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  1. 1.0.0 (...)
  2. - The Mana World client is now called the Mana client
  3. - Added support for branding the client differently via command line parameter
  4. - Added support for ManaServ and eAthena (TMW version) from the same binary
  5. - Added support for switching character or server without restart
  6. - Added downloading of server list
  7. - Added the ability to define multiple outfits to quickly switch between
  8. - Added /ignore, /unignore and /createparty commands
  9. - Added support for showing particle effects when monsters attack
  10. - Added highlights on hovering over buttons, tabs, sliders and scrollbars
  11. - Added --screenshot-dir command line parameter to set the screenshot directory
  12. - Added handling of player revival after dying
  13. - Added handling of damage dealt using skills
  14. - Added support for showing map background images
  15. - Added nick autocompletion in chat when pressing Tab
  16. - Added ability to only change player direction by holding "emote" key
  17. - Added option to show the amount of damage dealt to target monster
  18. - Added automatic loading of minimap based on file name
  19. - Added support for pasting text from the clipboard in text fields
  20. - Added rudimentary support for GUI themes
  21. - Added additional mouse cursors to indicate attack and talk actions
  22. - Added option to show gender next to player names
  23. - Added ability to unassign keyboard shortcuts
  24. - Combined Party and Guild (ManaServ) support in one Social window
  25. - Display the first key binding conflict in keyboard setup
  26. - The login wallpaper is now scaled when it doesn't exactly fit the screen
  27. - Ambient image layers can now be scaled to fit the screen
  28. - Automatically show inventory window when starting a trade
  29. - Display the party name of other players on mouseover
  30. - The party tab will now only show when you're in a party
  31. - Allow displaying warp portals using particle effects
  32. - Hide color codes from speech text
  33. - Improved keyboard control of the quit dialog
  34. - Quickly move items into your store by "emote"-clicking them
  35. - Allow redirects when downloading updates
  36. - Fixed windows to stay on screen when resolution is lowered
  37. - Fixed some slowness due to chat window
  38. - Changed the default locations for configuration, updates and screenshots
  39. - Many additional fixes and cleanups
  40. 0.0.29.1 (9 June 2009)
  41. - Added the ability to change your password after logging in
  42. - The leader of a party is now displayed in bold
  43. - Status window was reorganized to allow larger numbers to be displayed
  44. - The client no longer quits when it can't find the current map
  45. - Fixed position of floating text for damage, pickup and experience
  46. - Fixed a possible crash on logging in to the map server
  47. - Fixed the crash when shift-clicking an item in the inventory
  48. - Fixed a crash related to item links in the chat window
  49. - Fixed a crash on whispering somebody again after closing their tab
  50. - Fixed lightspeed bug when stopping to attack
  51. - Fixed the -S/--home-dir command line option
  52. - Fixed Reset Windows to also reset the party window
  53. - Fixed problems with the context menu in the Brazilian translation
  54. - Fixed resetting the height of the chat on /clear
  55. - Fixed playing of login song and the music after login
  56. - Fixed a problem with the player skipping corners, desyncing from the server
  57. - Small optimizations to OpenGL mode when drawing certain GUI widgets
  58. - Updated Spanish, Polish, Portugese, Swedish, French and German translations
  59. 0.0.29 (13 May 2009)
  60. - Added support for dynamic emotes and a new way to select them
  61. - Added speech balloons that wrap the text
  62. - Added item popup for showing detailed information
  63. - Added ability to refer to items in chat
  64. - Added the ability to see your own name in game
  65. - Added the option to hide player names
  66. - Added support for dynamically defined weight unit and currency
  67. - Added support for NPC item storage
  68. - Added compile-time support for tmwserv, as an alternative to eAthena
  69. - Added support for entering the port of the login server
  70. - Added support for creating parties and inviting other players to them
  71. - Added tabs to the chat window for party and private chats
  72. - Added ability to set initial player attributes when creating a new character
  73. - Added command line option to temporarily disable OpenGL (--no-opengl)
  74. - Added support for showing arrows flying through the air
  75. - Added option to show pickup as text particle instead of in the chat
  76. - Added ability to change the font size
  77. - Added support for the /me command to do actions
  78. - Added a /present command to show players present in the area
  79. - Added ability to record the chatlog to a file
  80. - Made emote shortcuts customizable in more detail
  81. - Made it possible to change resolution
  82. - Made many colors used by the game configurable
  83. - Made setup window available during login
  84. - Dynamically generate the item effects description
