dmabuf.c 35 KB

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  1. /*
  2. * sound/oss/dmabuf.c
  3. *
  4. * The DMA buffer manager for digitized voice applications
  5. */
  6. /*
  7. * Copyright (C) by Hannu Savolainen 1993-1997
  8. *
  9. * OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
  10. * Version 2 (June 1991). See the "COPYING" file distributed with this software
  11. * for more info.
  12. *
  13. * Thomas Sailer : moved several static variables into struct audio_operations
  14. * (which is grossly misnamed btw.) because they have the same
  15. * lifetime as the rest in there and dynamic allocation saves
  16. * 12k or so
  17. * Thomas Sailer : remove {in,out}_sleep_flag. It was used for the sleeper to
  18. * determine if it was woken up by the expiring timeout or by
  19. * an explicit wake_up. The return value from schedule_timeout
  20. * can be used instead; if 0, the wakeup was due to the timeout.
  21. *
  22. * Rob Riggs Added persistent DMA buffers (1998/10/17)
  23. */
  24. #define BE_CONSERVATIVE
  25. #define SAMPLE_ROUNDUP 0
  26. #include <linux/mm.h>
  27. #include <linux/gfp.h>
  28. #include "sound_config.h"
  29. #define DMAP_FREE_ON_CLOSE 0
  30. #define DMAP_KEEP_ON_CLOSE 1
  31. extern int sound_dmap_flag;
  32. static void dma_reset_output(int dev);
  33. static void dma_reset_input(int dev);
  34. static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode);
  35. static int debugmem; /* switched off by default */
  36. static int dma_buffsize = DSP_BUFFSIZE;
  37. static long dmabuf_timeout(struct dma_buffparms *dmap)
  38. {
  39. long tmout;
  40. tmout = (dmap->fragment_size * HZ) / dmap->data_rate;
  41. tmout += HZ / 5; /* Some safety distance */
  42. if (tmout < (HZ / 2))
  43. tmout = HZ / 2;
  44. if (tmout > 20 * HZ)
  45. tmout = 20 * HZ;
  46. return tmout;
  47. }
  48. static int sound_alloc_dmap(struct dma_buffparms *dmap)
  49. {
  50. char *start_addr, *end_addr;
  51. int dma_pagesize;
  52. int sz, size;
  53. struct page *page;
  54. dmap->mapping_flags &= ~DMA_MAP_MAPPED;
  55. if (dmap->raw_buf != NULL)
  56. return 0; /* Already done */
  57. if (dma_buffsize < 4096)
  58. dma_buffsize = 4096;
  59. dma_pagesize = (dmap->dma < 4) ? (64 * 1024) : (128 * 1024);
  60. /*
  61. * Now check for the Cyrix problem.
  62. */
  63. if(isa_dma_bridge_buggy==2)
  64. dma_pagesize=32768;
  65. dmap->raw_buf = NULL;
  66. dmap->buffsize = dma_buffsize;
  67. if (dmap->buffsize > dma_pagesize)
  68. dmap->buffsize = dma_pagesize;
  69. start_addr = NULL;
  70. /*
  71. * Now loop until we get a free buffer. Try to get smaller buffer if
  72. * it fails. Don't accept smaller than 8k buffer for performance
  73. * reasons.
  74. */
  75. while (start_addr == NULL && dmap->buffsize > PAGE_SIZE) {
  76. for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
  77. dmap->buffsize = PAGE_SIZE * (1 << sz);
  78. start_addr = (char *) __get_free_pages(GFP_ATOMIC|GFP_DMA|__GFP_NOWARN, sz);
  79. if (start_addr == NULL)
  80. dmap->buffsize /= 2;
  81. }
  82. if (start_addr == NULL) {
  83. printk(KERN_WARNING "Sound error: Couldn't allocate DMA buffer\n");
  84. return -ENOMEM;
  85. } else {
  86. /* make some checks */
  87. end_addr = start_addr + dmap->buffsize - 1;
  88. if (debugmem)
  89. printk(KERN_DEBUG "sound: start 0x%lx, end 0x%lx\n", (long) start_addr, (long) end_addr);
  90. /* now check if it fits into the same dma-pagesize */
  91. if (((long) start_addr & ~(dma_pagesize - 1)) != ((long) end_addr & ~(dma_pagesize - 1))
  92. || end_addr >= (char *) (MAX_DMA_ADDRESS)) {
  93. printk(KERN_ERR "sound: Got invalid address 0x%lx for %db DMA-buffer\n", (long) start_addr, dmap->buffsize);
  94. return -EFAULT;
  95. }
  96. }
  97. dmap->raw_buf = start_addr;
  98. dmap->raw_buf_phys = virt_to_bus(start_addr);
  99. for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
  100. SetPageReserved(page);
  101. return 0;
  102. }
  103. static void sound_free_dmap(struct dma_buffparms *dmap)
  104. {
  105. int sz, size;
  106. struct page *page;
  107. unsigned long start_addr, end_addr;
  108. if (dmap->raw_buf == NULL)
  109. return;
  110. if (dmap->mapping_flags & DMA_MAP_MAPPED)
  111. return; /* Don't free mmapped buffer. Will use it next time */
  112. for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
  113. start_addr = (unsigned long) dmap->raw_buf;
  114. end_addr = start_addr + dmap->buffsize;
  115. for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
  116. ClearPageReserved(page);
  117. free_pages((unsigned long) dmap->raw_buf, sz);
  118. dmap->raw_buf = NULL;
  119. }
  120. /* Intel version !!!!!!!!! */
  121. static int sound_start_dma(struct dma_buffparms *dmap, unsigned long physaddr, int count, int dma_mode)
  122. {
  123. unsigned long flags;
  124. int chan = dmap->dma;
  125. /* printk( "Start DMA%d %d, %d\n", chan, (int)(physaddr-dmap->raw_buf_phys), count); */
