workqueue.txt 15 KB

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  1. Concurrency Managed Workqueue (cmwq)
  2. September, 2010 Tejun Heo <tj@kernel.org>
  3. Florian Mickler <florian@mickler.org>
  4. CONTENTS
  5. 1. Introduction
  6. 2. Why cmwq?
  7. 3. The Design
  8. 4. Application Programming Interface (API)
  9. 5. Example Execution Scenarios
  10. 6. Guidelines
  11. 7. Debugging
  12. 1. Introduction
  13. There are many cases where an asynchronous process execution context
  14. is needed and the workqueue (wq) API is the most commonly used
  15. mechanism for such cases.
  16. When such an asynchronous execution context is needed, a work item
  17. describing which function to execute is put on a queue. An
  18. independent thread serves as the asynchronous execution context. The
  19. queue is called workqueue and the thread is called worker.
  20. While there are work items on the workqueue the worker executes the
  21. functions associated with the work items one after the other. When
  22. there is no work item left on the workqueue the worker becomes idle.
  23. When a new work item gets queued, the worker begins executing again.
  24. 2. Why cmwq?
  25. In the original wq implementation, a multi threaded (MT) wq had one
  26. worker thread per CPU and a single threaded (ST) wq had one worker
  27. thread system-wide. A single MT wq needed to keep around the same
  28. number of workers as the number of CPUs. The kernel grew a lot of MT
  29. wq users over the years and with the number of CPU cores continuously
  30. rising, some systems saturated the default 32k PID space just booting
  31. up.
  32. Although MT wq wasted a lot of resource, the level of concurrency
  33. provided was unsatisfactory. The limitation was common to both ST and
  34. MT wq albeit less severe on MT. Each wq maintained its own separate
  35. worker pool. A MT wq could provide only one execution context per CPU
  36. while a ST wq one for the whole system. Work items had to compete for
  37. those very limited execution contexts leading to various problems
  38. including proneness to deadlocks around the single execution context.
  39. The tension between the provided level of concurrency and resource
  40. usage also forced its users to make unnecessary tradeoffs like libata
  41. choosing to use ST wq for polling PIOs and accepting an unnecessary
  42. limitation that no two polling PIOs can progress at the same time. As
  43. MT wq don't provide much better concurrency, users which require
  44. higher level of concurrency, like async or fscache, had to implement
  45. their own thread pool.
  46. Concurrency Managed Workqueue (cmwq) is a reimplementation of wq with
  47. focus on the following goals.
  48. * Maintain compatibility with the original workqueue API.
  49. * Use per-CPU unified worker pools shared by all wq to provide
  50. flexible level of concurrency on demand without wasting a lot of
  51. resource.
  52. * Automatically regulate worker pool and level of concurrency so that
  53. the API users don't need to worry about such details.
  54. 3. The Design
  55. In order to ease the asynchronous execution of functions a new
  56. abstraction, the work item, is introduced.
  57. A work item is a simple struct that holds a pointer to the function
  58. that is to be executed asynchronously. Whenever a driver or subsystem
  59. wants a function to be executed asynchronously it has to set up a work
  60. item pointing to that function and queue that work item on a
  61. workqueue.
  62. Special purpose threads, called worker threads, execute the functions
  63. off of the queue, one after the other. If no work is queued, the
  64. worker threads become idle. These worker threads are managed in so
  65. called thread-pools.
  66. The cmwq design differentiates between the user-facing workqueues that
  67. subsystems and drivers queue work items on and the backend mechanism
  68. which manages thread-pools and processes the queued work items.
  69. The backend is called gcwq. There is one gcwq for each possible CPU
  70. and one gcwq to serve work items queued on unbound workqueues. Each
  71. gcwq has two thread-pools - one for normal work items and the other
  72. for high priority ones.
  73. Subsystems and drivers can create and queue work items through special
  74. workqueue API functions as they see fit. They can influence some
  75. aspects of the way the work items are executed by setting flags on the
  76. workqueue they are putting the work item on. These flags include
  77. things like CPU locality, reentrancy, concurrency limits, priority and
  78. more. To get a detailed overview refer to the API description of
  79. alloc_workqueue() below.
