vga.h 396 B

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  1. /*
  2. * Access to VGA videoram
  3. *
  4. * (c) 1998 Martin Mares <mj@ucw.cz>
  5. */
  6. #ifndef _ASM_X86_VGA_H
  7. #define _ASM_X86_VGA_H
  8. /*
  9. * On the PC, we can just recalculate addresses and then
  10. * access the videoram directly without any black magic.
  11. */
  12. #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
  13. #define vga_readb(x) (*(x))
  14. #define vga_writeb(x, y) (*(y) = (x))
  15. #endif /* _ASM_X86_VGA_H */