  126. flags = claim_dma_lock();
  127. disable_dma(chan);
  128. clear_dma_ff(chan);
  129. set_dma_mode(chan, dma_mode);
  130. set_dma_addr(chan, physaddr);
  131. set_dma_count(chan, count);
  132. enable_dma(chan);
  133. release_dma_lock(flags);
  134. return 0;
  135. }
  136. static void dma_init_buffers(struct dma_buffparms *dmap)
  137. {
  138. dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
  139. dmap->byte_counter = 0;
  140. dmap->max_byte_counter = 8000 * 60 * 60;
  141. dmap->bytes_in_use = dmap->buffsize;
  142. dmap->dma_mode = DMODE_NONE;
  143. dmap->mapping_flags = 0;
  144. dmap->neutral_byte = 0x80;
  145. dmap->data_rate = 8000;
  146. dmap->cfrag = -1;
  147. dmap->closing = 0;
  148. dmap->nbufs = 1;
  149. dmap->flags = DMA_BUSY; /* Other flags off */
  150. }
  151. static int open_dmap(struct audio_operations *adev, int mode, struct dma_buffparms *dmap)
  152. {
  153. int err;
  154. if (dmap->flags & DMA_BUSY)
  155. return -EBUSY;
  156. if ((err = sound_alloc_dmap(dmap)) < 0)
  157. return err;
  158. if (dmap->raw_buf == NULL) {
  159. printk(KERN_WARNING "Sound: DMA buffers not available\n");
  160. return -ENOSPC; /* Memory allocation failed during boot */
  161. }
  162. if (dmap->dma >= 0 && sound_open_dma(dmap->dma, adev->name)) {
  163. printk(KERN_WARNING "Unable to grab(2) DMA%d for the audio driver\n", dmap->dma);
  164. return -EBUSY;
  165. }
  166. dma_init_buffers(dmap);
  167. spin_lock_init(&dmap->lock);
  168. dmap->open_mode = mode;
  169. dmap->subdivision = dmap->underrun_count = 0;
  170. dmap->fragment_size = 0;
  171. dmap->max_fragments = 65536; /* Just a large value */
  172. dmap->byte_counter = 0;
  173. dmap->max_byte_counter = 8000 * 60 * 60;
  174. dmap->applic_profile = APF_NORMAL;
  175. dmap->needs_reorg = 1;
  176. dmap->audio_callback = NULL;
  177. dmap->callback_parm = 0;
  178. return 0;
  179. }
  180. static void close_dmap(struct audio_operations *adev, struct dma_buffparms *dmap)
  181. {
  182. unsigned long flags;
  183. if (dmap->dma >= 0) {
  184. sound_close_dma(dmap->dma);
  185. flags=claim_dma_lock();
  186. disable_dma(dmap->dma);
  187. release_dma_lock(flags);
  188. }
  189. if (dmap->flags & DMA_BUSY)
  190. dmap->dma_mode = DMODE_NONE;
  191. dmap->flags &= ~DMA_BUSY;
  192. if (sound_dmap_flag == DMAP_FREE_ON_CLOSE)
  193. sound_free_dmap(dmap);
  194. }
  195. static unsigned int default_set_bits(int dev, unsigned int bits)
  196. {
  197. mm_segment_t fs = get_fs();
  198. set_fs(get_ds());
  199. audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SETFMT, (void __user *)&bits);
  200. set_fs(fs);
  201. return bits;
  202. }
  203. static int default_set_speed(int dev, int speed)
  204. {
  205. mm_segment_t fs = get_fs();
  206. set_fs(get_ds());
  207. audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SPEED, (void __user *)&speed);
  208. set_fs(fs);
  209. return speed;
  210. }
  211. static short default_set_channels(int dev, short channels)
  212. {
  213. int c = channels;
  214. mm_segment_t fs = get_fs();
  215. set_fs(get_ds());
  216. audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_CHANNELS, (void __user *)&c);
  217. set_fs(fs);
  218. return c;
  219. }
  220. static void check_driver(struct audio_driver *d)
  221. {
  222. if (d->set_speed == NULL)
  223. d->set_speed = default_set_speed;
  224. if (d->set_bits == NULL)
  225. d->set_bits = default_set_bits;
  226. if (d->set_channels == NULL)
  227. d->set_channels = default_set_channels;
  228. }
  229. int DMAbuf_open(int dev, int mode)
  230. {
  231. struct audio_operations *adev = audio_devs[dev];
  232. int retval;
  233. struct dma_buffparms *dmap_in = NULL;
  234. struct dma_buffparms *dmap_out = NULL;
  235. if (!adev)
  236. return -ENXIO;
  237. if (!(adev->flags & DMA_DUPLEX))
  238. adev->dmap_in = adev->dmap_out;
  239. check_driver(adev->d);
  240. if ((retval = adev->d->open(dev, mode)) < 0)
  241. return retval;
  242. dmap_out = adev->dmap_out;
  243. dmap_in = adev->dmap_in;
  244. if (dmap_in == dmap_out)
  245. adev->flags &= ~DMA_DUPLEX;
  246. if (mode & OPEN_WRITE) {
  247. if ((retval = open_dmap(adev, mode, dmap_out)) < 0) {
  248. adev->d->close(dev);
  249. return retval;
  250. }
  251. }
  252. adev->enable_bits = mode;
  253. if (mode == OPEN_READ || (mode != OPEN_WRITE && (adev->flags & DMA_DUPLEX))) {
  254. if ((retval = open_dmap(adev, mode, dmap_in)) < 0) {
  255. adev->d->close(dev);
  256. if (mode & OPEN_WRITE)
  257. close_dmap(adev, dmap_out);
  258. return retval;
  259. }
  260. }
  261. adev->open_mode = mode;
  262. adev->go = 1;
  263. adev->d->set_bits(dev, 8);
  264. adev->d->set_channels(dev, 1);
  265. adev->d->set_speed(dev, DSP_DEFAULT_SPEED);
  266. if (adev->dmap_out->dma_mode == DMODE_OUTPUT)
  267. memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
