util.c 17 KB

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  1. /*
  2. * util.c
  3. *
  4. * ORIGINAL AUTHOR: Savio Lam (lam836@cs.cuhk.hk)
  5. * MODIFIED FOR LINUX KERNEL CONFIG BY: William Roadcap (roadcap@cfw.com)
  6. *
  7. * This program is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU General Public License
  9. * as published by the Free Software Foundation; either version 2
  10. * of the License, or (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  20. */
  21. #include <stdarg.h>
  22. #include "dialog.h"
  23. struct dialog_info dlg;
  24. static void set_mono_theme(void)
  25. {
  26. dlg.screen.atr = A_NORMAL;
  27. dlg.shadow.atr = A_NORMAL;
  28. dlg.dialog.atr = A_NORMAL;
  29. dlg.title.atr = A_BOLD;
  30. dlg.border.atr = A_NORMAL;
  31. dlg.button_active.atr = A_REVERSE;
  32. dlg.button_inactive.atr = A_DIM;
  33. dlg.button_key_active.atr = A_REVERSE;
  34. dlg.button_key_inactive.atr = A_BOLD;
  35. dlg.button_label_active.atr = A_REVERSE;
  36. dlg.button_label_inactive.atr = A_NORMAL;
  37. dlg.inputbox.atr = A_NORMAL;
  38. dlg.inputbox_border.atr = A_NORMAL;
  39. dlg.searchbox.atr = A_NORMAL;
  40. dlg.searchbox_title.atr = A_BOLD;
  41. dlg.searchbox_border.atr = A_NORMAL;
  42. dlg.position_indicator.atr = A_BOLD;
  43. dlg.menubox.atr = A_NORMAL;
  44. dlg.menubox_border.atr = A_NORMAL;
  45. dlg.item.atr = A_NORMAL;
  46. dlg.item_selected.atr = A_REVERSE;
  47. dlg.tag.atr = A_BOLD;
  48. dlg.tag_selected.atr = A_REVERSE;
  49. dlg.tag_key.atr = A_BOLD;
  50. dlg.tag_key_selected.atr = A_REVERSE;
  51. dlg.check.atr = A_BOLD;
  52. dlg.check_selected.atr = A_REVERSE;
  53. dlg.uarrow.atr = A_BOLD;
  54. dlg.darrow.atr = A_BOLD;
  55. }
  56. #define DLG_COLOR(dialog, f, b, h) \
  57. do { \
  58. dlg.dialog.fg = (f); \
  59. dlg.dialog.bg = (b); \
  60. dlg.dialog.hl = (h); \
  61. } while (0)
  62. static void set_classic_theme(void)
  63. {
  64. DLG_COLOR(screen, COLOR_CYAN, COLOR_BLUE, true);
  65. DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, true);
  66. DLG_COLOR(dialog, COLOR_BLACK, COLOR_WHITE, false);
  67. DLG_COLOR(title, COLOR_YELLOW, COLOR_WHITE, true);
  68. DLG_COLOR(border, COLOR_WHITE, COLOR_WHITE, true);
  69. DLG_COLOR(button_active, COLOR_WHITE, COLOR_BLUE, true);
  70. DLG_COLOR(button_inactive, COLOR_BLACK, COLOR_WHITE, false);
  71. DLG_COLOR(button_key_active, COLOR_WHITE, COLOR_BLUE, true);
  72. DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_WHITE, false);
  73. DLG_COLOR(button_label_active, COLOR_YELLOW, COLOR_BLUE, true);
  74. DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_WHITE, true);
  75. DLG_COLOR(inputbox, COLOR_BLACK, COLOR_WHITE, false);
  76. DLG_COLOR(inputbox_border, COLOR_BLACK, COLOR_WHITE, false);
  77. DLG_COLOR(searchbox, COLOR_BLACK, COLOR_WHITE, false);
  78. DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_WHITE, true);
  79. DLG_COLOR(searchbox_border, COLOR_WHITE, COLOR_WHITE, true);
  80. DLG_COLOR(position_indicator, COLOR_YELLOW, COLOR_WHITE, true);
  81. DLG_COLOR(menubox, COLOR_BLACK, COLOR_WHITE, false);
  82. DLG_COLOR(menubox_border, COLOR_WHITE, COLOR_WHITE, true);
  83. DLG_COLOR(item, COLOR_BLACK, COLOR_WHITE, false);
  84. DLG_COLOR(item_selected, COLOR_WHITE, COLOR_BLUE, true);
  85. DLG_COLOR(tag, COLOR_YELLOW, COLOR_WHITE, true);