  85. - Minimap can now be told to stay on the screen
  86. - Minimap now adapts to the scale and size of the minimap image
  87. - Non-stackable items can now be sold more easily
  88. - Login dialog now remembers the list of recently used servers
  89. - Completely rewritten NPC interaction
  90. - GUI opacity now effects the whole user interface
  91. - Redesigned the trade window
  92. - Redesigned equipment window and allow unequip from there
  93. - Next level percentage is now displayed in hundredths
  94. - The player will no longer walk away when clicking the map while sitting
  95. - Keep the login screen from taking 100% CPU
  96. - No longer prompt for character server when there is only one
  97. - Fixed compilation with GCC 4.4
  98. - Fixed scroll wheel handling and dragging glitches in lists
  99. - Many more bug fixes, small improvements and code cleanups
  100. - Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish
  101. translations
  102. 0.0.28.1 (12 February 2009)
  103. - Enabled translations on Windows
  104. - Added command line option to set home directory path
  105. - Tweaked green chat color to be a bit more readable
  106. - Made font size configurable in the config file
  107. - Fixed restoring of punching animation after weapon removal
  108. - Fixed inability to chat while talking to NPCs
  109. - Updated German, Spanish, Finnish, Swedish and Polish translations
  110. 0.0.28 (25 January 2009)
  111. - Added support for animated map tiles
  112. - Added support for internationalization, plus many translations
  113. - Added support for TrueType fonts
  114. - Trade window is now resizable
  115. - Obscure precise home directory name when making screenshots
  116. - Fixed follow-parent of nested and being-following particle emitters
  117. 0.0.27 (9 December 2008)
  118. - Added support for showing map name above minimap
  119. - Added showing how long the ban is when banned
  120. - Added --data parameter for developers
  121. - Added particle effect for critical hits
  122. - Added support for dynamic skill names and hair colors
  123. - Added support for status effects
  124. - Added ability to add equipment to the shortcut bar
  125. - Added ability to change configuration during login phase (from Aethyra)
  126. - Mouse cursor will now hide when not used for some time
  127. - Inventory window now displays amount of slots used
  128. - Center minimap on player when it is larger than the minimap window
  129. - Extended particle emitters with properties that can change over time
  130. - Extended the GUI font to support more characters
  131. - Only require a restart to switch to full screen with OpenGL on Windows
  132. - Make sure news and update file list aren't cached (from Aethyra)
  133. - Made NPC dialogs resizable (from Aethyra)
  134. - Made window shortcuts configurable
  135. - Fixed visibility of trade window on startup
  136. - Fixed a client input freeze when closing NPC script from server
  137. - Fixed dead players to lie on the ground instead of standing around
  138. - Fixed shortcuts being activated when trade window was visible
  139. - Fixed a crash when equipment window is open
  140. - Fixed money value on failing to buy (from Aethyra)
  141. - Fixed crash in right-click menu when used after a being disappeared
  142. 0.0.26 (29 August 2008)
  143. - Added support for a newer version of eAthena server
  144. - Added support for showing custom being effects
  145. - Added new features to the particle engine
  146. - Position names and chat such that there is no overlap, when possible
  147. - Fixed a crash when loading a corrupt map that has too much layer data
  148. 0.0.25 (27 July 2008)
  149. - Added support for whispering to other players
  150. - Added ability to ignore other players
  151. - Added command line argument for specifying the update host (-H)
  152. - Added support for receiving the update host from the server
  153. - Added support for displaying a shield sprite
  154. - Added shortcut window, allowing you to quickly access inventory items
  155. - Added message when gaining money from trade or quest
  156. - Added support for an arbitrary number of map layers
  157. - Added support for basing one sprite definition on another
  158. - Added the possibility to assign particle effects to NPCs
  159. - Added remembering whether windows are visible or not
  160. - Updated to work with Guichan 0.8.x
  161. - Improved accuracy of monster targeting with the mouse
  162. - Page up and page down will now scroll the chat window
  163. - Item icons are now loaded on demand and unloaded when no longer used
  164. - Fixed display of critical hits
  165. - Fixed multi-channel image dyeing
  166. - Fixed updating of money display after buying
  167. 0.0.24.1 (7 April 2008)
  168. - Added /clear command to clear chat window
  169. - Added ability to close quit dialog by pressing ESC
  170. - Added key for targetting nearest player
  171. - Added the possibility to assign particle effects to monsters
  172. - Added possibility to pass through players with key controls
  173. - Fixed crash on exit after connection to server was lost
  174. - Fixed initialization of some variables
  175. - Fixed an error with chat messages without a sender that include a colon