  268. adev->dmap_out->bytes_in_use);
  269. return 0;
  270. }
  271. /* MUST not hold the spinlock */
  272. void DMAbuf_reset(int dev)
  273. {
  274. if (audio_devs[dev]->open_mode & OPEN_WRITE)
  275. dma_reset_output(dev);
  276. if (audio_devs[dev]->open_mode & OPEN_READ)
  277. dma_reset_input(dev);
  278. }
  279. static void dma_reset_output(int dev)
  280. {
  281. struct audio_operations *adev = audio_devs[dev];
  282. unsigned long flags,f ;
  283. struct dma_buffparms *dmap = adev->dmap_out;
  284. if (!(dmap->flags & DMA_STARTED)) /* DMA is not active */
  285. return;
  286. /*
  287. * First wait until the current fragment has been played completely
  288. */
  289. spin_lock_irqsave(&dmap->lock,flags);
  290. adev->dmap_out->flags |= DMA_SYNCING;
  291. adev->dmap_out->underrun_count = 0;
  292. if (!signal_pending(current) && adev->dmap_out->qlen &&
  293. adev->dmap_out->underrun_count == 0){
  294. spin_unlock_irqrestore(&dmap->lock,flags);
  295. interruptible_sleep_on_timeout(&adev->out_sleeper,
  296. dmabuf_timeout(dmap));
  297. spin_lock_irqsave(&dmap->lock,flags);
  298. }
  299. adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
  300. /*
  301. * Finally shut the device off
  302. */
  303. if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_output)
  304. adev->d->halt_io(dev);
  305. else
  306. adev->d->halt_output(dev);
  307. adev->dmap_out->flags &= ~DMA_STARTED;
  308. f=claim_dma_lock();
  309. clear_dma_ff(dmap->dma);
  310. disable_dma(dmap->dma);
  311. release_dma_lock(f);
  312. dmap->byte_counter = 0;
  313. reorganize_buffers(dev, adev->dmap_out, 0);
  314. dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
  315. spin_unlock_irqrestore(&dmap->lock,flags);
  316. }
  317. static void dma_reset_input(int dev)
  318. {
  319. struct audio_operations *adev = audio_devs[dev];
  320. unsigned long flags;
  321. struct dma_buffparms *dmap = adev->dmap_in;
  322. spin_lock_irqsave(&dmap->lock,flags);
  323. if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_input)
  324. adev->d->halt_io(dev);
  325. else
  326. adev->d->halt_input(dev);
  327. adev->dmap_in->flags &= ~DMA_STARTED;
  328. dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
  329. dmap->byte_counter = 0;
  330. reorganize_buffers(dev, adev->dmap_in, 1);
  331. spin_unlock_irqrestore(&dmap->lock,flags);
  332. }
  333. /* MUST be called with holding the dmap->lock */
  334. void DMAbuf_launch_output(int dev, struct dma_buffparms *dmap)
  335. {
  336. struct audio_operations *adev = audio_devs[dev];
  337. if (!((adev->enable_bits * adev->go) & PCM_ENABLE_OUTPUT))
  338. return; /* Don't start DMA yet */
  339. dmap->dma_mode = DMODE_OUTPUT;
  340. if (!(dmap->flags & DMA_ACTIVE) || !(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
  341. if (!(dmap->flags & DMA_STARTED)) {
  342. reorganize_buffers(dev, dmap, 0);
  343. if (adev->d->prepare_for_output(dev, dmap->fragment_size, dmap->nbufs))
  344. return;
  345. if (!(dmap->flags & DMA_NODMA))
  346. local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_WRITE);
  347. dmap->flags |= DMA_STARTED;
  348. }
  349. if (dmap->counts[dmap->qhead] == 0)
  350. dmap->counts[dmap->qhead] = dmap->fragment_size;
  351. dmap->dma_mode = DMODE_OUTPUT;
  352. adev->d->output_block(dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size,
  353. dmap->counts[dmap->qhead], 1);
  354. if (adev->d->trigger)
  355. adev->d->trigger(dev,adev->enable_bits * adev->go);
  356. }
  357. dmap->flags |= DMA_ACTIVE;
  358. }
  359. int DMAbuf_sync(int dev)
  360. {
  361. struct audio_operations *adev = audio_devs[dev];
  362. unsigned long flags;
  363. int n = 0;
  364. struct dma_buffparms *dmap;
  365. if (!adev->go && !(adev->enable_bits & PCM_ENABLE_OUTPUT))
  366. return 0;
  367. if (adev->dmap_out->dma_mode == DMODE_OUTPUT) {
  368. dmap = adev->dmap_out;
  369. spin_lock_irqsave(&dmap->lock,flags);
  370. if (dmap->qlen > 0 && !(dmap->flags & DMA_ACTIVE))
  371. DMAbuf_launch_output(dev, dmap);
  372. adev->dmap_out->flags |= DMA_SYNCING;
  373. adev->dmap_out->underrun_count = 0;
  374. while (!signal_pending(current) && n++ < adev->dmap_out->nbufs &&
  375. adev->dmap_out->qlen && adev->dmap_out->underrun_count == 0) {
  376. long t = dmabuf_timeout(dmap);
  377. spin_unlock_irqrestore(&dmap->lock,flags);
  378. /* FIXME: not safe may miss events */
  379. t = interruptible_sleep_on_timeout(&adev->out_sleeper, t);
  380. spin_lock_irqsave(&dmap->lock,flags);
  381. if (!t) {
  382. adev->dmap_out->flags &= ~DMA_SYNCING;
  383. spin_unlock_irqrestore(&dmap->lock,flags);
  384. return adev->dmap_out->qlen;
  385. }
  386. }
  387. adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
  388. /*
  389. * Some devices such as GUS have huge amount of on board RAM for the
  390. * audio data. We have to wait until the device has finished playing.
