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- ============================
- LINUX KERNEL MEMORY BARRIERS
- ============================
- By: David Howells <dhowells@redhat.com>
- Paul E. McKenney <paulmck@linux.vnet.ibm.com>
- Contents:
- (*) Abstract memory access model.
- - Device operations.
- - Guarantees.
- (*) What are memory barriers?
- - Varieties of memory barrier.
- - What may not be assumed about memory barriers?
- - Data dependency barriers.
- - Control dependencies.
- - SMP barrier pairing.
- - Examples of memory barrier sequences.
- - Read memory barriers vs load speculation.
- - Transitivity
- (*) Explicit kernel barriers.
- - Compiler barrier.
- - CPU memory barriers.
- - MMIO write barrier.
- (*) Implicit kernel memory barriers.
- - Locking functions.
- - Interrupt disabling functions.
- - Sleep and wake-up functions.
- - Miscellaneous functions.
- (*) Inter-CPU locking barrier effects.
- - Locks vs memory accesses.
- - Locks vs I/O accesses.
- (*) Where are memory barriers needed?
- - Interprocessor interaction.
- - Atomic operations.
- - Accessing devices.
- - Interrupts.
- (*) Kernel I/O barrier effects.
- (*) Assumed minimum execution ordering model.
- (*) The effects of the cpu cache.
- - Cache coherency.
- - Cache coherency vs DMA.
- - Cache coherency vs MMIO.
- (*) The things CPUs get up to.
- - And then there's the Alpha.
- (*) Example uses.
- - Circular buffers.
- (*) References.
- ============================
- ABSTRACT MEMORY ACCESS MODEL
- ============================
- Consider the following abstract model of the system:
- : :
- : :
- : :
- +-------+ : +--------+ : +-------+
- | | : | | : | |
- | | : | | : | |
- | CPU 1 |<----->| Memory |<----->| CPU 2 |
- | | : | | : | |
- | | : | | : | |
- +-------+ : +--------+ : +-------+
- ^ : ^ : ^
- | : | : |
- | : | : |
- | : v : |
- | : +--------+ : |
- | : | | : |
- | : | | : |
- +---------->| Device |<----------+
- : | | :
- : | | :
- : +--------+ :
- : :
- Each CPU executes a program that generates memory access operations. In the
- abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
- perform the memory operations in any order it likes, provided program causality
- appears to be maintained. Similarly, the compiler may also arrange the
- instructions it emits in any order it likes, provided it doesn't affect the
- apparent operation of the program.
- So in the above diagram, the effects of the memory operations performed by a
- CPU are perceived by the rest of the system as the operations cross the
- interface between the CPU and rest of the system (the dotted lines).
- For example, consider the following sequence of events:
- CPU 1 CPU 2
- =============== ===============
- { A == 1; B == 2 }
- A = 3; x = A;
- B = 4; y = B;
- The set of accesses as seen by the memory system in the middle can be arranged
- in 24 different combinations:
- STORE A=3, STORE B=4, x=LOAD A->3, y=LOAD B->4
- STORE A=3, STORE B=4, y=LOAD B->4, x=LOAD A->3
- STORE A=3, x=LOAD A->3, STORE B=4, y=LOAD B->4
- STORE A=3, x=LOAD A->3, y=LOAD B->2, STORE B=4
- STORE A=3, y=LOAD B->2, STORE B=4, x=LOAD A->3
- STORE A=3, y=LOAD B->2, x=LOAD A->3, STORE B=4
- STORE B=4, STORE A=3, x=LOAD A->3, y=LOAD B->4
- STORE B=4, ...
- ...
- and can thus result in four different combinations of values:
- x == 1, y == 2
- x == 1, y == 4
- x == 3, y == 2
- x == 3, y == 4
- Furthermore, the stores committed by a CPU to the memory system may not be
- perceived by the loads made by another CPU in the same order as the stores were
- committed.
- As a further example, consider this sequence of events:
- CPU 1 CPU 2
- =============== ===============
- { A == 1, B == 2, C = 3, P == &A, Q == &C }
- B = 4; Q = P;
- P = &B D = *Q;
- There is an obvious data dependency here, as the value loaded into D depends on
- the address retrieved from P by CPU 2. At the end of the sequence, any of the
- following results are possible:
- (Q == &A) and (D == 1)
- (Q == &B) and (D == 2)
- (Q == &B) and (D == 4)
- Note that CPU 2 will never try and load C into D because the CPU will load P
- into Q before issuing the load of *Q.
- DEVICE OPERATIONS
- -----------------
- Some devices present their control interfaces as collections of memory
- locations, but the order in which the control registers are accessed is very
- important. For instance, imagine an ethernet card with a set of internal
- registers that are accessed through an address port register (A) and a data
- port register (D). To read internal register 5, the following code might then
- be used:
- *A = 5;
- x = *D;
- but this might show up as either of the following two sequences:
- STORE *A = 5, x = LOAD *D
- x = LOAD *D, STORE *A = 5
- the second of which will almost certainly result in a malfunction, since it set
- the address _after_ attempting to read the register.
- GUARANTEES
- ----------
- There are some minimal guarantees that may be expected of a CPU:
- (*) On any given CPU, dependent memory accesses will be issued in order, with
- respect to itself. This means that for:
- Q = P; D = *Q;
- the CPU will issue the following memory operations:
- Q = LOAD P, D = LOAD *Q
- and always in that order.
- (*) Overlapping loads and stores within a particular CPU will appear to be
- ordered within that CPU. This means that for:
- a = *X; *X = b;
- the CPU will only issue the following sequence of memory operations:
- a = LOAD *X, STORE *X = b
- And for:
- *X = c; d = *X;
- the CPU will only issue:
- STORE *X = c, d = LOAD *X
- (Loads and stores overlap if they are targeted at overlapping pieces of
- memory).
- And there are a number of things that _must_ or _must_not_ be assumed:
- (*) It _must_not_ be assumed that independent loads and stores will be issued
- in the order given. This means that for:
- X = *A; Y = *B; *D = Z;
- we may get any of the following sequences:
- X = LOAD *A, Y = LOAD *B, STORE *D = Z
- X = LOAD *A, STORE *D = Z, Y = LOAD *B
- Y = LOAD *B, X = LOAD *A, STORE *D = Z
- Y = LOAD *B, STORE *D = Z, X = LOAD *A
- STORE *D = Z, X = LOAD *A, Y = LOAD *B
- STORE *D = Z, Y = LOAD *B, X = LOAD *A
- (*) It _must_ be assumed that overlapping memory accesses may be merged or
- discarded. This means that for:
- X = *A; Y = *(A + 4);
- we may get any one of the following sequences:
- X = LOAD *A; Y = LOAD *(A + 4);
- Y = LOAD *(A + 4); X = LOAD *A;
- {X, Y} = LOAD {*A, *(A + 4) };
- And for:
- *A = X; Y = *A;
- we may get either of:
- STORE *A = X; Y = LOAD *A;
- STORE *A = Y = X;
- =========================
- WHAT ARE MEMORY BARRIERS?
- =========================
- As can be seen above, independent memory operations are effectively performed
- in random order, but this can be a problem for CPU-CPU interaction and for I/O.
- What is required is some way of intervening to instruct the compiler and the
- CPU to restrict the order.
- Memory barriers are such interventions. They impose a perceived partial
- ordering over the memory operations on either side of the barrier.
- Such enforcement is important because the CPUs and other devices in a system
- can use a variety of tricks to improve performance, including reordering,
- deferral and combination of memory operations; speculative loads; speculative
- branch prediction and various types of caching. Memory barriers are used to
- override or suppress these tricks, allowing the code to sanely control the
- interaction of multiple CPUs and/or devices.
- VARIETIES OF MEMORY BARRIER
- ---------------------------
- Memory barriers come in four basic varieties:
- (1) Write (or store) memory barriers.
- A write memory barrier gives a guarantee that all the STORE operations
- specified before the barrier will appear to happen before all the STORE
- operations specified after the barrier with respect to the other
- components of the system.
- A write barrier is a partial ordering on stores only; it is not required
- to have any effect on loads.
- A CPU can be viewed as committing a sequence of store operations to the
- memory system as time progresses. All stores before a write barrier will
- occur in the sequence _before_ all the stores after the write barrier.
- [!] Note that write barriers should normally be paired with read or data
- dependency barriers; see the "SMP barrier pairing" subsection.
- (2) Data dependency barriers.
- A data dependency barrier is a weaker form of read barrier. In the case
- where two loads are performed such that the second depends on the result
- of the first (eg: the first load retrieves the address to which the second
- load will be directed), a data dependency barrier would be required to
- make sure that the target of the second load is updated before the address
- obtained by the first load is accessed.
- A data dependency barrier is a partial ordering on interdependent loads
- only; it is not required to have any effect on stores, independent loads
- or overlapping loads.
