CodingStyle 31 KB

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  1. Linux kernel coding style
  2. This is a short document describing the preferred coding style for the
  3. linux kernel. Coding style is very personal, and I won't _force_ my
  4. views on anybody, but this is what goes for anything that I have to be
  5. able to maintain, and I'd prefer it for most other things too. Please
  6. at least consider the points made here.
  7. First off, I'd suggest printing out a copy of the GNU coding standards,
  8. and NOT read it. Burn them, it's a great symbolic gesture.
  9. Anyway, here goes:
  10. Chapter 1: Indentation
  11. Tabs are 8 characters, and thus indentations are also 8 characters.
  12. There are heretic movements that try to make indentations 4 (or even 2!)
  13. characters deep, and that is akin to trying to define the value of PI to
  14. be 3.
  15. Rationale: The whole idea behind indentation is to clearly define where
  16. a block of control starts and ends. Especially when you've been looking
  17. at your screen for 20 straight hours, you'll find it a lot easier to see
  18. how the indentation works if you have large indentations.
  19. Now, some people will claim that having 8-character indentations makes
  20. the code move too far to the right, and makes it hard to read on a
  21. 80-character terminal screen. The answer to that is that if you need
  22. more than 3 levels of indentation, you're screwed anyway, and should fix
  23. your program.
  24. In short, 8-char indents make things easier to read, and have the added
  25. benefit of warning you when you're nesting your functions too deep.
  26. Heed that warning.
  27. The preferred way to ease multiple indentation levels in a switch statement is
  28. to align the "switch" and its subordinate "case" labels in the same column
  29. instead of "double-indenting" the "case" labels. E.g.:
  30. switch (suffix) {
  31. case 'G':
  32. case 'g':
  33. mem <<= 30;
  34. break;
  35. case 'M':
  36. case 'm':
  37. mem <<= 20;
  38. break;
  39. case 'K':
  40. case 'k':
  41. mem <<= 10;
  42. /* fall through */
  43. default:
  44. break;
  45. }
  46. Don't put multiple statements on a single line unless you have
  47. something to hide:
  48. if (condition) do_this;
  49. do_something_everytime;
  50. Don't put multiple assignments on a single line either. Kernel coding style
  51. is super simple. Avoid tricky expressions.
  52. Outside of comments, documentation and except in Kconfig, spaces are never
  53. used for indentation, and the above example is deliberately broken.
  54. Get a decent editor and don't leave whitespace at the end of lines.
  55. Chapter 2: Breaking long lines and strings
  56. Coding style is all about readability and maintainability using commonly
  57. available tools.
  58. The limit on the length of lines is 80 columns and this is a strongly
  59. preferred limit.
  60. Statements longer than 80 columns will be broken into sensible chunks, unless
  61. exceeding 80 columns significantly increases readability and does not hide
  62. information. Descendants are always substantially shorter than the parent and
  63. are placed substantially to the right. The same applies to function headers
  64. with a long argument list. However, never break user-visible strings such as
  65. printk messages, because that breaks the ability to grep for them.
  66. Chapter 3: Placing Braces and Spaces
  67. The other issue that always comes up in C styling is the placement of
  68. braces. Unlike the indent size, there are few technical reasons to
  69. choose one placement strategy over the other, but the preferred way, as
  70. shown to us by the prophets Kernighan and Ritchie, is to put the opening
  71. brace last on the line, and put the closing brace first, thusly:
  72. if (x is true) {
  73. we do y
  74. }
  75. This applies to all non-function statement blocks (if, switch, for,
  76. while, do). E.g.:
  77. switch (action) {
  78. case KOBJ_ADD:
  79. return "add";
  80. case KOBJ_REMOVE:
  81. return "remove";
  82. case KOBJ_CHANGE:
  83. return "change";
  84. default:
  85. return NULL;
  86. }
  87. However, there is one special case, namely functions: they have the
  88. opening brace at the beginning of the next line, thus:
  89. int function(int x)
  90. {
  91. body of function
  92. }
  93. Heretic people all over the world have claimed that this inconsistency
  94. is ... well ... inconsistent, but all right-thinking people know that
  95. (a) K&R are _right_ and (b) K&R are right. Besides, functions are
  96. special anyway (you can't nest them in C).
  97. Note that the closing brace is empty on a line of its own, _except_ in
  98. the cases where it is followed by a continuation of the same statement,
  99. ie a "while" in a do-statement or an "else" in an if-statement, like
  100. this:
  101. do {
  102. body of do-loop
  103. } while (condition);
  104. and
  105. if (x == y) {
  106. ..