  391. */
  392. /* still holding the lock */
  393. if (adev->d->local_qlen) { /* Device has hidden buffers */
  394. while (!signal_pending(current) &&
  395. adev->d->local_qlen(dev)){
  396. spin_unlock_irqrestore(&dmap->lock,flags);
  397. interruptible_sleep_on_timeout(&adev->out_sleeper,
  398. dmabuf_timeout(dmap));
  399. spin_lock_irqsave(&dmap->lock,flags);
  400. }
  401. }
  402. spin_unlock_irqrestore(&dmap->lock,flags);
  403. }
  404. adev->dmap_out->dma_mode = DMODE_NONE;
  405. return adev->dmap_out->qlen;
  406. }
  407. int DMAbuf_release(int dev, int mode)
  408. {
  409. struct audio_operations *adev = audio_devs[dev];
  410. struct dma_buffparms *dmap;
  411. unsigned long flags;
  412. dmap = adev->dmap_out;
  413. if (adev->open_mode & OPEN_WRITE)
  414. adev->dmap_out->closing = 1;
  415. if (adev->open_mode & OPEN_READ){
  416. adev->dmap_in->closing = 1;
  417. dmap = adev->dmap_in;
  418. }
  419. if (adev->open_mode & OPEN_WRITE)
  420. if (!(adev->dmap_out->mapping_flags & DMA_MAP_MAPPED))
  421. if (!signal_pending(current) && (adev->dmap_out->dma_mode == DMODE_OUTPUT))
  422. DMAbuf_sync(dev);
  423. if (adev->dmap_out->dma_mode == DMODE_OUTPUT)
  424. memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte, adev->dmap_out->bytes_in_use);
  425. DMAbuf_reset(dev);
  426. spin_lock_irqsave(&dmap->lock,flags);
  427. adev->d->close(dev);
  428. if (adev->open_mode & OPEN_WRITE)
  429. close_dmap(adev, adev->dmap_out);
  430. if (adev->open_mode == OPEN_READ ||
  431. (adev->open_mode != OPEN_WRITE &&
  432. (adev->flags & DMA_DUPLEX)))
  433. close_dmap(adev, adev->dmap_in);
  434. adev->open_mode = 0;
  435. spin_unlock_irqrestore(&dmap->lock,flags);
  436. return 0;
  437. }
  438. /* called with dmap->lock dold */
  439. int DMAbuf_activate_recording(int dev, struct dma_buffparms *dmap)
  440. {
  441. struct audio_operations *adev = audio_devs[dev];
  442. int err;
  443. if (!(adev->open_mode & OPEN_READ))
  444. return 0;
  445. if (!(adev->enable_bits & PCM_ENABLE_INPUT))
  446. return 0;
  447. if (dmap->dma_mode == DMODE_OUTPUT) { /* Direction change */
  448. /* release lock - it's not recursive */
  449. spin_unlock_irq(&dmap->lock);
  450. DMAbuf_sync(dev);
  451. DMAbuf_reset(dev);
  452. spin_lock_irq(&dmap->lock);
  453. dmap->dma_mode = DMODE_NONE;
  454. }
  455. if (!dmap->dma_mode) {
  456. reorganize_buffers(dev, dmap, 1);
  457. if ((err = adev->d->prepare_for_input(dev,
  458. dmap->fragment_size, dmap->nbufs)) < 0)
  459. return err;
  460. dmap->dma_mode = DMODE_INPUT;
  461. }
  462. if (!(dmap->flags & DMA_ACTIVE)) {
  463. if (dmap->needs_reorg)
  464. reorganize_buffers(dev, dmap, 0);
  465. local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
  466. adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
  467. dmap->fragment_size, 0);
  468. dmap->flags |= DMA_ACTIVE;
  469. if (adev->d->trigger)
  470. adev->d->trigger(dev, adev->enable_bits * adev->go);
  471. }
  472. return 0;
  473. }
  474. /* acquires lock */
  475. int DMAbuf_getrdbuffer(int dev, char **buf, int *len, int dontblock)
  476. {
  477. struct audio_operations *adev = audio_devs[dev];
  478. unsigned long flags;
  479. int err = 0, n = 0;
  480. struct dma_buffparms *dmap = adev->dmap_in;
  481. int go;
  482. if (!(adev->open_mode & OPEN_READ))
  483. return -EIO;
  484. spin_lock_irqsave(&dmap->lock,flags);
  485. if (dmap->needs_reorg)
  486. reorganize_buffers(dev, dmap, 0);
  487. if (adev->dmap_in->mapping_flags & DMA_MAP_MAPPED) {
  488. /* printk(KERN_WARNING "Sound: Can't read from mmapped device (1)\n");*/
  489. spin_unlock_irqrestore(&dmap->lock,flags);
  490. return -EINVAL;
  491. } else while (dmap->qlen <= 0 && n++ < 10) {
  492. long timeout = MAX_SCHEDULE_TIMEOUT;
  493. if (!(adev->enable_bits & PCM_ENABLE_INPUT) || !adev->go) {
  494. spin_unlock_irqrestore(&dmap->lock,flags);
  495. return -EAGAIN;
  496. }
  497. if ((err = DMAbuf_activate_recording(dev, dmap)) < 0) {
  498. spin_unlock_irqrestore(&dmap->lock,flags);
  499. return err;
  500. }
  501. /* Wait for the next block */
  502. if (dontblock) {
  503. spin_unlock_irqrestore(&dmap->lock,flags);
  504. return -EAGAIN;
  505. }
  506. if ((go = adev->go))
  507. timeout = dmabuf_timeout(dmap);
  508. spin_unlock_irqrestore(&dmap->lock,flags);
  509. timeout = interruptible_sleep_on_timeout(&adev->in_sleeper,
  510. timeout);
  511. if (!timeout) {
  512. /* FIXME: include device name */
  513. err = -EIO;
  514. printk(KERN_WARNING "Sound: DMA (input) timed out - IRQ/DRQ config error?\n");
  515. dma_reset_input(dev);
  516. } else
  517. err = -EINTR;
  518. spin_lock_irqsave(&dmap->lock,flags);
  519. }
  520. spin_unlock_irqrestore(&dmap->lock,flags);
  521. if (dmap->qlen <= 0)
  522. return err ? err : -EINTR;
  523. *buf = &dmap->raw_buf[dmap->qhead * dmap->fragment_size + dmap->counts[dmap->qhead]];
  524. *len = dmap->fragment_size - dmap->counts[dmap->qhead];
  525. return dmap->qhead;
  526. }
  527. int DMAbuf_rmchars(int dev, int buff_no, int c)
  528. {
  529. struct audio_operations *adev = audio_devs[dev];
  530. struct dma_buffparms *dmap = adev->dmap_in;
  531. int p = dmap->counts[dmap->qhead] + c;
  532. if (dmap->mapping_flags & DMA_MAP_MAPPED)
  533. {
  534. /* printk("Sound: Can't read from mmapped device (2)\n");*/
  535. return -EINVAL;
  536. }
  537. else if (dmap->qlen <= 0)
  538. return -EIO;
  539. else if (p >= dmap->fragment_size) { /* This buffer is completely empty */
  540. dmap->counts[dmap->qhead] = 0;
  541. dmap->qlen--;
  542. dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
  543. }
  544. else dmap->counts[dmap->qhead] = p;
  545. return 0;
  546. }
  547. /* MUST be called with dmap->lock hold */
  548. int DMAbuf_get_buffer_pointer(int dev, struct dma_buffparms *dmap, int direction)
  549. {
  550. /*
  551. * Try to approximate the active byte position of the DMA pointer within the
  552. * buffer area as well as possible.
