statically initialized object)
- */
- static int work_fixup_activate(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_NOTAVAILABLE:
- /*
- * This is not really a fixup. The work struct was
- * statically initialized. We just make sure that it
- * is tracked in the object tracker.
- */
- if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
- debug_object_init(work, &work_debug_descr);
- debug_object_activate(work, &work_debug_descr);
- return 0;
- }
- WARN_ON_ONCE(1);
- return 0;
- case ODEBUG_STATE_ACTIVE:
- WARN_ON(1);
- default:
- return 0;
- }
- }
- /*
- * fixup_free is called when:
- * - an active object is freed
- */
- static int work_fixup_free(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_free(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- static struct debug_obj_descr work_debug_descr = {
- .name = "work_struct",
- .debug_hint = work_debug_hint,
- .fixup_init = work_fixup_init,
- .fixup_activate = work_fixup_activate,
- .fixup_free = work_fixup_free,
- };
- static inline void debug_work_activate(struct work_struct *work)
- {
- debug_object_activate(work, &work_debug_descr);
- }
- static inline void debug_work_deactivate(struct work_struct *work)
- {
- debug_object_deactivate(work, &work_debug_descr);
- }
- void __init_work(struct work_struct *work, int onstack)
- {
- if (onstack)
- debug_object_init_on_stack(work, &work_debug_descr);
- else
- debug_object_init(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(__init_work);
- void destroy_work_on_stack(struct work_struct *work)
- {
- debug_object_free(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(destroy_work_on_stack);
- #else
- static inline void debug_work_activate(struct work_struct *work) { }
- static inline void debug_work_deactivate(struct work_struct *work) { }
- #endif
- /* Serializes the accesses to the list of workqueues. */
- static DEFINE_SPINLOCK(workqueue_lock);
- static LIST_HEAD(workqueues);
- static bool workqueue_freezing; /* W: have wqs started freezing? */
- /*
- * The almighty global cpu workqueues. nr_running is the only field
- * which is expected to be used frequently by other cpus via
- * try_to_wake_up(). Put it in a separate cacheline.
- */
- static DEFINE_PER_CPU(struct global_cwq, global_cwq);
- static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, pool_nr_running[NR_WORKER_POOLS]);
- /*
- * Global cpu workqueue and nr_running counter for unbound gcwq. The
- * gcwq is always online, has GCWQ_DISASSOCIATED set, and all its
- * workers have WORKER_UNBOUND set.
- */
- static struct global_cwq unbound_global_cwq;
- static atomic_t unbound_pool_nr_running[NR_WORKER_POOLS] = {
- [0 ... NR_WORKER_POOLS - 1] = ATOMIC_INIT(0), /* always 0 */
- };
- static int worker_thread(void *__worker);
- static int worker_pool_pri(struct worker_pool *pool)
- {
- return pool - pool->gcwq->pools;
- }
- static struct global_cwq *get_gcwq(unsigned int cpu)
- {
- if (cpu != WORK_CPU_UNBOUND)
- return &per_cpu(global_cwq, cpu);
- else
- return &unbound_global_cwq;
- }
- static atomic_t *get_pool_nr_running(struct worker_pool *pool)
- {
- int cpu = pool->gcwq->cpu;
- int idx = worker_pool_pri(pool);
- if (cpu != WORK_CPU_UNBOUND)
- return &per_cpu(pool_nr_running, cpu)[idx];
- else
- return &unbound_pool_nr_running[idx];
- }
- static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
- struct workqueue_struct *wq)
- {
- if (!(wq->flags & WQ_UNBOUND)) {
- if (likely(cpu < nr_cpu_ids))
- return per_cpu_ptr(wq->cpu_wq.pcpu, cpu);
- } else if (likely(cpu == WORK_CPU_UNBOUND))
- return wq->cpu_wq.single;
- return NULL;
- }
- static unsigned int work_color_to_flags(int color)
- {
- return color << WORK_STRUCT_COLOR_SHIFT;
- }
- static int get_work_color(struct work_struct *work)
- {
- return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
- ((1 << WORK_STRUCT_COLOR_BITS) - 1);
- }
- static int work_next_color(int color)
- {
- return (color + 1) % WORK_NR_COLORS;
- }
- /*
- * A work's data points to the cwq with WORK_STRUCT_CWQ set while the
- * work is on queue. Once execution starts, WORK_STRUCT_CWQ is
- * cleared and the work data contains the cpu number it was last on.
- *
- * set_work_{cwq|cpu}() and clear_work_data() can be used to set the
- * cwq, cpu or clear work->data. These functions should only be
- * called while the work is owned - ie. while the PENDING bit is set.
- *
- * get_work_[g]cwq() can be used to obtain the gcwq or cwq
- * corresponding to a work. gcwq is available once the work has been
- * queued anywhere after initialization. cwq is available only from
- * queueing until execution starts.
- */
- static inline void set_work_data(struct work_struct *work, unsigned long data,
- unsigned long flags)
- {
- BUG_ON(!work_pending(work));
- atomic_long_set(&work->data, data | flags | work_static(work));
- }
- static void set_work_cwq(struct work_struct *work,
- struct cpu_workqueue_struct *cwq,
- unsigned long extra_flags)
- {
- set_work_data(work, (unsigned long)cwq,
- WORK_STRUCT_PENDING | WORK_STRUCT_CWQ | extra_flags);
- }
- static void set_work_cpu(struct work_struct *work, unsigned int cpu)
- {
- set_work_data(work, cpu << WORK_STRUCT_FLAG_BITS, WORK_STRUCT_PENDING);
- }
- static void clear_work_data(struct work_struct *work)
- {
- set_work_data(work, WORK_STRUCT_NO_CPU, 0);
- }
- static struct cpu_workqueue_struct *get_work_cwq(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- if (data & WORK_STRUCT_CWQ)
- return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
- else
- return NULL;
- }
- static struct global_cwq *get_work_gcwq(struct work_struct *work)
- {
- unsigned long data = atomic_long_read(&work->data);
- unsigned int cpu;
- if (data & WORK_STRUCT_CWQ)
- return ((struct cpu_workqueue_struct *)
- (data & WORK_STRUCT_WQ_DATA_MASK))->pool->gcwq;
- cpu = data >> WORK_STRUCT_FLAG_BITS;
- if (cpu == WORK_CPU_NONE)
- return NULL;
- BUG_ON(cpu >= nr_cpu_ids && cpu != WORK_CPU_UNBOUND);
- return get_gcwq(cpu);
- }
- /*
- * Policy functions. These define the policies on how the global worker
- * pools are managed. Unless noted otherwise, these functions assume that
- * they're being called with gcwq->lock held.
- */
- static bool __need_more_worker(struct worker_pool *pool)
- {
- return !atomic_read(get_pool_nr_running(pool));
- }
- /*
- * Need to wake up a worker? Called from anything but currently
- * running workers.
- *
- * Note that, because unbound workers never contribute to nr_running, this
- * function will always return %true for unbound gcwq as long as the
- * worklist isn't empty.
- */
- static bool need_more_worker(struct worker_pool *pool)
- {
- return !list_empty(&pool->worklist) && __need_more_worker(pool);
- }
- /* Can I start working? Called from busy but !running workers. */
- static bool may_start_working(struct worker_pool *pool)
- {
- return pool->nr_idle;
- }
- /* Do I need to keep working? Called from currently running workers. */
- static bool keep_working(struct worker_pool *pool)
- {
- atomic_t *nr_running = get_pool_nr_running(pool);
- return !list_empty(&pool->worklist) && atomic_read(nr_running) <= 1;
- }
- /* Do we need a new worker? Called from manager. */
- static bool need_to_create_worker(struct worker_pool *pool)
- {
- return need_more_worker(pool) && !may_start_working(pool);
- }
- /* Do I need to be the manager? */
- static bool need_to_manage_workers(struct worker_pool *pool)
- {
- return need_to_create_worker(pool) ||
- (pool->flags & POOL_MANAGE_WORKERS);
- }
- /* Do we have too many workers and should some go away? */
- static bool too_many_workers(struct worker_pool *pool)
- {
- bool managing = pool->flags & POOL_MANAGING_WORKERS;
- int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
- int nr_busy = pool->nr_workers - nr_idle;
- return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
- }
- /*
- * Wake up functions.
- */
- /* Return the first worker. Safe with preemption disabled */
- static struct worker *first_worker(struct worker_pool *pool)
- {
- if (unlikely(list_empty(&pool->idle_list)))
- return NULL;
- return list_first_entry(&pool->idle_list, struct worker, entry);
- }
- /**
- * wake_up_worker - wake up an idle worker
- * @pool: worker pool to wake worker from
- *
- * Wake up the first idle worker of @pool.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void wake_up_worker(struct worker_pool *pool)
- {
- struct worker *worker = first_worker(pool);
- if (likely(worker))
- wake_up_process(worker->task);
- }
- /**
- * wq_worker_waking_up - a worker is waking up
- * @task: task waking up
- * @cpu: CPU @task is waking up to
- *
- * This function is called during try_to_wake_up() when a worker is
- * being awoken.
- *
- * CONTEXT:
- * spin_lock_irq(rq->lock)
- */
- void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
- {
- struct worker *worker = kthread_data(task);
- if (!(worker->flags & WORKER_NOT_RUNNING))
- atomic_inc(get_pool_nr_running(worker->pool));
- }
- /**
- * wq_worker_sleeping - a worker is going to sleep
- * @task: task going to sleep
- * @cpu: CPU in question, must be the current CPU number
- *
- * This function is called during schedule() when a busy worker is
- * going to sleep. Worker on the same cpu can be woken up by
- * returning pointer to its task.
- *
- * CONTEXT:
- * spin_lock_irq(rq->lock)
- *
- * RETURNS:
- * Worker task on @cpu to wake up, %NULL if none.
- */
- struct task_struct *wq_worker_sleeping(struct task_struct *task,
- unsigned int cpu)
- {
- struct worker *worker = kthread_data(task), *to_wakeup = NULL;
- struct worker_pool *pool = worker->pool;
- atomic_t *nr_running = get_pool_nr_running(pool);
- if (worker->flags & WORKER_NOT_RUNNING)
- return NULL;
- /* this can only happen on the local cpu */
- BUG_ON(cpu != raw_smp_processor_id());
- /*
- * The counterpart of the following dec_and_test, implied mb,
- * worklist not empty test sequence is in insert_work().
- * Please read comment there.
- *
- * NOT_RUNNING is clear. This means that trustee is not in
- * charge and we're running on the local cpu w/ rq lock held
- * and preemption disabled, which in turn means that none else
- * could be manipulating idle_list, so dereferencing idle_list
- * without gcwq lock is safe.
- */
- if (atomic_dec_and_test(nr_running) && !list_empty(&pool->worklist))
- to_wakeup = first_worker(pool);
- return to_wakeup ? to_wakeup->task : NULL;
- }
- /**
- * worker_set_flags - set worker flags and adjust nr_running accordingly
- * @worker: self
- * @flags: flags to set
- * @wakeup: wakeup an idle worker if necessary
- *
- * Set @flags in @worker->flags and adjust nr_running accordingly. If
- * nr_running becomes zero and @wakeup is %true, an idle worker is
- * woken up.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock)
- */
- static inline void worker_set_flags(struct worker *worker, unsigned int flags,
- bool wakeup)
- {
- struct worker_pool *pool = worker->pool;
- WARN_ON_ONCE(worker->task != current);
- /*
- * If transitioning into NOT_RUNNING, adjust nr_running and
- * wake up an idle worker as necessary if requested by
- * @wakeup.
- */
- if ((flags & WORKER_NOT_RUNNING) &&
- !(worker->flags & WORKER_NOT_RUNNING)) {
- atomic_t *nr_running = get_pool_nr_running(pool);
- if (wakeup) {
- if (atomic_dec_and_test(nr_running) &&
- !list_empty(&pool->worklist))
- wake_up_worker(pool);
- } else
- atomic_dec(nr_running);
- }
- worker->flags |= flags;
- }
- /**
- * worker_clr_flags - clear worker flags and adjust nr_running accordingly
- * @worker: self
- * @flags: flags to clear
- *
- * Clear @flags in @worker->flags and adjust nr_running accordingly.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock)
- */
- static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
- {
- struct worker_pool *pool = worker->pool;
- unsigned int oflags = worker->flags;
- WARN_ON_ONCE(worker->task != current);
- worker->flags &= ~flags;
- /*
- * If transitioning out of NOT_RUNNING, increment nr_running. Note
- * that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask
- * of multiple flags, not a single flag.
- */
- if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
- if (!(worker->flags & WORKER_NOT_RUNNING))
- atomic_inc(get_pool_nr_running(pool));
- }
- /**
- * find_worker_executing_work - find worker which is executing a work
- * @gcwq: gcwq of interest
- * @work: work to find worker for
- *
- * Find a worker which is executing @work on @gcwq by searching
- * @gcwq->busy_hash which is keyed by the address of @work. For a worker
- * to match, its current execution should match the address of @work and
- * its work function. This is to avoid unwanted dependency between
- * unrelated work executions through a work item being recycled while still
- * being executed.
- *
- * This is a bit tricky. A work item may be freed once its execution
- * starts and nothing prevents the freed area from being recycled for
- * another work item. If the same work item address ends up being reused
- * before the original execution finishes, workqueue will identify the
- * recycled work item as currently executing and make it wait until the
- * current execution finishes, introducing an unwanted dependency.