- As mentioned in (1), the other CPUs in the system can be viewed as
- committing sequences of stores to the memory system that the CPU being
- considered can then perceive. A data dependency barrier issued by the CPU
- under consideration guarantees that for any load preceding it, if that
- load touches one of a sequence of stores from another CPU, then by the
- time the barrier completes, the effects of all the stores prior to that
- touched by the load will be perceptible to any loads issued after the data
- dependency barrier.
- See the "Examples of memory barrier sequences" subsection for diagrams
- showing the ordering constraints.
- [!] Note that the first load really has to have a _data_ dependency and
- not a control dependency. If the address for the second load is dependent
- on the first load, but the dependency is through a conditional rather than
- actually loading the address itself, then it's a _control_ dependency and
- a full read barrier or better is required. See the "Control dependencies"
- subsection for more information.
- [!] Note that data dependency barriers should normally be paired with
- write barriers; see the "SMP barrier pairing" subsection.
- (3) Read (or load) memory barriers.
- A read barrier is a data dependency barrier plus a guarantee that all the
- LOAD operations specified before the barrier will appear to happen before
- all the LOAD operations specified after the barrier with respect to the
- other components of the system.
- A read barrier is a partial ordering on loads only; it is not required to
- have any effect on stores.
- Read memory barriers imply data dependency barriers, and so can substitute
- for them.
- [!] Note that read barriers should normally be paired with write barriers;
- see the "SMP barrier pairing" subsection.
- (4) General memory barriers.
- A general memory barrier gives a guarantee that all the LOAD and STORE
- operations specified before the barrier will appear to happen before all
- the LOAD and STORE operations specified after the barrier with respect to
- the other components of the system.
- A general memory barrier is a partial ordering over both loads and stores.
- General memory barriers imply both read and write memory barriers, and so
- can substitute for either.
- And a couple of implicit varieties:
- (5) LOCK operations.
- This acts as a one-way permeable barrier. It guarantees that all memory
- operations after the LOCK operation will appear to happen after the LOCK
- operation with respect to the other components of the system.
- Memory operations that occur before a LOCK operation may appear to happen
- after it completes.
- A LOCK operation should almost always be paired with an UNLOCK operation.
- (6) UNLOCK operations.
- This also acts as a one-way permeable barrier. It guarantees that all
- memory operations before the UNLOCK operation will appear to happen before
- the UNLOCK operation with respect to the other components of the system.
- Memory operations that occur after an UNLOCK operation may appear to
- happen before it completes.
- LOCK and UNLOCK operations are guaranteed to appear with respect to each
- other strictly in the order specified.
- The use of LOCK and UNLOCK operations generally precludes the need for
- other sorts of memory barrier (but note the exceptions mentioned in the
- subsection "MMIO write barrier").
- Memory barriers are only required where there's a possibility of interaction
- between two CPUs or between a CPU and a device. If it can be guaranteed that
- there won't be any such interaction in any particular piece of code, then
- memory barriers are unnecessary in that piece of code.
- Note that these are the _minimum_ guarantees. Different architectures may give
- more substantial guarantees, but they may _not_ be relied upon outside of arch
- specific code.
- WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
- ----------------------------------------------
- There are certain things that the Linux kernel memory barriers do not guarantee:
- (*) There is no guarantee that any of the memory accesses specified before a
- memory barrier will be _complete_ by the completion of a memory barrier
- instruction; the barrier can be considered to draw a line in that CPU's
- access queue that accesses of the appropriate type may not cross.
- (*) There is no guarantee that issuing a memory barrier on one CPU will have
- any direct effect on another CPU or any other hardware in the system. The
- indirect effect will be the order in which the second CPU sees the effects
- of the first CPU's accesses occur, but see the next point:
- (*) There is no guarantee that a CPU will see the correct order of effects
- from a second CPU's accesses, even _if_ the second CPU uses a memory
- barrier, unless the first CPU _also_ uses a matching memory barrier (see
- the subsection on "SMP Barrier Pairing").
- (*) There is no guarantee that some intervening piece of off-the-CPU
- hardware[*] will not reorder the memory accesses. CPU cache coherency
- mechanisms should propagate the indirect effects of a memory barrier
- between CPUs, but might not do so in order.
- [*] For information on bus mastering DMA and coherency please read:
- Documentation/PCI/pci.txt
- Documentation/DMA-API-HOWTO.txt
- Documentation/DMA-API.txt
- DATA DEPENDENCY BARRIERS
- ------------------------
- The usage requirements of data dependency barriers are a little subtle, and
- it's not always obvious that they're needed. To illustrate, consider the
- following sequence of events:
- CPU 1 CPU 2
- =============== ===============
- { A == 1, B == 2, C = 3, P == &A, Q == &C }
- B = 4;
- <write barrier>
- P = &B
- Q = P;
- D = *Q;
- There's a clear data dependency here, and it would seem that by the end of the
- sequence, Q must be either &A or &B, and that:
- (Q == &A) implies (D == 1)
- (Q == &B) implies (D == 4)
- But! CPU 2's perception of P may be updated _before_ its perception of B, thus
- leading to the following situation:
- (Q == &B) and (D == 2) ????
- Whilst this may seem like a failure of coherency or causality maintenance, it
- isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
- Alpha).
- To deal with this, a data dependency barrier or better must be inserted
- between the address load and the data load:
- CPU 1 CPU 2
- =============== ===============
- { A == 1, B == 2, C = 3, P == &A, Q == &C }
- B = 4;
- <write barrier>
- P = &B
- Q = P;
- <data dependency barrier>
- D = *Q;
- This enforces the occurrence of one of the two implications, and prevents the
- third possibility from arising.
- [!] Note that this extremely counterintuitive situation arises most easily on
- machines with split caches, so that, for example, one cache bank processes
- even-numbered cache lines and the other bank processes odd-numbered cache
- lines. The pointer P might be stored in an odd-numbered cache line, and the
- variable B might be stored in an even-numbered cache line. Then, if the
- even-numbered bank of the reading CPU's cache is extremely busy while the
- odd-numbered bank is idle, one can see the new value of the pointer P (&B),
- but the old value of the variable B (2).
- Another example of where data dependency barriers might by required is where a
- number is read from memory and then used to calculate the index for an array
- access:
- CPU 1 CPU 2
- =============== ===============
- { M[0] == 1, M[1] == 2, M[3] = 3, P == 0, Q == 3 }
- M[1] = 4;
- <write barrier>
- P = 1
- Q = P;
- <data dependency barrier>
- D = M[Q];
- The data dependency barrier is very important to the RCU system, for example.
- See rcu_dereference() in include/linux/rcupdate.h. This permits the current
- target of an RCU'd pointer to be replaced with a new modified target, without
- the replacement target appearing to be incompletely initialised.
- See also the subsection on "Cache Coherency" for a more thorough example.
- CONTROL DEPENDENCIES
- --------------------
- A control dependency requires a full read memory barrier, not simply a data
- dependency barrier to make it work correctly. Consider the following bit of
- code:
- q = &a;
- if (p)
- q = &b;
- <data dependency barrier>
- x = *q;
- This will not have the desired effect because there is no actual data
- dependency, but rather a control dependency that the CPU may short-circuit by
- attempting to predict the outcome in advance. In such a case what's actually
- required is:
- q = &a;
- if (p)
- q = &b;
- <read barrier>
- x = *q;
- SMP BARRIER PAIRING
- -------------------
- When dealing with CPU-CPU interactions, certain types of memory barrier should
- always be paired. A lack of appropriate pairing is almost certainly an error.
- A write barrier should always be paired with a data dependency barrier or read
- barrier, though a general barrier would also be viable. Similarly a read
- barrier or a data dependency barrier should always be paired with at least an
- write barrier, though, again, a general barrier is viable:
- CPU 1 CPU 2
- =============== ===============
- a = 1;
- <write barrier>
- b = 2; x = b;
- <read barrier>
- y = a;
- Or:
- CPU 1 CPU 2
- =============== ===============================
- a = 1;
- <write barrier>
- b = &a; x = b;
- <data dependency barrier>
- y = *x;
- Basically, the read barrier always has to be there, even though it can be of
- the "weaker" type.
- [!] Note that the stores before the write barrier would normally be expected to
- match the loads after the read barrier or the data dependency barrier, and vice
- versa:
- CPU 1 CPU 2
- =============== ===============
- a = 1; }---- --->{ v = c
- b = 2; } \ / { w = d
- <write barrier> \ <read barrier>
- c = 3; } / \ { x = a;
- d = 4; }---- --->{ y = b;
- EXAMPLES OF MEMORY BARRIER SEQUENCES
- ------------------------------------
- Firstly, write barriers act as partial orderings on store operations.
