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- package cli
- import (
- "flag"
- "strconv"
- "time"
- )
- // WARNING: This file is generated!
- // BoolFlag is a flag with type bool
- type BoolFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Destination *bool
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f BoolFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f BoolFlag) GetName() string {
- return f.Name
- }
- // Bool looks up the value of a local BoolFlag, returns
- // false if not found
- func (c *Context) Bool(name string) bool {
- return lookupBool(name, c.flagSet)
- }
- // GlobalBool looks up the value of a global BoolFlag, returns
- // false if not found
- func (c *Context) GlobalBool(name string) bool {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupBool(name, fs)
- }
- return false
- }
- func lookupBool(name string, set *flag.FlagSet) bool {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := strconv.ParseBool(f.Value.String())
- if err != nil {
- return false
- }
- return parsed
- }
- return false
- }
- // BoolTFlag is a flag with type bool that is true by default
- type BoolTFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Destination *bool
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f BoolTFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f BoolTFlag) GetName() string {
- return f.Name
- }
- // BoolT looks up the value of a local BoolTFlag, returns
- // false if not found
- func (c *Context) BoolT(name string) bool {
- return lookupBoolT(name, c.flagSet)
- }
- // GlobalBoolT looks up the value of a global BoolTFlag, returns
- // false if not found
- func (c *Context) GlobalBoolT(name string) bool {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupBoolT(name, fs)
- }
- return false
- }
- func lookupBoolT(name string, set *flag.FlagSet) bool {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := strconv.ParseBool(f.Value.String())
- if err != nil {
- return false
- }
- return parsed
- }
- return false
- }
- // DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration)
- type DurationFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value time.Duration
- Destination *time.Duration
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f DurationFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f DurationFlag) GetName() string {
- return f.Name
- }
- // Duration looks up the value of a local DurationFlag, returns
- // 0 if not found
- func (c *Context) Duration(name string) time.Duration {
- return lookupDuration(name, c.flagSet)
- }
- // GlobalDuration looks up the value of a global DurationFlag, returns
- // 0 if not found
- func (c *Context) GlobalDuration(name string) time.Duration {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupDuration(name, fs)
- }
- return 0
- }
- func lookupDuration(name string, set *flag.FlagSet) time.Duration {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := time.ParseDuration(f.Value.String())
- if err != nil {
- return 0
- }
- return parsed
- }
- return 0
- }
- // Float64Flag is a flag with type float64
- type Float64Flag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value float64
- Destination *float64
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f Float64Flag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f Float64Flag) GetName() string {
- return f.Name
- }
- // Float64 looks up the value of a local Float64Flag, returns
- // 0 if not found
- func (c *Context) Float64(name string) float64 {
- return lookupFloat64(name, c.flagSet)
- }
- // GlobalFloat64 looks up the value of a global Float64Flag, returns
- // 0 if not found
- func (c *Context) GlobalFloat64(name string) float64 {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupFloat64(name, fs)
- }
- return 0
- }
- func lookupFloat64(name string, set *flag.FlagSet) float64 {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := strconv.ParseFloat(f.Value.String(), 64)
- if err != nil {
- return 0
- }
- return parsed
- }
- return 0
- }
- // GenericFlag is a flag with type Generic
- type GenericFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value Generic
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f GenericFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f GenericFlag) GetName() string {
- return f.Name
- }
- // Generic looks up the value of a local GenericFlag, returns
- // nil if not found
- func (c *Context) Generic(name string) interface{} {
- return lookupGeneric(name, c.flagSet)
- }
- // GlobalGeneric looks up the value of a global GenericFlag, returns
- // nil if not found
- func (c *Context) GlobalGeneric(name string) interface{} {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupGeneric(name, fs)
- }
- return nil
- }
- func lookupGeneric(name string, set *flag.FlagSet) interface{} {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := f.Value, error(nil)
- if err != nil {
- return nil
- }
- return parsed
- }
- return nil
- }
- // Int64Flag is a flag with type int64
- type Int64Flag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value int64
- Destination *int64
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f Int64Flag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f Int64Flag) GetName() string {
- return f.Name
- }
- // Int64 looks up the value of a local Int64Flag, returns
- // 0 if not found
- func (c *Context) Int64(name string) int64 {
- return lookupInt64(name, c.flagSet)
- }
- // GlobalInt64 looks up the value of a global Int64Flag, returns
- // 0 if not found
- func (c *Context) GlobalInt64(name string) int64 {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupInt64(name, fs)
- }
- return 0
- }
- func lookupInt64(name string, set *flag.FlagSet) int64 {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
- if err != nil {
- return 0
- }
- return parsed
- }
- return 0
- }
- // IntFlag is a flag with type int
- type IntFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value int
- Destination *int
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f IntFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f IntFlag) GetName() string {
- return f.Name
- }
- // Int looks up the value of a local IntFlag, returns
- // 0 if not found
- func (c *Context) Int(name string) int {