- *
- * This function checks the work item address, work function and workqueue
- * to avoid false positives. Note that this isn't complete as one may
- * construct a work function which can introduce dependency onto itself
- * through a recycled work item. Well, if somebody wants to shoot oneself
- * in the foot that badly, there's only so much we can do, and if such
- * deadlock actually occurs, it should be easy to locate the culprit work
- * function.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- *
- * RETURNS:
- * Pointer to worker which is executing @work if found, NULL
- * otherwise.
- */
- static struct worker *find_worker_executing_work(struct global_cwq *gcwq,
- struct work_struct *work)
- {
- struct worker *worker;
- struct hlist_node *tmp;
- hash_for_each_possible(gcwq->busy_hash, worker, tmp, hentry, (unsigned long)work)
- if (worker->current_work == work)
- return worker;
- return NULL;
- }
- /**
- * insert_work - insert a work into gcwq
- * @cwq: cwq @work belongs to
- * @work: work to insert
- * @head: insertion point
- * @extra_flags: extra WORK_STRUCT_* flags to set
- *
- * Insert @work which belongs to @cwq into @gcwq after @head.
- * @extra_flags is or'd to work_struct flags.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void insert_work(struct cpu_workqueue_struct *cwq,
- struct work_struct *work, struct list_head *head,
- unsigned int extra_flags)
- {
- struct worker_pool *pool = cwq->pool;
- /* we own @work, set data and link */
- set_work_cwq(work, cwq, extra_flags);
- /*
- * Ensure that we get the right work->data if we see the
- * result of list_add() below, see try_to_grab_pending().
- */
- smp_wmb();
- list_add_tail(&work->entry, head);
- /*
- * Ensure either worker_sched_deactivated() sees the above
- * list_add_tail() or we see zero nr_running to avoid workers
- * lying around lazily while there are works to be processed.
- */
- smp_mb();
- if (__need_more_worker(pool))
- wake_up_worker(pool);
- }
- /*
- * Test whether @work is being queued from another work executing on the
- * same workqueue. This is rather expensive and should only be used from
- * cold paths.
- */
- static bool is_chained_work(struct workqueue_struct *wq)
- {
- unsigned long flags;
- unsigned int cpu;
- for_each_gcwq_cpu(cpu) {
- struct global_cwq *gcwq = get_gcwq(cpu);
- struct worker *worker;
- struct hlist_node *pos;
- int i;
- spin_lock_irqsave(&gcwq->lock, flags);
- for_each_busy_worker(worker, i, pos, gcwq) {
- if (worker->task != current)
- continue;
- spin_unlock_irqrestore(&gcwq->lock, flags);
- /*
- * I'm @worker, no locking necessary. See if @work
- * is headed to the same workqueue.
- */
- return worker->current_cwq->wq == wq;
- }
- spin_unlock_irqrestore(&gcwq->lock, flags);
- }
- return false;
- }
- static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
- struct work_struct *work)
- {
- struct global_cwq *gcwq;
- struct cpu_workqueue_struct *cwq;
- struct list_head *worklist;
- unsigned int work_flags;
- unsigned long flags;
- debug_work_activate(work);
- /* if dying, only works from the same workqueue are allowed */
- if (unlikely(wq->flags & WQ_DRAINING) &&
- WARN_ON_ONCE(!is_chained_work(wq)))
- return;
- /* determine gcwq to use */
- if (!(wq->flags & WQ_UNBOUND)) {
- struct global_cwq *last_gcwq;
- if (unlikely(cpu == WORK_CPU_UNBOUND))
- cpu = raw_smp_processor_id();
- /*
- * It's multi cpu. If @wq is non-reentrant and @work
- * was previously on a different cpu, it might still
- * be running there, in which case the work needs to
- * be queued on that cpu to guarantee non-reentrance.
- */
- gcwq = get_gcwq(cpu);
- if (wq->flags & WQ_NON_REENTRANT &&
- (last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) {
- struct worker *worker;
- spin_lock_irqsave(&last_gcwq->lock, flags);
- worker = find_worker_executing_work(last_gcwq, work);
- if (worker && worker->current_cwq->wq == wq)
- gcwq = last_gcwq;
- else {
- /* meh... not running there, queue here */
- spin_unlock_irqrestore(&last_gcwq->lock, flags);
- spin_lock_irqsave(&gcwq->lock, flags);
- }
- } else
- spin_lock_irqsave(&gcwq->lock, flags);
- } else {
- gcwq = get_gcwq(WORK_CPU_UNBOUND);
- spin_lock_irqsave(&gcwq->lock, flags);
- }
- /* gcwq determined, get cwq and queue */
- cwq = get_cwq(gcwq->cpu, wq);
- trace_workqueue_queue_work(cpu, cwq, work);
- if (WARN_ON(!list_empty(&work->entry))) {
- spin_unlock_irqrestore(&gcwq->lock, flags);
- return;
- }
- cwq->nr_in_flight[cwq->work_color]++;
- work_flags = work_color_to_flags(cwq->work_color);
- if (likely(cwq->nr_active < cwq->max_active)) {
- trace_workqueue_activate_work(work);
- cwq->nr_active++;
- worklist = &cwq->pool->worklist;
- } else {
- work_flags |= WORK_STRUCT_DELAYED;
- worklist = &cwq->delayed_works;
- }
- insert_work(cwq, work, worklist, work_flags);
- spin_unlock_irqrestore(&gcwq->lock, flags);
- }
- /**
- * queue_work - queue work on a workqueue
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- *
- * We queue the work to the CPU on which it was submitted, but if the CPU dies
- * it can be processed by another CPU.
- */
- int queue_work(struct workqueue_struct *wq, struct work_struct *work)
- {
- int ret;
- ret = queue_work_on(get_cpu(), wq, work);
- put_cpu();
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_work);
- /**
- * queue_work_on - queue work on specific cpu
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- *
- * We queue the work to a specific CPU, the caller must ensure it
- * can't go away.
- */
- int
- queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
- {
- int ret = 0;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- __queue_work(cpu, wq, work);
- ret = 1;
- }
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_work_on);
- static void delayed_work_timer_fn(unsigned long __data)
- {
- struct delayed_work *dwork = (struct delayed_work *)__data;
- struct cpu_workqueue_struct *cwq = get_work_cwq(&dwork->work);
- __queue_work(smp_processor_id(), cwq->wq, &dwork->work);
- }
- /**
- * queue_delayed_work - queue work on a workqueue after delay
- * @wq: workqueue to use
- * @dwork: delayable work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- */
- int queue_delayed_work(struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- if (delay == 0)
- return queue_work(wq, &dwork->work);
- return queue_delayed_work_on(-1, wq, dwork, delay);
- }
- EXPORT_SYMBOL_GPL(queue_delayed_work);
- /**
- * queue_delayed_work_on - queue work on specific CPU after delay
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @dwork: work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- */
- int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- int ret = 0;
- struct timer_list *timer = &dwork->timer;
- struct work_struct *work = &dwork->work;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- unsigned int lcpu;
- WARN_ON_ONCE(timer_pending(timer));
- WARN_ON_ONCE(!list_empty(&work->entry));
- /*
- * This stores cwq for the moment, for the timer_fn.
- * Note that the work's gcwq is preserved to allow
- * reentrance detection for delayed works.
- */
- if (!(wq->flags & WQ_UNBOUND)) {
- struct global_cwq *gcwq = get_work_gcwq(work);
- if (gcwq && gcwq->cpu != WORK_CPU_UNBOUND)
- lcpu = gcwq->cpu;
- else
- lcpu = raw_smp_processor_id();
- } else
- lcpu = WORK_CPU_UNBOUND;
- set_work_cwq(work, get_cwq(lcpu, wq), 0);
- timer->expires = jiffies + delay;
- timer->data = (unsigned long)dwork;
- timer->function = delayed_work_timer_fn;
- if (unlikely(cpu >= 0))
- add_timer_on(timer, cpu);
- else
- add_timer(timer);
- ret = 1;
- }
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_delayed_work_on);
- /**
- * worker_enter_idle - enter idle state
- * @worker: worker which is entering idle state
- *
- * @worker is entering idle state. Update stats and idle timer if
- * necessary.
- *
- * LOCKING:
- * spin_lock_irq(gcwq->lock).
- */
- static void worker_enter_idle(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- struct global_cwq *gcwq = pool->gcwq;
- BUG_ON(worker->flags & WORKER_IDLE);
- BUG_ON(!list_empty(&worker->entry) &&
- (worker->hentry.next || worker->hentry.pprev));
- /* can't use worker_set_flags(), also called from start_worker() */
- worker->flags |= WORKER_IDLE;
- pool->nr_idle++;
- worker->last_active = jiffies;
- /* idle_list is LIFO */
- list_add(&worker->entry, &pool->idle_list);
- if (likely(!(worker->flags & WORKER_ROGUE))) {
- if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
- mod_timer(&pool->idle_timer,
- jiffies + IDLE_WORKER_TIMEOUT);
- } else
- wake_up_all(&gcwq->trustee_wait);
- /*
- * Sanity check nr_running. Because trustee releases gcwq->lock
- * between setting %WORKER_ROGUE and zapping nr_running, the
- * warning may trigger spuriously. Check iff trustee is idle.
- */
- WARN_ON_ONCE(gcwq->trustee_state == TRUSTEE_DONE &&
- pool->nr_workers == pool->nr_idle &&
- atomic_read(get_pool_nr_running(pool)));
- }
- /**
- * worker_leave_idle - leave idle state
- * @worker: worker which is leaving idle state
- *
- * @worker is leaving idle state. Update stats.
- *
- * LOCKING:
- * spin_lock_irq(gcwq->lock).
- */
- static void worker_leave_idle(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- BUG_ON(!(worker->flags & WORKER_IDLE));
- worker_clr_flags(worker, WORKER_IDLE);
- pool->nr_idle--;
- list_del_init(&worker->entry);
- }
- /**
- * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock gcwq
- * @worker: self
- *
- * Works which are scheduled while the cpu is online must at least be
- * scheduled to a worker which is bound to the cpu so that if they are
- * flushed from cpu callbacks while cpu is going down, they are
- * guaranteed to execute on the cpu.
- *
- * This function is to be used by rogue workers and rescuers to bind
- * themselves to the target cpu and may race with cpu going down or
- * coming online. kthread_bind() can't be used because it may put the
- * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
- * verbatim as it's best effort and blocking and gcwq may be
- * [dis]associated in the meantime.
- *
- * This function tries set_cpus_allowed() and locks gcwq and verifies
- * the binding against GCWQ_DISASSOCIATED which is set during
- * CPU_DYING and cleared during CPU_ONLINE, so if the worker enters
- * idle state or fetches works without dropping lock, it can guarantee
- * the scheduling requirement described in the first paragraph.
- *
- * CONTEXT:
- * Might sleep. Called without any lock but returns with gcwq->lock
- * held.
- *
- * RETURNS:
- * %true if the associated gcwq is online (@worker is successfully
- * bound), %false if offline.
- */
- static bool worker_maybe_bind_and_lock(struct worker *worker)
- __acquires(&gcwq->lock)
- {
- struct global_cwq *gcwq = worker->pool->gcwq;
- struct task_struct *task = worker->task;
- while (true) {
- /*
- * The following call may fail, succeed or succeed
- * without actually migrating the task to the cpu if
- * it races with cpu hotunplug operation. Verify
- * against GCWQ_DISASSOCIATED.
- */
- if (!(gcwq->flags & GCWQ_DISASSOCIATED))
- set_cpus_allowed_ptr(task, get_cpu_mask(gcwq->cpu));
- spin_lock_irq(&gcwq->lock);
- if (gcwq->flags & GCWQ_DISASSOCIATED)
- return false;
- if (task_cpu(task) == gcwq->cpu &&
- cpumask_equal(¤t->cpus_allowed,
- get_cpu_mask(gcwq->cpu)))
- return true;
- spin_unlock_irq(&gcwq->lock);
- /*
- * We've raced with CPU hot[un]plug. Give it a breather
- * and retry migration. cond_resched() is required here;
- * otherwise, we might deadlock against cpu_stop trying to
- * bring down the CPU on non-preemptive kernel.
- */
- cpu_relax();
- cond_resched();
- }
- }
- /*
- * Function for worker->rebind_work used to rebind rogue busy workers
- * to the associated cpu which is coming back online. This is
- * scheduled by cpu up but can race with other cpu hotplug operations
- * and may be executed twice without intervening cpu down.
- */
- static void worker_rebind_fn(struct work_struct *work)
- {
- struct worker *worker = container_of(work, struct worker, rebind_work);
- struct global_cwq *gcwq = worker->pool->gcwq;
- if (worker_maybe_bind_and_lock(worker))
- worker_clr_flags(worker, WORKER_REBIND);
- spin_unlock_irq(&gcwq->lock);
- }
- static struct worker *alloc_worker(void)
- {
- struct worker *worker;
- worker = kzalloc(sizeof(*worker), GFP_KERNEL);
- if (worker) {
- INIT_LIST_HEAD(&worker->entry);
- INIT_LIST_HEAD(&worker->scheduled);
- INIT_WORK(&worker->rebind_work, worker_rebind_fn);
- /* on creation a worker is in !idle && prep state */
- worker->flags = WORKER_PREP;
- }
- return worker;
- }
- /**
- * create_worker - create a new workqueue worker
- * @pool: pool the new worker will belong to
- * @bind: whether to set affinity to @cpu or not
- *
- * Create a new worker which is bound to @pool. The returned worker
- * can be started by calling start_worker() or destroyed using
- * destroy_worker().