- Consider the following sequence of events:
- CPU 1
- =======================
- STORE A = 1
- STORE B = 2
- STORE C = 3
- <write barrier>
- STORE D = 4
- STORE E = 5
- This sequence of events is committed to the memory coherence system in an order
- that the rest of the system might perceive as the unordered set of { STORE A,
- STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
- }:
- +-------+ : :
- | | +------+
- | |------>| C=3 | } /\
- | | : +------+ }----- \ -----> Events perceptible to
- | | : | A=1 | } \/ the rest of the system
- | | : +------+ }
- | CPU 1 | : | B=2 | }
- | | +------+ }
- | | wwwwwwwwwwwwwwww } <--- At this point the write barrier
- | | +------+ } requires all stores prior to the
- | | : | E=5 | } barrier to be committed before
- | | : +------+ } further stores may take place
- | |------>| D=4 | }
- | | +------+
- +-------+ : :
- |
- | Sequence in which stores are committed to the
- | memory system by CPU 1
- V
- Secondly, data dependency barriers act as partial orderings on data-dependent
- loads. Consider the following sequence of events:
- CPU 1 CPU 2
- ======================= =======================
- { B = 7; X = 9; Y = 8; C = &Y }
- STORE A = 1
- STORE B = 2
- <write barrier>
- STORE C = &B LOAD X
- STORE D = 4 LOAD C (gets &B)
- LOAD *C (reads B)
- Without intervention, CPU 2 may perceive the events on CPU 1 in some
- effectively random order, despite the write barrier issued by CPU 1:
- +-------+ : : : :
- | | +------+ +-------+ | Sequence of update
- | |------>| B=2 |----- --->| Y->8 | | of perception on
- | | : +------+ \ +-------+ | CPU 2
- | CPU 1 | : | A=1 | \ --->| C->&Y | V
- | | +------+ | +-------+
- | | wwwwwwwwwwwwwwww | : :
- | | +------+ | : :
- | | : | C=&B |--- | : : +-------+
- | | : +------+ \ | +-------+ | |
- | |------>| D=4 | ----------->| C->&B |------>| |
- | | +------+ | +-------+ | |
- +-------+ : : | : : | |
- | : : | |
- | : : | CPU 2 |
- | +-------+ | |
- Apparently incorrect ---> | | B->7 |------>| |
- perception of B (!) | +-------+ | |
- | : : | |
- | +-------+ | |
- The load of X holds ---> \ | X->9 |------>| |
- up the maintenance \ +-------+ | |
- of coherence of B ----->| B->2 | +-------+
- +-------+
- : :
- In the above example, CPU 2 perceives that B is 7, despite the load of *C
- (which would be B) coming after the LOAD of C.
- If, however, a data dependency barrier were to be placed between the load of C
- and the load of *C (ie: B) on CPU 2:
- CPU 1 CPU 2
- ======================= =======================
- { B = 7; X = 9; Y = 8; C = &Y }
- STORE A = 1
- STORE B = 2
- <write barrier>
- STORE C = &B LOAD X
- STORE D = 4 LOAD C (gets &B)
- <data dependency barrier>
- LOAD *C (reads B)
- then the following will occur:
- +-------+ : : : :
- | | +------+ +-------+
- | |------>| B=2 |----- --->| Y->8 |
- | | : +------+ \ +-------+
- | CPU 1 | : | A=1 | \ --->| C->&Y |
- | | +------+ | +-------+
- | | wwwwwwwwwwwwwwww | : :
- | | +------+ | : :
- | | : | C=&B |--- | : : +-------+
- | | : +------+ \ | +-------+ | |
- | |------>| D=4 | ----------->| C->&B |------>| |
- | | +------+ | +-------+ | |
- +-------+ : : | : : | |
- | : : | |
- | : : | CPU 2 |
- | +-------+ | |
- | | X->9 |------>| |
- | +-------+ | |
- Makes sure all effects ---> \ ddddddddddddddddd | |
- prior to the store of C \ +-------+ | |
- are perceptible to ----->| B->2 |------>| |
- subsequent loads +-------+ | |
- : : +-------+
- And thirdly, a read barrier acts as a partial order on loads. Consider the
- following sequence of events:
- CPU 1 CPU 2
- ======================= =======================
- { A = 0, B = 9 }
- STORE A=1
- <write barrier>
- STORE B=2
- LOAD B
- LOAD A
- Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
- some effectively random order, despite the write barrier issued by CPU 1:
- +-------+ : : : :
- | | +------+ +-------+
- | |------>| A=1 |------ --->| A->0 |
- | | +------+ \ +-------+
- | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
- | | +------+ | +-------+
- | |------>| B=2 |--- | : :
- | | +------+ \ | : : +-------+
- +-------+ : : \ | +-------+ | |
- ---------->| B->2 |------>| |
- | +-------+ | CPU 2 |
- | | A->0 |------>| |
- | +-------+ | |
- | : : +-------+
- \ : :
- \ +-------+
- ---->| A->1 |
- +-------+
- : :
- If, however, a read barrier were to be placed between the load of B and the
- load of A on CPU 2:
- CPU 1 CPU 2
- ======================= =======================
- { A = 0, B = 9 }
- STORE A=1
- <write barrier>
- STORE B=2
- LOAD B
- <read barrier>
- LOAD A
- then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
- 2:
- +-------+ : : : :
- | | +------+ +-------+
- | |------>| A=1 |------ --->| A->0 |
- | | +------+ \ +-------+
- | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
- | | +------+ | +-------+
- | |------>| B=2 |--- | : :
- | | +------+ \ | : : +-------+
- +-------+ : : \ | +-------+ | |
- ---------->| B->2 |------>| |
- | +-------+ | CPU 2 |
- | : : | |
- | : : | |
- At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
- barrier causes all effects \ +-------+ | |
- prior to the storage of B ---->| A->1 |------>| |
- to be perceptible to CPU 2 +-------+ | |
- : : +-------+
- To illustrate this more completely, consider what could happen if the code
- contained a load of A either side of the read barrier:
- CPU 1 CPU 2
- ======================= =======================
- { A = 0, B = 9 }
- STORE A=1
- <write barrier>
- STORE B=2
- LOAD B
- LOAD A [first load of A]
- <read barrier>
- LOAD A [second load of A]
- Even though the two loads of A both occur after the load of B, they may both
- come up with different values:
- +-------+ : : : :
- | | +------+ +-------+
- | |------>| A=1 |------ --->| A->0 |
- | | +------+ \ +-------+
- | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
- | | +------+ | +-------+
- | |------>| B=2 |--- | : :
- | | +------+ \ | : : +-------+
- +-------+ : : \ | +-------+ | |
- ---------->| B->2 |------>| |
- | +-------+ | CPU 2 |
- | : : | |
- | : : | |
- | +-------+ | |
- | | A->0 |------>| 1st |
- | +-------+ | |
- At this point the read ----> \ rrrrrrrrrrrrrrrrr | |
- barrier causes all effects \ +-------+ | |
- prior to the storage of B ---->| A->1 |------>| 2nd |
- to be perceptible to CPU 2 +-------+ | |
- : : +-------+
- But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
- before the read barrier completes anyway:
- +-------+ : : : :
- | | +------+ +-------+
- | |------>| A=1 |------ --->| A->0 |
- | | +------+ \ +-------+
- | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 |
- | | +------+ | +-------+
- | |------>| B=2 |--- | : :
- | | +------+ \ | : : +-------+
- +-------+ : : \ | +-------+ | |
- ---------->| B->2 |------>| |
- | +-------+ | CPU 2 |
- | : : | |
- \ : : | |
- \ +-------+ | |
- ---->| A->1 |------>| 1st |
- +-------+ | |
- rrrrrrrrrrrrrrrrr | |
- +-------+ | |
- | A->1 |------>| 2nd |
- +-------+ | |
- : : +-------+
- The guarantee is that the second load will always come up with A == 1 if the
- load of B came up with B == 2. No such guarantee exists for the first load of
- A; that may come up with either A == 0 or A == 1.
- READ MEMORY BARRIERS VS LOAD SPECULATION
- ----------------------------------------
- Many CPUs speculate with loads: that is they see that they will need to load an
- item from memory, and they find a time where they're not using the bus for any
- other loads, and so do the load in advance - even though they haven't actually
- got to that point in the instruction execution flow yet. This permits the
- actual load instruction to potentially complete immediately because the CPU
- already has the value to hand.
- It may turn out that the CPU didn't actually need the value - perhaps because a
- branch circumvented the load - in which case it can discard the value or just
- cache it for later use.