  553. */
  554. int pos;
  555. unsigned long f;
  556. if (!(dmap->flags & DMA_ACTIVE))
  557. pos = 0;
  558. else {
  559. int chan = dmap->dma;
  560. f=claim_dma_lock();
  561. clear_dma_ff(chan);
  562. if(!isa_dma_bridge_buggy)
  563. disable_dma(dmap->dma);
  564. pos = get_dma_residue(chan);
  565. pos = dmap->bytes_in_use - pos;
  566. if (!(dmap->mapping_flags & DMA_MAP_MAPPED)) {
  567. if (direction == DMODE_OUTPUT) {
  568. if (dmap->qhead == 0)
  569. if (pos > dmap->fragment_size)
  570. pos = 0;
  571. } else {
  572. if (dmap->qtail == 0)
  573. if (pos > dmap->fragment_size)
  574. pos = 0;
  575. }
  576. }
  577. if (pos < 0)
  578. pos = 0;
  579. if (pos >= dmap->bytes_in_use)
  580. pos = 0;
  581. if(!isa_dma_bridge_buggy)
  582. enable_dma(dmap->dma);
  583. release_dma_lock(f);
  584. }
  585. /* printk( "%04x ", pos); */
  586. return pos;
  587. }
  588. /*
  589. * DMAbuf_start_devices() is called by the /dev/music driver to start
  590. * one or more audio devices at desired moment.
  591. */
  592. void DMAbuf_start_devices(unsigned int devmask)
  593. {
  594. struct audio_operations *adev;
  595. int dev;
  596. for (dev = 0; dev < num_audiodevs; dev++) {
  597. if (!(devmask & (1 << dev)))
  598. continue;
  599. if (!(adev = audio_devs[dev]))
  600. continue;
  601. if (adev->open_mode == 0)
  602. continue;
  603. if (adev->go)
  604. continue;
  605. /* OK to start the device */
  606. adev->go = 1;
  607. if (adev->d->trigger)
  608. adev->d->trigger(dev,adev->enable_bits * adev->go);
  609. }
  610. }
  611. /* via poll called without a lock ?*/
  612. int DMAbuf_space_in_queue(int dev)
  613. {
  614. struct audio_operations *adev = audio_devs[dev];
  615. int len, max, tmp;
  616. struct dma_buffparms *dmap = adev->dmap_out;
  617. int lim = dmap->nbufs;
  618. if (lim < 2)
  619. lim = 2;
  620. if (dmap->qlen >= lim) /* No space at all */
  621. return 0;
  622. /*
  623. * Verify that there are no more pending buffers than the limit
  624. * defined by the process.
  625. */
  626. max = dmap->max_fragments;
  627. if (max > lim)
  628. max = lim;
  629. len = dmap->qlen;
  630. if (adev->d->local_qlen) {
  631. tmp = adev->d->local_qlen(dev);
  632. if (tmp && len)
  633. tmp--; /* This buffer has been counted twice */
  634. len += tmp;
  635. }
  636. if (dmap->byte_counter % dmap->fragment_size) /* There is a partial fragment */
  637. len = len + 1;
  638. if (len >= max)
  639. return 0;
  640. return max - len;
  641. }
  642. /* MUST not hold the spinlock - this function may sleep */
  643. static int output_sleep(int dev, int dontblock)
  644. {
  645. struct audio_operations *adev = audio_devs[dev];
  646. int err = 0;
  647. struct dma_buffparms *dmap = adev->dmap_out;
  648. long timeout;
  649. long timeout_value;
  650. if (dontblock)
  651. return -EAGAIN;
  652. if (!(adev->enable_bits & PCM_ENABLE_OUTPUT))
  653. return -EAGAIN;
  654. /*
  655. * Wait for free space
  656. */
  657. if (signal_pending(current))
  658. return -EINTR;
  659. timeout = (adev->go && !(dmap->flags & DMA_NOTIMEOUT));
  660. if (timeout)
  661. timeout_value = dmabuf_timeout(dmap);
  662. else
  663. timeout_value = MAX_SCHEDULE_TIMEOUT;
  664. timeout_value = interruptible_sleep_on_timeout(&adev->out_sleeper,
  665. timeout_value);
  666. if (timeout != MAX_SCHEDULE_TIMEOUT && !timeout_value) {
  667. printk(KERN_WARNING "Sound: DMA (output) timed out - IRQ/DRQ config error?\n");
  668. dma_reset_output(dev);
  669. } else {
  670. if (signal_pending(current))
  671. err = -EINTR;
  672. }
  673. return err;
  674. }
  675. /* called with the lock held */
  676. static int find_output_space(int dev, char **buf, int *size)
  677. {
  678. struct audio_operations *adev = audio_devs[dev];
  679. struct dma_buffparms *dmap = adev->dmap_out;
  680. unsigned long active_offs;
  681. long len, offs;
  682. int maxfrags;
  683. int occupied_bytes = (dmap->user_counter % dmap->fragment_size);
  684. *buf = dmap->raw_buf;
  685. if (!(maxfrags = DMAbuf_space_in_queue(dev)) && !occupied_bytes)
  686. return 0;
  687. #ifdef BE_CONSERVATIVE
  688. active_offs = dmap->byte_counter + dmap->qhead * dmap->fragment_size;
  689. #else
  690. active_offs = max(DMAbuf_get_buffer_pointer(dev, dmap, DMODE_OUTPUT), 0);
  691. /* Check for pointer wrapping situation */
  692. if (active_offs >= dmap->bytes_in_use)
  693. active_offs = 0;
  694. active_offs += dmap->byte_counter;
  695. #endif
  696. offs = (dmap->user_counter % dmap->bytes_in_use) & ~SAMPLE_ROUNDUP;
  697. if (offs < 0 || offs >= dmap->bytes_in_use) {
  698. printk(KERN_ERR "Sound: Got unexpected offs %ld. Giving up.\n", offs);
  699. printk("Counter = %ld, bytes=%d\n", dmap->user_counter, dmap->bytes_in_use);
  700. return 0;
  701. }
  702. *buf = dmap->raw_buf + offs;
  703. len = active_offs + dmap->bytes_in_use - dmap->user_counter; /* Number of unused bytes in buffer */
  704. if ((offs + len) > dmap->bytes_in_use)
  705. len = dmap->bytes_in_use - offs;
  706. if (len < 0) {