  107. } else if (x > y) {
  108. ...
  109. } else {
  110. ....
  111. }
  112. Rationale: K&R.
  113. Also, note that this brace-placement also minimizes the number of empty
  114. (or almost empty) lines, without any loss of readability. Thus, as the
  115. supply of new-lines on your screen is not a renewable resource (think
  116. 25-line terminal screens here), you have more empty lines to put
  117. comments on.
  118. Do not unnecessarily use braces where a single statement will do.
  119. if (condition)
  120. action();
  121. and
  122. if (condition)
  123. do_this();
  124. else
  125. do_that();
  126. This does not apply if only one branch of a conditional statement is a single
  127. statement; in the latter case use braces in both branches:
  128. if (condition) {
  129. do_this();
  130. do_that();
  131. } else {
  132. otherwise();
  133. }
  134. 3.1: Spaces
  135. Linux kernel style for use of spaces depends (mostly) on
  136. function-versus-keyword usage. Use a space after (most) keywords. The
  137. notable exceptions are sizeof, typeof, alignof, and __attribute__, which look
  138. somewhat like functions (and are usually used with parentheses in Linux,
  139. although they are not required in the language, as in: "sizeof info" after
  140. "struct fileinfo info;" is declared).
  141. So use a space after these keywords:
  142. if, switch, case, for, do, while
  143. but not with sizeof, typeof, alignof, or __attribute__. E.g.,
  144. s = sizeof(struct file);
  145. Do not add spaces around (inside) parenthesized expressions. This example is
  146. *bad*:
  147. s = sizeof( struct file );
  148. When declaring pointer data or a function that returns a pointer type, the
  149. preferred use of '*' is adjacent to the data name or function name and not
  150. adjacent to the type name. Examples:
  151. char *linux_banner;
  152. unsigned long long memparse(char *ptr, char **retptr);
  153. char *match_strdup(substring_t *s);
  154. Use one space around (on each side of) most binary and ternary operators,
  155. such as any of these:
  156. = + - < > * / % | & ^ <= >= == != ? :
  157. but no space after unary operators:
  158. & * + - ~ ! sizeof typeof alignof __attribute__ defined
  159. no space before the postfix increment & decrement unary operators:
  160. ++ --
  161. no space after the prefix increment & decrement unary operators:
  162. ++ --
  163. and no space around the '.' and "->" structure member operators.
  164. Do not leave trailing whitespace at the ends of lines. Some editors with
  165. "smart" indentation will insert whitespace at the beginning of new lines as
  166. appropriate, so you can start typing the next line of code right away.
  167. However, some such editors do not remove the whitespace if you end up not
  168. putting a line of code there, such as if you leave a blank line. As a result,
  169. you end up with lines containing trailing whitespace.
  170. Git will warn you about patches that introduce trailing whitespace, and can
  171. optionally strip the trailing whitespace for you; however, if applying a series
  172. of patches, this may make later patches in the series fail by changing their
  173. context lines.
  174. Chapter 4: Naming
  175. C is a Spartan language, and so should your naming be. Unlike Modula-2
  176. and Pascal programmers, C programmers do not use cute names like
  177. ThisVariableIsATemporaryCounter. A C programmer would call that
  178. variable "tmp", which is much easier to write, and not the least more
  179. difficult to understand.
  180. HOWEVER, while mixed-case names are frowned upon, descriptive names for
  181. global variables are a must. To call a global function "foo" is a
  182. shooting offense.
  183. GLOBAL variables (to be used only if you _really_ need them) need to
  184. have descriptive names, as do global functions. If you have a function
  185. that counts the number of active users, you should call that
  186. "count_active_users()" or similar, you should _not_ call it "cntusr()".
  187. Encoding the type of a function into the name (so-called Hungarian
  188. notation) is brain damaged - the compiler knows the types anyway and can
  189. check those, and it only confuses the programmer. No wonder MicroSoft
  190. makes buggy programs.
  191. LOCAL variable names should be short, and to the point. If you have
  192. some random integer loop counter, it should probably be called "i".
  193. Calling it "loop_counter" is non-productive, if there is no chance of it
  194. being mis-understood. Similarly, "tmp" can be just about any type of
  195. variable that is used to hold a temporary value.
