Histórico de commits

Autor SHA1 Mensagem Data
  Reid 0968dae1fc Fix various UX issues during login/character creation/handlings and fix some wrongly displayed gameplay interactions in-game 1 mês atrás
  Reid 70c259d777 Bind auto-saves and players progression with the sql db 1 mês atrás
  Reid e5b9c37977 Add basic skill handling on the progress class 1 mês atrás
  Reid 695e3b9143 Bind the sql repawn data to our players and fix a bunch of issues from the global persistence 1 mês atrás
  Reid 4897e0674e Display other player's equipments 3 meses atrás
  Reid 89d2d676c5 Add equipment unequip/equip feature and let players drop items on the floor 3 meses atrás
  Reid a463b90a75 Add NPC's nickname support and clean up & speed up our agent creation 6 meses atrás
  Reid 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 6 meses atrás
  Reid 0fdafaf4a9 Add spawner behaviour and improve on the leader-follower support 6 meses atrás
  Reid a79f605a00 Add Splatyna's Offering quest 7 meses atrás
  Reid be0384450c Add quest/bestiary progression on server side 7 meses atrás
  Reid b26771a725 Prevent to spawn missing/incomplete entities 11 meses atrás
  Reid edd15d442f Add item management through the network 1 ano atrás
  Reid db04b4f598 Unify actors stat initialization and store the type within the base actor class 1 ano atrás
  Reid 8920f56473 Big cleanup with our stat handling, add a generic actor that is parent to both server's agent and client's entity and add a basic Modifier static class to handle stats management on gameplay code 1 ano atrás