  86. DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_BLUE, true);
  87. DLG_COLOR(tag_key, COLOR_YELLOW, COLOR_WHITE, true);
  88. DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_BLUE, true);
  89. DLG_COLOR(check, COLOR_BLACK, COLOR_WHITE, false);
  90. DLG_COLOR(check_selected, COLOR_WHITE, COLOR_BLUE, true);
  91. DLG_COLOR(uarrow, COLOR_GREEN, COLOR_WHITE, true);
  92. DLG_COLOR(darrow, COLOR_GREEN, COLOR_WHITE, true);
  93. }
  94. static void set_blackbg_theme(void)
  95. {
  96. DLG_COLOR(screen, COLOR_RED, COLOR_BLACK, true);
  97. DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, false);
  98. DLG_COLOR(dialog, COLOR_WHITE, COLOR_BLACK, false);
  99. DLG_COLOR(title, COLOR_RED, COLOR_BLACK, false);
  100. DLG_COLOR(border, COLOR_BLACK, COLOR_BLACK, true);
  101. DLG_COLOR(button_active, COLOR_YELLOW, COLOR_RED, false);
  102. DLG_COLOR(button_inactive, COLOR_YELLOW, COLOR_BLACK, false);
  103. DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_RED, true);
  104. DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_BLACK, false);
  105. DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_RED, false);
  106. DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_BLACK, true);
  107. DLG_COLOR(inputbox, COLOR_YELLOW, COLOR_BLACK, false);
  108. DLG_COLOR(inputbox_border, COLOR_YELLOW, COLOR_BLACK, false);
  109. DLG_COLOR(searchbox, COLOR_YELLOW, COLOR_BLACK, false);
  110. DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_BLACK, true);
  111. DLG_COLOR(searchbox_border, COLOR_BLACK, COLOR_BLACK, true);
  112. DLG_COLOR(position_indicator, COLOR_RED, COLOR_BLACK, false);
  113. DLG_COLOR(menubox, COLOR_YELLOW, COLOR_BLACK, false);
  114. DLG_COLOR(menubox_border, COLOR_BLACK, COLOR_BLACK, true);
  115. DLG_COLOR(item, COLOR_WHITE, COLOR_BLACK, false);
  116. DLG_COLOR(item_selected, COLOR_WHITE, COLOR_RED, false);
  117. DLG_COLOR(tag, COLOR_RED, COLOR_BLACK, false);
  118. DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_RED, true);
  119. DLG_COLOR(tag_key, COLOR_RED, COLOR_BLACK, false);
  120. DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_RED, true);
  121. DLG_COLOR(check, COLOR_YELLOW, COLOR_BLACK, false);
  122. DLG_COLOR(check_selected, COLOR_YELLOW, COLOR_RED, true);
  123. DLG_COLOR(uarrow, COLOR_RED, COLOR_BLACK, false);
  124. DLG_COLOR(darrow, COLOR_RED, COLOR_BLACK, false);
  125. }
  126. static void set_bluetitle_theme(void)
  127. {
  128. set_classic_theme();
  129. DLG_COLOR(title, COLOR_BLUE, COLOR_WHITE, true);
  130. DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_BLUE, true);
  131. DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_BLUE, true);
  132. DLG_COLOR(searchbox_title, COLOR_BLUE, COLOR_WHITE, true);
  133. DLG_COLOR(position_indicator, COLOR_BLUE, COLOR_WHITE, true);
  134. DLG_COLOR(tag, COLOR_BLUE, COLOR_WHITE, true);
  135. DLG_COLOR(tag_key, COLOR_BLUE, COLOR_WHITE, true);
  136. }
  137. /*
  138. * Select color theme
  139. */
  140. static int set_theme(const char *theme)
  141. {
  142. int use_color = 1;
  143. if (!theme)
  144. set_bluetitle_theme();
  145. else if (strcmp(theme, "classic") == 0)
  146. set_classic_theme();
  147. else if (strcmp(theme, "bluetitle") == 0)
  148. set_bluetitle_theme();
  149. else if (strcmp(theme, "blackbg") == 0)
  150. set_blackbg_theme();
  151. else if (strcmp(theme, "mono") == 0)
  152. use_color = 0;