  80. When a work item is queued to a workqueue, the target gcwq and
  81. thread-pool is determined according to the queue parameters and
  82. workqueue attributes and appended on the shared worklist of the
  83. thread-pool. For example, unless specifically overridden, a work item
  84. of a bound workqueue will be queued on the worklist of either normal
  85. or highpri thread-pool of the gcwq that is associated to the CPU the
  86. issuer is running on.
  87. For any worker pool implementation, managing the concurrency level
  88. (how many execution contexts are active) is an important issue. cmwq
  89. tries to keep the concurrency at a minimal but sufficient level.
  90. Minimal to save resources and sufficient in that the system is used at
  91. its full capacity.
  92. Each thread-pool bound to an actual CPU implements concurrency
  93. management by hooking into the scheduler. The thread-pool is notified
  94. whenever an active worker wakes up or sleeps and keeps track of the
  95. number of the currently runnable workers. Generally, work items are
  96. not expected to hog a CPU and consume many cycles. That means
  97. maintaining just enough concurrency to prevent work processing from
  98. stalling should be optimal. As long as there are one or more runnable
  99. workers on the CPU, the thread-pool doesn't start execution of a new
  100. work, but, when the last running worker goes to sleep, it immediately
  101. schedules a new worker so that the CPU doesn't sit idle while there
  102. are pending work items. This allows using a minimal number of workers
  103. without losing execution bandwidth.
  104. Keeping idle workers around doesn't cost other than the memory space
  105. for kthreads, so cmwq holds onto idle ones for a while before killing
  106. them.
  107. For an unbound wq, the above concurrency management doesn't apply and
  108. the thread-pools for the pseudo unbound CPU try to start executing all
  109. work items as soon as possible. The responsibility of regulating
  110. concurrency level is on the users. There is also a flag to mark a
  111. bound wq to ignore the concurrency management. Please refer to the
  112. API section for details.
  113. Forward progress guarantee relies on that workers can be created when
  114. more execution contexts are necessary, which in turn is guaranteed
  115. through the use of rescue workers. All work items which might be used
  116. on code paths that handle memory reclaim are required to be queued on
  117. wq's that have a rescue-worker reserved for execution under memory
  118. pressure. Else it is possible that the thread-pool deadlocks waiting
  119. for execution contexts to free up.
  120. 4. Application Programming Interface (API)
  121. alloc_workqueue() allocates a wq. The original create_*workqueue()
  122. functions are deprecated and scheduled for removal. alloc_workqueue()
  123. takes three arguments - @name, @flags and @max_active. @name is the
  124. name of the wq and also used as the name of the rescuer thread if
  125. there is one.
  126. A wq no longer manages execution resources but serves as a domain for
  127. forward progress guarantee, flush and work item attributes. @flags
  128. and @max_active control how work items are assigned execution
  129. resources, scheduled and executed.
  130. @flags:
  131. WQ_NON_REENTRANT
  132. By default, a wq guarantees non-reentrance only on the same
  133. CPU. A work item may not be executed concurrently on the same
  134. CPU by multiple workers but is allowed to be executed
  135. concurrently on multiple CPUs. This flag makes sure
  136. non-reentrance is enforced across all CPUs. Work items queued
  137. to a non-reentrant wq are guaranteed to be executed by at most
  138. one worker system-wide at any given time.
  139. WQ_UNBOUND
  140. Work items queued to an unbound wq are served by a special
  141. gcwq which hosts workers which are not bound to any specific
  142. CPU. This makes the wq behave as a simple execution context
  143. provider without concurrency management. The unbound gcwq
  144. tries to start execution of work items as soon as possible.
  145. Unbound wq sacrifices locality but is useful for the following
  146. cases.