- Consider:
- CPU 1 CPU 2
- ======================= =======================
- LOAD B
- DIVIDE } Divide instructions generally
- DIVIDE } take a long time to perform
- LOAD A
- Which might appear as this:
- : : +-------+
- +-------+ | |
- --->| B->2 |------>| |
- +-------+ | CPU 2 |
- : :DIVIDE | |
- +-------+ | |
- The CPU being busy doing a ---> --->| A->0 |~~~~ | |
- division speculates on the +-------+ ~ | |
- LOAD of A : : ~ | |
- : :DIVIDE | |
- : : ~ | |
- Once the divisions are complete --> : : ~-->| |
- the CPU can then perform the : : | |
- LOAD with immediate effect : : +-------+
- Placing a read barrier or a data dependency barrier just before the second
- load:
- CPU 1 CPU 2
- ======================= =======================
- LOAD B
- DIVIDE
- DIVIDE
- <read barrier>
- LOAD A
- will force any value speculatively obtained to be reconsidered to an extent
- dependent on the type of barrier used. If there was no change made to the
- speculated memory location, then the speculated value will just be used:
- : : +-------+
- +-------+ | |
- --->| B->2 |------>| |
- +-------+ | CPU 2 |
- : :DIVIDE | |
- +-------+ | |
- The CPU being busy doing a ---> --->| A->0 |~~~~ | |
- division speculates on the +-------+ ~ | |
- LOAD of A : : ~ | |
- : :DIVIDE | |
- : : ~ | |
- : : ~ | |
- rrrrrrrrrrrrrrrr~ | |
- : : ~ | |
- : : ~-->| |
- : : | |
- : : +-------+
- but if there was an update or an invalidation from another CPU pending, then
- the speculation will be cancelled and the value reloaded:
- : : +-------+
- +-------+ | |
- --->| B->2 |------>| |
- +-------+ | CPU 2 |
- : :DIVIDE | |
- +-------+ | |
- The CPU being busy doing a ---> --->| A->0 |~~~~ | |
- division speculates on the +-------+ ~ | |
- LOAD of A : : ~ | |
- : :DIVIDE | |
- : : ~ | |
- : : ~ | |
- rrrrrrrrrrrrrrrrr | |
- +-------+ | |
- The speculation is discarded ---> --->| A->1 |------>| |
- and an updated value is +-------+ | |
- retrieved : : +-------+
- TRANSITIVITY
- ------------
- Transitivity is a deeply intuitive notion about ordering that is not
- always provided by real computer systems. The following example
- demonstrates transitivity (also called "cumulativity"):
- CPU 1 CPU 2 CPU 3
- ======================= ======================= =======================
- { X = 0, Y = 0 }
- STORE X=1 LOAD X STORE Y=1
- <general barrier> <general barrier>
- LOAD Y LOAD X
- Suppose that CPU 2's load from X returns 1 and its load from Y returns 0.
- This indicates that CPU 2's load from X in some sense follows CPU 1's
- store to X and that CPU 2's load from Y in some sense preceded CPU 3's
- store to Y. The question is then "Can CPU 3's load from X return 0?"
- Because CPU 2's load from X in some sense came after CPU 1's store, it
- is natural to expect that CPU 3's load from X must therefore return 1.
- This expectation is an example of transitivity: if a load executing on
- CPU A follows a load from the same variable executing on CPU B, then
- CPU A's load must either return the same value that CPU B's load did,
- or must return some later value.
- In the Linux kernel, use of general memory barriers guarantees
- transitivity. Therefore, in the above example, if CPU 2's load from X
- returns 1 and its load from Y returns 0, then CPU 3's load from X must
- also return 1.
- However, transitivity is -not- guaranteed for read or write barriers.
- For example, suppose that CPU 2's general barrier in the above example
- is changed to a read barrier as shown below:
- CPU 1 CPU 2 CPU 3
- ======================= ======================= =======================
- { X = 0, Y = 0 }
- STORE X=1 LOAD X STORE Y=1
- <read barrier> <general barrier>
- LOAD Y LOAD X
- This substitution destroys transitivity: in this example, it is perfectly
- legal for CPU 2's load from X to return 1, its load from Y to return 0,
- and CPU 3's load from X to return 0.
- The key point is that although CPU 2's read barrier orders its pair
- of loads, it does not guarantee to order CPU 1's store. Therefore, if
- this example runs on a system where CPUs 1 and 2 share a store buffer
- or a level of cache, CPU 2 might have early access to CPU 1's writes.
- General barriers are therefore required to ensure that all CPUs agree
- on the combined order of CPU 1's and CPU 2's accesses.
- To reiterate, if your code requires transitivity, use general barriers
- throughout.
- ========================
- EXPLICIT KERNEL BARRIERS
- ========================
- The Linux kernel has a variety of different barriers that act at different
- levels:
- (*) Compiler barrier.
- (*) CPU memory barriers.
- (*) MMIO write barrier.
- COMPILER BARRIER
- ----------------
- The Linux kernel has an explicit compiler barrier function that prevents the
- compiler from moving the memory accesses either side of it to the other side:
- barrier();
- This is a general barrier - lesser varieties of compiler barrier do not exist.
- The compiler barrier has no direct effect on the CPU, which may then reorder
- things however it wishes.
- CPU MEMORY BARRIERS
- -------------------
- The Linux kernel has eight basic CPU memory barriers:
- TYPE MANDATORY SMP CONDITIONAL
- =============== ======================= ===========================
- GENERAL mb() smp_mb()
- WRITE wmb() smp_wmb()
- READ rmb() smp_rmb()
- DATA DEPENDENCY read_barrier_depends() smp_read_barrier_depends()
- All memory barriers except the data dependency barriers imply a compiler
- barrier. Data dependencies do not impose any additional compiler ordering.
- Aside: In the case of data dependencies, the compiler would be expected to
- issue the loads in the correct order (eg. `a[b]` would have to load the value
- of b before loading a[b]), however there is no guarantee in the C specification
- that the compiler may not speculate the value of b (eg. is equal to 1) and load
- a before b (eg. tmp = a[1]; if (b != 1) tmp = a[b]; ). There is also the
- problem of a compiler reloading b after having loaded a[b], thus having a newer
- copy of b than a[b]. A consensus has not yet been reached about these problems,
- however the ACCESS_ONCE macro is a good place to start looking.
- SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
- systems because it is assumed that a CPU will appear to be self-consistent,
- and will order overlapping accesses correctly with respect to itself.
- [!] Note that SMP memory barriers _must_ be used to control the ordering of
- references to shared memory on SMP systems, though the use of locking instead
- is sufficient.
- Mandatory barriers should not be used to control SMP effects, since mandatory
- barriers unnecessarily impose overhead on UP systems. They may, however, be
- used to control MMIO effects on accesses through relaxed memory I/O windows.
- These are required even on non-SMP systems as they affect the order in which
- memory operations appear to a device by prohibiting both the compiler and the
- CPU from reordering them.
- There are some more advanced barrier functions:
- (*) set_mb(var, value)
- This assigns the value to the variable and then inserts a full memory
- barrier after it, depending on the function. It isn't guaranteed to
- insert anything more than a compiler barrier in a UP compilation.
- (*) smp_mb__before_atomic_dec();
- (*) smp_mb__after_atomic_dec();
- (*) smp_mb__before_atomic_inc();
- (*) smp_mb__after_atomic_inc();
- These are for use with atomic add, subtract, increment and decrement
- functions that don't return a value, especially when used for reference
- counting. These functions do not imply memory barriers.
- As an example, consider a piece of code that marks an object as being dead
- and then decrements the object's reference count:
- obj->dead = 1;
- smp_mb__before_atomic_dec();
- atomic_dec(&obj->ref_count);
- This makes sure that the death mark on the object is perceived to be set
- *before* the reference counter is decremented.
- See Documentation/atomic_ops.txt for more information. See the "Atomic
- operations" subsection for information on where to use these.
- (*) smp_mb__before_clear_bit(void);
- (*) smp_mb__after_clear_bit(void);
- These are for use similar to the atomic inc/dec barriers. These are
- typically used for bitwise unlocking operations, so care must be taken as
- there are no implicit memory barriers here either.
- Consider implementing an unlock operation of some nature by clearing a
- locking bit. The clear_bit() would then need to be barriered like this:
- smp_mb__before_clear_bit();
- clear_bit( ... );
- This prevents memory operations before the clear leaking to after it. See
- the subsection on "Locking Functions" with reference to UNLOCK operation
- implications.
- See Documentation/atomic_ops.txt for more information. See the "Atomic
- operations" subsection for information on where to use these.
- MMIO WRITE BARRIER
- ------------------
- The Linux kernel also has a special barrier for use with memory-mapped I/O
- writes:
- mmiowb();
- This is a variation on the mandatory write barrier that causes writes to weakly
- ordered I/O regions to be partially ordered. Its effects may go beyond the
- CPU->Hardware interface and actually affect the hardware at some level.
- See the subsection "Locks vs I/O accesses" for more information.
- ===============================
- IMPLICIT KERNEL MEMORY BARRIERS
- ===============================
- Some of the other functions in the linux kernel imply memory barriers, amongst
- which are locking and scheduling functions.
- This specification is a _minimum_ guarantee; any particular architecture may
- provide more substantial guarantees, but these may not be relied upon outside
- of arch specific code.
- LOCKING FUNCTIONS
- -----------------
- The Linux kernel has a number of locking constructs:
- (*) spin locks
- (*) R/W spin locks
- (*) mutexes
- (*) semaphores
- (*) R/W semaphores
- (*) RCU
- In all cases there are variants on "LOCK" operations and "UNLOCK" operations
- for each construct. These operations all imply certain barriers:
- (1) LOCK operation implication:
- Memory operations issued after the LOCK will be completed after the LOCK
- operation has completed.
- Memory operations issued before the LOCK may be completed after the LOCK
- operation has completed.
