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- 1.0.0 (...)
- - The Mana World client is now called the Mana client
- - Added support for branding the client differently via command line parameter
- - Added support for ManaServ and eAthena (TMW version) from the same binary
- - Added support for switching character or server without restart
- - Added downloading of server list
- - Added the ability to define multiple outfits to quickly switch between
- - Added /ignore, /unignore and /createparty commands
- - Added support for showing particle effects when monsters attack
- - Added highlights on hovering over buttons, tabs, sliders and scrollbars
- - Added --screenshot-dir command line parameter to set the screenshot directory
- - Added handling of player revival after dying
- - Added handling of damage dealt using skills
- - Added support for showing map background images
- - Added nick autocompletion in chat when pressing Tab
- - Added ability to only change player direction by holding "emote" key
- - Added option to show the amount of damage dealt to target monster
- - Added automatic loading of minimap based on file name
- - Added support for pasting text from the clipboard in text fields
- - Added rudimentary support for GUI themes
- - Added additional mouse cursors to indicate attack and talk actions
- - Added option to show gender next to player names
- - Added ability to unassign keyboard shortcuts
- - Combined Party and Guild (ManaServ) support in one Social window
- - Display the first key binding conflict in keyboard setup
- - The login wallpaper is now scaled when it doesn't exactly fit the screen
- - Ambient image layers can now be scaled to fit the screen
- - Automatically show inventory window when starting a trade
- - Display the party name of other players on mouseover
- - The party tab will now only show when you're in a party
- - Allow displaying warp portals using particle effects
- - Hide color codes from speech text
- - Improved keyboard control of the quit dialog
- - Quickly move items into your store by "emote"-clicking them
- - Allow redirects when downloading updates
- - Fixed windows to stay on screen when resolution is lowered
- - Fixed some slowness due to chat window
- - Changed the default locations for configuration, updates and screenshots
- - Many additional fixes and cleanups
- 0.0.29.1 (9 June 2009)
- - Added the ability to change your password after logging in
- - The leader of a party is now displayed in bold
- - Status window was reorganized to allow larger numbers to be displayed
- - The client no longer quits when it can't find the current map
- - Fixed position of floating text for damage, pickup and experience
- - Fixed a possible crash on logging in to the map server
- - Fixed the crash when shift-clicking an item in the inventory
- - Fixed a crash related to item links in the chat window
- - Fixed a crash on whispering somebody again after closing their tab
- - Fixed lightspeed bug when stopping to attack
- - Fixed the -S/--home-dir command line option
- - Fixed Reset Windows to also reset the party window
- - Fixed problems with the context menu in the Brazilian translation
- - Fixed resetting the height of the chat on /clear
- - Fixed playing of login song and the music after login
- - Fixed a problem with the player skipping corners, desyncing from the server
- - Small optimizations to OpenGL mode when drawing certain GUI widgets
- - Updated Spanish, Polish, Portugese, Swedish, French and German translations
- 0.0.29 (13 May 2009)
- - Added support for dynamic emotes and a new way to select them
- - Added speech balloons that wrap the text
- - Added item popup for showing detailed information
- - Added ability to refer to items in chat
- - Added the ability to see your own name in game
- - Added the option to hide player names
- - Added support for dynamically defined weight unit and currency
- - Added support for NPC item storage
- - Added compile-time support for tmwserv, as an alternative to eAthena
- - Added support for entering the port of the login server
- - Added support for creating parties and inviting other players to them
- - Added tabs to the chat window for party and private chats
- - Added ability to set initial player attributes when creating a new character
- - Added command line option to temporarily disable OpenGL (--no-opengl)
- - Added support for showing arrows flying through the air
- - Added option to show pickup as text particle instead of in the chat
- - Added ability to change the font size
- - Added support for the /me command to do actions
- - Added a /present command to show players present in the area
- - Added ability to record the chatlog to a file
- - Made emote shortcuts customizable in more detail
- - Made it possible to change resolution
- - Made many colors used by the game configurable
- - Made setup window available during login
- - Dynamically generate the item effects description
- - Minimap can now be told to stay on the screen
