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- /*
- * Copyright (c) 2001 Vojtech Pavlik
- */
- /*
- * EMU10k1 - SB Live / Audigy - gameport driver for Linux
- */
- /*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * Should you need to contact me, the author, you can do so either by
- * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
- * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
- */
- #include <asm/io.h>
- #include <linux/module.h>
- #include <linux/ioport.h>
- #include <linux/init.h>
- #include <linux/gameport.h>
- #include <linux/slab.h>
- #include <linux/pci.h>
- MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
- MODULE_DESCRIPTION("EMU10k1 gameport driver");
- MODULE_LICENSE("GPL");
- struct emu {
- struct pci_dev *dev;
- struct gameport *gameport;
- int io;
- int size;
- };
- static const struct pci_device_id emu_tbl[] = {
- { 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */
- { 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */
- { 0x1102, 0x7004, PCI_ANY_ID, PCI_ANY_ID }, /* Dell SB Live */
- { 0x1102, 0x7005, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy LS gameport */
- { 0, }
- };
- MODULE_DEVICE_TABLE(pci, emu_tbl);
- static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
- {
- struct emu *emu;
- struct gameport *port;
- int error;
- emu = kzalloc(sizeof(struct emu), GFP_KERNEL);
- port = gameport_allocate_port();
- if (!emu || !port) {
- printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");
- error = -ENOMEM;
- goto err_out_free;
- }
- error = pci_enable_device(pdev);
- if (error)
- goto err_out_free;
- emu->io = pci_resource_start(pdev, 0);
- emu->size = pci_resource_len(pdev, 0);
- emu->dev = pdev;
- emu->gameport = port;
- gameport_set_name(port, "EMU10K1");
- gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev));
- port->dev.parent = &pdev->dev;
- port->io = emu->io;
- if (!request_region(emu->io, emu->size, "emu10k1-gp")) {
- printk(KERN_ERR "emu10k1-gp: unable to grab region 0x%x-0x%x\n",
- emu->io, emu->io + emu->size - 1);
- error = -EBUSY;
- goto err_out_disable_dev;
- }
- pci_set_drvdata(pdev, emu);
- gameport_register_port(port);
- return 0;
- err_out_disable_dev:
- pci_disable_device(pdev);
- err_out_free:
- gameport_free_port(port);
- kfree(emu);
- return error;
- }
- static void __devexit emu_remove(struct pci_dev *pdev)
- {
- struct emu *emu = pci_get_drvdata(pdev);
- gameport_unregister_port(emu->gameport);
- release_region(emu->io, emu->size);
- kfree(emu);
- pci_disable_device(pdev);
- }
- static struct pci_driver emu_driver = {
- .name = "Emu10k1_gameport",
- .id_table = emu_tbl,
- .probe = emu_probe,
- .remove = __devexit_p(emu_remove),
- };
- static int __init emu_init(void)
- {
- return pci_register_driver(&emu_driver);
- }
- static void __exit emu_exit(void)
- {
- pci_unregister_driver(&emu_driver);
- }
- module_init(emu_init);
- module_exit(emu_exit);
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