  707. return 0;
  708. }
  709. if (len > ((maxfrags * dmap->fragment_size) - occupied_bytes))
  710. len = (maxfrags * dmap->fragment_size) - occupied_bytes;
  711. *size = len & ~SAMPLE_ROUNDUP;
  712. return (*size > 0);
  713. }
  714. /* acquires lock */
  715. int DMAbuf_getwrbuffer(int dev, char **buf, int *size, int dontblock)
  716. {
  717. struct audio_operations *adev = audio_devs[dev];
  718. unsigned long flags;
  719. int err = -EIO;
  720. struct dma_buffparms *dmap = adev->dmap_out;
  721. if (dmap->mapping_flags & DMA_MAP_MAPPED) {
  722. /* printk(KERN_DEBUG "Sound: Can't write to mmapped device (3)\n");*/
  723. return -EINVAL;
  724. }
  725. spin_lock_irqsave(&dmap->lock,flags);
  726. if (dmap->needs_reorg)
  727. reorganize_buffers(dev, dmap, 0);
  728. if (dmap->dma_mode == DMODE_INPUT) { /* Direction change */
  729. spin_unlock_irqrestore(&dmap->lock,flags);
  730. DMAbuf_reset(dev);
  731. spin_lock_irqsave(&dmap->lock,flags);
  732. }
  733. dmap->dma_mode = DMODE_OUTPUT;
  734. while (find_output_space(dev, buf, size) <= 0) {
  735. spin_unlock_irqrestore(&dmap->lock,flags);
  736. if ((err = output_sleep(dev, dontblock)) < 0) {
  737. return err;
  738. }
  739. spin_lock_irqsave(&dmap->lock,flags);
  740. }
  741. spin_unlock_irqrestore(&dmap->lock,flags);
  742. return 0;
  743. }
  744. /* has to acquire dmap->lock */
  745. int DMAbuf_move_wrpointer(int dev, int l)
  746. {
  747. struct audio_operations *adev = audio_devs[dev];
  748. struct dma_buffparms *dmap = adev->dmap_out;
  749. unsigned long ptr;
  750. unsigned long end_ptr, p;
  751. int post;
  752. unsigned long flags;
  753. spin_lock_irqsave(&dmap->lock,flags);
  754. post= (dmap->flags & DMA_POST);
  755. ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
  756. dmap->flags &= ~DMA_POST;
  757. dmap->cfrag = -1;
  758. dmap->user_counter += l;
  759. dmap->flags |= DMA_DIRTY;
  760. if (dmap->byte_counter >= dmap->max_byte_counter) {
  761. /* Wrap the byte counters */
  762. long decr = dmap->byte_counter;
  763. dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
  764. decr -= dmap->byte_counter;
  765. dmap->user_counter -= decr;
  766. }
  767. end_ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
  768. p = (dmap->user_counter - 1) % dmap->bytes_in_use;
  769. dmap->neutral_byte = dmap->raw_buf[p];
  770. /* Update the fragment based bookkeeping too */
  771. while (ptr < end_ptr) {
  772. dmap->counts[dmap->qtail] = dmap->fragment_size;
  773. dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
  774. dmap->qlen++;
  775. ptr += dmap->fragment_size;
  776. }
  777. dmap->counts[dmap->qtail] = dmap->user_counter - ptr;
  778. /*
  779. * Let the low level driver perform some postprocessing to
  780. * the written data.
  781. */
  782. if (adev->d->postprocess_write)
  783. adev->d->postprocess_write(dev);
  784. if (!(dmap->flags & DMA_ACTIVE))
  785. if (dmap->qlen > 1 || (dmap->qlen > 0 && (post || dmap->qlen >= dmap->nbufs - 1)))
  786. DMAbuf_launch_output(dev, dmap);
  787. spin_unlock_irqrestore(&dmap->lock,flags);
  788. return 0;
  789. }
  790. int DMAbuf_start_dma(int dev, unsigned long physaddr, int count, int dma_mode)
  791. {
  792. struct audio_operations *adev = audio_devs[dev];
  793. struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
  794. if (dmap->raw_buf == NULL) {
  795. printk(KERN_ERR "sound: DMA buffer(1) == NULL\n");
  796. printk("Device %d, chn=%s\n", dev, (dmap == adev->dmap_out) ? "out" : "in");
  797. return 0;
  798. }
  799. if (dmap->dma < 0)
  800. return 0;
  801. sound_start_dma(dmap, physaddr, count, dma_mode);
  802. return count;
  803. }
  804. EXPORT_SYMBOL(DMAbuf_start_dma);
  805. static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode)
  806. {
  807. struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
  808. if (dmap->raw_buf == NULL) {
  809. printk(KERN_ERR "sound: DMA buffer(2) == NULL\n");
  810. printk(KERN_ERR "Device %s, chn=%s\n", adev->name, (dmap == adev->dmap_out) ? "out" : "in");
  811. return 0;
  812. }
  813. if (dmap->flags & DMA_NODMA)
  814. return 1;
  815. if (dmap->dma < 0)
  816. return 0;
  817. sound_start_dma(dmap, dmap->raw_buf_phys, dmap->bytes_in_use, dma_mode | DMA_AUTOINIT);
  818. dmap->flags |= DMA_STARTED;
  819. return count;
  820. }
  821. static void finish_output_interrupt(int dev, struct dma_buffparms *dmap)
  822. {
  823. struct audio_operations *adev = audio_devs[dev];
  824. if (dmap->audio_callback != NULL)
  825. dmap->audio_callback(dev, dmap->callback_parm);
  826. wake_up(&adev->out_sleeper);
  827. wake_up(&adev->poll_sleeper);
  828. }
  829. /* called with dmap->lock held in irq context*/
  830. static void do_outputintr(int dev, int dummy)
  831. {
  832. struct audio_operations *adev = audio_devs[dev];
  833. struct dma_buffparms *dmap = adev->dmap_out;
  834. int this_fragment;
  835. if (dmap->raw_buf == NULL) {
  836. printk(KERN_ERR "Sound: Error. Audio interrupt (%d) after freeing buffers.\n", dev);
  837. return;
  838. }