- (2) UNLOCK operation implication:
- Memory operations issued before the UNLOCK will be completed before the
- UNLOCK operation has completed.
- Memory operations issued after the UNLOCK may be completed before the
- UNLOCK operation has completed.
- (3) LOCK vs LOCK implication:
- All LOCK operations issued before another LOCK operation will be completed
- before that LOCK operation.
- (4) LOCK vs UNLOCK implication:
- All LOCK operations issued before an UNLOCK operation will be completed
- before the UNLOCK operation.
- All UNLOCK operations issued before a LOCK operation will be completed
- before the LOCK operation.
- (5) Failed conditional LOCK implication:
- Certain variants of the LOCK operation may fail, either due to being
- unable to get the lock immediately, or due to receiving an unblocked
- signal whilst asleep waiting for the lock to become available. Failed
- locks do not imply any sort of barrier.
- Therefore, from (1), (2) and (4) an UNLOCK followed by an unconditional LOCK is
- equivalent to a full barrier, but a LOCK followed by an UNLOCK is not.
- [!] Note: one of the consequences of LOCKs and UNLOCKs being only one-way
- barriers is that the effects of instructions outside of a critical section
- may seep into the inside of the critical section.
- A LOCK followed by an UNLOCK may not be assumed to be full memory barrier
- because it is possible for an access preceding the LOCK to happen after the
- LOCK, and an access following the UNLOCK to happen before the UNLOCK, and the
- two accesses can themselves then cross:
- *A = a;
- LOCK
- UNLOCK
- *B = b;
- may occur as:
- LOCK, STORE *B, STORE *A, UNLOCK
- Locks and semaphores may not provide any guarantee of ordering on UP compiled
- systems, and so cannot be counted on in such a situation to actually achieve
- anything at all - especially with respect to I/O accesses - unless combined
- with interrupt disabling operations.
- See also the section on "Inter-CPU locking barrier effects".
- As an example, consider the following:
- *A = a;
- *B = b;
- LOCK
- *C = c;
- *D = d;
- UNLOCK
- *E = e;
- *F = f;
- The following sequence of events is acceptable:
- LOCK, {*F,*A}, *E, {*C,*D}, *B, UNLOCK
- [+] Note that {*F,*A} indicates a combined access.
- But none of the following are:
- {*F,*A}, *B, LOCK, *C, *D, UNLOCK, *E
- *A, *B, *C, LOCK, *D, UNLOCK, *E, *F
- *A, *B, LOCK, *C, UNLOCK, *D, *E, *F
- *B, LOCK, *C, *D, UNLOCK, {*F,*A}, *E
- INTERRUPT DISABLING FUNCTIONS
- -----------------------------
- Functions that disable interrupts (LOCK equivalent) and enable interrupts
- (UNLOCK equivalent) will act as compiler barriers only. So if memory or I/O
- barriers are required in such a situation, they must be provided from some
- other means.
- SLEEP AND WAKE-UP FUNCTIONS
- ---------------------------
- Sleeping and waking on an event flagged in global data can be viewed as an
- interaction between two pieces of data: the task state of the task waiting for
- the event and the global data used to indicate the event. To make sure that
- these appear to happen in the right order, the primitives to begin the process
- of going to sleep, and the primitives to initiate a wake up imply certain
- barriers.
- Firstly, the sleeper normally follows something like this sequence of events:
- for (;;) {
- set_current_state(TASK_UNINTERRUPTIBLE);
- if (event_indicated)
- break;
- schedule();
- }
- A general memory barrier is interpolated automatically by set_current_state()
- after it has altered the task state:
- CPU 1
- ===============================
- set_current_state();
- set_mb();
- STORE current->state
- <general barrier>
- LOAD event_indicated
- set_current_state() may be wrapped by:
- prepare_to_wait();
- prepare_to_wait_exclusive();
- which therefore also imply a general memory barrier after setting the state.
- The whole sequence above is available in various canned forms, all of which
- interpolate the memory barrier in the right place:
- wait_event();
- wait_event_interruptible();
- wait_event_interruptible_exclusive();
- wait_event_interruptible_timeout();
- wait_event_killable();
- wait_event_timeout();
- wait_on_bit();
- wait_on_bit_lock();
- Secondly, code that performs a wake up normally follows something like this:
- event_indicated = 1;
- wake_up(&event_wait_queue);
- or:
- event_indicated = 1;
- wake_up_process(event_daemon);
- A write memory barrier is implied by wake_up() and co. if and only if they wake
- something up. The barrier occurs before the task state is cleared, and so sits
- between the STORE to indicate the event and the STORE to set TASK_RUNNING:
- CPU 1 CPU 2
- =============================== ===============================
- set_current_state(); STORE event_indicated
- set_mb(); wake_up();
- STORE current->state <write barrier>
- <general barrier> STORE current->state
- LOAD event_indicated
- The available waker functions include:
- complete();
- wake_up();
- wake_up_all();
- wake_up_bit();
- wake_up_interruptible();
- wake_up_interruptible_all();
- wake_up_interruptible_nr();
- wake_up_interruptible_poll();
- wake_up_interruptible_sync();
- wake_up_interruptible_sync_poll();
- wake_up_locked();
- wake_up_locked_poll();
- wake_up_nr();
- wake_up_poll();
- wake_up_process();
- [!] Note that the memory barriers implied by the sleeper and the waker do _not_
- order multiple stores before the wake-up with respect to loads of those stored
- values after the sleeper has called set_current_state(). For instance, if the
- sleeper does:
- set_current_state(TASK_INTERRUPTIBLE);
- if (event_indicated)
- break;
- __set_current_state(TASK_RUNNING);
- do_something(my_data);
- and the waker does:
- my_data = value;
- event_indicated = 1;
- wake_up(&event_wait_queue);
- there's no guarantee that the change to event_indicated will be perceived by
- the sleeper as coming after the change to my_data. In such a circumstance, the
- code on both sides must interpolate its own memory barriers between the
- separate data accesses. Thus the above sleeper ought to do:
- set_current_state(TASK_INTERRUPTIBLE);
- if (event_indicated) {
- smp_rmb();
- do_something(my_data);
- }
- and the waker should do:
- my_data = value;
- smp_wmb();
- event_indicated = 1;
- wake_up(&event_wait_queue);
- MISCELLANEOUS FUNCTIONS
- -----------------------
- Other functions that imply barriers:
- (*) schedule() and similar imply full memory barriers.
- =================================
- INTER-CPU LOCKING BARRIER EFFECTS
- =================================
- On SMP systems locking primitives give a more substantial form of barrier: one
- that does affect memory access ordering on other CPUs, within the context of
- conflict on any particular lock.
- LOCKS VS MEMORY ACCESSES
- ------------------------
- Consider the following: the system has a pair of spinlocks (M) and (Q), and
- three CPUs; then should the following sequence of events occur:
- CPU 1 CPU 2
- =============================== ===============================
- *A = a; *E = e;
- LOCK M LOCK Q
- *B = b; *F = f;
- *C = c; *G = g;
- UNLOCK M UNLOCK Q
- *D = d; *H = h;
- Then there is no guarantee as to what order CPU 3 will see the accesses to *A
- through *H occur in, other than the constraints imposed by the separate locks
- on the separate CPUs. It might, for example, see:
- *E, LOCK M, LOCK Q, *G, *C, *F, *A, *B, UNLOCK Q, *D, *H, UNLOCK M
- But it won't see any of:
- *B, *C or *D preceding LOCK M
- *A, *B or *C following UNLOCK M
- *F, *G or *H preceding LOCK Q
- *E, *F or *G following UNLOCK Q
- However, if the following occurs:
- CPU 1 CPU 2
- =============================== ===============================
- *A = a;
- LOCK M [1]
- *B = b;
- *C = c;
- UNLOCK M [1]
- *D = d; *E = e;
- LOCK M [2]
- *F = f;
- *G = g;
- UNLOCK M [2]
- *H = h;
- CPU 3 might see:
- *E, LOCK M [1], *C, *B, *A, UNLOCK M [1],
- LOCK M [2], *H, *F, *G, UNLOCK M [2], *D
- But assuming CPU 1 gets the lock first, CPU 3 won't see any of:
- *B, *C, *D, *F, *G or *H preceding LOCK M [1]
- *A, *B or *C following UNLOCK M [1]
- *F, *G or *H preceding LOCK M [2]
- *A, *B, *C, *E, *F or *G following UNLOCK M [2]
- LOCKS VS I/O ACCESSES
- ---------------------
- Under certain circumstances (especially involving NUMA), I/O accesses within
- two spinlocked sections on two different CPUs may be seen as interleaved by the
- PCI bridge, because the PCI bridge does not necessarily participate in the
- cache-coherence protocol, and is therefore incapable of issuing the required
- read memory barriers.