- *
- * CONTEXT:
- * Might sleep. Does GFP_KERNEL allocations.
- *
- * RETURNS:
- * Pointer to the newly created worker.
- */
- static struct worker *create_worker(struct worker_pool *pool, bool bind)
- {
- struct global_cwq *gcwq = pool->gcwq;
- bool on_unbound_cpu = gcwq->cpu == WORK_CPU_UNBOUND;
- const char *pri = worker_pool_pri(pool) ? "H" : "";
- struct worker *worker = NULL;
- int id = -1;
- spin_lock_irq(&gcwq->lock);
- while (ida_get_new(&pool->worker_ida, &id)) {
- spin_unlock_irq(&gcwq->lock);
- if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL))
- goto fail;
- spin_lock_irq(&gcwq->lock);
- }
- spin_unlock_irq(&gcwq->lock);
- worker = alloc_worker();
- if (!worker)
- goto fail;
- worker->pool = pool;
- worker->id = id;
- if (!on_unbound_cpu)
- worker->task = kthread_create_on_node(worker_thread,
- worker, cpu_to_node(gcwq->cpu),
- "kworker/%u:%d%s", gcwq->cpu, id, pri);
- else
- worker->task = kthread_create(worker_thread, worker,
- "kworker/u:%d%s", id, pri);
- if (IS_ERR(worker->task))
- goto fail;
- if (worker_pool_pri(pool))
- set_user_nice(worker->task, HIGHPRI_NICE_LEVEL);
- /*
- * A rogue worker will become a regular one if CPU comes
- * online later on. Make sure every worker has
- * PF_THREAD_BOUND set.
- */
- if (bind && !on_unbound_cpu)
- kthread_bind(worker->task, gcwq->cpu);
- else {
- worker->task->flags |= PF_THREAD_BOUND;
- if (on_unbound_cpu)
- worker->flags |= WORKER_UNBOUND;
- }
- return worker;
- fail:
- if (id >= 0) {
- spin_lock_irq(&gcwq->lock);
- ida_remove(&pool->worker_ida, id);
- spin_unlock_irq(&gcwq->lock);
- }
- kfree(worker);
- return NULL;
- }
- /**
- * start_worker - start a newly created worker
- * @worker: worker to start
- *
- * Make the gcwq aware of @worker and start it.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void start_worker(struct worker *worker)
- {
- worker->flags |= WORKER_STARTED;
- worker->pool->nr_workers++;
- worker_enter_idle(worker);
- wake_up_process(worker->task);
- }
- /**
- * destroy_worker - destroy a workqueue worker
- * @worker: worker to be destroyed
- *
- * Destroy @worker and adjust @gcwq stats accordingly.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which is released and regrabbed.
- */
- static void destroy_worker(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- struct global_cwq *gcwq = pool->gcwq;
- int id = worker->id;
- /* sanity check frenzy */
- BUG_ON(worker->current_work);
- BUG_ON(!list_empty(&worker->scheduled));
- if (worker->flags & WORKER_STARTED)
- pool->nr_workers--;
- if (worker->flags & WORKER_IDLE)
- pool->nr_idle--;
- /*
- * Once WORKER_DIE is set, the kworker may destroy itself at any
- * point. Pin to ensure the task stays until we're done with it.
- */
- get_task_struct(worker->task);
- list_del_init(&worker->entry);
- worker->flags |= WORKER_DIE;
- spin_unlock_irq(&gcwq->lock);
- kthread_stop(worker->task);
- put_task_struct(worker->task);
- kfree(worker);
- spin_lock_irq(&gcwq->lock);
- ida_remove(&pool->worker_ida, id);
- }
- static void idle_worker_timeout(unsigned long __pool)
- {
- struct worker_pool *pool = (void *)__pool;
- struct global_cwq *gcwq = pool->gcwq;
- spin_lock_irq(&gcwq->lock);
- if (too_many_workers(pool)) {
- struct worker *worker;
- unsigned long expires;
- /* idle_list is kept in LIFO order, check the last one */
- worker = list_entry(pool->idle_list.prev, struct worker, entry);
- expires = worker->last_active + IDLE_WORKER_TIMEOUT;
- if (time_before(jiffies, expires))
- mod_timer(&pool->idle_timer, expires);
- else {
- /* it's been idle for too long, wake up manager */
- pool->flags |= POOL_MANAGE_WORKERS;
- wake_up_worker(pool);
- }
- }
- spin_unlock_irq(&gcwq->lock);
- }
- static bool send_mayday(struct work_struct *work)
- {
- struct cpu_workqueue_struct *cwq = get_work_cwq(work);
- struct workqueue_struct *wq = cwq->wq;
- unsigned int cpu;
- if (!(wq->flags & WQ_RESCUER))
- return false;
- /* mayday mayday mayday */
- cpu = cwq->pool->gcwq->cpu;
- /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
- if (cpu == WORK_CPU_UNBOUND)
- cpu = 0;
- if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask))
- wake_up_process(wq->rescuer->task);
- return true;
- }
- static void gcwq_mayday_timeout(unsigned long __pool)
- {
- struct worker_pool *pool = (void *)__pool;
- struct global_cwq *gcwq = pool->gcwq;
- struct work_struct *work;
- spin_lock_irq(&gcwq->lock);
- if (need_to_create_worker(pool)) {
- /*
- * We've been trying to create a new worker but
- * haven't been successful. We might be hitting an
- * allocation deadlock. Send distress signals to
- * rescuers.
- */
- list_for_each_entry(work, &pool->worklist, entry)
- send_mayday(work);
- }
- spin_unlock_irq(&gcwq->lock);
- mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
- }
- /**
- * maybe_create_worker - create a new worker if necessary
- * @pool: pool to create a new worker for
- *
- * Create a new worker for @pool if necessary. @pool is guaranteed to
- * have at least one idle worker on return from this function. If
- * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
- * sent to all rescuers with works scheduled on @pool to resolve
- * possible allocation deadlock.
- *
- * On return, need_to_create_worker() is guaranteed to be false and
- * may_start_working() true.
- *
- * LOCKING:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. Does GFP_KERNEL allocations. Called only from
- * manager.
- *
- * RETURNS:
- * false if no action was taken and gcwq->lock stayed locked, true
- * otherwise.
- */
- static bool maybe_create_worker(struct worker_pool *pool)
- __releases(&gcwq->lock)
- __acquires(&gcwq->lock)
- {
- struct global_cwq *gcwq = pool->gcwq;
- if (!need_to_create_worker(pool))
- return false;
- restart:
- spin_unlock_irq(&gcwq->lock);
- /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
- mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
- while (true) {
- struct worker *worker;
- worker = create_worker(pool, true);
- if (worker) {
- del_timer_sync(&pool->mayday_timer);
- spin_lock_irq(&gcwq->lock);
- start_worker(worker);
- BUG_ON(need_to_create_worker(pool));
- return true;
- }
- if (!need_to_create_worker(pool))
- break;
- __set_current_state(TASK_INTERRUPTIBLE);
- schedule_timeout(CREATE_COOLDOWN);
- if (!need_to_create_worker(pool))
- break;
- }
- del_timer_sync(&pool->mayday_timer);
- spin_lock_irq(&gcwq->lock);
- if (need_to_create_worker(pool))
- goto restart;
- return true;
- }
- /**
- * maybe_destroy_worker - destroy workers which have been idle for a while
- * @pool: pool to destroy workers for
- *
- * Destroy @pool workers which have been idle for longer than
- * IDLE_WORKER_TIMEOUT.
- *
- * LOCKING:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. Called only from manager.
- *
- * RETURNS:
- * false if no action was taken and gcwq->lock stayed locked, true
- * otherwise.
- */
- static bool maybe_destroy_workers(struct worker_pool *pool)
- {
- bool ret = false;
- while (too_many_workers(pool)) {
- struct worker *worker;
- unsigned long expires;
- worker = list_entry(pool->idle_list.prev, struct worker, entry);
- expires = worker->last_active + IDLE_WORKER_TIMEOUT;
- if (time_before(jiffies, expires)) {
- mod_timer(&pool->idle_timer, expires);
- break;
- }
- destroy_worker(worker);
- ret = true;
- }
- return ret;
- }
- /**
- * manage_workers - manage worker pool
- * @worker: self
- *
- * Assume the manager role and manage gcwq worker pool @worker belongs
- * to. At any given time, there can be only zero or one manager per
- * gcwq. The exclusion is handled automatically by this function.
- *
- * The caller can safely start processing works on false return. On
- * true return, it's guaranteed that need_to_create_worker() is false
- * and may_start_working() is true.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. Does GFP_KERNEL allocations.
- *
- * RETURNS:
- * false if no action was taken and gcwq->lock stayed locked, true if
- * some action was taken.
- */
- static bool manage_workers(struct worker *worker)
- {
- struct worker_pool *pool = worker->pool;
- struct global_cwq *gcwq = pool->gcwq;
- bool ret = false;
- if (pool->flags & POOL_MANAGING_WORKERS)
- return ret;
- pool->flags &= ~POOL_MANAGE_WORKERS;
- pool->flags |= POOL_MANAGING_WORKERS;
- /*
- * Destroy and then create so that may_start_working() is true
- * on return.
- */
- ret |= maybe_destroy_workers(pool);
- ret |= maybe_create_worker(pool);
- pool->flags &= ~POOL_MANAGING_WORKERS;
- /*
- * The trustee might be waiting to take over the manager
- * position, tell it we're done.
- */
- if (unlikely(gcwq->trustee))
- wake_up_all(&gcwq->trustee_wait);
- return ret;
- }
- /**
- * move_linked_works - move linked works to a list
- * @work: start of series of works to be scheduled
- * @head: target list to append @work to
- * @nextp: out paramter for nested worklist walking
- *
- * Schedule linked works starting from @work to @head. Work series to
- * be scheduled starts at @work and includes any consecutive work with
- * WORK_STRUCT_LINKED set in its predecessor.
- *
- * If @nextp is not NULL, it's updated to point to the next work of
- * the last scheduled work. This allows move_linked_works() to be
- * nested inside outer list_for_each_entry_safe().
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void move_linked_works(struct work_struct *work, struct list_head *head,
- struct work_struct **nextp)
- {
- struct work_struct *n;
- /*
- * Linked worklist will always end before the end of the list,
- * use NULL for list head.
- */
- list_for_each_entry_safe_from(work, n, NULL, entry) {
- list_move_tail(&work->entry, head);
- if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
- break;
- }
- /*
- * If we're already inside safe list traversal and have moved
- * multiple works to the scheduled queue, the next position
- * needs to be updated.
- */
- if (nextp)
- *nextp = n;
- }
- static void cwq_activate_delayed_work(struct work_struct *work)
- {
- struct cpu_workqueue_struct *cwq = get_work_cwq(work);
- trace_workqueue_activate_work(work);
- move_linked_works(work, &cwq->pool->worklist, NULL);
- __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
- cwq->nr_active++;
- }
- static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq)
- {
- struct work_struct *work = list_first_entry(&cwq->delayed_works,
- struct work_struct, entry);
- cwq_activate_delayed_work(work);
- }
- /**
- * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight
- * @cwq: cwq of interest
- * @color: color of work which left the queue
- * @delayed: for a delayed work
- *
- * A work either has completed or is removed from pending queue,
- * decrement nr_in_flight of its cwq and handle workqueue flushing.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color,
- bool delayed)
- {
- /* ignore uncolored works */
- if (color == WORK_NO_COLOR)
- return;
- cwq->nr_in_flight[color]--;
- if (!delayed) {
- cwq->nr_active--;
- if (!list_empty(&cwq->delayed_works)) {
- /* one down, submit a delayed one */
- if (cwq->nr_active < cwq->max_active)
- cwq_activate_first_delayed(cwq);
- }
- }
- /* is flush in progress and are we at the flushing tip? */
- if (likely(cwq->flush_color != color))
- return;
- /* are there still in-flight works? */
- if (cwq->nr_in_flight[color])
- return;
- /* this cwq is done, clear flush_color */
- cwq->flush_color = -1;
- /*
- * If this was the last cwq, wake up the first flusher. It
- * will handle the rest.
- */
- if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush))
- complete(&cwq->wq->first_flusher->done);
- }
- /**
- * process_one_work - process single work
- * @worker: self
- * @work: work to process
- *
- * Process @work. This function contains all the logics necessary to
- * process a single work including synchronization against and
- * interaction with other workers on the same cpu, queueing and
- * flushing. As long as context requirement is met, any worker can
- * call this function to process a work.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which is released and regrabbed.
- */
- static void process_one_work(struct worker *worker, struct work_struct *work)
- __releases(&gcwq->lock)
- __acquires(&gcwq->lock)
- {
- struct cpu_workqueue_struct *cwq = get_work_cwq(work);
- struct worker_pool *pool = worker->pool;
- struct global_cwq *gcwq = pool->gcwq;
- bool cpu_intensive = cwq->wq->flags & WQ_CPU_INTENSIVE;
- int work_color;
- struct worker *collision;
- #ifdef CONFIG_LOCKDEP
- /*
- * It is permissible to free the struct work_struct from
- * inside the function that is called from it, this we need to
- * take into account for lockdep too. To avoid bogus "held
- * lock freed" warnings as well as problems when looking into
- * work->lockdep_map, make a copy and use that here.