  196. If you are afraid to mix up your local variable names, you have another
  197. problem, which is called the function-growth-hormone-imbalance syndrome.
  198. See chapter 6 (Functions).
  199. Chapter 5: Typedefs
  200. Please don't use things like "vps_t".
  201. It's a _mistake_ to use typedef for structures and pointers. When you see a
  202. vps_t a;
  203. in the source, what does it mean?
  204. In contrast, if it says
  205. struct virtual_container *a;
  206. you can actually tell what "a" is.
  207. Lots of people think that typedefs "help readability". Not so. They are
  208. useful only for:
  209. (a) totally opaque objects (where the typedef is actively used to _hide_
  210. what the object is).
  211. Example: "pte_t" etc. opaque objects that you can only access using
  212. the proper accessor functions.
  213. NOTE! Opaqueness and "accessor functions" are not good in themselves.
  214. The reason we have them for things like pte_t etc. is that there
  215. really is absolutely _zero_ portably accessible information there.
  216. (b) Clear integer types, where the abstraction _helps_ avoid confusion
  217. whether it is "int" or "long".
  218. u8/u16/u32 are perfectly fine typedefs, although they fit into
  219. category (d) better than here.
  220. NOTE! Again - there needs to be a _reason_ for this. If something is
  221. "unsigned long", then there's no reason to do
  222. typedef unsigned long myflags_t;
  223. but if there is a clear reason for why it under certain circumstances
  224. might be an "unsigned int" and under other configurations might be
  225. "unsigned long", then by all means go ahead and use a typedef.
  226. (c) when you use sparse to literally create a _new_ type for
  227. type-checking.
  228. (d) New types which are identical to standard C99 types, in certain
  229. exceptional circumstances.
  230. Although it would only take a short amount of time for the eyes and
  231. brain to become accustomed to the standard types like 'uint32_t',
  232. some people object to their use anyway.
  233. Therefore, the Linux-specific 'u8/u16/u32/u64' types and their
  234. signed equivalents which are identical to standard types are
  235. permitted -- although they are not mandatory in new code of your
  236. own.
  237. When editing existing code which already uses one or the other set
  238. of types, you should conform to the existing choices in that code.
  239. (e) Types safe for use in userspace.
  240. In certain structures which are visible to userspace, we cannot
  241. require C99 types and cannot use the 'u32' form above. Thus, we
  242. use __u32 and similar types in all structures which are shared
  243. with userspace.
  244. Maybe there are other cases too, but the rule should basically be to NEVER
  245. EVER use a typedef unless you can clearly match one of those rules.
  246. In general, a pointer, or a struct that has elements that can reasonably
  247. be directly accessed should _never_ be a typedef.
  248. Chapter 6: Functions
  249. Functions should be short and sweet, and do just one thing. They should
  250. fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
  251. as we all know), and do one thing and do that well.
  252. The maximum length of a function is inversely proportional to the
  253. complexity and indentation level of that function. So, if you have a
  254. conceptually simple function that is just one long (but simple)
  255. case-statement, where you have to do lots of small things for a lot of
  256. different cases, it's OK to have a longer function.
  257. However, if you have a complex function, and you suspect that a
  258. less-than-gifted first-year high-school student might not even
  259. understand what the function is all about, you should adhere to the
  260. maximum limits all the more closely. Use helper functions with
  261. descriptive names (you can ask the compiler to in-line them if you think
  262. it's performance-critical, and it will probably do a better job of it
  263. than you would have done).
  264. Another measure of the function is the number of local variables. They
  265. shouldn't exceed 5-10, or you're doing something wrong. Re-think the
  266. function, and split it into smaller pieces. A human brain can
  267. generally easily keep track of about 7 different things, anything more
  268. and it gets confused. You know you're brilliant, but maybe you'd like
  269. to understand what you did 2 weeks from now.
  270. In source files, separate functions with one blank line. If the function is
  271. exported, the EXPORT* macro for it should follow immediately after the closing
  272. function brace line. E.g.:
  273. int system_is_up(void)
  274. {
  275. return system_state == SYSTEM_RUNNING;
  276. }
  277. EXPORT_SYMBOL(system_is_up);
  278. In function prototypes, include parameter names with their data types.
  279. Although this is not required by the C language, it is preferred in Linux
  280. because it is a simple way to add valuable information for the reader.
  281. Chapter 7: Centralized exiting of functions
  282. Albeit deprecated by some people, the equivalent of the goto statement is
  283. used frequently by compilers in form of the unconditional jump instruction.