  153. return use_color;
  154. }
  155. static void init_one_color(struct dialog_color *color)
  156. {
  157. static int pair = 0;
  158. pair++;
  159. init_pair(pair, color->fg, color->bg);
  160. if (color->hl)
  161. color->atr = A_BOLD | COLOR_PAIR(pair);
  162. else
  163. color->atr = COLOR_PAIR(pair);
  164. }
  165. static void init_dialog_colors(void)
  166. {
  167. init_one_color(&dlg.screen);
  168. init_one_color(&dlg.shadow);
  169. init_one_color(&dlg.dialog);
  170. init_one_color(&dlg.title);
  171. init_one_color(&dlg.border);
  172. init_one_color(&dlg.button_active);
  173. init_one_color(&dlg.button_inactive);
  174. init_one_color(&dlg.button_key_active);
  175. init_one_color(&dlg.button_key_inactive);
  176. init_one_color(&dlg.button_label_active);
  177. init_one_color(&dlg.button_label_inactive);
  178. init_one_color(&dlg.inputbox);
  179. init_one_color(&dlg.inputbox_border);
  180. init_one_color(&dlg.searchbox);
  181. init_one_color(&dlg.searchbox_title);
  182. init_one_color(&dlg.searchbox_border);
  183. init_one_color(&dlg.position_indicator);
  184. init_one_color(&dlg.menubox);
  185. init_one_color(&dlg.menubox_border);
  186. init_one_color(&dlg.item);
  187. init_one_color(&dlg.item_selected);
  188. init_one_color(&dlg.tag);
  189. init_one_color(&dlg.tag_selected);
  190. init_one_color(&dlg.tag_key);
  191. init_one_color(&dlg.tag_key_selected);
  192. init_one_color(&dlg.check);
  193. init_one_color(&dlg.check_selected);
  194. init_one_color(&dlg.uarrow);
  195. init_one_color(&dlg.darrow);
  196. }
  197. /*
  198. * Setup for color display
  199. */
  200. static void color_setup(const char *theme)
  201. {
  202. int use_color;
  203. use_color = set_theme(theme);
  204. if (use_color && has_colors()) {
  205. start_color();
  206. init_dialog_colors();
  207. } else
  208. set_mono_theme();
  209. }
  210. /*
  211. * Set window to attribute 'attr'
  212. */
  213. void attr_clear(WINDOW * win, int height, int width, chtype attr)
  214. {
  215. int i, j;
  216. wattrset(win, attr);
  217. for (i = 0; i < height; i++) {
  218. wmove(win, i, 0);
  219. for (j = 0; j < width; j++)
  220. waddch(win, ' ');
  221. }
  222. touchwin(win);
  223. }
  224. void dialog_clear(void)
  225. {
  226. attr_clear(stdscr, LINES, COLS, dlg.screen.atr);
  227. /* Display background title if it exists ... - SLH */
  228. if (dlg.backtitle != NULL) {
  229. int i;
  230. wattrset(stdscr, dlg.screen.atr);
  231. mvwaddstr(stdscr, 0, 1, (char *)dlg.backtitle);
  232. wmove(stdscr, 1, 1);
  233. for (i = 1; i < COLS - 1; i++)
  234. waddch(stdscr, ACS_HLINE);
  235. }
  236. wnoutrefresh(stdscr);
  237. }
  238. /*
  239. * Do some initialization for dialog
  240. */
  241. int init_dialog(const char *backtitle)
  242. {
  243. int height, width;
  244. initscr(); /* Init curses */
  245. getmaxyx(stdscr, height, width);
  246. if (height < WINDOW_HEIGTH_MIN || width < WINDOW_WIDTH_MIN) {
  247. endwin();
  248. return -ERRDISPLAYTOOSMALL;
  249. }
  250. dlg.backtitle = backtitle;
  251. color_setup(getenv("MENUCONFIG_COLOR"));
  252. keypad(stdscr, TRUE);
  253. cbreak();
  254. noecho();
  255. dialog_clear();
  256. return 0;
  257. }
  258. void set_dialog_backtitle(const char *backtitle)
  259. {
  260. dlg.backtitle = backtitle;
  261. }
  262. /*
  263. * End using dialog functions.