- */
- struct lockdep_map lockdep_map;
- lockdep_copy_map(&lockdep_map, &work->lockdep_map);
- #endif
- /*
- * A single work shouldn't be executed concurrently by
- * multiple workers on a single cpu. Check whether anyone is
- * already processing the work. If so, defer the work to the
- * currently executing one.
- */
- collision = find_worker_executing_work(gcwq, work);
- if (unlikely(collision)) {
- move_linked_works(work, &collision->scheduled, NULL);
- return;
- }
- /* claim and process */
- debug_work_deactivate(work);
- hash_add(gcwq->busy_hash, &worker->hentry, (unsigned long)work);
- worker->current_work = work;
- worker->current_func = work->func;
- worker->current_cwq = cwq;
- work_color = get_work_color(work);
- /* record the current cpu number in the work data and dequeue */
- set_work_cpu(work, gcwq->cpu);
- list_del_init(&work->entry);
- /*
- * CPU intensive works don't participate in concurrency
- * management. They're the scheduler's responsibility.
- */
- if (unlikely(cpu_intensive))
- worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
- /*
- * Unbound gcwq isn't concurrency managed and work items should be
- * executed ASAP. Wake up another worker if necessary.
- */
- if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool))
- wake_up_worker(pool);
- spin_unlock_irq(&gcwq->lock);
- smp_wmb(); /* paired with test_and_set_bit(PENDING) */
- work_clear_pending(work);
- lock_map_acquire_read(&cwq->wq->lockdep_map);
- lock_map_acquire(&lockdep_map);
- trace_workqueue_execute_start(work);
- #ifdef CONFIG_SEC_DEBUG
- secdbg_sched_msg("@%pS", worker->current_func);
- #endif
- worker->current_func(work);
- /*
- * While we must be careful to not use "work" after this, the trace
- * point will only record its address.
- */
- trace_workqueue_execute_end(work);
- lock_map_release(&lockdep_map);
- lock_map_release(&cwq->wq->lockdep_map);
- if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
- pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n"
- " last function: %pf\n",
- current->comm, preempt_count(), task_pid_nr(current),
- worker->current_func);
- debug_show_held_locks(current);
- BUG_ON(PANIC_CORRUPTION);
- dump_stack();
- }
- /*
- * The following prevents a kworker from hogging CPU on !PREEMPT
- * kernels, where a requeueing work item waiting for something to
- * happen could deadlock with stop_machine as such work item could
- * indefinitely requeue itself while all other CPUs are trapped in
- * stop_machine.
- */
- cond_resched();
- spin_lock_irq(&gcwq->lock);
- /* clear cpu intensive status */
- if (unlikely(cpu_intensive))
- worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
- /* we're done with it, release */
- hash_del(&worker->hentry);
- worker->current_work = NULL;
- worker->current_func = NULL;
- worker->current_cwq = NULL;
- cwq_dec_nr_in_flight(cwq, work_color, false);
- }
- /**
- * process_scheduled_works - process scheduled works
- * @worker: self
- *
- * Process all scheduled works. Please note that the scheduled list
- * may change while processing a work, so this function repeatedly
- * fetches a work from the top and executes it.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times.
- */
- static void process_scheduled_works(struct worker *worker)
- {
- while (!list_empty(&worker->scheduled)) {
- struct work_struct *work = list_first_entry(&worker->scheduled,
- struct work_struct, entry);
- process_one_work(worker, work);
- }
- }
- /**
- * worker_thread - the worker thread function
- * @__worker: self
- *
- * The gcwq worker thread function. There's a single dynamic pool of
- * these per each cpu. These workers process all works regardless of
- * their specific target workqueue. The only exception is works which
- * belong to workqueues with a rescuer which will be explained in
- * rescuer_thread().
- */
- static int worker_thread(void *__worker)
- {
- struct worker *worker = __worker;
- struct worker_pool *pool = worker->pool;
- struct global_cwq *gcwq = pool->gcwq;
- /* tell the scheduler that this is a workqueue worker */
- worker->task->flags |= PF_WQ_WORKER;
- woke_up:
- spin_lock_irq(&gcwq->lock);
- /* DIE can be set only while we're idle, checking here is enough */
- if (worker->flags & WORKER_DIE) {
- spin_unlock_irq(&gcwq->lock);
- worker->task->flags &= ~PF_WQ_WORKER;
- return 0;
- }
- worker_leave_idle(worker);
- recheck:
- /* no more worker necessary? */
- if (!need_more_worker(pool))
- goto sleep;
- /* do we need to manage? */
- if (unlikely(!may_start_working(pool)) && manage_workers(worker))
- goto recheck;
- /*
- * ->scheduled list can only be filled while a worker is
- * preparing to process a work or actually processing it.
- * Make sure nobody diddled with it while I was sleeping.
- */
- BUG_ON(!list_empty(&worker->scheduled));
- /*
- * When control reaches this point, we're guaranteed to have
- * at least one idle worker or that someone else has already
- * assumed the manager role.
- */
- worker_clr_flags(worker, WORKER_PREP);
- do {
- struct work_struct *work =
- list_first_entry(&pool->worklist,
- struct work_struct, entry);
- if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
- /* optimization path, not strictly necessary */
- process_one_work(worker, work);
- if (unlikely(!list_empty(&worker->scheduled)))
- process_scheduled_works(worker);
- } else {
- move_linked_works(work, &worker->scheduled, NULL);
- process_scheduled_works(worker);
- }
- } while (keep_working(pool));
- worker_set_flags(worker, WORKER_PREP, false);
- sleep:
- if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker))
- goto recheck;
- /*
- * gcwq->lock is held and there's no work to process and no
- * need to manage, sleep. Workers are woken up only while
- * holding gcwq->lock or from local cpu, so setting the
- * current state before releasing gcwq->lock is enough to
- * prevent losing any event.
- */
- worker_enter_idle(worker);
- __set_current_state(TASK_INTERRUPTIBLE);
- spin_unlock_irq(&gcwq->lock);
- schedule();
- goto woke_up;
- }
- /**
- * rescuer_thread - the rescuer thread function
- * @__wq: the associated workqueue
- *
- * Workqueue rescuer thread function. There's one rescuer for each
- * workqueue which has WQ_RESCUER set.
- *
- * Regular work processing on a gcwq may block trying to create a new
- * worker which uses GFP_KERNEL allocation which has slight chance of
- * developing into deadlock if some works currently on the same queue
- * need to be processed to satisfy the GFP_KERNEL allocation. This is
- * the problem rescuer solves.
- *
- * When such condition is possible, the gcwq summons rescuers of all
- * workqueues which have works queued on the gcwq and let them process
- * those works so that forward progress can be guaranteed.
- *
- * This should happen rarely.
- */
- static int rescuer_thread(void *__wq)
- {
- struct workqueue_struct *wq = __wq;
- struct worker *rescuer = wq->rescuer;
- struct list_head *scheduled = &rescuer->scheduled;
- bool is_unbound = wq->flags & WQ_UNBOUND;
- unsigned int cpu;
- set_user_nice(current, RESCUER_NICE_LEVEL);
- repeat:
- set_current_state(TASK_INTERRUPTIBLE);
- if (kthread_should_stop()) {
- __set_current_state(TASK_RUNNING);
- return 0;
- }
- /*
- * See whether any cpu is asking for help. Unbounded
- * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND.
- */
- for_each_mayday_cpu(cpu, wq->mayday_mask) {
- unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
- struct cpu_workqueue_struct *cwq = get_cwq(tcpu, wq);
- struct worker_pool *pool = cwq->pool;
- struct global_cwq *gcwq = pool->gcwq;
- struct work_struct *work, *n;
- __set_current_state(TASK_RUNNING);
- mayday_clear_cpu(cpu, wq->mayday_mask);
- /* migrate to the target cpu if possible */
- rescuer->pool = pool;
- worker_maybe_bind_and_lock(rescuer);
- /*
- * Slurp in all works issued via this workqueue and
- * process'em.
- */
- BUG_ON(!list_empty(&rescuer->scheduled));
- list_for_each_entry_safe(work, n, &pool->worklist, entry)
- if (get_work_cwq(work) == cwq)
- move_linked_works(work, scheduled, &n);
- process_scheduled_works(rescuer);
- /*
- * Leave this gcwq. If keep_working() is %true, notify a
- * regular worker; otherwise, we end up with 0 concurrency
- * and stalling the execution.
- */
- if (keep_working(pool))
- wake_up_worker(pool);
- spin_unlock_irq(&gcwq->lock);
- }
- schedule();
- goto repeat;
- }
- struct wq_barrier {
- struct work_struct work;
- struct completion done;
- };
- static void wq_barrier_func(struct work_struct *work)
- {
- struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
- complete(&barr->done);
- }
- /**
- * insert_wq_barrier - insert a barrier work
- * @cwq: cwq to insert barrier into
- * @barr: wq_barrier to insert
- * @target: target work to attach @barr to
- * @worker: worker currently executing @target, NULL if @target is not executing
- *
- * @barr is linked to @target such that @barr is completed only after
- * @target finishes execution. Please note that the ordering
- * guarantee is observed only with respect to @target and on the local
- * cpu.
- *
- * Currently, a queued barrier can't be canceled. This is because
- * try_to_grab_pending() can't determine whether the work to be
- * grabbed is at the head of the queue and thus can't clear LINKED
- * flag of the previous work while there must be a valid next work
- * after a work with LINKED flag set.
- *
- * Note that when @worker is non-NULL, @target may be modified
- * underneath us, so we can't reliably determine cwq from @target.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
- struct wq_barrier *barr,
- struct work_struct *target, struct worker *worker)
- {
- struct list_head *head;
- unsigned int linked = 0;
- /*
- * debugobject calls are safe here even with gcwq->lock locked
- * as we know for sure that this will not trigger any of the
- * checks and call back into the fixup functions where we
- * might deadlock.
- */
- INIT_WORK_ONSTACK(&barr->work, wq_barrier_func);
- __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
- init_completion(&barr->done);
- /*
- * If @target is currently being executed, schedule the
- * barrier to the worker; otherwise, put it after @target.
- */
- if (worker)
- head = worker->scheduled.next;
- else {
- unsigned long *bits = work_data_bits(target);
- head = target->entry.next;
- /* there can already be other linked works, inherit and set */
- linked = *bits & WORK_STRUCT_LINKED;
- __set_bit(WORK_STRUCT_LINKED_BIT, bits);
- }
- debug_work_activate(&barr->work);
- insert_work(cwq, &barr->work, head,
- work_color_to_flags(WORK_NO_COLOR) | linked);
- }
- /**
- * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing
- * @wq: workqueue being flushed
- * @flush_color: new flush color, < 0 for no-op
- * @work_color: new work color, < 0 for no-op
- *
- * Prepare cwqs for workqueue flushing.
- *
- * If @flush_color is non-negative, flush_color on all cwqs should be
- * -1. If no cwq has in-flight commands at the specified color, all
- * cwq->flush_color's stay at -1 and %false is returned. If any cwq
- * has in flight commands, its cwq->flush_color is set to
- * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq
- * wakeup logic is armed and %true is returned.
- *
- * The caller should have initialized @wq->first_flusher prior to
- * calling this function with non-negative @flush_color. If
- * @flush_color is negative, no flush color update is done and %false
- * is returned.
- *
- * If @work_color is non-negative, all cwqs should have the same
- * work_color which is previous to @work_color and all will be
- * advanced to @work_color.
- *
- * CONTEXT:
- * mutex_lock(wq->flush_mutex).
- *
- * RETURNS:
- * %true if @flush_color >= 0 and there's something to flush. %false
- * otherwise.
- */
- static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
- int flush_color, int work_color)
- {
- bool wait = false;
- unsigned int cpu;
- if (flush_color >= 0) {
- BUG_ON(atomic_read(&wq->nr_cwqs_to_flush));
- atomic_set(&wq->nr_cwqs_to_flush, 1);
- }
- for_each_cwq_cpu(cpu, wq) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- struct global_cwq *gcwq = cwq->pool->gcwq;
- spin_lock_irq(&gcwq->lock);
- if (flush_color >= 0) {
- BUG_ON(cwq->flush_color != -1);
- if (cwq->nr_in_flight[flush_color]) {
- cwq->flush_color = flush_color;
- atomic_inc(&wq->nr_cwqs_to_flush);
- wait = true;
- }
- }
- if (work_color >= 0) {
- BUG_ON(work_color != work_next_color(cwq->work_color));
- cwq->work_color = work_color;
- }
- spin_unlock_irq(&gcwq->lock);
- }
- if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush))
- complete(&wq->first_flusher->done);
- return wait;
- }
- /**
- * flush_workqueue - ensure that any scheduled work has run to completion.
- * @wq: workqueue to flush
- *
- * Forces execution of the workqueue and blocks until its completion.
- * This is typically used in driver shutdown handlers.
- *
- * We sleep until all works which were queued on entry have been handled,
- * but we are not livelocked by new incoming ones.
- */
- void flush_workqueue(struct workqueue_struct *wq)
- {
- struct wq_flusher this_flusher = {
- .list = LIST_HEAD_INIT(this_flusher.list),
- .flush_color = -1,
- .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
- };
- int next_color;
- lock_map_acquire(&wq->lockdep_map);
- lock_map_release(&wq->lockdep_map);
- mutex_lock(&wq->flush_mutex);
- /*
- * Start-to-wait phase
- */
- next_color = work_next_color(wq->work_color);
- if (next_color != wq->flush_color) {
- /*
- * Color space is not full. The current work_color
- * becomes our flush_color and work_color is advanced
- * by one.