  284. The goto statement comes in handy when a function exits from multiple
  285. locations and some common work such as cleanup has to be done.
  286. The rationale is:
  287. - unconditional statements are easier to understand and follow
  288. - nesting is reduced
  289. - errors by not updating individual exit points when making
  290. modifications are prevented
  291. - saves the compiler work to optimize redundant code away ;)
  292. int fun(int a)
  293. {
  294. int result = 0;
  295. char *buffer = kmalloc(SIZE);
  296. if (buffer == NULL)
  297. return -ENOMEM;
  298. if (condition1) {
  299. while (loop1) {
  300. ...
  301. }
  302. result = 1;
  303. goto out;
  304. }
  305. ...
  306. out:
  307. kfree(buffer);
  308. return result;
  309. }
  310. Chapter 8: Commenting
  311. Comments are good, but there is also a danger of over-commenting. NEVER
  312. try to explain HOW your code works in a comment: it's much better to
  313. write the code so that the _working_ is obvious, and it's a waste of
  314. time to explain badly written code.
  315. Generally, you want your comments to tell WHAT your code does, not HOW.
  316. Also, try to avoid putting comments inside a function body: if the
  317. function is so complex that you need to separately comment parts of it,
  318. you should probably go back to chapter 6 for a while. You can make
  319. small comments to note or warn about something particularly clever (or
  320. ugly), but try to avoid excess. Instead, put the comments at the head
  321. of the function, telling people what it does, and possibly WHY it does
  322. it.
  323. When commenting the kernel API functions, please use the kernel-doc format.
  324. See the files Documentation/kernel-doc-nano-HOWTO.txt and scripts/kernel-doc
  325. for details.
  326. Linux style for comments is the C89 "/* ... */" style.
  327. Don't use C99-style "// ..." comments.
  328. The preferred style for long (multi-line) comments is:
  329. /*
  330. * This is the preferred style for multi-line
  331. * comments in the Linux kernel source code.
  332. * Please use it consistently.
  333. *
  334. * Description: A column of asterisks on the left side,
  335. * with beginning and ending almost-blank lines.
  336. */
  337. It's also important to comment data, whether they are basic types or derived
  338. types. To this end, use just one data declaration per line (no commas for
  339. multiple data declarations). This leaves you room for a small comment on each
  340. item, explaining its use.
  341. Chapter 9: You've made a mess of it
  342. That's OK, we all do. You've probably been told by your long-time Unix
  343. user helper that "GNU emacs" automatically formats the C sources for
  344. you, and you've noticed that yes, it does do that, but the defaults it
  345. uses are less than desirable (in fact, they are worse than random
  346. typing - an infinite number of monkeys typing into GNU emacs would never
  347. make a good program).
  348. So, you can either get rid of GNU emacs, or change it to use saner
  349. values. To do the latter, you can stick the following in your .emacs file:
  350. (defun c-lineup-arglist-tabs-only (ignored)
  351. "Line up argument lists by tabs, not spaces"
  352. (let* ((anchor (c-langelem-pos c-syntactic-element))
  353. (column (c-langelem-2nd-pos c-syntactic-element))
  354. (offset (- (1+ column) anchor))
  355. (steps (floor offset c-basic-offset)))
  356. (* (max steps 1)
  357. c-basic-offset)))
  358. (add-hook 'c-mode-common-hook
  359. (lambda ()
  360. ;; Add kernel style
  361. (c-add-style
  362. "linux-tabs-only"
  363. '("linux" (c-offsets-alist
  364. (arglist-cont-nonempty
  365. c-lineup-gcc-asm-reg
  366. c-lineup-arglist-tabs-only))))))
  367. (add-hook 'c-mode-hook
  368. (lambda ()
  369. (let ((filename (buffer-file-name)))
  370. ;; Enable kernel mode for the appropriate files
  371. (when (and filename
  372. (string-match (expand-file-name "~/src/linux-trees")
  373. filename))
  374. (setq indent-tabs-mode t)
  375. (c-set-style "linux-tabs-only")))))
  376. This will make emacs go better with the kernel coding style for C
  377. files below ~/src/linux-trees.
  378. But even if you fail in getting emacs to do sane formatting, not
  379. everything is lost: use "indent".
  380. Now, again, GNU indent has the same brain-dead settings that GNU emacs
  381. has, which is why you need to give it a few command line options.