- For example:
- CPU 1 CPU 2
- =============================== ===============================
- spin_lock(Q)
- writel(0, ADDR)
- writel(1, DATA);
- spin_unlock(Q);
- spin_lock(Q);
- writel(4, ADDR);
- writel(5, DATA);
- spin_unlock(Q);
- may be seen by the PCI bridge as follows:
- STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5
- which would probably cause the hardware to malfunction.
- What is necessary here is to intervene with an mmiowb() before dropping the
- spinlock, for example:
- CPU 1 CPU 2
- =============================== ===============================
- spin_lock(Q)
- writel(0, ADDR)
- writel(1, DATA);
- mmiowb();
- spin_unlock(Q);
- spin_lock(Q);
- writel(4, ADDR);
- writel(5, DATA);
- mmiowb();
- spin_unlock(Q);
- this will ensure that the two stores issued on CPU 1 appear at the PCI bridge
- before either of the stores issued on CPU 2.
- Furthermore, following a store by a load from the same device obviates the need
- for the mmiowb(), because the load forces the store to complete before the load
- is performed:
- CPU 1 CPU 2
- =============================== ===============================
- spin_lock(Q)
- writel(0, ADDR)
- a = readl(DATA);
- spin_unlock(Q);
- spin_lock(Q);
- writel(4, ADDR);
- b = readl(DATA);
- spin_unlock(Q);
- See Documentation/DocBook/deviceiobook.tmpl for more information.
- =================================
- WHERE ARE MEMORY BARRIERS NEEDED?
- =================================
- Under normal operation, memory operation reordering is generally not going to
- be a problem as a single-threaded linear piece of code will still appear to
- work correctly, even if it's in an SMP kernel. There are, however, four
- circumstances in which reordering definitely _could_ be a problem:
- (*) Interprocessor interaction.
- (*) Atomic operations.
- (*) Accessing devices.
- (*) Interrupts.
- INTERPROCESSOR INTERACTION
- --------------------------
- When there's a system with more than one processor, more than one CPU in the
- system may be working on the same data set at the same time. This can cause
- synchronisation problems, and the usual way of dealing with them is to use
- locks. Locks, however, are quite expensive, and so it may be preferable to
- operate without the use of a lock if at all possible. In such a case
- operations that affect both CPUs may have to be carefully ordered to prevent
- a malfunction.
- Consider, for example, the R/W semaphore slow path. Here a waiting process is
- queued on the semaphore, by virtue of it having a piece of its stack linked to
- the semaphore's list of waiting processes:
- struct rw_semaphore {
- ...
- spinlock_t lock;
- struct list_head waiters;
- };
- struct rwsem_waiter {
- struct list_head list;
- struct task_struct *task;
- };
- To wake up a particular waiter, the up_read() or up_write() functions have to:
- (1) read the next pointer from this waiter's record to know as to where the
- next waiter record is;
- (2) read the pointer to the waiter's task structure;
- (3) clear the task pointer to tell the waiter it has been given the semaphore;
- (4) call wake_up_process() on the task; and
- (5) release the reference held on the waiter's task struct.
- In other words, it has to perform this sequence of events:
- LOAD waiter->list.next;
- LOAD waiter->task;
- STORE waiter->task;
- CALL wakeup
- RELEASE task
- and if any of these steps occur out of order, then the whole thing may
- malfunction.
- Once it has queued itself and dropped the semaphore lock, the waiter does not
- get the lock again; it instead just waits for its task pointer to be cleared
- before proceeding. Since the record is on the waiter's stack, this means that
- if the task pointer is cleared _before_ the next pointer in the list is read,
- another CPU might start processing the waiter and might clobber the waiter's
- stack before the up*() function has a chance to read the next pointer.
- Consider then what might happen to the above sequence of events:
- CPU 1 CPU 2
- =============================== ===============================
- down_xxx()
- Queue waiter
- Sleep
- up_yyy()
- LOAD waiter->task;
- STORE waiter->task;
- Woken up by other event
- <preempt>
- Resume processing
- down_xxx() returns
- call foo()
- foo() clobbers *waiter
- </preempt>
- LOAD waiter->list.next;
- --- OOPS ---
- This could be dealt with using the semaphore lock, but then the down_xxx()
- function has to needlessly get the spinlock again after being woken up.
- The way to deal with this is to insert a general SMP memory barrier:
- LOAD waiter->list.next;
- LOAD waiter->task;
- smp_mb();
- STORE waiter->task;
- CALL wakeup
- RELEASE task
- In this case, the barrier makes a guarantee that all memory accesses before the
- barrier will appear to happen before all the memory accesses after the barrier
- with respect to the other CPUs on the system. It does _not_ guarantee that all
- the memory accesses before the barrier will be complete by the time the barrier
- instruction itself is complete.
- On a UP system - where this wouldn't be a problem - the smp_mb() is just a
- compiler barrier, thus making sure the compiler emits the instructions in the
- right order without actually intervening in the CPU. Since there's only one
- CPU, that CPU's dependency ordering logic will take care of everything else.
- ATOMIC OPERATIONS
- -----------------
- Whilst they are technically interprocessor interaction considerations, atomic
- operations are noted specially as some of them imply full memory barriers and
- some don't, but they're very heavily relied on as a group throughout the
- kernel.
- Any atomic operation that modifies some state in memory and returns information
- about the state (old or new) implies an SMP-conditional general memory barrier
- (smp_mb()) on each side of the actual operation (with the exception of
- explicit lock operations, described later). These include:
- xchg();
- cmpxchg();
- atomic_cmpxchg();
- atomic_inc_return();
- atomic_dec_return();
- atomic_add_return();
- atomic_sub_return();
- atomic_inc_and_test();
- atomic_dec_and_test();
- atomic_sub_and_test();
- atomic_add_negative();
- atomic_add_unless(); /* when succeeds (returns 1) */
- test_and_set_bit();
- test_and_clear_bit();
- test_and_change_bit();
- These are used for such things as implementing LOCK-class and UNLOCK-class
- operations and adjusting reference counters towards object destruction, and as
- such the implicit memory barrier effects are necessary.
- The following operations are potential problems as they do _not_ imply memory
- barriers, but might be used for implementing such things as UNLOCK-class
- operations:
- atomic_set();
- set_bit();
- clear_bit();
- change_bit();
- With these the appropriate explicit memory barrier should be used if necessary
- (smp_mb__before_clear_bit() for instance).
- The following also do _not_ imply memory barriers, and so may require explicit
- memory barriers under some circumstances (smp_mb__before_atomic_dec() for
- instance):
- atomic_add();
- atomic_sub();
- atomic_inc();
- atomic_dec();
- If they're used for statistics generation, then they probably don't need memory
- barriers, unless there's a coupling between statistical data.
- If they're used for reference counting on an object to control its lifetime,
- they probably don't need memory barriers because either the reference count
- will be adjusted inside a locked section, or the caller will already hold
- sufficient references to make the lock, and thus a memory barrier unnecessary.
- If they're used for constructing a lock of some description, then they probably
- do need memory barriers as a lock primitive generally has to do things in a
- specific order.
- Basically, each usage case has to be carefully considered as to whether memory
- barriers are needed or not.
- The following operations are special locking primitives:
- test_and_set_bit_lock();
- clear_bit_unlock();
- __clear_bit_unlock();
- These implement LOCK-class and UNLOCK-class operations. These should be used in
- preference to other operations when implementing locking primitives, because
- their implementations can be optimised on many architectures.
- [!] Note that special memory barrier primitives are available for these
- situations because on some CPUs the atomic instructions used imply full memory
- barriers, and so barrier instructions are superfluous in conjunction with them,
- and in such cases the special barrier primitives will be no-ops.
- See Documentation/atomic_ops.txt for more information.
- ACCESSING DEVICES
- -----------------
- Many devices can be memory mapped, and so appear to the CPU as if they're just
- a set of memory locations. To control such a device, the driver usually has to
- make the right memory accesses in exactly the right order.
- However, having a clever CPU or a clever compiler creates a potential problem
- in that the carefully sequenced accesses in the driver code won't reach the
- device in the requisite order if the CPU or the compiler thinks it is more
- efficient to reorder, combine or merge accesses - something that would cause
- the device to malfunction.
- Inside of the Linux kernel, I/O should be done through the appropriate accessor
- routines - such as inb() or writel() - which know how to make such accesses
- appropriately sequential. Whilst this, for the most part, renders the explicit
- use of memory barriers unnecessary, there are a couple of situations where they
- might be needed:
- (1) On some systems, I/O stores are not strongly ordered across all CPUs, and
- so for _all_ general drivers locks should be used and mmiowb() must be
- issued prior to unlocking the critical section.
- (2) If the accessor functions are used to refer to an I/O memory window with
- relaxed memory access properties, then _mandatory_ memory barriers are
- required to enforce ordering.
- See Documentation/DocBook/deviceiobook.tmpl for more information.
- INTERRUPTS
- ----------
- A driver may be interrupted by its own interrupt service routine, and thus the
- two parts of the driver may interfere with each other's attempts to control or
- access the device.