- */
- BUG_ON(!list_empty(&wq->flusher_overflow));
- this_flusher.flush_color = wq->work_color;
- wq->work_color = next_color;
- if (!wq->first_flusher) {
- /* no flush in progress, become the first flusher */
- BUG_ON(wq->flush_color != this_flusher.flush_color);
- wq->first_flusher = &this_flusher;
- if (!flush_workqueue_prep_cwqs(wq, wq->flush_color,
- wq->work_color)) {
- /* nothing to flush, done */
- wq->flush_color = next_color;
- wq->first_flusher = NULL;
- goto out_unlock;
- }
- } else {
- /* wait in queue */
- BUG_ON(wq->flush_color == this_flusher.flush_color);
- list_add_tail(&this_flusher.list, &wq->flusher_queue);
- flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
- }
- } else {
- /*
- * Oops, color space is full, wait on overflow queue.
- * The next flush completion will assign us
- * flush_color and transfer to flusher_queue.
- */
- list_add_tail(&this_flusher.list, &wq->flusher_overflow);
- }
- mutex_unlock(&wq->flush_mutex);
- wait_for_completion(&this_flusher.done);
- /*
- * Wake-up-and-cascade phase
- *
- * First flushers are responsible for cascading flushes and
- * handling overflow. Non-first flushers can simply return.
- */
- if (wq->first_flusher != &this_flusher)
- return;
- mutex_lock(&wq->flush_mutex);
- /* we might have raced, check again with mutex held */
- if (wq->first_flusher != &this_flusher)
- goto out_unlock;
- wq->first_flusher = NULL;
- BUG_ON(!list_empty(&this_flusher.list));
- BUG_ON(wq->flush_color != this_flusher.flush_color);
- while (true) {
- struct wq_flusher *next, *tmp;
- /* complete all the flushers sharing the current flush color */
- list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
- if (next->flush_color != wq->flush_color)
- break;
- list_del_init(&next->list);
- complete(&next->done);
- }
- BUG_ON(!list_empty(&wq->flusher_overflow) &&
- wq->flush_color != work_next_color(wq->work_color));
- /* this flush_color is finished, advance by one */
- wq->flush_color = work_next_color(wq->flush_color);
- /* one color has been freed, handle overflow queue */
- if (!list_empty(&wq->flusher_overflow)) {
- /*
- * Assign the same color to all overflowed
- * flushers, advance work_color and append to
- * flusher_queue. This is the start-to-wait
- * phase for these overflowed flushers.
- */
- list_for_each_entry(tmp, &wq->flusher_overflow, list)
- tmp->flush_color = wq->work_color;
- wq->work_color = work_next_color(wq->work_color);
- list_splice_tail_init(&wq->flusher_overflow,
- &wq->flusher_queue);
- flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
- }
- if (list_empty(&wq->flusher_queue)) {
- BUG_ON(wq->flush_color != wq->work_color);
- break;
- }
- /*
- * Need to flush more colors. Make the next flusher
- * the new first flusher and arm cwqs.
- */
- BUG_ON(wq->flush_color == wq->work_color);
- BUG_ON(wq->flush_color != next->flush_color);
- list_del_init(&next->list);
- wq->first_flusher = next;
- if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1))
- break;
- /*
- * Meh... this color is already done, clear first
- * flusher and repeat cascading.
- */
- wq->first_flusher = NULL;
- }
- out_unlock:
- mutex_unlock(&wq->flush_mutex);
- }
- EXPORT_SYMBOL_GPL(flush_workqueue);
- /**
- * drain_workqueue - drain a workqueue
- * @wq: workqueue to drain
- *
- * Wait until the workqueue becomes empty. While draining is in progress,
- * only chain queueing is allowed. IOW, only currently pending or running
- * work items on @wq can queue further work items on it. @wq is flushed
- * repeatedly until it becomes empty. The number of flushing is detemined
- * by the depth of chaining and should be relatively short. Whine if it
- * takes too long.
- */
- void drain_workqueue(struct workqueue_struct *wq)
- {
- unsigned int flush_cnt = 0;
- unsigned int cpu;
- /*
- * __queue_work() needs to test whether there are drainers, is much
- * hotter than drain_workqueue() and already looks at @wq->flags.
- * Use WQ_DRAINING so that queue doesn't have to check nr_drainers.
- */
- spin_lock(&workqueue_lock);
- if (!wq->nr_drainers++)
- wq->flags |= WQ_DRAINING;
- spin_unlock(&workqueue_lock);
- reflush:
- flush_workqueue(wq);
- for_each_cwq_cpu(cpu, wq) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- bool drained;
- spin_lock_irq(&cwq->pool->gcwq->lock);
- drained = !cwq->nr_active && list_empty(&cwq->delayed_works);
- spin_unlock_irq(&cwq->pool->gcwq->lock);
- if (drained)
- continue;
- if (++flush_cnt == 10 ||
- (flush_cnt % 100 == 0 && flush_cnt <= 1000))
- pr_warning("workqueue %s: flush on destruction isn't complete after %u tries\n",
- wq->name, flush_cnt);
- goto reflush;
- }
- spin_lock(&workqueue_lock);
- if (!--wq->nr_drainers)
- wq->flags &= ~WQ_DRAINING;
- spin_unlock(&workqueue_lock);
- }
- EXPORT_SYMBOL_GPL(drain_workqueue);
- static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr,
- bool wait_executing)
- {
- struct worker *worker = NULL;
- struct global_cwq *gcwq;
- struct cpu_workqueue_struct *cwq;
- might_sleep();
- gcwq = get_work_gcwq(work);
- if (!gcwq)
- return false;
- spin_lock_irq(&gcwq->lock);
- if (!list_empty(&work->entry)) {
- /*
- * See the comment near try_to_grab_pending()->smp_rmb().
- * If it was re-queued to a different gcwq under us, we
- * are not going to wait.
- */
- smp_rmb();
- cwq = get_work_cwq(work);
- if (unlikely(!cwq || gcwq != cwq->pool->gcwq))
- goto already_gone;
- } else if (wait_executing) {
- worker = find_worker_executing_work(gcwq, work);
- if (!worker)
- goto already_gone;
- cwq = worker->current_cwq;
- } else
- goto already_gone;
- insert_wq_barrier(cwq, barr, work, worker);
- spin_unlock_irq(&gcwq->lock);
- /*
- * If @max_active is 1 or rescuer is in use, flushing another work
- * item on the same workqueue may lead to deadlock. Make sure the
- * flusher is not running on the same workqueue by verifying write
- * access.
- */
- if (cwq->wq->saved_max_active == 1 || cwq->wq->flags & WQ_RESCUER)
- lock_map_acquire(&cwq->wq->lockdep_map);
- else
- lock_map_acquire_read(&cwq->wq->lockdep_map);
- lock_map_release(&cwq->wq->lockdep_map);
- return true;
- already_gone:
- spin_unlock_irq(&gcwq->lock);
- return false;
- }
- /**
- * flush_work - wait for a work to finish executing the last queueing instance
- * @work: the work to flush
- *
- * Wait until @work has finished execution. This function considers
- * only the last queueing instance of @work. If @work has been
- * enqueued across different CPUs on a non-reentrant workqueue or on
- * multiple workqueues, @work might still be executing on return on
- * some of the CPUs from earlier queueing.
- *
- * If @work was queued only on a non-reentrant, ordered or unbound
- * workqueue, @work is guaranteed to be idle on return if it hasn't
- * been requeued since flush started.
- *
- * RETURNS:
- * %true if flush_work() waited for the work to finish execution,
- * %false if it was already idle.
- */
- bool flush_work(struct work_struct *work)
- {
- struct wq_barrier barr;
- lock_map_acquire(&work->lockdep_map);
- lock_map_release(&work->lockdep_map);
- if (start_flush_work(work, &barr, true)) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- return true;
- } else
- return false;
- }
- EXPORT_SYMBOL_GPL(flush_work);
- static bool wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work)
- {
- struct wq_barrier barr;
- struct worker *worker;
- spin_lock_irq(&gcwq->lock);
- worker = find_worker_executing_work(gcwq, work);
- if (unlikely(worker))
- insert_wq_barrier(worker->current_cwq, &barr, work, worker);
- spin_unlock_irq(&gcwq->lock);
- if (unlikely(worker)) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- return true;
- } else
- return false;
- }
- static bool wait_on_work(struct work_struct *work)
- {
- bool ret = false;
- int cpu;
- might_sleep();
- lock_map_acquire(&work->lockdep_map);
- lock_map_release(&work->lockdep_map);
- for_each_gcwq_cpu(cpu)
- ret |= wait_on_cpu_work(get_gcwq(cpu), work);
- return ret;
- }
- /**
- * flush_work_sync - wait until a work has finished execution
- * @work: the work to flush
- *
- * Wait until @work has finished execution. On return, it's
- * guaranteed that all queueing instances of @work which happened
- * before this function is called are finished. In other words, if
- * @work hasn't been requeued since this function was called, @work is
- * guaranteed to be idle on return.
- *
- * RETURNS:
- * %true if flush_work_sync() waited for the work to finish execution,
- * %false if it was already idle.
- */
- bool flush_work_sync(struct work_struct *work)
- {
- struct wq_barrier barr;
- bool pending, waited;
- /* we'll wait for executions separately, queue barr only if pending */
- pending = start_flush_work(work, &barr, false);
- /* wait for executions to finish */
- waited = wait_on_work(work);
- /* wait for the pending one */
- if (pending) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- }
- return pending || waited;
- }
- EXPORT_SYMBOL_GPL(flush_work_sync);
- /*
- * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
- * so this work can't be re-armed in any way.
- */
- static int try_to_grab_pending(struct work_struct *work)
- {
- struct global_cwq *gcwq;
- int ret = -1;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
- return 0;
- /*
- * The queueing is in progress, or it is already queued. Try to
- * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
- */
- gcwq = get_work_gcwq(work);
- if (!gcwq)
- return ret;
- spin_lock_irq(&gcwq->lock);
- if (!list_empty(&work->entry)) {
- /*
- * This work is queued, but perhaps we locked the wrong gcwq.
- * In that case we must see the new value after rmb(), see
- * insert_work()->wmb().
- */
- smp_rmb();
- if (gcwq == get_work_gcwq(work)) {
- debug_work_deactivate(work);
- /*
- * A delayed work item cannot be grabbed directly
- * because it might have linked NO_COLOR work items
- * which, if left on the delayed_list, will confuse
- * cwq->nr_active management later on and cause
- * stall. Make sure the work item is activated
- * before grabbing.
- */
- if (*work_data_bits(work) & WORK_STRUCT_DELAYED)
- cwq_activate_delayed_work(work);
- list_del_init(&work->entry);
- cwq_dec_nr_in_flight(get_work_cwq(work),
- get_work_color(work),
- *work_data_bits(work) & WORK_STRUCT_DELAYED);
- ret = 1;
- }
- }
- spin_unlock_irq(&gcwq->lock);
- return ret;
- }
- static bool __cancel_work_timer(struct work_struct *work,
- struct timer_list* timer)
- {
- int ret;
- do {
- ret = (timer && likely(del_timer(timer)));
- if (!ret)
- ret = try_to_grab_pending(work);
- wait_on_work(work);
- } while (unlikely(ret < 0));
- clear_work_data(work);
- return ret;
- }
- /**
- * cancel_work_sync - cancel a work and wait for it to finish
- * @work: the work to cancel
- *
- * Cancel @work and wait for its execution to finish. This function
- * can be used even if the work re-queues itself or migrates to
- * another workqueue. On return from this function, @work is
- * guaranteed to be not pending or executing on any CPU.
- *
- * cancel_work_sync(&delayed_work->work) must not be used for
- * delayed_work's. Use cancel_delayed_work_sync() instead.
- *
- * The caller must ensure that the workqueue on which @work was last
- * queued can't be destroyed before this function returns.
- *
- * RETURNS:
- * %true if @work was pending, %false otherwise.
- */
- bool cancel_work_sync(struct work_struct *work)
- {
- return __cancel_work_timer(work, NULL);
- }
- EXPORT_SYMBOL_GPL(cancel_work_sync);
- /**
- * flush_delayed_work - wait for a dwork to finish executing the last queueing
- * @dwork: the delayed work to flush
- *
- * Delayed timer is cancelled and the pending work is queued for
- * immediate execution. Like flush_work(), this function only
- * considers the last queueing instance of @dwork.
- *
- * RETURNS:
- * %true if flush_work() waited for the work to finish execution,
- * %false if it was already idle.
- */
- bool flush_delayed_work(struct delayed_work *dwork)
- {
- if (del_timer_sync(&dwork->timer))
- __queue_work(raw_smp_processor_id(),
- get_work_cwq(&dwork->work)->wq, &dwork->work);
- return flush_work(&dwork->work);
- }
- EXPORT_SYMBOL(flush_delayed_work);
- /**
- * flush_delayed_work_sync - wait for a dwork to finish
- * @dwork: the delayed work to flush
- *
- * Delayed timer is cancelled and the pending work is queued for
- * execution immediately. Other than timer handling, its behavior
- * is identical to flush_work_sync().
- *
- * RETURNS:
- * %true if flush_work_sync() waited for the work to finish execution,
- * %false if it was already idle.