- - Minimap now adapts to the scale and size of the minimap image
- - Non-stackable items can now be sold more easily
- - Login dialog now remembers the list of recently used servers
- - Completely rewritten NPC interaction
- - GUI opacity now effects the whole user interface
- - Redesigned the trade window
- - Redesigned equipment window and allow unequip from there
- - Next level percentage is now displayed in hundredths
- - The player will no longer walk away when clicking the map while sitting
- - Keep the login screen from taking 100% CPU
- - No longer prompt for character server when there is only one
- - Fixed compilation with GCC 4.4
- - Fixed scroll wheel handling and dragging glitches in lists
- - Many more bug fixes, small improvements and code cleanups
- - Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish
- translations
- 0.0.28.1 (12 February 2009)
- - Enabled translations on Windows
- - Added command line option to set home directory path
- - Tweaked green chat color to be a bit more readable
- - Made font size configurable in the config file
- - Fixed restoring of punching animation after weapon removal
- - Fixed inability to chat while talking to NPCs
- - Updated German, Spanish, Finnish, Swedish and Polish translations
- 0.0.28 (25 January 2009)
- - Added support for animated map tiles
- - Added support for internationalization, plus many translations
- - Added support for TrueType fonts
- - Trade window is now resizable
- - Obscure precise home directory name when making screenshots
- - Fixed follow-parent of nested and being-following particle emitters
- 0.0.27 (9 December 2008)
- - Added support for showing map name above minimap
- - Added showing how long the ban is when banned
- - Added --data parameter for developers
- - Added particle effect for critical hits
- - Added support for dynamic skill names and hair colors
- - Added support for status effects
- - Added ability to add equipment to the shortcut bar
- - Added ability to change configuration during login phase (from Aethyra)
- - Mouse cursor will now hide when not used for some time
- - Inventory window now displays amount of slots used
- - Center minimap on player when it is larger than the minimap window
- - Extended particle emitters with properties that can change over time
- - Extended the GUI font to support more characters
- - Only require a restart to switch to full screen with OpenGL on Windows
- - Make sure news and update file list aren't cached (from Aethyra)
- - Made NPC dialogs resizable (from Aethyra)
- - Made window shortcuts configurable
- - Fixed visibility of trade window on startup
- - Fixed a client input freeze when closing NPC script from server
- - Fixed dead players to lie on the ground instead of standing around
- - Fixed shortcuts being activated when trade window was visible
- - Fixed a crash when equipment window is open
- - Fixed money value on failing to buy (from Aethyra)
- - Fixed crash in right-click menu when used after a being disappeared
- 0.0.26 (29 August 2008)
- - Added support for a newer version of eAthena server
- - Added support for showing custom being effects
- - Added new features to the particle engine
- - Position names and chat such that there is no overlap, when possible
- - Fixed a crash when loading a corrupt map that has too much layer data
- 0.0.25 (27 July 2008)
- - Added support for whispering to other players
- - Added ability to ignore other players
- - Added command line argument for specifying the update host (-H)
- - Added support for receiving the update host from the server
- - Added support for displaying a shield sprite
- - Added shortcut window, allowing you to quickly access inventory items
- - Added message when gaining money from trade or quest
- - Added support for an arbitrary number of map layers
- - Added support for basing one sprite definition on another
- - Added the possibility to assign particle effects to NPCs
- - Added remembering whether windows are visible or not
- - Updated to work with Guichan 0.8.x
- - Improved accuracy of monster targeting with the mouse
- - Page up and page down will now scroll the chat window
- - Item icons are now loaded on demand and unloaded when no longer used
- - Fixed display of critical hits
- - Fixed multi-channel image dyeing
- - Fixed updating of money display after buying
- 0.0.24.1 (7 April 2008)
- - Added /clear command to clear chat window
- - Added ability to close quit dialog by pressing ESC
- - Added key for targetting nearest player
- - Added the possibility to assign particle effects to monsters
- - Added possibility to pass through players with key controls
- - Fixed crash on exit after connection to server was lost
- - Fixed initialization of some variables
- - Fixed an error with chat messages without a sender that include a colon
- - Fixed minimap to not keep reappearing when hidden
- - Fixed a GCC 4.3 compile error
- - Fixed music loading from non-default location
- - Fixed crash on trying to show out of range emoticon
- - Updated Dev-C++ and Code::Blocks project files
