Commit History

作者 SHA1 備註 提交日期
  Reid 739c1a245c Add a scripted zoom in/out when the character creation menu is toggled 1 月之前
  Reid 60c1294835 Fix some wrong camera smoothing happening on map changes 3 月之前
  Reid 6cd4f1ad6a Ímprove the zoom feature by setting some default zoom values to use, tween inbetween those and wait a specific amount of time between each iteration 3 月之前
  Reid 8f56bf5771 Add zoom in/out feature 3 月之前
  Reid a42ad2e09b Revamp the login and connection logic 4 月之前
  Reid f6a2f2f4db Unify our destroy service logic across the camera and the world services 4 月之前
  Reid 5691568129 Add a scene camera 4 月之前
  Reid f036ccdabb Clamp the camera position from the map limit on the lighting system 8 月之前
  Reid e0e6f48c8e Convert all services from Nodes to ServiceBase sub-class 1 年之前
  Reid 8d92a3e41d Fix most issues related to milestone 0.0.4 rc1 2 年之前
  Reid 52a5f29df8 Initial entity/agent refacto to have a client/server movement system 2 年之前
  Reid f579824aa7 Fix map warps delay and remove some hardcoded reference to the player instance 2 年之前
  LawnCable f8fa97f564 entity refactor 2 年之前
  Reid 388e73c227 Add some basic npc/mobs spawn and AI 2 年之前
  Reid cb80a6a47d Fix most issue remaining to launch the game with an empty map 2 年之前
  Reid c079fb687f Initial port of the game to Godot 4.0, disabled vnen's plugin and removed some unused files 2 年之前
  Reid a38dd17f99 Entity are now generated through data 2 年之前
  Reid b87d943324 Split entity's preset into sub-presets 2 年之前
  Reid 9314e2d1dc Add a debug navigation line from the main player to the mouse target 2 年之前
  Reid db721f9d5f Huge refacto, fix many performance issue and remove most concave collision shapes 2 年之前
  Reid b12807d317 Add empty/WIP scripts for FPP 3 年之前