Commit History

Auteur SHA1 Bericht Datum
  Reid 94455662f2 Remove some unnecessary range calls within our for loops 2 weken geleden
  Reid fcfe7f73e7 Update our cell shortcuts even if a filter is enabled within the inventory, add a random orientation when a monster is spawned and remove a stray debug information within the map service 2 weken geleden
  Reid 47375a7f3a Refacto our map boundary code, fix some minimap perf and placement issues and add a red dot to show the player position on the minimap 2 weken geleden
  Reid 5620f0cef3 Convert our window panels from tool to basic script 1 maand geleden
  Reid 0b24b3b74f Fix various warnings and error after engine upgrade (Godot 4.4) 1 maand geleden
  Reid eb628bd71f Replace CellCommons's UnknownID by DB's UnknownHash 2 maanden geleden
  Reid d6ce06ed7a Fix item stacking in inventory alongside some item cell comparaison issues 2 maanden geleden
  Reid 84fbbfacc5 Use some common function to compare two cells and to check if a cell is currently equiped 2 maanden geleden
  Reid a53bb6f68c Change the purpose of the haircolors db to support all palettes, rename it into PalettesDB 2 maanden geleden
  Reid 8e52e0b1d2 Add a customfield attribute to our item cells to handle dyes and player name binded to an item 2 maanden geleden
  Reid 227bbbec68 Add the generic Letter quest item 2 maanden geleden
  Reid d60d058211 Switch our item slot orders and reduce our modiffier and equipments arrays to their minimal required sizes 2 maanden geleden
  Reid 04fabf0c9a Fix some scrolling and resizing issues, implement an Action::TryConsume function to test and mark as consumed any internal actions 3 maanden geleden
  Reid d6c00c48c3 Cast int into FilterType when we receive a new tab value within the inventory to prevent a warning 3 maanden geleden
  Reid ff9420784a Improve our inventory UI, switch all progress bar on the right panel, improve some equipment behaviours and fix some filtering issues 3 maanden geleden
  Reid f2fb6c74c6 Add basic category filters and equipment slot previews on the inventory window 3 maanden geleden
  Reid 7ae94a0787 Add a sub-menu within our inventory to confirm and select the amount of items to drop 3 maanden geleden
  Reid 89d2d676c5 Add equipment unequip/equip feature and let players drop items on the floor 3 maanden geleden
  Reid 8ad79b3089 Add some information when a cell is used, display a shine effect once this item/emote/skill is ready to be used again 9 maanden geleden
  Reid 921de41788 Refacto the emote window to use cells 1 jaar geleden