- */
- bool flush_delayed_work_sync(struct delayed_work *dwork)
- {
- if (del_timer_sync(&dwork->timer))
- __queue_work(raw_smp_processor_id(),
- get_work_cwq(&dwork->work)->wq, &dwork->work);
- return flush_work_sync(&dwork->work);
- }
- EXPORT_SYMBOL(flush_delayed_work_sync);
- /**
- * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
- * @dwork: the delayed work cancel
- *
- * This is cancel_work_sync() for delayed works.
- *
- * RETURNS:
- * %true if @dwork was pending, %false otherwise.
- */
- bool cancel_delayed_work_sync(struct delayed_work *dwork)
- {
- return __cancel_work_timer(&dwork->work, &dwork->timer);
- }
- EXPORT_SYMBOL(cancel_delayed_work_sync);
- /**
- * schedule_work - put work task in global workqueue
- * @work: job to be done
- *
- * Returns zero if @work was already on the kernel-global workqueue and
- * non-zero otherwise.
- *
- * This puts a job in the kernel-global workqueue if it was not already
- * queued and leaves it in the same position on the kernel-global
- * workqueue otherwise.
- */
- int schedule_work(struct work_struct *work)
- {
- return queue_work(system_wq, work);
- }
- EXPORT_SYMBOL(schedule_work);
- /*
- * schedule_work_on - put work task on a specific cpu
- * @cpu: cpu to put the work task on
- * @work: job to be done
- *
- * This puts a job on a specific cpu
- */
- int schedule_work_on(int cpu, struct work_struct *work)
- {
- return queue_work_on(cpu, system_wq, work);
- }
- EXPORT_SYMBOL(schedule_work_on);
- /**
- * schedule_delayed_work - put work task in global workqueue after delay
- * @dwork: job to be done
- * @delay: number of jiffies to wait or 0 for immediate execution
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue.
- */
- int schedule_delayed_work(struct delayed_work *dwork,
- unsigned long delay)
- {
- return queue_delayed_work(system_wq, dwork, delay);
- }
- EXPORT_SYMBOL(schedule_delayed_work);
- /**
- * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
- * @cpu: cpu to use
- * @dwork: job to be done
- * @delay: number of jiffies to wait
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue on the specified CPU.
- */
- int schedule_delayed_work_on(int cpu,
- struct delayed_work *dwork, unsigned long delay)
- {
- return queue_delayed_work_on(cpu, system_wq, dwork, delay);
- }
- EXPORT_SYMBOL(schedule_delayed_work_on);
- /**
- * schedule_on_each_cpu - execute a function synchronously on each online CPU
- * @func: the function to call
- *
- * schedule_on_each_cpu() executes @func on each online CPU using the
- * system workqueue and blocks until all CPUs have completed.
- * schedule_on_each_cpu() is very slow.
- *
- * RETURNS:
- * 0 on success, -errno on failure.
- */
- int schedule_on_each_cpu(work_func_t func)
- {
- int cpu;
- struct work_struct __percpu *works;
- works = alloc_percpu(struct work_struct);
- if (!works)
- return -ENOMEM;
- get_online_cpus();
- for_each_online_cpu(cpu) {
- struct work_struct *work = per_cpu_ptr(works, cpu);
- INIT_WORK(work, func);
- schedule_work_on(cpu, work);
- }
- for_each_online_cpu(cpu)
- flush_work(per_cpu_ptr(works, cpu));
- put_online_cpus();
- free_percpu(works);
- return 0;
- }
- /**
- * flush_scheduled_work - ensure that any scheduled work has run to completion.
- *
- * Forces execution of the kernel-global workqueue and blocks until its
- * completion.
- *
- * Think twice before calling this function! It's very easy to get into
- * trouble if you don't take great care. Either of the following situations
- * will lead to deadlock:
- *
- * One of the work items currently on the workqueue needs to acquire
- * a lock held by your code or its caller.
- *
- * Your code is running in the context of a work routine.
- *
- * They will be detected by lockdep when they occur, but the first might not
- * occur very often. It depends on what work items are on the workqueue and
- * what locks they need, which you have no control over.
- *
- * In most situations flushing the entire workqueue is overkill; you merely
- * need to know that a particular work item isn't queued and isn't running.
- * In such cases you should use cancel_delayed_work_sync() or
- * cancel_work_sync() instead.
- */
- void flush_scheduled_work(void)
- {
- flush_workqueue(system_wq);
- }
- EXPORT_SYMBOL(flush_scheduled_work);
- /**
- * execute_in_process_context - reliably execute the routine with user context
- * @fn: the function to execute
- * @ew: guaranteed storage for the execute work structure (must
- * be available when the work executes)
- *
- * Executes the function immediately if process context is available,
- * otherwise schedules the function for delayed execution.
- *
- * Returns: 0 - function was executed
- * 1 - function was scheduled for execution
- */
- int execute_in_process_context(work_func_t fn, struct execute_work *ew)
- {
- if (!in_interrupt()) {
- fn(&ew->work);
- return 0;
- }
- INIT_WORK(&ew->work, fn);
- schedule_work(&ew->work);
- return 1;
- }
- EXPORT_SYMBOL_GPL(execute_in_process_context);
- int keventd_up(void)
- {
- return system_wq != NULL;
- }
- static int alloc_cwqs(struct workqueue_struct *wq)
- {
- /*
- * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
- * Make sure that the alignment isn't lower than that of
- * unsigned long long.
- */
- const size_t size = sizeof(struct cpu_workqueue_struct);
- const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
- __alignof__(unsigned long long));
- if (!(wq->flags & WQ_UNBOUND))
- wq->cpu_wq.pcpu = __alloc_percpu(size, align);
- else {
- void *ptr;
- /*
- * Allocate enough room to align cwq and put an extra
- * pointer at the end pointing back to the originally
- * allocated pointer which will be used for free.
- */
- ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL);
- if (ptr) {
- wq->cpu_wq.single = PTR_ALIGN(ptr, align);
- *(void **)(wq->cpu_wq.single + 1) = ptr;
- }
- }
- /* just in case, make sure it's actually aligned */
- BUG_ON(!IS_ALIGNED(wq->cpu_wq.v, align));
- return wq->cpu_wq.v ? 0 : -ENOMEM;
- }
- static void free_cwqs(struct workqueue_struct *wq)
- {
- if (!(wq->flags & WQ_UNBOUND))
- free_percpu(wq->cpu_wq.pcpu);
- else if (wq->cpu_wq.single) {
- /* the pointer to free is stored right after the cwq */
- kfree(*(void **)(wq->cpu_wq.single + 1));
- }
- }
- static int wq_clamp_max_active(int max_active, unsigned int flags,
- const char *name)
- {
- int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
- if (max_active < 1 || max_active > lim)
- printk(KERN_WARNING "workqueue: max_active %d requested for %s "
- "is out of range, clamping between %d and %d\n",
- max_active, name, 1, lim);
- return clamp_val(max_active, 1, lim);
- }
- struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
- unsigned int flags,
- int max_active,
- struct lock_class_key *key,
- const char *lock_name, ...)
- {
- va_list args, args1;
- struct workqueue_struct *wq;
- unsigned int cpu;
- size_t namelen;
- /* determine namelen, allocate wq and format name */
- va_start(args, lock_name);
- va_copy(args1, args);
- namelen = vsnprintf(NULL, 0, fmt, args) + 1;
- wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL);
- if (!wq)
- goto err;
- vsnprintf(wq->name, namelen, fmt, args1);
- va_end(args);
- va_end(args1);
- /*
- * Workqueues which may be used during memory reclaim should
- * have a rescuer to guarantee forward progress.
- */
- if (flags & WQ_MEM_RECLAIM)
- flags |= WQ_RESCUER;
- max_active = max_active ?: WQ_DFL_ACTIVE;
- max_active = wq_clamp_max_active(max_active, flags, wq->name);
- /* init wq */
- wq->flags = flags;
- wq->saved_max_active = max_active;
- mutex_init(&wq->flush_mutex);
- atomic_set(&wq->nr_cwqs_to_flush, 0);
- INIT_LIST_HEAD(&wq->flusher_queue);
- INIT_LIST_HEAD(&wq->flusher_overflow);
- lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
- INIT_LIST_HEAD(&wq->list);
- if (alloc_cwqs(wq) < 0)
- goto err;
- for_each_cwq_cpu(cpu, wq) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- struct global_cwq *gcwq = get_gcwq(cpu);
- int pool_idx = (bool)(flags & WQ_HIGHPRI);
- BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
- cwq->pool = &gcwq->pools[pool_idx];
- cwq->wq = wq;
- cwq->flush_color = -1;
- cwq->max_active = max_active;
- INIT_LIST_HEAD(&cwq->delayed_works);
- }
- if (flags & WQ_RESCUER) {
- struct worker *rescuer;
- if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL))
- goto err;
- wq->rescuer = rescuer = alloc_worker();
- if (!rescuer)
- goto err;
- rescuer->task = kthread_create(rescuer_thread, wq, "%s",
- wq->name);
- if (IS_ERR(rescuer->task))
- goto err;
- rescuer->task->flags |= PF_THREAD_BOUND;
- wake_up_process(rescuer->task);
- }
- /*
- * workqueue_lock protects global freeze state and workqueues
- * list. Grab it, set max_active accordingly and add the new
- * workqueue to workqueues list.
- */
- spin_lock(&workqueue_lock);
- if (workqueue_freezing && wq->flags & WQ_FREEZABLE)
- for_each_cwq_cpu(cpu, wq)
- get_cwq(cpu, wq)->max_active = 0;
- list_add(&wq->list, &workqueues);
- spin_unlock(&workqueue_lock);
- return wq;
- err:
- if (wq) {
- free_cwqs(wq);
- free_mayday_mask(wq->mayday_mask);
- kfree(wq->rescuer);
- kfree(wq);
- }
- return NULL;
- }
- EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
- /**
- * destroy_workqueue - safely terminate a workqueue
- * @wq: target workqueue
- *
- * Safely destroy a workqueue. All work currently pending will be done first.
- */
- void destroy_workqueue(struct workqueue_struct *wq)
- {
- unsigned int cpu;
- /* drain it before proceeding with destruction */
- drain_workqueue(wq);
- /*
- * wq list is used to freeze wq, remove from list after
- * flushing is complete in case freeze races us.
- */
- spin_lock(&workqueue_lock);
- list_del(&wq->list);
- spin_unlock(&workqueue_lock);
- /* sanity check */
- for_each_cwq_cpu(cpu, wq) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- int i;
- for (i = 0; i < WORK_NR_COLORS; i++)
- BUG_ON(cwq->nr_in_flight[i]);
- BUG_ON(cwq->nr_active);
- BUG_ON(!list_empty(&cwq->delayed_works));
- }
- if (wq->flags & WQ_RESCUER) {
- kthread_stop(wq->rescuer->task);
- free_mayday_mask(wq->mayday_mask);
- kfree(wq->rescuer);
- }
- free_cwqs(wq);
- kfree(wq);
- }
- EXPORT_SYMBOL_GPL(destroy_workqueue);
- /**
- * workqueue_set_max_active - adjust max_active of a workqueue
- * @wq: target workqueue
- * @max_active: new max_active value.
- *
- * Set max_active of @wq to @max_active.
- *
- * CONTEXT:
- * Don't call from IRQ context.
- */
- void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
- {
- unsigned int cpu;
- max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
- spin_lock(&workqueue_lock);
- wq->saved_max_active = max_active;
- for_each_cwq_cpu(cpu, wq) {
- struct global_cwq *gcwq = get_gcwq(cpu);
- spin_lock_irq(&gcwq->lock);
- if (!(wq->flags & WQ_FREEZABLE) ||
- !(gcwq->flags & GCWQ_FREEZING))
- get_cwq(gcwq->cpu, wq)->max_active = max_active;
- spin_unlock_irq(&gcwq->lock);
- }
- spin_unlock(&workqueue_lock);
- }
- EXPORT_SYMBOL_GPL(workqueue_set_max_active);
- /**
- * workqueue_congested - test whether a workqueue is congested
- * @cpu: CPU in question
- * @wq: target workqueue
- *
- * Test whether @wq's cpu workqueue for @cpu is congested. There is
- * no synchronization around this function and the test result is
- * unreliable and only useful as advisory hints or for debugging.
- *
- * RETURNS:
- * %true if congested, %false otherwise.
- */
- bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq)
- {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- return !list_empty(&cwq->delayed_works);
- }
- EXPORT_SYMBOL_GPL(workqueue_congested);
- /**
- * work_cpu - return the last known associated cpu for @work
- * @work: the work of interest
- *
- * RETURNS:
- * CPU number if @work was ever queued. WORK_CPU_NONE otherwise.
- */
- unsigned int work_cpu(struct work_struct *work)
- {
- struct global_cwq *gcwq = get_work_gcwq(work);
- return gcwq ? gcwq->cpu : WORK_CPU_NONE;
- }
- EXPORT_SYMBOL_GPL(work_cpu);
- /**
- * work_busy - test whether a work is currently pending or running
- * @work: the work to be tested
- *
- * Test whether @work is currently pending or running. There is no
- * synchronization around this function and the test result is
- * unreliable and only useful as advisory hints or for debugging.
- * Especially for reentrant wqs, the pending state might hide the
- * running state.
- *
- * RETURNS:
- * OR'd bitmask of WORK_BUSY_* bits.