  147. * Wide fluctuation in the concurrency level requirement is
  148. expected and using bound wq may end up creating large number
  149. of mostly unused workers across different CPUs as the issuer
  150. hops through different CPUs.
  151. * Long running CPU intensive workloads which can be better
  152. managed by the system scheduler.
  153. WQ_FREEZABLE
  154. A freezable wq participates in the freeze phase of the system
  155. suspend operations. Work items on the wq are drained and no
  156. new work item starts execution until thawed.
  157. WQ_MEM_RECLAIM
  158. All wq which might be used in the memory reclaim paths _MUST_
  159. have this flag set. The wq is guaranteed to have at least one
  160. execution context regardless of memory pressure.
  161. WQ_HIGHPRI
  162. Work items of a highpri wq are queued to the highpri
  163. thread-pool of the target gcwq. Highpri thread-pools are
  164. served by worker threads with elevated nice level.
  165. Note that normal and highpri thread-pools don't interact with
  166. each other. Each maintain its separate pool of workers and
  167. implements concurrency management among its workers.
  168. WQ_CPU_INTENSIVE
  169. Work items of a CPU intensive wq do not contribute to the
  170. concurrency level. In other words, runnable CPU intensive
  171. work items will not prevent other work items in the same
  172. thread-pool from starting execution. This is useful for bound
  173. work items which are expected to hog CPU cycles so that their
  174. execution is regulated by the system scheduler.
  175. Although CPU intensive work items don't contribute to the
  176. concurrency level, start of their executions is still
  177. regulated by the concurrency management and runnable
  178. non-CPU-intensive work items can delay execution of CPU
  179. intensive work items.
  180. This flag is meaningless for unbound wq.
  181. @max_active:
  182. @max_active determines the maximum number of execution contexts per
  183. CPU which can be assigned to the work items of a wq. For example,
  184. with @max_active of 16, at most 16 work items of the wq can be
  185. executing at the same time per CPU.
  186. Currently, for a bound wq, the maximum limit for @max_active is 512
  187. and the default value used when 0 is specified is 256. For an unbound
  188. wq, the limit is higher of 512 and 4 * num_possible_cpus(). These
  189. values are chosen sufficiently high such that they are not the
  190. limiting factor while providing protection in runaway cases.
  191. The number of active work items of a wq is usually regulated by the
  192. users of the wq, more specifically, by how many work items the users
  193. may queue at the same time. Unless there is a specific need for
  194. throttling the number of active work items, specifying '0' is
  195. recommended.
  196. Some users depend on the strict execution ordering of ST wq. The
  197. combination of @max_active of 1 and WQ_UNBOUND is used to achieve this
  198. behavior. Work items on such wq are always queued to the unbound gcwq
  199. and only one work item can be active at any given time thus achieving
  200. the same ordering property as ST wq.
  201. 5. Example Execution Scenarios
  202. The following example execution scenarios try to illustrate how cmwq
  203. behave under different configurations.
  204. Work items w0, w1, w2 are queued to a bound wq q0 on the same CPU.
  205. w0 burns CPU for 5ms then sleeps for 10ms then burns CPU for 5ms
  206. again before finishing. w1 and w2 burn CPU for 5ms then sleep for
  207. 10ms.
  208. Ignoring all other tasks, works and processing overhead, and assuming
  209. simple FIFO scheduling, the following is one highly simplified version
  210. of possible sequences of events with the original wq.