- return lookupInt(name, c.flagSet)
- }
- // GlobalInt looks up the value of a global IntFlag, returns
- // 0 if not found
- func (c *Context) GlobalInt(name string) int {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupInt(name, fs)
- }
- return 0
- }
- func lookupInt(name string, set *flag.FlagSet) int {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
- if err != nil {
- return 0
- }
- return int(parsed)
- }
- return 0
- }
- // IntSliceFlag is a flag with type *IntSlice
- type IntSliceFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value *IntSlice
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f IntSliceFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f IntSliceFlag) GetName() string {
- return f.Name
- }
- // IntSlice looks up the value of a local IntSliceFlag, returns
- // nil if not found
- func (c *Context) IntSlice(name string) []int {
- return lookupIntSlice(name, c.flagSet)
- }
- // GlobalIntSlice looks up the value of a global IntSliceFlag, returns
- // nil if not found
- func (c *Context) GlobalIntSlice(name string) []int {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupIntSlice(name, fs)
- }
- return nil
- }
- func lookupIntSlice(name string, set *flag.FlagSet) []int {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := (f.Value.(*IntSlice)).Value(), error(nil)
- if err != nil {
- return nil
- }
- return parsed
- }
- return nil
- }
- // Int64SliceFlag is a flag with type *Int64Slice
- type Int64SliceFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value *Int64Slice
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f Int64SliceFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f Int64SliceFlag) GetName() string {
- return f.Name
- }
- // Int64Slice looks up the value of a local Int64SliceFlag, returns
- // nil if not found
- func (c *Context) Int64Slice(name string) []int64 {
- return lookupInt64Slice(name, c.flagSet)
- }
- // GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns
- // nil if not found
- func (c *Context) GlobalInt64Slice(name string) []int64 {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupInt64Slice(name, fs)
- }
- return nil
- }
- func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil)
- if err != nil {
- return nil
- }
- return parsed
- }
- return nil
- }
- // StringFlag is a flag with type string
- type StringFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value string
- Destination *string
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f StringFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f StringFlag) GetName() string {
- return f.Name
- }
- // String looks up the value of a local StringFlag, returns
- // "" if not found
- func (c *Context) String(name string) string {
- return lookupString(name, c.flagSet)
- }
- // GlobalString looks up the value of a global StringFlag, returns
- // "" if not found
- func (c *Context) GlobalString(name string) string {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupString(name, fs)
- }
- return ""
- }
- func lookupString(name string, set *flag.FlagSet) string {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := f.Value.String(), error(nil)
- if err != nil {
- return ""
- }
- return parsed
- }
- return ""
- }
- // StringSliceFlag is a flag with type *StringSlice
- type StringSliceFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value *StringSlice
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f StringSliceFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f StringSliceFlag) GetName() string {
- return f.Name
- }
- // StringSlice looks up the value of a local StringSliceFlag, returns
- // nil if not found
- func (c *Context) StringSlice(name string) []string {
- return lookupStringSlice(name, c.flagSet)
- }
- // GlobalStringSlice looks up the value of a global StringSliceFlag, returns
- // nil if not found
- func (c *Context) GlobalStringSlice(name string) []string {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupStringSlice(name, fs)
- }
- return nil
- }
- func lookupStringSlice(name string, set *flag.FlagSet) []string {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := (f.Value.(*StringSlice)).Value(), error(nil)
- if err != nil {
- return nil
- }
- return parsed
- }
- return nil
- }
- // Uint64Flag is a flag with type uint64
- type Uint64Flag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value uint64
- Destination *uint64
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f Uint64Flag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f Uint64Flag) GetName() string {
- return f.Name
- }
- // Uint64 looks up the value of a local Uint64Flag, returns
- // 0 if not found
- func (c *Context) Uint64(name string) uint64 {
- return lookupUint64(name, c.flagSet)
- }
- // GlobalUint64 looks up the value of a global Uint64Flag, returns
- // 0 if not found
- func (c *Context) GlobalUint64(name string) uint64 {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupUint64(name, fs)
- }
- return 0
- }
- func lookupUint64(name string, set *flag.FlagSet) uint64 {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
- if err != nil {
- return 0
- }
- return parsed
- }
- return 0
- }
- // UintFlag is a flag with type uint
- type UintFlag struct {
- Name string
- Usage string
- EnvVar string
- Hidden bool
- Value uint
- Destination *uint
- }
- // String returns a readable representation of this value
- // (for usage defaults)
- func (f UintFlag) String() string {
- return FlagStringer(f)
- }
- // GetName returns the name of the flag
- func (f UintFlag) GetName() string {
- return f.Name
- }
- // Uint looks up the value of a local UintFlag, returns
- // 0 if not found
- func (c *Context) Uint(name string) uint {
- return lookupUint(name, c.flagSet)
- }
- // GlobalUint looks up the value of a global UintFlag, returns
- // 0 if not found
- func (c *Context) GlobalUint(name string) uint {
- if fs := lookupGlobalFlagSet(name, c); fs != nil {
- return lookupUint(name, fs)
- }
- return 0
- }
- func lookupUint(name string, set *flag.FlagSet) uint {
- f := set.Lookup(name)
- if f != nil {
- parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
- if err != nil {
- return 0
- }
- return uint(parsed)
- }
- return 0
- }
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