- */
- unsigned int work_busy(struct work_struct *work)
- {
- struct global_cwq *gcwq = get_work_gcwq(work);
- unsigned long flags;
- unsigned int ret = 0;
- if (!gcwq)
- return false;
- spin_lock_irqsave(&gcwq->lock, flags);
- if (work_pending(work))
- ret |= WORK_BUSY_PENDING;
- if (find_worker_executing_work(gcwq, work))
- ret |= WORK_BUSY_RUNNING;
- spin_unlock_irqrestore(&gcwq->lock, flags);
- return ret;
- }
- EXPORT_SYMBOL_GPL(work_busy);
- /*
- * CPU hotplug.
- *
- * There are two challenges in supporting CPU hotplug. Firstly, there
- * are a lot of assumptions on strong associations among work, cwq and
- * gcwq which make migrating pending and scheduled works very
- * difficult to implement without impacting hot paths. Secondly,
- * gcwqs serve mix of short, long and very long running works making
- * blocked draining impractical.
- *
- * This is solved by allowing a gcwq to be detached from CPU, running
- * it with unbound (rogue) workers and allowing it to be reattached
- * later if the cpu comes back online. A separate thread is created
- * to govern a gcwq in such state and is called the trustee of the
- * gcwq.
- *
- * Trustee states and their descriptions.
- *
- * START Command state used on startup. On CPU_DOWN_PREPARE, a
- * new trustee is started with this state.
- *
- * IN_CHARGE Once started, trustee will enter this state after
- * assuming the manager role and making all existing
- * workers rogue. DOWN_PREPARE waits for trustee to
- * enter this state. After reaching IN_CHARGE, trustee
- * tries to execute the pending worklist until it's empty
- * and the state is set to BUTCHER, or the state is set
- * to RELEASE.
- *
- * BUTCHER Command state which is set by the cpu callback after
- * the cpu has went down. Once this state is set trustee
- * knows that there will be no new works on the worklist
- * and once the worklist is empty it can proceed to
- * killing idle workers.
- *
- * RELEASE Command state which is set by the cpu callback if the
- * cpu down has been canceled or it has come online
- * again. After recognizing this state, trustee stops
- * trying to drain or butcher and clears ROGUE, rebinds
- * all remaining workers back to the cpu and releases
- * manager role.
- *
- * DONE Trustee will enter this state after BUTCHER or RELEASE
- * is complete.
- *
- * trustee CPU draining
- * took over down complete
- * START -----------> IN_CHARGE -----------> BUTCHER -----------> DONE
- * | | ^
- * | CPU is back online v return workers |
- * ----------------> RELEASE --------------
- */
- /**
- * trustee_wait_event_timeout - timed event wait for trustee
- * @cond: condition to wait for
- * @timeout: timeout in jiffies
- *
- * wait_event_timeout() for trustee to use. Handles locking and
- * checks for RELEASE request.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. To be used by trustee.
- *
- * RETURNS:
- * Positive indicating left time if @cond is satisfied, 0 if timed
- * out, -1 if canceled.
- */
- #define trustee_wait_event_timeout(cond, timeout) ({ \
- long __ret = (timeout); \
- while (!((cond) || (gcwq->trustee_state == TRUSTEE_RELEASE)) && \
- __ret) { \
- spin_unlock_irq(&gcwq->lock); \
- __wait_event_timeout(gcwq->trustee_wait, (cond) || \
- (gcwq->trustee_state == TRUSTEE_RELEASE), \
- __ret); \
- spin_lock_irq(&gcwq->lock); \
- } \
- gcwq->trustee_state == TRUSTEE_RELEASE ? -1 : (__ret); \
- })
- /**
- * trustee_wait_event - event wait for trustee
- * @cond: condition to wait for
- *
- * wait_event() for trustee to use. Automatically handles locking and
- * checks for CANCEL request.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. To be used by trustee.
- *
- * RETURNS:
- * 0 if @cond is satisfied, -1 if canceled.
- */
- #define trustee_wait_event(cond) ({ \
- long __ret1; \
- __ret1 = trustee_wait_event_timeout(cond, MAX_SCHEDULE_TIMEOUT);\
- __ret1 < 0 ? -1 : 0; \
- })
- static bool gcwq_is_managing_workers(struct global_cwq *gcwq)
- {
- struct worker_pool *pool;
- for_each_worker_pool(pool, gcwq)
- if (pool->flags & POOL_MANAGING_WORKERS)
- return true;
- return false;
- }
- static bool gcwq_has_idle_workers(struct global_cwq *gcwq)
- {
- struct worker_pool *pool;
- for_each_worker_pool(pool, gcwq)
- if (!list_empty(&pool->idle_list))
- return true;
- return false;
- }
- static int __cpuinit trustee_thread(void *__gcwq)
- {
- struct global_cwq *gcwq = __gcwq;
- struct worker_pool *pool;
- struct worker *worker;
- struct work_struct *work;
- struct hlist_node *pos;
- long rc;
- int i;
- BUG_ON(gcwq->cpu != smp_processor_id());
- spin_lock_irq(&gcwq->lock);
- /*
- * Claim the manager position and make all workers rogue.
- * Trustee must be bound to the target cpu and can't be
- * cancelled.
- */
- BUG_ON(gcwq->cpu != smp_processor_id());
- rc = trustee_wait_event(!gcwq_is_managing_workers(gcwq));
- BUG_ON(rc < 0);
- for_each_worker_pool(pool, gcwq) {
- pool->flags |= POOL_MANAGING_WORKERS;
- list_for_each_entry(worker, &pool->idle_list, entry)
- worker->flags |= WORKER_ROGUE;
- }
- for_each_busy_worker(worker, i, pos, gcwq)
- worker->flags |= WORKER_ROGUE;
- /*
- * Call schedule() so that we cross rq->lock and thus can
- * guarantee sched callbacks see the rogue flag. This is
- * necessary as scheduler callbacks may be invoked from other
- * cpus.
- */
- spin_unlock_irq(&gcwq->lock);
- schedule();
- spin_lock_irq(&gcwq->lock);
- /*
- * Sched callbacks are disabled now. Zap nr_running. After
- * this, nr_running stays zero and need_more_worker() and
- * keep_working() are always true as long as the worklist is
- * not empty.
- */
- for_each_worker_pool(pool, gcwq)
- atomic_set(get_pool_nr_running(pool), 0);
- spin_unlock_irq(&gcwq->lock);
- for_each_worker_pool(pool, gcwq)
- del_timer_sync(&pool->idle_timer);
- spin_lock_irq(&gcwq->lock);
- /*
- * We're now in charge. Notify and proceed to drain. We need
- * to keep the gcwq running during the whole CPU down
- * procedure as other cpu hotunplug callbacks may need to
- * flush currently running tasks.
- */
- gcwq->trustee_state = TRUSTEE_IN_CHARGE;
- wake_up_all(&gcwq->trustee_wait);
- /*
- * The original cpu is in the process of dying and may go away
- * anytime now. When that happens, we and all workers would
- * be migrated to other cpus. Try draining any left work. We
- * want to get it over with ASAP - spam rescuers, wake up as
- * many idlers as necessary and create new ones till the
- * worklist is empty. Note that if the gcwq is frozen, there
- * may be frozen works in freezable cwqs. Don't declare
- * completion while frozen.
- */
- while (true) {
- bool busy = false;
- for_each_worker_pool(pool, gcwq)
- busy |= pool->nr_workers != pool->nr_idle;
- if (!busy && !(gcwq->flags & GCWQ_FREEZING) &&
- gcwq->trustee_state != TRUSTEE_IN_CHARGE)
- break;
- for_each_worker_pool(pool, gcwq) {
- int nr_works = 0;
- list_for_each_entry(work, &pool->worklist, entry) {
- send_mayday(work);
- nr_works++;
- }
- list_for_each_entry(worker, &pool->idle_list, entry) {
- if (!nr_works--)
- break;
- wake_up_process(worker->task);
- }
- if (need_to_create_worker(pool)) {
- spin_unlock_irq(&gcwq->lock);
- worker = create_worker(pool, false);
- spin_lock_irq(&gcwq->lock);
- if (worker) {
- worker->flags |= WORKER_ROGUE;
- start_worker(worker);
- }
- }
- }
- /* give a breather */
- if (trustee_wait_event_timeout(false, TRUSTEE_COOLDOWN) < 0)
- break;
- }
- /*
- * Either all works have been scheduled and cpu is down, or
- * cpu down has already been canceled. Wait for and butcher
- * all workers till we're canceled.
- */
- do {
- rc = trustee_wait_event(gcwq_has_idle_workers(gcwq));
- i = 0;
- for_each_worker_pool(pool, gcwq) {
- while (!list_empty(&pool->idle_list)) {
- worker = list_first_entry(&pool->idle_list,
- struct worker, entry);
- destroy_worker(worker);
- }
- i |= pool->nr_workers;
- }
- } while (i && rc >= 0);
- /*
- * At this point, either draining has completed and no worker
- * is left, or cpu down has been canceled or the cpu is being
- * brought back up. There shouldn't be any idle one left.
- * Tell the remaining busy ones to rebind once it finishes the
- * currently scheduled works by scheduling the rebind_work.
- */
- for_each_worker_pool(pool, gcwq)
- WARN_ON(!list_empty(&pool->idle_list));
- for_each_busy_worker(worker, i, pos, gcwq) {
- struct work_struct *rebind_work = &worker->rebind_work;
- unsigned long worker_flags = worker->flags;
- /*
- * Rebind_work may race with future cpu hotplug
- * operations. Use a separate flag to mark that
- * rebinding is scheduled. The morphing should
- * be atomic.
- */
- worker_flags |= WORKER_REBIND;
- worker_flags &= ~WORKER_ROGUE;
- ACCESS_ONCE(worker->flags) = worker_flags;
- /* queue rebind_work, wq doesn't matter, use the default one */
- if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
- work_data_bits(rebind_work)))
- continue;
- debug_work_activate(rebind_work);
- insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work,
- worker->scheduled.next,
- work_color_to_flags(WORK_NO_COLOR));
- }
- /* relinquish manager role */
- for_each_worker_pool(pool, gcwq)
- pool->flags &= ~POOL_MANAGING_WORKERS;
- /* notify completion */
- gcwq->trustee = NULL;
- gcwq->trustee_state = TRUSTEE_DONE;
- wake_up_all(&gcwq->trustee_wait);
- spin_unlock_irq(&gcwq->lock);
- return 0;
- }
- /**
- * wait_trustee_state - wait for trustee to enter the specified state
- * @gcwq: gcwq the trustee of interest belongs to
- * @state: target state to wait for
- *
- * Wait for the trustee to reach @state. DONE is already matched.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. To be used by cpu_callback.
- */
- static void __cpuinit wait_trustee_state(struct global_cwq *gcwq, int state)
- __releases(&gcwq->lock)
- __acquires(&gcwq->lock)
- {
- if (!(gcwq->trustee_state == state ||
- gcwq->trustee_state == TRUSTEE_DONE)) {
- spin_unlock_irq(&gcwq->lock);
- __wait_event(gcwq->trustee_wait,
- gcwq->trustee_state == state ||
- gcwq->trustee_state == TRUSTEE_DONE);
- spin_lock_irq(&gcwq->lock);
- }
- }
- static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
- {
- unsigned int cpu = (unsigned long)hcpu;
- struct global_cwq *gcwq = get_gcwq(cpu);
- struct task_struct *new_trustee = NULL;
- struct worker *new_workers[NR_WORKER_POOLS] = { };
- struct worker_pool *pool;
- unsigned long flags;
- int i;
- action &= ~CPU_TASKS_FROZEN;
- switch (action) {
- case CPU_DOWN_PREPARE:
- new_trustee = kthread_create(trustee_thread, gcwq,
- "workqueue_trustee/%d\n", cpu);
- if (IS_ERR(new_trustee))
- return notifier_from_errno(PTR_ERR(new_trustee));
- kthread_bind(new_trustee, cpu);
- /* fall through */
- case CPU_UP_PREPARE:
- i = 0;
- for_each_worker_pool(pool, gcwq) {
- BUG_ON(pool->first_idle);
- new_workers[i] = create_worker(pool, false);
- if (!new_workers[i++])
- goto err_destroy;
- }
- }
- /* some are called w/ irq disabled, don't disturb irq status */
- spin_lock_irqsave(&gcwq->lock, flags);
- switch (action) {
- case CPU_DOWN_PREPARE:
- /* initialize trustee and tell it to acquire the gcwq */
- BUG_ON(gcwq->trustee || gcwq->trustee_state != TRUSTEE_DONE);
- gcwq->trustee = new_trustee;
- gcwq->trustee_state = TRUSTEE_START;
- wake_up_process(gcwq->trustee);
- wait_trustee_state(gcwq, TRUSTEE_IN_CHARGE);
- /* fall through */
- case CPU_UP_PREPARE:
- i = 0;
- for_each_worker_pool(pool, gcwq) {
- BUG_ON(pool->first_idle);
- pool->first_idle = new_workers[i++];
- }
- break;
- case CPU_DYING:
- /*
- * Before this, the trustee and all workers except for
- * the ones which are still executing works from
- * before the last CPU down must be on the cpu. After
- * this, they'll all be diasporas.
- */
- gcwq->flags |= GCWQ_DISASSOCIATED;
- break;
- case CPU_POST_DEAD:
- gcwq->trustee_state = TRUSTEE_BUTCHER;
- /* fall through */
- case CPU_UP_CANCELED:
- for_each_worker_pool(pool, gcwq) {
- destroy_worker(pool->first_idle);
- pool->first_idle = NULL;
- }
- break;
- case CPU_DOWN_FAILED:
- case CPU_ONLINE:
- gcwq->flags &= ~GCWQ_DISASSOCIATED;
- if (gcwq->trustee_state != TRUSTEE_DONE) {
- gcwq->trustee_state = TRUSTEE_RELEASE;
- wake_up_process(gcwq->trustee);
- wait_trustee_state(gcwq, TRUSTEE_DONE);
- }
- /*
- * Trustee is done and there might be no worker left.