  839. if (dmap->mapping_flags & DMA_MAP_MAPPED) { /* Virtual memory mapped access */
  840. /* mmapped access */
  841. dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
  842. if (dmap->qhead == 0) { /* Wrapped */
  843. dmap->byte_counter += dmap->bytes_in_use;
  844. if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */
  845. long decr = dmap->byte_counter;
  846. dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
  847. decr -= dmap->byte_counter;
  848. dmap->user_counter -= decr;
  849. }
  850. }
  851. dmap->qlen++; /* Yes increment it (don't decrement) */
  852. if (!(adev->flags & DMA_AUTOMODE))
  853. dmap->flags &= ~DMA_ACTIVE;
  854. dmap->counts[dmap->qhead] = dmap->fragment_size;
  855. DMAbuf_launch_output(dev, dmap);
  856. finish_output_interrupt(dev, dmap);
  857. return;
  858. }
  859. dmap->qlen--;
  860. this_fragment = dmap->qhead;
  861. dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
  862. if (dmap->qhead == 0) { /* Wrapped */
  863. dmap->byte_counter += dmap->bytes_in_use;
  864. if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */
  865. long decr = dmap->byte_counter;
  866. dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
  867. decr -= dmap->byte_counter;
  868. dmap->user_counter -= decr;
  869. }
  870. }
  871. if (!(adev->flags & DMA_AUTOMODE))
  872. dmap->flags &= ~DMA_ACTIVE;
  873. /*
  874. * This is dmap->qlen <= 0 except when closing when
  875. * dmap->qlen < 0
  876. */
  877. while (dmap->qlen <= -dmap->closing) {
  878. dmap->underrun_count++;
  879. dmap->qlen++;
  880. if ((dmap->flags & DMA_DIRTY) && dmap->applic_profile != APF_CPUINTENS) {
  881. dmap->flags &= ~DMA_DIRTY;
  882. memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
  883. adev->dmap_out->buffsize);
  884. }
  885. dmap->user_counter += dmap->fragment_size;
  886. dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
  887. }
  888. if (dmap->qlen > 0)
  889. DMAbuf_launch_output(dev, dmap);
  890. finish_output_interrupt(dev, dmap);
  891. }
  892. /* called in irq context */
  893. void DMAbuf_outputintr(int dev, int notify_only)
  894. {
  895. struct audio_operations *adev = audio_devs[dev];
  896. unsigned long flags;
  897. struct dma_buffparms *dmap = adev->dmap_out;
  898. spin_lock_irqsave(&dmap->lock,flags);
  899. if (!(dmap->flags & DMA_NODMA)) {
  900. int chan = dmap->dma, pos, n;
  901. unsigned long f;
  902. f=claim_dma_lock();
  903. if(!isa_dma_bridge_buggy)
  904. disable_dma(dmap->dma);
  905. clear_dma_ff(chan);
  906. pos = dmap->bytes_in_use - get_dma_residue(chan);
  907. if(!isa_dma_bridge_buggy)
  908. enable_dma(dmap->dma);
  909. release_dma_lock(f);
  910. pos = pos / dmap->fragment_size; /* Actual qhead */
  911. if (pos < 0 || pos >= dmap->nbufs)
  912. pos = 0;
  913. n = 0;
  914. while (dmap->qhead != pos && n++ < dmap->nbufs)
  915. do_outputintr(dev, notify_only);
  916. }
  917. else
  918. do_outputintr(dev, notify_only);
  919. spin_unlock_irqrestore(&dmap->lock,flags);
  920. }
  921. EXPORT_SYMBOL(DMAbuf_outputintr);
  922. /* called with dmap->lock held in irq context */
  923. static void do_inputintr(int dev)
  924. {
  925. struct audio_operations *adev = audio_devs[dev];
  926. struct dma_buffparms *dmap = adev->dmap_in;
  927. if (dmap->raw_buf == NULL) {
  928. printk(KERN_ERR "Sound: Fatal error. Audio interrupt after freeing buffers.\n");
  929. return;
  930. }
  931. if (dmap->mapping_flags & DMA_MAP_MAPPED) {
  932. dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
  933. if (dmap->qtail == 0) { /* Wrapped */
  934. dmap->byte_counter += dmap->bytes_in_use;
  935. if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */
  936. long decr = dmap->byte_counter;
  937. dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
  938. decr -= dmap->byte_counter;
  939. dmap->user_counter -= decr;
  940. }
  941. }
  942. dmap->qlen++;
  943. if (!(adev->flags & DMA_AUTOMODE)) {
  944. if (dmap->needs_reorg)
  945. reorganize_buffers(dev, dmap, 0);
  946. local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_READ);
  947. adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
  948. dmap->fragment_size, 1);
  949. if (adev->d->trigger)
  950. adev->d->trigger(dev, adev->enable_bits * adev->go);
  951. }
  952. dmap->flags |= DMA_ACTIVE;
  953. } else if (dmap->qlen >= (dmap->nbufs - 1)) {
  954. printk(KERN_WARNING "Sound: Recording overrun\n");
  955. dmap->underrun_count++;
  956. /* Just throw away the oldest fragment but keep the engine running */
  957. dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
  958. dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
  959. } else if (dmap->qlen >= 0 && dmap->qlen < dmap->nbufs) {
  960. dmap->qlen++;
  961. dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
  962. if (dmap->qtail == 0) { /* Wrapped */
  963. dmap->byte_counter += dmap->bytes_in_use;
  964. if (dmap->byte_counter >= dmap->max_byte_counter) { /* Overflow */
  965. long decr = dmap->byte_counter;
  966. dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