  211. TIME IN MSECS EVENT
  212. 0 w0 starts and burns CPU
  213. 5 w0 sleeps
  214. 15 w0 wakes up and burns CPU
  215. 20 w0 finishes
  216. 20 w1 starts and burns CPU
  217. 25 w1 sleeps
  218. 35 w1 wakes up and finishes
  219. 35 w2 starts and burns CPU
  220. 40 w2 sleeps
  221. 50 w2 wakes up and finishes
  222. And with cmwq with @max_active >= 3,
  223. TIME IN MSECS EVENT
  224. 0 w0 starts and burns CPU
  225. 5 w0 sleeps
  226. 5 w1 starts and burns CPU
  227. 10 w1 sleeps
  228. 10 w2 starts and burns CPU
  229. 15 w2 sleeps
  230. 15 w0 wakes up and burns CPU
  231. 20 w0 finishes
  232. 20 w1 wakes up and finishes
  233. 25 w2 wakes up and finishes
  234. If @max_active == 2,
  235. TIME IN MSECS EVENT
  236. 0 w0 starts and burns CPU
  237. 5 w0 sleeps
  238. 5 w1 starts and burns CPU
  239. 10 w1 sleeps
  240. 15 w0 wakes up and burns CPU
  241. 20 w0 finishes
  242. 20 w1 wakes up and finishes
  243. 20 w2 starts and burns CPU
  244. 25 w2 sleeps
  245. 35 w2 wakes up and finishes
  246. Now, let's assume w1 and w2 are queued to a different wq q1 which has
  247. WQ_CPU_INTENSIVE set,
  248. TIME IN MSECS EVENT
  249. 0 w0 starts and burns CPU
  250. 5 w0 sleeps
  251. 5 w1 and w2 start and burn CPU
  252. 10 w1 sleeps
  253. 15 w2 sleeps
  254. 15 w0 wakes up and burns CPU
  255. 20 w0 finishes
  256. 20 w1 wakes up and finishes
  257. 25 w2 wakes up and finishes
  258. 6. Guidelines
  259. * Do not forget to use WQ_MEM_RECLAIM if a wq may process work items
  260. which are used during memory reclaim. Each wq with WQ_MEM_RECLAIM
  261. set has an execution context reserved for it. If there is
  262. dependency among multiple work items used during memory reclaim,
  263. they should be queued to separate wq each with WQ_MEM_RECLAIM.
  264. * Unless strict ordering is required, there is no need to use ST wq.
  265. * Unless there is a specific need, using 0 for @max_active is
  266. recommended. In most use cases, concurrency level usually stays
  267. well under the default limit.
  268. * A wq serves as a domain for forward progress guarantee
  269. (WQ_MEM_RECLAIM, flush and work item attributes. Work items which
  270. are not involved in memory reclaim and don't need to be flushed as a
  271. part of a group of work items, and don't require any special
  272. attribute, can use one of the system wq. There is no difference in
  273. execution characteristics between using a dedicated wq and a system
  274. wq.
  275. * Unless work items are expected to consume a huge amount of CPU
  276. cycles, using a bound wq is usually beneficial due to the increased
  277. level of locality in wq operations and work item execution.
  278. 7. Debugging
  279. Because the work functions are executed by generic worker threads
  280. there are a few tricks needed to shed some light on misbehaving
  281. workqueue users.
  282. Worker threads show up in the process list as:
  283. root 5671 0.0 0.0 0 0 ? S 12:07 0:00 [kworker/0:1]
  284. root 5672 0.0 0.0 0 0 ? S 12:07 0:00 [kworker/1:2]
  285. root 5673 0.0 0.0 0 0 ? S 12:12 0:00 [kworker/0:0]
  286. root 5674 0.0 0.0 0 0 ? S 12:13 0:00 [kworker/1:0]
  287. If kworkers are going crazy (using too much cpu), there are two types
  288. of possible problems:
  289. 1. Something beeing scheduled in rapid succession
  290. 2. A single work item that consumes lots of cpu cycles
  291. The first one can be tracked using tracing:
  292. $ echo workqueue:workqueue_queue_work > /sys/kernel/debug/tracing/set_event
  293. $ cat /sys/kernel/debug/tracing/trace_pipe > out.txt
  294. (wait a few secs)
  295. ^C
  296. If something is busy looping on work queueing, it would be dominating
  297. the output and the offender can be determined with the work item
  298. function.
  299. For the second type of problems it should be possible to just check
  300. the stack trace of the offending worker thread.
  301. $ cat /proc/THE_OFFENDING_KWORKER/stack
  302. The work item's function should be trivially visible in the stack
  303. trace.