- This may be alleviated - at least in part - by disabling local interrupts (a
- form of locking), such that the critical operations are all contained within
- the interrupt-disabled section in the driver. Whilst the driver's interrupt
- routine is executing, the driver's core may not run on the same CPU, and its
- interrupt is not permitted to happen again until the current interrupt has been
- handled, thus the interrupt handler does not need to lock against that.
- However, consider a driver that was talking to an ethernet card that sports an
- address register and a data register. If that driver's core talks to the card
- under interrupt-disablement and then the driver's interrupt handler is invoked:
- LOCAL IRQ DISABLE
- writew(ADDR, 3);
- writew(DATA, y);
- LOCAL IRQ ENABLE
- <interrupt>
- writew(ADDR, 4);
- q = readw(DATA);
- </interrupt>
- The store to the data register might happen after the second store to the
- address register if ordering rules are sufficiently relaxed:
- STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
- If ordering rules are relaxed, it must be assumed that accesses done inside an
- interrupt disabled section may leak outside of it and may interleave with
- accesses performed in an interrupt - and vice versa - unless implicit or
- explicit barriers are used.
- Normally this won't be a problem because the I/O accesses done inside such
- sections will include synchronous load operations on strictly ordered I/O
- registers that form implicit I/O barriers. If this isn't sufficient then an
- mmiowb() may need to be used explicitly.
- A similar situation may occur between an interrupt routine and two routines
- running on separate CPUs that communicate with each other. If such a case is
- likely, then interrupt-disabling locks should be used to guarantee ordering.
- ==========================
- KERNEL I/O BARRIER EFFECTS
- ==========================
- When accessing I/O memory, drivers should use the appropriate accessor
- functions:
- (*) inX(), outX():
- These are intended to talk to I/O space rather than memory space, but
- that's primarily a CPU-specific concept. The i386 and x86_64 processors do
- indeed have special I/O space access cycles and instructions, but many
- CPUs don't have such a concept.
- The PCI bus, amongst others, defines an I/O space concept which - on such
- CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O
- space. However, it may also be mapped as a virtual I/O space in the CPU's
- memory map, particularly on those CPUs that don't support alternate I/O
- spaces.
- Accesses to this space may be fully synchronous (as on i386), but
- intermediary bridges (such as the PCI host bridge) may not fully honour
- that.
- They are guaranteed to be fully ordered with respect to each other.
- They are not guaranteed to be fully ordered with respect to other types of
- memory and I/O operation.
- (*) readX(), writeX():
- Whether these are guaranteed to be fully ordered and uncombined with
- respect to each other on the issuing CPU depends on the characteristics
- defined for the memory window through which they're accessing. On later
- i386 architecture machines, for example, this is controlled by way of the
- MTRR registers.
- Ordinarily, these will be guaranteed to be fully ordered and uncombined,
- provided they're not accessing a prefetchable device.
- However, intermediary hardware (such as a PCI bridge) may indulge in
- deferral if it so wishes; to flush a store, a load from the same location
- is preferred[*], but a load from the same device or from configuration
- space should suffice for PCI.
- [*] NOTE! attempting to load from the same location as was written to may
- cause a malfunction - consider the 16550 Rx/Tx serial registers for
- example.
- Used with prefetchable I/O memory, an mmiowb() barrier may be required to
- force stores to be ordered.
- Please refer to the PCI specification for more information on interactions
- between PCI transactions.
- (*) readX_relaxed()
- These are similar to readX(), but are not guaranteed to be ordered in any
- way. Be aware that there is no I/O read barrier available.
- (*) ioreadX(), iowriteX()
- These will perform appropriately for the type of access they're actually
- doing, be it inX()/outX() or readX()/writeX().
- ========================================
- ASSUMED MINIMUM EXECUTION ORDERING MODEL
- ========================================
- It has to be assumed that the conceptual CPU is weakly-ordered but that it will
- maintain the appearance of program causality with respect to itself. Some CPUs
- (such as i386 or x86_64) are more constrained than others (such as powerpc or
- frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
- of arch-specific code.
- This means that it must be considered that the CPU will execute its instruction
- stream in any order it feels like - or even in parallel - provided that if an
- instruction in the stream depends on an earlier instruction, then that
- earlier instruction must be sufficiently complete[*] before the later
- instruction may proceed; in other words: provided that the appearance of
- causality is maintained.
- [*] Some instructions have more than one effect - such as changing the
- condition codes, changing registers or changing memory - and different
- instructions may depend on different effects.
- A CPU may also discard any instruction sequence that winds up having no
- ultimate effect. For example, if two adjacent instructions both load an
- immediate value into the same register, the first may be discarded.
- Similarly, it has to be assumed that compiler might reorder the instruction
- stream in any way it sees fit, again provided the appearance of causality is
- maintained.
- ============================
- THE EFFECTS OF THE CPU CACHE
- ============================
- The way cached memory operations are perceived across the system is affected to
- a certain extent by the caches that lie between CPUs and memory, and by the
- memory coherence system that maintains the consistency of state in the system.
- As far as the way a CPU interacts with another part of the system through the
- caches goes, the memory system has to include the CPU's caches, and memory
- barriers for the most part act at the interface between the CPU and its cache
- (memory barriers logically act on the dotted line in the following diagram):
- <--- CPU ---> : <----------- Memory ----------->
- :
- +--------+ +--------+ : +--------+ +-----------+
- | | | | : | | | | +--------+
- | CPU | | Memory | : | CPU | | | | |
- | Core |--->| Access |----->| Cache |<-->| | | |
- | | | Queue | : | | | |--->| Memory |
- | | | | : | | | | | |
- +--------+ +--------+ : +--------+ | | | |
- : | Cache | +--------+
- : | Coherency |
- : | Mechanism | +--------+
- +--------+ +--------+ : +--------+ | | | |
- | | | | : | | | | | |
- | CPU | | Memory | : | CPU | | |--->| Device |
- | Core |--->| Access |----->| Cache |<-->| | | |
- | | | Queue | : | | | | | |
- | | | | : | | | | +--------+
- +--------+ +--------+ : +--------+ +-----------+
- :
- :
- Although any particular load or store may not actually appear outside of the
- CPU that issued it since it may have been satisfied within the CPU's own cache,
- it will still appear as if the full memory access had taken place as far as the
- other CPUs are concerned since the cache coherency mechanisms will migrate the
- cacheline over to the accessing CPU and propagate the effects upon conflict.
- The CPU core may execute instructions in any order it deems fit, provided the
- expected program causality appears to be maintained. Some of the instructions
- generate load and store operations which then go into the queue of memory
- accesses to be performed. The core may place these in the queue in any order
- it wishes, and continue execution until it is forced to wait for an instruction
- to complete.
- What memory barriers are concerned with is controlling the order in which
- accesses cross from the CPU side of things to the memory side of things, and
- the order in which the effects are perceived to happen by the other observers
- in the system.
- [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
- their own loads and stores as if they had happened in program order.
- [!] MMIO or other device accesses may bypass the cache system. This depends on
- the properties of the memory window through which devices are accessed and/or
- the use of any special device communication instructions the CPU may have.
- CACHE COHERENCY
- ---------------
- Life isn't quite as simple as it may appear above, however: for while the
- caches are expected to be coherent, there's no guarantee that that coherency
- will be ordered. This means that whilst changes made on one CPU will
- eventually become visible on all CPUs, there's no guarantee that they will
- become apparent in the same order on those other CPUs.
- Consider dealing with a system that has a pair of CPUs (1 & 2), each of which
- has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D):
- :
- : +--------+
- : +---------+ | |
- +--------+ : +--->| Cache A |<------->| |
- | | : | +---------+ | |
- | CPU 1 |<---+ | |
- | | : | +---------+ | |
- +--------+ : +--->| Cache B |<------->| |
- : +---------+ | |
- : | Memory |
- : +---------+ | System |
- +--------+ : +--->| Cache C |<------->| |
- | | : | +---------+ | |
- | CPU 2 |<---+ | |
- | | : | +---------+ | |
- +--------+ : +--->| Cache D |<------->| |
- : +---------+ | |
- : +--------+
- :
- Imagine the system has the following properties:
- (*) an odd-numbered cache line may be in cache A, cache C or it may still be
- resident in memory;
- (*) an even-numbered cache line may be in cache B, cache D or it may still be
- resident in memory;
- (*) whilst the CPU core is interrogating one cache, the other cache may be
- making use of the bus to access the rest of the system - perhaps to
- displace a dirty cacheline or to do a speculative load;
- (*) each cache has a queue of operations that need to be applied to that cache
- to maintain coherency with the rest of the system;
- (*) the coherency queue is not flushed by normal loads to lines already
- present in the cache, even though the contents of the queue may
- potentially affect those loads.