  382. However, that's not too bad, because even the makers of GNU indent
  383. recognize the authority of K&R (the GNU people aren't evil, they are
  384. just severely misguided in this matter), so you just give indent the
  385. options "-kr -i8" (stands for "K&R, 8 character indents"), or use
  386. "scripts/Lindent", which indents in the latest style.
  387. "indent" has a lot of options, and especially when it comes to comment
  388. re-formatting you may want to take a look at the man page. But
  389. remember: "indent" is not a fix for bad programming.
  390. Chapter 10: Kconfig configuration files
  391. For all of the Kconfig* configuration files throughout the source tree,
  392. the indentation is somewhat different. Lines under a "config" definition
  393. are indented with one tab, while help text is indented an additional two
  394. spaces. Example:
  395. config AUDIT
  396. bool "Auditing support"
  397. depends on NET
  398. help
  399. Enable auditing infrastructure that can be used with another
  400. kernel subsystem, such as SELinux (which requires this for
  401. logging of avc messages output). Does not do system-call
  402. auditing without CONFIG_AUDITSYSCALL.
  403. Features that might still be considered unstable should be defined as
  404. dependent on "EXPERIMENTAL":
  405. config SLUB
  406. depends on EXPERIMENTAL && !ARCH_USES_SLAB_PAGE_STRUCT
  407. bool "SLUB (Unqueued Allocator)"
  408. ...
  409. while seriously dangerous features (such as write support for certain
  410. filesystems) should advertise this prominently in their prompt string:
  411. config ADFS_FS_RW
  412. bool "ADFS write support (DANGEROUS)"
  413. depends on ADFS_FS
  414. ...
  415. For full documentation on the configuration files, see the file
  416. Documentation/kbuild/kconfig-language.txt.
  417. Chapter 11: Data structures
  418. Data structures that have visibility outside the single-threaded
  419. environment they are created and destroyed in should always have
  420. reference counts. In the kernel, garbage collection doesn't exist (and
  421. outside the kernel garbage collection is slow and inefficient), which
  422. means that you absolutely _have_ to reference count all your uses.
  423. Reference counting means that you can avoid locking, and allows multiple
  424. users to have access to the data structure in parallel - and not having
  425. to worry about the structure suddenly going away from under them just
  426. because they slept or did something else for a while.
  427. Note that locking is _not_ a replacement for reference counting.
  428. Locking is used to keep data structures coherent, while reference
  429. counting is a memory management technique. Usually both are needed, and
  430. they are not to be confused with each other.
  431. Many data structures can indeed have two levels of reference counting,
  432. when there are users of different "classes". The subclass count counts
  433. the number of subclass users, and decrements the global count just once
  434. when the subclass count goes to zero.
  435. Examples of this kind of "multi-level-reference-counting" can be found in
  436. memory management ("struct mm_struct": mm_users and mm_count), and in
  437. filesystem code ("struct super_block": s_count and s_active).
  438. Remember: if another thread can find your data structure, and you don't
  439. have a reference count on it, you almost certainly have a bug.
  440. Chapter 12: Macros, Enums and RTL
  441. Names of macros defining constants and labels in enums are capitalized.
  442. #define CONSTANT 0x12345
  443. Enums are preferred when defining several related constants.
  444. CAPITALIZED macro names are appreciated but macros resembling functions
  445. may be named in lower case.
  446. Generally, inline functions are preferable to macros resembling functions.
  447. Macros with multiple statements should be enclosed in a do - while block:
  448. #define macrofun(a, b, c) \
  449. do { \
  450. if (a == 5) \
  451. do_this(b, c); \
  452. } while (0)
  453. Things to avoid when using macros:
  454. 1) macros that affect control flow:
  455. #define FOO(x) \
  456. do { \
  457. if (blah(x) < 0) \
  458. return -EBUGGERED; \
  459. } while(0)
  460. is a _very_ bad idea. It looks like a function call but exits the "calling"
  461. function; don't break the internal parsers of those who will read the code.
  462. 2) macros that depend on having a local variable with a magic name:
  463. #define FOO(val) bar(index, val)
  464. might look like a good thing, but it's confusing as hell when one reads the
  465. code and it's prone to breakage from seemingly innocent changes.
  466. 3) macros with arguments that are used as l-values: FOO(x) = y; will
  467. bite you if somebody e.g. turns FOO into an inline function.