  264. */
  265. void end_dialog(int x, int y)
  266. {
  267. /* move cursor back to original position */
  268. move(y, x);
  269. refresh();
  270. endwin();
  271. }
  272. /* Print the title of the dialog. Center the title and truncate
  273. * tile if wider than dialog (- 2 chars).
  274. **/
  275. void print_title(WINDOW *dialog, const char *title, int width)
  276. {
  277. if (title) {
  278. int tlen = MIN(width - 2, strlen(title));
  279. wattrset(dialog, dlg.title.atr);
  280. mvwaddch(dialog, 0, (width - tlen) / 2 - 1, ' ');
  281. mvwaddnstr(dialog, 0, (width - tlen)/2, title, tlen);
  282. waddch(dialog, ' ');
  283. }
  284. }
  285. /*
  286. * Print a string of text in a window, automatically wrap around to the
  287. * next line if the string is too long to fit on one line. Newline
  288. * characters '\n' are propperly processed. We start on a new line
  289. * if there is no room for at least 4 nonblanks following a double-space.
  290. */
  291. void print_autowrap(WINDOW * win, const char *prompt, int width, int y, int x)
  292. {
  293. int newl, cur_x, cur_y;
  294. int prompt_len, room, wlen;
  295. char tempstr[MAX_LEN + 1], *word, *sp, *sp2, *newline_separator = 0;
  296. strcpy(tempstr, prompt);
  297. prompt_len = strlen(tempstr);
  298. if (prompt_len <= width - x * 2) { /* If prompt is short */
  299. wmove(win, y, (width - prompt_len) / 2);
  300. waddstr(win, tempstr);
  301. } else {
  302. cur_x = x;
  303. cur_y = y;
  304. newl = 1;
  305. word = tempstr;
  306. while (word && *word) {
  307. sp = strpbrk(word, "\n ");
  308. if (sp && *sp == '\n')
  309. newline_separator = sp;
  310. if (sp)
  311. *sp++ = 0;
  312. /* Wrap to next line if either the word does not fit,
  313. or it is the first word of a new sentence, and it is
  314. short, and the next word does not fit. */
  315. room = width - cur_x;
  316. wlen = strlen(word);
  317. if (wlen > room ||
  318. (newl && wlen < 4 && sp
  319. && wlen + 1 + strlen(sp) > room
  320. && (!(sp2 = strpbrk(sp, "\n "))
  321. || wlen + 1 + (sp2 - sp) > room))) {
  322. cur_y++;
  323. cur_x = x;
  324. }
  325. wmove(win, cur_y, cur_x);
  326. waddstr(win, word);
  327. getyx(win, cur_y, cur_x);
  328. /* Move to the next line if the word separator was a newline */
  329. if (newline_separator) {
  330. cur_y++;
  331. cur_x = x;
  332. newline_separator = 0;
  333. } else
  334. cur_x++;
  335. if (sp && *sp == ' ') {
  336. cur_x++; /* double space */
  337. while (*++sp == ' ') ;
  338. newl = 1;
  339. } else
  340. newl = 0;
  341. word = sp;
  342. }
  343. }
  344. }
  345. /*
  346. * Print a button
  347. */
  348. void print_button(WINDOW * win, const char *label, int y, int x, int selected)
  349. {
  350. int i, temp;
  351. wmove(win, y, x);
  352. wattrset(win, selected ? dlg.button_active.atr
  353. : dlg.button_inactive.atr);
  354. waddstr(win, "<");
  355. temp = strspn(label, " ");