- Imagine, then, that two writes are made on the first CPU, with a write barrier
- between them to guarantee that they will appear to reach that CPU's caches in
- the requisite order:
- CPU 1 CPU 2 COMMENT
- =============== =============== =======================================
- u == 0, v == 1 and p == &u, q == &u
- v = 2;
- smp_wmb(); Make sure change to v is visible before
- change to p
- <A:modify v=2> v is now in cache A exclusively
- p = &v;
- <B:modify p=&v> p is now in cache B exclusively
- The write memory barrier forces the other CPUs in the system to perceive that
- the local CPU's caches have apparently been updated in the correct order. But
- now imagine that the second CPU wants to read those values:
- CPU 1 CPU 2 COMMENT
- =============== =============== =======================================
- ...
- q = p;
- x = *q;
- The above pair of reads may then fail to happen in the expected order, as the
- cacheline holding p may get updated in one of the second CPU's caches whilst
- the update to the cacheline holding v is delayed in the other of the second
- CPU's caches by some other cache event:
- CPU 1 CPU 2 COMMENT
- =============== =============== =======================================
- u == 0, v == 1 and p == &u, q == &u
- v = 2;
- smp_wmb();
- <A:modify v=2> <C:busy>
- <C:queue v=2>
- p = &v; q = p;
- <D:request p>
- <B:modify p=&v> <D:commit p=&v>
- <D:read p>
- x = *q;
- <C:read *q> Reads from v before v updated in cache
- <C:unbusy>
- <C:commit v=2>
- Basically, whilst both cachelines will be updated on CPU 2 eventually, there's
- no guarantee that, without intervention, the order of update will be the same
- as that committed on CPU 1.
- To intervene, we need to interpolate a data dependency barrier or a read
- barrier between the loads. This will force the cache to commit its coherency
- queue before processing any further requests:
- CPU 1 CPU 2 COMMENT
- =============== =============== =======================================
- u == 0, v == 1 and p == &u, q == &u
- v = 2;
- smp_wmb();
- <A:modify v=2> <C:busy>
- <C:queue v=2>
- p = &v; q = p;
- <D:request p>
- <B:modify p=&v> <D:commit p=&v>
- <D:read p>
- smp_read_barrier_depends()
- <C:unbusy>
- <C:commit v=2>
- x = *q;
- <C:read *q> Reads from v after v updated in cache
- This sort of problem can be encountered on DEC Alpha processors as they have a
- split cache that improves performance by making better use of the data bus.
- Whilst most CPUs do imply a data dependency barrier on the read when a memory
- access depends on a read, not all do, so it may not be relied on.
- Other CPUs may also have split caches, but must coordinate between the various
- cachelets for normal memory accesses. The semantics of the Alpha removes the
- need for coordination in the absence of memory barriers.
- CACHE COHERENCY VS DMA
- ----------------------
- Not all systems maintain cache coherency with respect to devices doing DMA. In
- such cases, a device attempting DMA may obtain stale data from RAM because
- dirty cache lines may be resident in the caches of various CPUs, and may not
- have been written back to RAM yet. To deal with this, the appropriate part of
- the kernel must flush the overlapping bits of cache on each CPU (and maybe
- invalidate them as well).
- In addition, the data DMA'd to RAM by a device may be overwritten by dirty
- cache lines being written back to RAM from a CPU's cache after the device has
- installed its own data, or cache lines present in the CPU's cache may simply
- obscure the fact that RAM has been updated, until at such time as the cacheline
- is discarded from the CPU's cache and reloaded. To deal with this, the
- appropriate part of the kernel must invalidate the overlapping bits of the
- cache on each CPU.
- See Documentation/cachetlb.txt for more information on cache management.
- CACHE COHERENCY VS MMIO
- -----------------------
- Memory mapped I/O usually takes place through memory locations that are part of
- a window in the CPU's memory space that has different properties assigned than
- the usual RAM directed window.
- Amongst these properties is usually the fact that such accesses bypass the
- caching entirely and go directly to the device buses. This means MMIO accesses
- may, in effect, overtake accesses to cached memory that were emitted earlier.
- A memory barrier isn't sufficient in such a case, but rather the cache must be
- flushed between the cached memory write and the MMIO access if the two are in
- any way dependent.
- =========================
- THE THINGS CPUS GET UP TO
- =========================
- A programmer might take it for granted that the CPU will perform memory
- operations in exactly the order specified, so that if the CPU is, for example,
- given the following piece of code to execute:
- a = *A;
- *B = b;
- c = *C;
- d = *D;
- *E = e;
- they would then expect that the CPU will complete the memory operation for each
- instruction before moving on to the next one, leading to a definite sequence of
- operations as seen by external observers in the system:
- LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
- Reality is, of course, much messier. With many CPUs and compilers, the above
- assumption doesn't hold because:
- (*) loads are more likely to need to be completed immediately to permit
- execution progress, whereas stores can often be deferred without a
- problem;
- (*) loads may be done speculatively, and the result discarded should it prove
- to have been unnecessary;
- (*) loads may be done speculatively, leading to the result having been fetched
- at the wrong time in the expected sequence of events;
- (*) the order of the memory accesses may be rearranged to promote better use
- of the CPU buses and caches;
- (*) loads and stores may be combined to improve performance when talking to
- memory or I/O hardware that can do batched accesses of adjacent locations,
- thus cutting down on transaction setup costs (memory and PCI devices may
- both be able to do this); and
- (*) the CPU's data cache may affect the ordering, and whilst cache-coherency
- mechanisms may alleviate this - once the store has actually hit the cache
- - there's no guarantee that the coherency management will be propagated in
- order to other CPUs.
- So what another CPU, say, might actually observe from the above piece of code
- is:
- LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
- (Where "LOAD {*C,*D}" is a combined load)
- However, it is guaranteed that a CPU will be self-consistent: it will see its
- _own_ accesses appear to be correctly ordered, without the need for a memory
- barrier. For instance with the following code:
- U = *A;
- *A = V;
- *A = W;
- X = *A;
- *A = Y;
- Z = *A;
- and assuming no intervention by an external influence, it can be assumed that
- the final result will appear to be:
- U == the original value of *A
- X == W
- Z == Y
- *A == Y
- The code above may cause the CPU to generate the full sequence of memory
- accesses:
- U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
- in that order, but, without intervention, the sequence may have almost any
- combination of elements combined or discarded, provided the program's view of
- the world remains consistent.
- The compiler may also combine, discard or defer elements of the sequence before
- the CPU even sees them.
- For instance:
- *A = V;
- *A = W;
- may be reduced to:
- *A = W;
- since, without a write barrier, it can be assumed that the effect of the
- storage of V to *A is lost. Similarly:
- *A = Y;
- Z = *A;
- may, without a memory barrier, be reduced to:
- *A = Y;
- Z = Y;
- and the LOAD operation never appear outside of the CPU.
- AND THEN THERE'S THE ALPHA
- --------------------------
- The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that,
- some versions of the Alpha CPU have a split data cache, permitting them to have
- two semantically-related cache lines updated at separate times. This is where
- the data dependency barrier really becomes necessary as this synchronises both
- caches with the memory coherence system, thus making it seem like pointer
- changes vs new data occur in the right order.
- The Alpha defines the Linux kernel's memory barrier model.
- See the subsection on "Cache Coherency" above.
- ============
- EXAMPLE USES
- ============
- CIRCULAR BUFFERS
- ----------------
- Memory barriers can be used to implement circular buffering without the need
- of a lock to serialise the producer with the consumer. See:
- Documentation/circular-buffers.txt
- for details.
- ==========
- REFERENCES
- ==========
- Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
- Digital Press)
- Chapter 5.2: Physical Address Space Characteristics
- Chapter 5.4: Caches and Write Buffers
- Chapter 5.5: Data Sharing
- Chapter 5.6: Read/Write Ordering
- AMD64 Architecture Programmer's Manual Volume 2: System Programming
- Chapter 7.1: Memory-Access Ordering
- Chapter 7.4: Buffering and Combining Memory Writes
- IA-32 Intel Architecture Software Developer's Manual, Volume 3:
- System Programming Guide
- Chapter 7.1: Locked Atomic Operations
- Chapter 7.2: Memory Ordering
- Chapter 7.4: Serializing Instructions
- The SPARC Architecture Manual, Version 9
- Chapter 8: Memory Models
- Appendix D: Formal Specification of the Memory Models
- Appendix J: Programming with the Memory Models
- UltraSPARC Programmer Reference Manual
- Chapter 5: Memory Accesses and Cacheability
- Chapter 15: Sparc-V9 Memory Models
- UltraSPARC III Cu User's Manual
- Chapter 9: Memory Models
- UltraSPARC IIIi Processor User's Manual
- Chapter 8: Memory Models
- UltraSPARC Architecture 2005
- Chapter 9: Memory
- Appendix D: Formal Specifications of the Memory Models
- UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
- Chapter 8: Memory Models
- Appendix F: Caches and Cache Coherency
- Solaris Internals, Core Kernel Architecture, p63-68:
- Chapter 3.3: Hardware Considerations for Locks and
- Synchronization
- Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
- for Kernel Programmers:
- Chapter 13: Other Memory Models
- Intel Itanium Architecture Software Developer's Manual: Volume 1:
- Section 2.6: Speculation
- Section 4.4: Memory Access
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