  468. 4) forgetting about precedence: macros defining constants using expressions
  469. must enclose the expression in parentheses. Beware of similar issues with
  470. macros using parameters.
  471. #define CONSTANT 0x4000
  472. #define CONSTEXP (CONSTANT | 3)
  473. The cpp manual deals with macros exhaustively. The gcc internals manual also
  474. covers RTL which is used frequently with assembly language in the kernel.
  475. Chapter 13: Printing kernel messages
  476. Kernel developers like to be seen as literate. Do mind the spelling
  477. of kernel messages to make a good impression. Do not use crippled
  478. words like "dont"; use "do not" or "don't" instead. Make the messages
  479. concise, clear, and unambiguous.
  480. Kernel messages do not have to be terminated with a period.
  481. Printing numbers in parentheses (%d) adds no value and should be avoided.
  482. There are a number of driver model diagnostic macros in <linux/device.h>
  483. which you should use to make sure messages are matched to the right device
  484. and driver, and are tagged with the right level: dev_err(), dev_warn(),
  485. dev_info(), and so forth. For messages that aren't associated with a
  486. particular device, <linux/printk.h> defines pr_debug() and pr_info().
  487. Coming up with good debugging messages can be quite a challenge; and once
  488. you have them, they can be a huge help for remote troubleshooting. Such
  489. messages should be compiled out when the DEBUG symbol is not defined (that
  490. is, by default they are not included). When you use dev_dbg() or pr_debug(),
  491. that's automatic. Many subsystems have Kconfig options to turn on -DDEBUG.
  492. A related convention uses VERBOSE_DEBUG to add dev_vdbg() messages to the
  493. ones already enabled by DEBUG.
  494. Chapter 14: Allocating memory
  495. The kernel provides the following general purpose memory allocators:
  496. kmalloc(), kzalloc(), kmalloc_array(), kcalloc(), vmalloc(), and
  497. vzalloc(). Please refer to the API documentation for further information
  498. about them.
  499. The preferred form for passing a size of a struct is the following:
  500. p = kmalloc(sizeof(*p), ...);
  501. The alternative form where struct name is spelled out hurts readability and
  502. introduces an opportunity for a bug when the pointer variable type is changed
  503. but the corresponding sizeof that is passed to a memory allocator is not.
  504. Casting the return value which is a void pointer is redundant. The conversion
  505. from void pointer to any other pointer type is guaranteed by the C programming
  506. language.
  507. The preferred form for allocating an array is the following:
  508. p = kmalloc_array(n, sizeof(...), ...);
  509. The preferred form for allocating a zeroed array is the following:
  510. p = kcalloc(n, sizeof(...), ...);
  511. Both forms check for overflow on the allocation size n * sizeof(...),
  512. and return NULL if that occurred.
  513. Chapter 15: The inline disease
  514. There appears to be a common misperception that gcc has a magic "make me
  515. faster" speedup option called "inline". While the use of inlines can be
  516. appropriate (for example as a means of replacing macros, see Chapter 12), it
  517. very often is not. Abundant use of the inline keyword leads to a much bigger
  518. kernel, which in turn slows the system as a whole down, due to a bigger
  519. icache footprint for the CPU and simply because there is less memory
  520. available for the pagecache. Just think about it; a pagecache miss causes a
  521. disk seek, which easily takes 5 milliseconds. There are a LOT of cpu cycles
  522. that can go into these 5 milliseconds.
  523. A reasonable rule of thumb is to not put inline at functions that have more
  524. than 3 lines of code in them. An exception to this rule are the cases where
  525. a parameter is known to be a compiletime constant, and as a result of this
  526. constantness you *know* the compiler will be able to optimize most of your
  527. function away at compile time. For a good example of this later case, see
  528. the kmalloc() inline function.
  529. Often people argue that adding inline to functions that are static and used
  530. only once is always a win since there is no space tradeoff. While this is
  531. technically correct, gcc is capable of inlining these automatically without
  532. help, and the maintenance issue of removing the inline when a second user
  533. appears outweighs the potential value of the hint that tells gcc to do
  534. something it would have done anyway.
  535. Chapter 16: Function return values and names
  536. Functions can return values of many different kinds, and one of the
  537. most common is a value indicating whether the function succeeded or
  538. failed. Such a value can be represented as an error-code integer
  539. (-Exxx = failure, 0 = success) or a "succeeded" boolean (0 = failure,
  540. non-zero = success).