- * Put the first_idle in and request a real manager to
- * take a look.
- */
- for_each_worker_pool(pool, gcwq) {
- spin_unlock_irq(&gcwq->lock);
- kthread_bind(pool->first_idle->task, cpu);
- spin_lock_irq(&gcwq->lock);
- pool->flags |= POOL_MANAGE_WORKERS;
- start_worker(pool->first_idle);
- pool->first_idle = NULL;
- }
- break;
- }
- spin_unlock_irqrestore(&gcwq->lock, flags);
- return notifier_from_errno(0);
- err_destroy:
- if (new_trustee)
- kthread_stop(new_trustee);
- spin_lock_irqsave(&gcwq->lock, flags);
- for (i = 0; i < NR_WORKER_POOLS; i++)
- if (new_workers[i])
- destroy_worker(new_workers[i]);
- spin_unlock_irqrestore(&gcwq->lock, flags);
- return NOTIFY_BAD;
- }
- /*
- * Workqueues should be brought up before normal priority CPU notifiers.
- * This will be registered high priority CPU notifier.
- */
- static int __devinit workqueue_cpu_up_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
- {
- switch (action & ~CPU_TASKS_FROZEN) {
- case CPU_UP_PREPARE:
- case CPU_UP_CANCELED:
- case CPU_DOWN_FAILED:
- case CPU_ONLINE:
- return workqueue_cpu_callback(nfb, action, hcpu);
- }
- return NOTIFY_OK;
- }
- /*
- * Workqueues should be brought down after normal priority CPU notifiers.
- * This will be registered as low priority CPU notifier.
- */
- static int __devinit workqueue_cpu_down_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
- {
- switch (action & ~CPU_TASKS_FROZEN) {
- case CPU_DOWN_PREPARE:
- case CPU_DYING:
- case CPU_POST_DEAD:
- return workqueue_cpu_callback(nfb, action, hcpu);
- }
- return NOTIFY_OK;
- }
- #ifdef CONFIG_SMP
- struct work_for_cpu {
- struct work_struct work;
- long (*fn)(void *);
- void *arg;
- long ret;
- };
- static void work_for_cpu_fn(struct work_struct *work)
- {
- struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work);
- wfc->ret = wfc->fn(wfc->arg);
- }
- /**
- * work_on_cpu - run a function in user context on a particular cpu
- * @cpu: the cpu to run on
- * @fn: the function to run
- * @arg: the function arg
- *
- * This will return the value @fn returns.
- * It is up to the caller to ensure that the cpu doesn't go offline.
- * The caller must not hold any locks which would prevent @fn from completing.
- */
- long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
- {
- struct work_for_cpu wfc = { .fn = fn, .arg = arg };
- INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn);
- schedule_work_on(cpu, &wfc.work);
- flush_work(&wfc.work);
- return wfc.ret;
- }
- EXPORT_SYMBOL_GPL(work_on_cpu);
- #endif /* CONFIG_SMP */
- #ifdef CONFIG_FREEZER
- /**
- * freeze_workqueues_begin - begin freezing workqueues
- *
- * Start freezing workqueues. After this function returns, all freezable
- * workqueues will queue new works to their frozen_works list instead of
- * gcwq->worklist.
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock and gcwq->lock's.
- */
- void freeze_workqueues_begin(void)
- {
- unsigned int cpu;
- spin_lock(&workqueue_lock);
- BUG_ON(workqueue_freezing);
- workqueue_freezing = true;
- for_each_gcwq_cpu(cpu) {
- struct global_cwq *gcwq = get_gcwq(cpu);
- struct workqueue_struct *wq;
- spin_lock_irq(&gcwq->lock);
- BUG_ON(gcwq->flags & GCWQ_FREEZING);
- gcwq->flags |= GCWQ_FREEZING;
- list_for_each_entry(wq, &workqueues, list) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- if (cwq && wq->flags & WQ_FREEZABLE)
- cwq->max_active = 0;
- }
- spin_unlock_irq(&gcwq->lock);
- }
- spin_unlock(&workqueue_lock);
- }
- /**
- * freeze_workqueues_busy - are freezable workqueues still busy?
- *
- * Check whether freezing is complete. This function must be called
- * between freeze_workqueues_begin() and thaw_workqueues().
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock.
- *
- * RETURNS:
- * %true if some freezable workqueues are still busy. %false if freezing
- * is complete.
- */
- bool freeze_workqueues_busy(void)
- {
- unsigned int cpu;
- bool busy = false;
- spin_lock(&workqueue_lock);
- BUG_ON(!workqueue_freezing);
- for_each_gcwq_cpu(cpu) {
- struct workqueue_struct *wq;
- /*
- * nr_active is monotonically decreasing. It's safe
- * to peek without lock.
- */
- list_for_each_entry(wq, &workqueues, list) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- if (!cwq || !(wq->flags & WQ_FREEZABLE))
- continue;
- BUG_ON(cwq->nr_active < 0);
- if (cwq->nr_active) {
- busy = true;
- goto out_unlock;
- }
- }
- }
- out_unlock:
- spin_unlock(&workqueue_lock);
- return busy;
- }
- /**
- * thaw_workqueues - thaw workqueues
- *
- * Thaw workqueues. Normal queueing is restored and all collected
- * frozen works are transferred to their respective gcwq worklists.
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock and gcwq->lock's.
- */
- void thaw_workqueues(void)
- {
- unsigned int cpu;
- spin_lock(&workqueue_lock);
- if (!workqueue_freezing)
- goto out_unlock;
- for_each_gcwq_cpu(cpu) {
- struct global_cwq *gcwq = get_gcwq(cpu);
- struct worker_pool *pool;
- struct workqueue_struct *wq;
- spin_lock_irq(&gcwq->lock);
- BUG_ON(!(gcwq->flags & GCWQ_FREEZING));
- gcwq->flags &= ~GCWQ_FREEZING;
- list_for_each_entry(wq, &workqueues, list) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- if (!cwq || !(wq->flags & WQ_FREEZABLE))
- continue;
- /* restore max_active and repopulate worklist */
- cwq->max_active = wq->saved_max_active;
- while (!list_empty(&cwq->delayed_works) &&
- cwq->nr_active < cwq->max_active)
- cwq_activate_first_delayed(cwq);
- }
- for_each_worker_pool(pool, gcwq)
- wake_up_worker(pool);
- spin_unlock_irq(&gcwq->lock);
- }
- workqueue_freezing = false;
- out_unlock:
- spin_unlock(&workqueue_lock);
- }
- #endif /* CONFIG_FREEZER */
- static int __init init_workqueues(void)
- {
- unsigned int cpu;
- cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
- cpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);
- /* initialize gcwqs */
- for_each_gcwq_cpu(cpu) {
- struct global_cwq *gcwq = get_gcwq(cpu);
- struct worker_pool *pool;
- spin_lock_init(&gcwq->lock);
- gcwq->cpu = cpu;
- gcwq->flags |= GCWQ_DISASSOCIATED;
- hash_init(gcwq->busy_hash);
- for_each_worker_pool(pool, gcwq) {
- pool->gcwq = gcwq;
- INIT_LIST_HEAD(&pool->worklist);
- INIT_LIST_HEAD(&pool->idle_list);
- init_timer_deferrable(&pool->idle_timer);
- pool->idle_timer.function = idle_worker_timeout;
- pool->idle_timer.data = (unsigned long)pool;
- setup_timer(&pool->mayday_timer, gcwq_mayday_timeout,
- (unsigned long)pool);
- ida_init(&pool->worker_ida);
- }
- gcwq->trustee_state = TRUSTEE_DONE;
- init_waitqueue_head(&gcwq->trustee_wait);
- }
- /* create the initial worker */
- for_each_online_gcwq_cpu(cpu) {
- struct global_cwq *gcwq = get_gcwq(cpu);
- struct worker_pool *pool;
- if (cpu != WORK_CPU_UNBOUND)
- gcwq->flags &= ~GCWQ_DISASSOCIATED;
- for_each_worker_pool(pool, gcwq) {
- struct worker *worker;
- worker = create_worker(pool, true);
- BUG_ON(!worker);
- spin_lock_irq(&gcwq->lock);
- start_worker(worker);
- spin_unlock_irq(&gcwq->lock);
- }
- }
- system_wq = alloc_workqueue("events", 0, 0);
- system_long_wq = alloc_workqueue("events_long", 0, 0);
- system_nrt_wq = alloc_workqueue("events_nrt", WQ_NON_REENTRANT, 0);
- system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
- WQ_UNBOUND_MAX_ACTIVE);
- system_freezable_wq = alloc_workqueue("events_freezable",
- WQ_FREEZABLE, 0);
- system_nrt_freezable_wq = alloc_workqueue("events_nrt_freezable",
- WQ_NON_REENTRANT | WQ_FREEZABLE, 0);
- BUG_ON(!system_wq || !system_long_wq || !system_nrt_wq ||
- !system_unbound_wq || !system_freezable_wq ||
- !system_nrt_freezable_wq);
- return 0;
- }
- early_initcall(init_workqueues);
- #ifdef CONFIG_WORKQUEUE_FRONT
- static void insert_work_front(struct cpu_workqueue_struct *cwq,
- struct work_struct *work, struct list_head *head,
- unsigned int extra_flags)
- {
- struct worker_pool *pool = cwq->pool;
- /* we own @work, set data and link */
- set_work_cwq(work, cwq, extra_flags);
- /*
- * Ensure that we get the right work->data if we see the
- * result of list_add() below, see try_to_grab_pending().
- */
- smp_wmb();
- list_add(&work->entry, head);
- /*
- * Ensure either worker_sched_deactivated() sees the above
- * list_add_tail() or we see zero nr_running to avoid workers
- * lying around lazily while there are works to be processed.
- */
- smp_mb();
- if (__need_more_worker(pool))
- wake_up_worker(pool);
- }
- static void __queue_work_front(unsigned int cpu, struct workqueue_struct *wq,
- struct work_struct *work)
- {
- struct global_cwq *gcwq;
- struct cpu_workqueue_struct *cwq;
- struct list_head *worklist;
- unsigned int work_flags;
- unsigned long flags;
- debug_work_activate(work);
- /* if dying, only works from the same workqueue are allowed */
- if (unlikely(wq->flags & WQ_DRAINING) &&
- WARN_ON_ONCE(!is_chained_work(wq)))
- return;
- /* determine gcwq to use */
- if (!(wq->flags & WQ_UNBOUND)) {
- struct global_cwq *last_gcwq;
- if (unlikely(cpu == WORK_CPU_UNBOUND))
- cpu = raw_smp_processor_id();
- /*
- * It's multi cpu. If @wq is non-reentrant and @work
- * was previously on a different cpu, it might still
- * be running there, in which case the work needs to
- * be queued on that cpu to guarantee non-reentrance.
- */
- gcwq = get_gcwq(cpu);
- if (wq->flags & WQ_NON_REENTRANT &&
- (last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) {
- struct worker *worker;
- spin_lock_irqsave(&last_gcwq->lock, flags);
- worker = find_worker_executing_work(last_gcwq, work);
- if (worker && worker->current_cwq->wq == wq)
- gcwq = last_gcwq;
- else {
- /* meh... not running there, queue here */
- spin_unlock_irqrestore(&last_gcwq->lock, flags);
- spin_lock_irqsave(&gcwq->lock, flags);
- }
- } else
- spin_lock_irqsave(&gcwq->lock, flags);
- } else {
- gcwq = get_gcwq(WORK_CPU_UNBOUND);
- spin_lock_irqsave(&gcwq->lock, flags);
- }
- /* gcwq determined, get cwq and queue */
- cwq = get_cwq(gcwq->cpu, wq);
- trace_workqueue_queue_work(cpu, cwq, work);
- BUG_ON(!list_empty(&work->entry));
- cwq->nr_in_flight[cwq->work_color]++;
- work_flags = work_color_to_flags(cwq->work_color);
- if (likely(cwq->nr_active < cwq->max_active)) {
- trace_workqueue_activate_work(work);
- cwq->nr_active++;
- worklist = &cwq->pool->worklist;
- } else {
- work_flags |= WORK_STRUCT_DELAYED;
- worklist = &cwq->delayed_works;
- }
- insert_work_front(cwq, work, worklist, work_flags);
- spin_unlock_irqrestore(&gcwq->lock, flags);
- }
- /**
- * queue_work_on_front - queue work on specific cpu
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- *
- * We queue the work to a specific CPU, the caller must ensure it
- * can't go away.
- */
- int
- queue_work_on_front(int cpu, struct workqueue_struct *wq,
- struct work_struct *work)
- {
- int ret = 0;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- __queue_work_front(cpu, wq, work);
- ret = 1;
- }
- return ret;
- }
- /**
- * queue_work - queue work on a workqueue
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- *
- * We queue the work to the CPU on which it was submitted, but if the CPU dies
- * it can be processed by another CPU.
- */
- int queue_work_front(struct workqueue_struct *wq, struct work_struct *work)
- {
- int ret;
- ret = queue_work_on_front(get_cpu(), wq, work);
- put_cpu();
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_work_front);
- #endif
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