- 0.0.24 (24 December 2007)
- - Added female specific hair styles
- - Added user-definable key settings
- - Added XP gaining notification
- - Added close button to most windows
- - Added support for dynamic sprite recoloring
- - Added notification when the connection to the server is lost
- - Updated to work with Guichan 0.7.x
- - Mouse cursor now indicates when resize is possible
- - Changed amount slider in buy and sell dialogs to start at 1
- - Made weapon sprites and sounds customizable
- - Made buy and sell dialogs resizable
- - Merged equipment database with items database
- - Chat window log no longer goes back forever
- - Chat messages are trimmed (spaces are removed on both sides)
- - Fixed segmentation fault with some OpenGL drivers
- - Fixed updating of defense when increasing vitality
- - Fixed a bug that prevented being-controlled particles from being deleted
- - Fixed a crash in the particle engine related to child emitters
- - Fixed encoding issues with user home directory
- - Fixed a crash in equipment window on failure to load an item icon
- - Fixed a crash on filling up your inventory
- - Fixed item list in shops not to scroll back when selling
- 0.0.23 (3 June 2007)
- - Added a particle engine along with some particle effects
- - Added a cursor to indicate targeted enemy
- - Added new program icon
- - Added a man page for UNIX like systems
- - Added the --version command line parameter
- - Improved MacOS X release
- - Screenshots are now saved in the .tmw directory on UNIX like systems
- - Magic pink is no longer used for transparency (fixes issues with that on Mac)
- - Fixed difficulties with resizing windows
- - Fixed misleading error message when connecting fails
- - Fixed wrong error message when account name already exists
- - Fixed crash when deleting a character
- - Fixed error message when creating a new character fails
- - Fixed updating problem when using scrollwheel to change shop selection
- 0.0.22.2 (17 February 2007)
- - Updated to work with Guichan 0.6.1
- - Changed to new default server (server.themanaworld.org)
- - Changed custom mouse cursor
- - Fixed the issue where _M or _F is appended to the username
- - Fixed problem with Cancel button in update dialog
- 0.0.22.1 (15 January 2007)
- - Updated to work with Guichan 0.6.0 (older versions no longer supported)
- - Fixed mouse coordinates in debug window
- - Fixed clicking on GUI to cause the player to start walking sometimes
- 0.0.22 (24 December 2006)
- - Added support for female-specific equipment graphics
- - Added support for monster sounds
- - Added item icons to buy/sell dialogs
- - Enhanced character select dialog to show equipment
- - Changed to new update host (http://updates.themanaworld.org)
- - Worked around a Guichan exception thrown for mice with many buttons
- - Changed mouse walk to keep following mouse while button is held down
- - Extended font support for å and Å
- - Disabled RLE compression on all surfaces in software mode
- - Fixed joystick setting not to show disabled when it's actually enabled
- - Fixed money field to no longer hide below the bottom of the window
- - Fixed pathfinding to allow walking through beings when they block your path
- - Fixed an issue with NPC dialogs staying open after player respawn
- 0.0.21.1 (30 October 2006)
- - Reload wallpaper after loading updates
- - Added support for gzip compressed map layer data
- - Added support for building with CMake
- - Added slider to setup dialog for configuring overlay effect
- - Fixed excessive unnecessary reloading of sprites
- - Fixed problem with OpenGL related redefinition
- - Fixed problems with hiding windows using h
- - Fixed trade window positioning
- 0.0.21 (17 September 2006)
- - Added item pickup messages to the chat dialog
- - Added XP bar to ministatus in the top left
- - Added configurable smooth and lazy scrolling
- - Added option to turn off the joystick
- - Added --playername option for automatic character picking
- - Added --configfile option for specifying which configuration file to use
- - Added shortcut and middle mouse button for targetting nearest monster
- - Added support for map effect overlays
- - Fixed FPS limiter
- - Fixed updating system on Windows
- - Fixed player animations going out of sync on changing equipment or hairstyle
- - Fixed SDL_image configure check on some systems by first checking for libpng
- - Fixed big memory leak when using OpenGL
- - Updated to work with Guichan 0.5.0 (older versions no longer supported)
- 0.0.20 (24 July 2006)
- - Added new hairstyle, and some fixes to the old ones
- - Added slider to set FPS limit
- - Added visible equipments
- - Added new maps and monsters
- - Added female characters
- - Implemented a new animation system
- - Updated the updating system
- - Reduced size of textures to stay within the limits of some OpenGL drivers
- - Fixed connection not being shut down completely in case of an error
- - Fixed min size of a window when resizing
- - Fixed some maps issues
- - Some fixes to monsters and player graphics