  356. label += temp;
  357. wattrset(win, selected ? dlg.button_label_active.atr
  358. : dlg.button_label_inactive.atr);
  359. for (i = 0; i < temp; i++)
  360. waddch(win, ' ');
  361. wattrset(win, selected ? dlg.button_key_active.atr
  362. : dlg.button_key_inactive.atr);
  363. waddch(win, label[0]);
  364. wattrset(win, selected ? dlg.button_label_active.atr
  365. : dlg.button_label_inactive.atr);
  366. waddstr(win, (char *)label + 1);
  367. wattrset(win, selected ? dlg.button_active.atr
  368. : dlg.button_inactive.atr);
  369. waddstr(win, ">");
  370. wmove(win, y, x + temp + 1);
  371. }
  372. /*
  373. * Draw a rectangular box with line drawing characters
  374. */
  375. void
  376. draw_box(WINDOW * win, int y, int x, int height, int width,
  377. chtype box, chtype border)
  378. {
  379. int i, j;
  380. wattrset(win, 0);
  381. for (i = 0; i < height; i++) {
  382. wmove(win, y + i, x);
  383. for (j = 0; j < width; j++)
  384. if (!i && !j)
  385. waddch(win, border | ACS_ULCORNER);
  386. else if (i == height - 1 && !j)
  387. waddch(win, border | ACS_LLCORNER);
  388. else if (!i && j == width - 1)
  389. waddch(win, box | ACS_URCORNER);
  390. else if (i == height - 1 && j == width - 1)
  391. waddch(win, box | ACS_LRCORNER);
  392. else if (!i)
  393. waddch(win, border | ACS_HLINE);
  394. else if (i == height - 1)
  395. waddch(win, box | ACS_HLINE);
  396. else if (!j)
  397. waddch(win, border | ACS_VLINE);
  398. else if (j == width - 1)
  399. waddch(win, box | ACS_VLINE);
  400. else
  401. waddch(win, box | ' ');
  402. }
  403. }
  404. /*
  405. * Draw shadows along the right and bottom edge to give a more 3D look
  406. * to the boxes
  407. */
  408. void draw_shadow(WINDOW * win, int y, int x, int height, int width)
  409. {
  410. int i;
  411. if (has_colors()) { /* Whether terminal supports color? */
  412. wattrset(win, dlg.shadow.atr);
  413. wmove(win, y + height, x + 2);
  414. for (i = 0; i < width; i++)
  415. waddch(win, winch(win) & A_CHARTEXT);
  416. for (i = y + 1; i < y + height + 1; i++) {
  417. wmove(win, i, x + width);
  418. waddch(win, winch(win) & A_CHARTEXT);
  419. waddch(win, winch(win) & A_CHARTEXT);
  420. }
  421. wnoutrefresh(win);
  422. }
  423. }
  424. /*
  425. * Return the position of the first alphabetic character in a string.
  426. */
  427. int first_alpha(const char *string, const char *exempt)
  428. {
  429. int i, in_paren = 0, c;
  430. for (i = 0; i < strlen(string); i++) {
  431. c = tolower(string[i]);
  432. if (strchr("<[(", c))
  433. ++in_paren;
  434. if (strchr(">])", c) && in_paren > 0)
  435. --in_paren;
  436. if ((!in_paren) && isalpha(c) && strchr(exempt, c) == 0)
  437. return i;
  438. }
  439. return 0;
  440. }
  441. /*
  442. * ncurses uses ESC to detect escaped char sequences. This resutl in
  443. * a small timeout before ESC is actually delivered to the application.