  541. Mixing up these two sorts of representations is a fertile source of
  542. difficult-to-find bugs. If the C language included a strong distinction
  543. between integers and booleans then the compiler would find these mistakes
  544. for us... but it doesn't. To help prevent such bugs, always follow this
  545. convention:
  546. If the name of a function is an action or an imperative command,
  547. the function should return an error-code integer. If the name
  548. is a predicate, the function should return a "succeeded" boolean.
  549. For example, "add work" is a command, and the add_work() function returns 0
  550. for success or -EBUSY for failure. In the same way, "PCI device present" is
  551. a predicate, and the pci_dev_present() function returns 1 if it succeeds in
  552. finding a matching device or 0 if it doesn't.
  553. All EXPORTed functions must respect this convention, and so should all
  554. public functions. Private (static) functions need not, but it is
  555. recommended that they do.
  556. Functions whose return value is the actual result of a computation, rather
  557. than an indication of whether the computation succeeded, are not subject to
  558. this rule. Generally they indicate failure by returning some out-of-range
  559. result. Typical examples would be functions that return pointers; they use
  560. NULL or the ERR_PTR mechanism to report failure.
  561. Chapter 17: Don't re-invent the kernel macros
  562. The header file include/linux/kernel.h contains a number of macros that
  563. you should use, rather than explicitly coding some variant of them yourself.
  564. For example, if you need to calculate the length of an array, take advantage
  565. of the macro
  566. #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
  567. Similarly, if you need to calculate the size of some structure member, use
  568. #define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f))
  569. There are also min() and max() macros that do strict type checking if you
  570. need them. Feel free to peruse that header file to see what else is already
  571. defined that you shouldn't reproduce in your code.
  572. Chapter 18: Editor modelines and other cruft
  573. Some editors can interpret configuration information embedded in source files,
  574. indicated with special markers. For example, emacs interprets lines marked
  575. like this:
  576. -*- mode: c -*-
  577. Or like this:
  578. /*
  579. Local Variables:
  580. compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c"
  581. End:
  582. */
  583. Vim interprets markers that look like this:
  584. /* vim:set sw=8 noet */
  585. Do not include any of these in source files. People have their own personal
  586. editor configurations, and your source files should not override them. This
  587. includes markers for indentation and mode configuration. People may use their
  588. own custom mode, or may have some other magic method for making indentation
  589. work correctly.
  590. Chapter 19: Inline assembly
  591. In architecture-specific code, you may need to use inline assembly to interface
  592. with CPU or platform functionality. Don't hesitate to do so when necessary.
  593. However, don't use inline assembly gratuitously when C can do the job. You can
  594. and should poke hardware from C when possible.
  595. Consider writing simple helper functions that wrap common bits of inline
  596. assembly, rather than repeatedly writing them with slight variations. Remember
  597. that inline assembly can use C parameters.
  598. Large, non-trivial assembly functions should go in .S files, with corresponding
  599. C prototypes defined in C header files. The C prototypes for assembly
  600. functions should use "asmlinkage".
  601. You may need to mark your asm statement as volatile, to prevent GCC from
  602. removing it if GCC doesn't notice any side effects. You don't always need to
  603. do so, though, and doing so unnecessarily can limit optimization.
  604. When writing a single inline assembly statement containing multiple
  605. instructions, put each instruction on a separate line in a separate quoted
  606. string, and end each string except the last with \n\t to properly indent the
  607. next instruction in the assembly output:
  608. asm ("magic %reg1, #42\n\t"
  609. "more_magic %reg2, %reg3"
  610. : /* outputs */ : /* inputs */ : /* clobbers */);
  611. Appendix I: References
  612. The C Programming Language, Second Edition
  613. by Brian W. Kernighan and Dennis M. Ritchie.
  614. Prentice Hall, Inc., 1988.
  615. ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
  616. URL: http://cm.bell-labs.com/cm/cs/cbook/
  617. The Practice of Programming
  618. by Brian W. Kernighan and Rob Pike.
  619. Addison-Wesley, Inc., 1999.
  620. ISBN 0-201-61586-X.
  621. URL: http://cm.bell-labs.com/cm/cs/tpop/
  622. GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
  623. gcc internals and indent, all available from http://www.gnu.org/manual/
  624. WG14 is the international standardization working group for the programming
  625. language C, URL: http://www.open-std.org/JTC1/SC22/WG14/
  626. Kernel CodingStyle, by greg@kroah.com at OLS 2002:
  627. http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/