- - Minor bug fixes and lots of code cleanups
- 0.0.19 (6 March 2006)
- - Added new playerset
- - Added --username, --password and --defaults command line options
- - Made the player walk to items prior to picking them up
- - Improved login sequence
- - Improved setup window and added a joystick calibration tool
- - Enabled 3 slots to create players
- - Reorganized and improved network code
- - Some maps fixes
- - Fixed some bugs
- - Lots of cleanups and code re-organization
- 0.0.18.1 (30 December 2005)
- - Fixed a drawing glitch with high tiles at the bottom of the screen
- - Fixed glitches caused by fading out the damage display
- 0.0.18 (20 December 2005)
- - Added new items, npcs, tilesets, maps and monsters
- - Non blocking connection at startup
- - Enabled monster emotions
- - Client version is now displayed during login
- - Fixed setup window behaviour
- - Fixed a Windows crash issue
- - Fixed ScrollArea and BrowserBox behaviour
- - Code cleanups
- 0.0.17 (10 October 2005)
- - Added remembering of window position and sizes
- - Added taking screenshot with Alt+P
- - Added notice about the player being overweight
- - Added time to chat messages
- - Added messagebox on error for MacOS X
- - Added new network layer based on SDL_net
- - Added proper error message for when the map server goes offline
- - Added more international characters to fixed and rpg fonts
- - Improved damage text font, shadow is now translucent
- - Improved GUI layout, new profile window
- - Improved support for building on FreeBSD and MacOS X
- - Improved tile engine to fix graphics glitches and make mapping easier
- - Rearanged keyboard shortcuts
- - Fixed items on map to be removed on map switch
- - Fixed OpenGL checkbox in the setup window to be usable
- - Cleaned up a lot of code
- 0.0.16 (04 September 2005)
- - Added inn and casino
- - Improved status window
- - Improved OpenGL support
- - Removed lot of bugs
- - Code cleanups
- 0.0.15 (31 July 2005)
- - Added dynamic updating of client data
- - Added much better font for chat and names
- - Added option not to use the custom mouse cursor
- - Added joystick support
- - Improved mouse attack by not walking while pressing shift
- - Now one executable that has both SDL and OpenGL support
- - Fixed items being shown as equipped in inventory although they are not
- - Fixed position of right click menu
- - Fixed empty right click menu appearing sometimes
- 0.0.14.1 (7 July 2005)
- - Fixed two map files not included in the source release
- 0.0.14 (3 July 2005)
- - Added action menu (moved trading to action menu)
- - Added support for map properties
- - Added background image to minimap
- - Added background music to maps
- - Attempt to improve mouse control by left click auto-targetting
- - Fixed window resizing and also made chat window resizable
- - Fixed inventory item display not to be cut off
- - Fixed ghosts bug
- - Fixed fullscreen switch bug (OpenGL, win32)
- - Fixed unequip of weapon
- - Fixed equipping of picked up items
- - Fixed players to be able to see eachother attacking
- - Fixed maps to be loaded through resource manager
- 0.0.13 (5 June 2005)
- - Added ability to trade items and money
- - Added server field to login dialog
- - Added item descriptions to inventory and buy/sell dialogs
- - Added confirmation dialog before quitting
- - Added button to show/hide equipment window
- - Added framerate limiter to config options
- - Added ability to auto attack
- - Added in-game help window
- - Added new hair style (mohawk)
- - Upgraded to Guichan 0.4.0
- - Dialogs are now modal when appropriate
- - Maximum item icon size changed to 32x32
- - Fixed a crash in OpenGL mode
- - Fixed rendering of minimap, progress bars and player sprite in OpenGL mode
- - Fixed 100% CPU usage when minimized
- - Fixed players not always appearing to sit when they are in fact sitting
- 0.0.12 (1 May 2005)
- - Added new map (a cave), tiles, monsters and items
- - Added volume sliders in setup window
- - Added attack and level up samples
- - Added icon to application window
- - Added player names below players
- - Added register button in login screen
- - Added warning message to use at least 4 characters as user name
- - Added scrollbar and command history to chat window
- - Added proper support for installation of the game on *nix systems
- - Improved skin on scrollbars, arrows and slider
- - Improved sound engine and added fade in and out option for music
- - Now you can use right mouse button to attack (enables also ranged attacks)
- - Sound samples are now loaded through resource manager
- - Item information is now stored in an XML file
- - Monstersets are now loaded dynamically
- - Fixed crash when map server is down
- - Fixed NPC lists not to show garbage
- - Fixed attack animation to be synced with attack speed
- - Fixed speech and emoticons position
- - Fixed speech, damage and emoticon display to be framerate independent
- - Fixed rendering of certain monsters, items and NPCs in OpenGL mode