  444. * lxdialog suggest <ESC> <ESC> which is correctly translated to two
  445. * times esc. But then we need to ignore the second esc to avoid stepping
  446. * out one menu too much. Filter away all escaped key sequences since
  447. * keypad(FALSE) turn off ncurses support for escape sequences - and thats
  448. * needed to make notimeout() do as expected.
  449. */
  450. int on_key_esc(WINDOW *win)
  451. {
  452. int key;
  453. int key2;
  454. int key3;
  455. nodelay(win, TRUE);
  456. keypad(win, FALSE);
  457. key = wgetch(win);
  458. key2 = wgetch(win);
  459. do {
  460. key3 = wgetch(win);
  461. } while (key3 != ERR);
  462. nodelay(win, FALSE);
  463. keypad(win, TRUE);
  464. if (key == KEY_ESC && key2 == ERR)
  465. return KEY_ESC;
  466. else if (key != ERR && key != KEY_ESC && key2 == ERR)
  467. ungetch(key);
  468. return -1;
  469. }
  470. /* redraw screen in new size */
  471. int on_key_resize(void)
  472. {
  473. dialog_clear();
  474. return KEY_RESIZE;
  475. }
  476. struct dialog_list *item_cur;
  477. struct dialog_list item_nil;
  478. struct dialog_list *item_head;
  479. void item_reset(void)
  480. {
  481. struct dialog_list *p, *next;
  482. for (p = item_head; p; p = next) {
  483. next = p->next;
  484. free(p);
  485. }
  486. item_head = NULL;
  487. item_cur = &item_nil;
  488. }
  489. void item_make(const char *fmt, ...)
  490. {
  491. va_list ap;
  492. struct dialog_list *p = malloc(sizeof(*p));
  493. if (item_head)
  494. item_cur->next = p;
  495. else
  496. item_head = p;
  497. item_cur = p;
  498. memset(p, 0, sizeof(*p));
  499. va_start(ap, fmt);
  500. vsnprintf(item_cur->node.str, sizeof(item_cur->node.str), fmt, ap);
  501. va_end(ap);
  502. }
  503. void item_add_str(const char *fmt, ...)
  504. {
  505. va_list ap;
  506. size_t avail;
  507. avail = sizeof(item_cur->node.str) - strlen(item_cur->node.str);
  508. va_start(ap, fmt);
  509. vsnprintf(item_cur->node.str + strlen(item_cur->node.str),
  510. avail, fmt, ap);
  511. item_cur->node.str[sizeof(item_cur->node.str) - 1] = '\0';
  512. va_end(ap);
  513. }
  514. void item_set_tag(char tag)
  515. {
  516. item_cur->node.tag = tag;
  517. }
  518. void item_set_data(void *ptr)
  519. {
  520. item_cur->node.data = ptr;
  521. }
  522. void item_set_selected(int val)
  523. {
  524. item_cur->node.selected = val;
  525. }
  526. int item_activate_selected(void)
  527. {
  528. item_foreach()
  529. if (item_is_selected())
  530. return 1;
  531. return 0;
  532. }
  533. void *item_data(void)
  534. {
  535. return item_cur->node.data;
  536. }
  537. char item_tag(void)
  538. {
  539. return item_cur->node.tag;
  540. }
  541. int item_count(void)
  542. {
  543. int n = 0;
  544. struct dialog_list *p;
  545. for (p = item_head; p; p = p->next)
  546. n++;
  547. return n;
  548. }
  549. void item_set(int n)
  550. {
  551. int i = 0;
  552. item_foreach()
  553. if (i++ == n)
  554. return;
  555. }
  556. int item_n(void)
  557. {
  558. int n = 0;
  559. struct dialog_list *p;
  560. for (p = item_head; p; p = p->next) {
  561. if (p == item_cur)
  562. return n;
  563. n++;
  564. }
  565. return 0;
  566. }
  567. const char *item_str(void)
  568. {
  569. return item_cur->node.str;
  570. }
  571. int item_is_selected(void)
  572. {
  573. return (item_cur->node.selected != 0);
  574. }
  575. int item_is_tag(char tag)
  576. {
  577. return (item_cur->node.tag == tag);
  578. }