  967. decr -= dmap->byte_counter;
  968. dmap->user_counter -= decr;
  969. }
  970. }
  971. }
  972. if (!(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
  973. local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
  974. adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 1);
  975. if (adev->d->trigger)
  976. adev->d->trigger(dev,adev->enable_bits * adev->go);
  977. }
  978. dmap->flags |= DMA_ACTIVE;
  979. if (dmap->qlen > 0)
  980. {
  981. wake_up(&adev->in_sleeper);
  982. wake_up(&adev->poll_sleeper);
  983. }
  984. }
  985. /* called in irq context */
  986. void DMAbuf_inputintr(int dev)
  987. {
  988. struct audio_operations *adev = audio_devs[dev];
  989. struct dma_buffparms *dmap = adev->dmap_in;
  990. unsigned long flags;
  991. spin_lock_irqsave(&dmap->lock,flags);
  992. if (!(dmap->flags & DMA_NODMA)) {
  993. int chan = dmap->dma, pos, n;
  994. unsigned long f;
  995. f=claim_dma_lock();
  996. if(!isa_dma_bridge_buggy)
  997. disable_dma(dmap->dma);
  998. clear_dma_ff(chan);
  999. pos = dmap->bytes_in_use - get_dma_residue(chan);
  1000. if(!isa_dma_bridge_buggy)
  1001. enable_dma(dmap->dma);
  1002. release_dma_lock(f);
  1003. pos = pos / dmap->fragment_size; /* Actual qhead */
  1004. if (pos < 0 || pos >= dmap->nbufs)
  1005. pos = 0;
  1006. n = 0;
  1007. while (dmap->qtail != pos && ++n < dmap->nbufs)
  1008. do_inputintr(dev);
  1009. } else
  1010. do_inputintr(dev);
  1011. spin_unlock_irqrestore(&dmap->lock,flags);
  1012. }
  1013. EXPORT_SYMBOL(DMAbuf_inputintr);
  1014. void DMAbuf_init(int dev, int dma1, int dma2)
  1015. {
  1016. struct audio_operations *adev = audio_devs[dev];
  1017. /*
  1018. * NOTE! This routine could be called several times.
  1019. */
  1020. if (adev && adev->dmap_out == NULL) {
  1021. if (adev->d == NULL)
  1022. panic("OSS: audio_devs[%d]->d == NULL\n", dev);
  1023. if (adev->parent_dev) { /* Use DMA map of the parent dev */
  1024. int parent = adev->parent_dev - 1;
  1025. adev->dmap_out = audio_devs[parent]->dmap_out;
  1026. adev->dmap_in = audio_devs[parent]->dmap_in;
  1027. } else {
  1028. adev->dmap_out = adev->dmap_in = &adev->dmaps[0];
  1029. adev->dmap_out->dma = dma1;
  1030. if (adev->flags & DMA_DUPLEX) {
  1031. adev->dmap_in = &adev->dmaps[1];
  1032. adev->dmap_in->dma = dma2;
  1033. }
  1034. }
  1035. /* Persistent DMA buffers allocated here */
  1036. if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
  1037. if (adev->dmap_in->raw_buf == NULL)
  1038. sound_alloc_dmap(adev->dmap_in);
  1039. if (adev->dmap_out->raw_buf == NULL)
  1040. sound_alloc_dmap(adev->dmap_out);
  1041. }
  1042. }
  1043. }
  1044. /* No kernel lock - DMAbuf_activate_recording protected by global cli/sti */
  1045. static unsigned int poll_input(struct file * file, int dev, poll_table *wait)
  1046. {
  1047. struct audio_operations *adev = audio_devs[dev];
  1048. struct dma_buffparms *dmap = adev->dmap_in;
  1049. if (!(adev->open_mode & OPEN_READ))
  1050. return 0;
  1051. if (dmap->mapping_flags & DMA_MAP_MAPPED) {
  1052. if (dmap->qlen)
  1053. return POLLIN | POLLRDNORM;
  1054. return 0;
  1055. }
  1056. if (dmap->dma_mode != DMODE_INPUT) {
  1057. if (dmap->dma_mode == DMODE_NONE &&
  1058. adev->enable_bits & PCM_ENABLE_INPUT &&
  1059. !dmap->qlen && adev->go) {
  1060. unsigned long flags;
  1061. spin_lock_irqsave(&dmap->lock,flags);
  1062. DMAbuf_activate_recording(dev, dmap);
  1063. spin_unlock_irqrestore(&dmap->lock,flags);
  1064. }
  1065. return 0;
  1066. }
  1067. if (!dmap->qlen)
  1068. return 0;
  1069. return POLLIN | POLLRDNORM;
  1070. }
  1071. static unsigned int poll_output(struct file * file, int dev, poll_table *wait)
  1072. {
  1073. struct audio_operations *adev = audio_devs[dev];
  1074. struct dma_buffparms *dmap = adev->dmap_out;
  1075. if (!(adev->open_mode & OPEN_WRITE))
  1076. return 0;
  1077. if (dmap->mapping_flags & DMA_MAP_MAPPED) {
  1078. if (dmap->qlen)
  1079. return POLLOUT | POLLWRNORM;
  1080. return 0;
  1081. }
  1082. if (dmap->dma_mode == DMODE_INPUT)
  1083. return 0;
  1084. if (dmap->dma_mode == DMODE_NONE)
  1085. return POLLOUT | POLLWRNORM;
  1086. if (!DMAbuf_space_in_queue(dev))
  1087. return 0;
  1088. return POLLOUT | POLLWRNORM;
  1089. }
  1090. unsigned int DMAbuf_poll(struct file * file, int dev, poll_table *wait)
  1091. {
  1092. struct audio_operations *adev = audio_devs[dev];
  1093. poll_wait(file, &adev->poll_sleeper, wait);
  1094. return poll_input(file, dev, wait) | poll_output(file, dev, wait);
  1095. }
  1096. void DMAbuf_deinit(int dev)
  1097. {
  1098. struct audio_operations *adev = audio_devs[dev];
  1099. /* This routine is called when driver is being unloaded */
  1100. if (!adev)
  1101. return;
  1102. /* Persistent DMA buffers deallocated here */
  1103. if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
  1104. sound_free_dmap(adev->dmap_out);
  1105. if (adev->flags & DMA_DUPLEX)
  1106. sound_free_dmap(adev->dmap_in);
  1107. }
  1108. }