- - Fixed skipping with mouse walk and made interruptable with keyboard
- - Fixed mouse walk when dead or talking with NPC
- - Fixed log files to be created in ~/.tmw on Linux systems
- 0.0.11.2 (8 April 2005)
- - Damage text now floats upwards
- - Mouse walk now only works with left mouse button
- - Fixed frequent crash on startup and exit that crept into 0.0.11.1
- 0.0.11.1 (7 April 2005)
- - Buttons are now disabled when appropriate
- - Fixed players standing on top of NPCs
- - Fixed getting stuck when trying to sell with nothing to sell
- - Fixed setup dialog windowed/fullscreen switching behaviour
- - Fixed gui opacity slider (win32)
- - Fixed building up false inventory when warping
- - Fixed crash on startup with sound enabled (win32)
- 0.0.11 (3 April 2005)
- - Added new maps, tiles and monsters
- - Added walking with mouse by clicking where you want to go
- - Added diagonal walking with keyboard
- - Added a choice dialog of how many items to drop
- - Added handling of window close button
- - Added config option for GUI opacity (guialpha)
- - Added warp between two maps
- - Changed chat entry behaviour to focus on enter and defocus on send message
- - Upgraded to Guichan 0.3.0
- - Chat now appears in a window
- - Beings now walk a lot smoother
- - Completed support for new map format (collision, compression)
- - Fixed problem where players would often turn up with black hair
- - Fixed not showing other players dead when they die
- - Fixed multiple crashes in being path handling
- - Fixed initial starting position for new player characters
- 0.0.10 (5 March 2005)
- - Added using and dropping of items
- - Added experimental support for OpenGL rendering
- - Added support for new map format in client
- - Added ability to load resources from zip files
- - Added start of a minimap
- - Added new GUI skin, wallpaper and mouse cursor
- - Fixed and reintroduced cancel button for NPC choice dialog
- - Fixed character creation and deletion error handling
- - Fixed crash in fullscreen with hardware acceleration enabled (win32)
- - Fixed talking to NPCs and walking while NPC window is still open
- - Reimplemented A* pathfinding, more flexible and stable now
- - Removed background music that wasn't ours
- 0.0.9 (30 Jan 2005)
- - Replaced Allegro library with SDL, SDL_image and SDL_mixer
- - A huge amount of small GUI improvements
- - Lots of internal changes including a resource manager
- 0.0.8a (27 Dec 2004)
- - Added controlling player with arrow keys
- - Rewrote gui with Guichan
- - Added scripts for easy autotools
- 0.0.8 (30 Oct 2004)
- - Added sound support for macosx
- - Added primitive inventory
- - Added action failed messages for all skills and known reasons (R 0x0110)
- - Added sit capability with the right level
- - Added "dead" message and restart packet
- - Added skill dialog
- - Added skill update (R 0x0141)
- - Added colored text for damage
- - Added monster death animation
- - Added icon to win32 executable
- - Added 'enter' key support in login screen
- - Added RLE sprites for tiles
- - Added collision detection with beings
- - Fix for mapserver segfault-bug in chatsystem (broken pipe for all users on
- screen)
- - Partially added TMW GUI to inventory
- - Added soundpool that can preload, play and remove items to/from ram
- - Added tmw_bar_proc
- - Added tmw_plus_proc && possibility to increase stats point, at each new level
- - Added increase skill level dialog
- - Added 2xSaI engine
- - Added patch client v0.1 to Win32 version
- 0.0.7e (31 Aug 2004)
- - Tons of bugfixes & improvements (again)
- - MacOS X support
- - Confirmed support for GNU/Linux on ppc
- - Added soundsystem (plays a MOD as BGM)
- - Added a 2nd Map
- - Added NPCs with simple dialogs
- - Added warps
- - Changed makefile for GCC to optimize more
- 0.0.7d (18 Aug 2004)
- - Tons of bugfixes
- - Added a bit of prediction to player walking
- - Added Ultramichy's server to client
- - Added a walking monster
- - Added a* system (still not applied to player, but only to monster walking)
- - Started rewriting of chat system
- 0.0.7c (22 Jul 2004)
- - Started rewriting of graphic engine
- - Fixed walking problems
- - Server: features a custom map
- 0.0.7b (10 Jul 2004)
- - Completely rewrited network functions
- - Removed listening thread
- - Replaced blocking calls to socket
- - Removed #pragma pack directives
- - Replaced MASkinG with own made GUI system
- - Finite state machine dialog system
- - Greatly reduced memory usage
- - Added a lot of comments to the code
- - Decreased the number of files in source code
- - The code is now a little more organized and easy to understand
- 0.0.7a (30 Jun 2004)
- - Win32 binaries come with an installer
- - Renew login GUI:
- - Change from dialogs to windows
- - Add option to remember last login infos
- - Add player creation dialog
- - Add NPC GUI
- 0.0.7 (26 Jun 2004)
- - Some kind of multiplayer
- - Cross-compiler source code
- - Added setup utility
- - Minor changes
- - Bugfixes
- 0.0.6a (13 Jun 2004)
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