  176. - Fixed minimap to not keep reappearing when hidden
  177. - Fixed a GCC 4.3 compile error
  178. - Fixed music loading from non-default location
  179. - Fixed crash on trying to show out of range emoticon
  180. - Updated Dev-C++ and Code::Blocks project files
  181. 0.0.24 (24 December 2007)
  182. - Added female specific hair styles
  183. - Added user-definable key settings
  184. - Added XP gaining notification
  185. - Added close button to most windows
  186. - Added support for dynamic sprite recoloring
  187. - Added notification when the connection to the server is lost
  188. - Updated to work with Guichan 0.7.x
  189. - Mouse cursor now indicates when resize is possible
  190. - Changed amount slider in buy and sell dialogs to start at 1
  191. - Made weapon sprites and sounds customizable
  192. - Made buy and sell dialogs resizable
  193. - Merged equipment database with items database
  194. - Chat window log no longer goes back forever
  195. - Chat messages are trimmed (spaces are removed on both sides)
  196. - Fixed segmentation fault with some OpenGL drivers
  197. - Fixed updating of defense when increasing vitality
  198. - Fixed a bug that prevented being-controlled particles from being deleted
  199. - Fixed a crash in the particle engine related to child emitters
  200. - Fixed encoding issues with user home directory
  201. - Fixed a crash in equipment window on failure to load an item icon
  202. - Fixed a crash on filling up your inventory
  203. - Fixed item list in shops not to scroll back when selling
  204. 0.0.23 (3 June 2007)
  205. - Added a particle engine along with some particle effects
  206. - Added a cursor to indicate targeted enemy
  207. - Added new program icon
  208. - Added a man page for UNIX like systems
  209. - Added the --version command line parameter
  210. - Improved MacOS X release
  211. - Screenshots are now saved in the .tmw directory on UNIX like systems
  212. - Magic pink is no longer used for transparency (fixes issues with that on Mac)
  213. - Fixed difficulties with resizing windows
  214. - Fixed misleading error message when connecting fails
  215. - Fixed wrong error message when account name already exists
  216. - Fixed crash when deleting a character
  217. - Fixed error message when creating a new character fails
  218. - Fixed updating problem when using scrollwheel to change shop selection
  219. 0.0.22.2 (17 February 2007)
  220. - Updated to work with Guichan 0.6.1
  221. - Changed to new default server (server.themanaworld.org)
  222. - Changed custom mouse cursor
  223. - Fixed the issue where _M or _F is appended to the username
  224. - Fixed problem with Cancel button in update dialog
  225. 0.0.22.1 (15 January 2007)
  226. - Updated to work with Guichan 0.6.0 (older versions no longer supported)
  227. - Fixed mouse coordinates in debug window
  228. - Fixed clicking on GUI to cause the player to start walking sometimes
  229. 0.0.22 (24 December 2006)
  230. - Added support for female-specific equipment graphics
  231. - Added support for monster sounds
  232. - Added item icons to buy/sell dialogs
  233. - Enhanced character select dialog to show equipment
  234. - Changed to new update host (http://updates.themanaworld.org)
  235. - Worked around a Guichan exception thrown for mice with many buttons
  236. - Changed mouse walk to keep following mouse while button is held down
  237. - Extended font support for å and Å
  238. - Disabled RLE compression on all surfaces in software mode
  239. - Fixed joystick setting not to show disabled when it's actually enabled
  240. - Fixed money field to no longer hide below the bottom of the window
  241. - Fixed pathfinding to allow walking through beings when they block your path
  242. - Fixed an issue with NPC dialogs staying open after player respawn
  243. 0.0.21.1 (30 October 2006)
  244. - Reload wallpaper after loading updates
  245. - Added support for gzip compressed map layer data
  246. - Added support for building with CMake
  247. - Added slider to setup dialog for configuring overlay effect
  248. - Fixed excessive unnecessary reloading of sprites
  249. - Fixed problem with OpenGL related redefinition
  250. - Fixed problems with hiding windows using h
  251. - Fixed trade window positioning
  252. 0.0.21 (17 September 2006)
  253. - Added item pickup messages to the chat dialog
  254. - Added XP bar to ministatus in the top left
  255. - Added configurable smooth and lazy scrolling
  256. - Added option to turn off the joystick
  257. - Added --playername option for automatic character picking
  258. - Added --configfile option for specifying which configuration file to use
  259. - Added shortcut and middle mouse button for targetting nearest monster
  260. - Added support for map effect overlays
  261. - Fixed FPS limiter
  262. - Fixed updating system on Windows
  263. - Fixed player animations going out of sync on changing equipment or hairstyle
  264. - Fixed SDL_image configure check on some systems by first checking for libpng
  265. - Fixed big memory leak when using OpenGL
  266. - Updated to work with Guichan 0.5.0 (older versions no longer supported)
  267. 0.0.20 (24 July 2006)
  268. - Added new hairstyle, and some fixes to the old ones
  269. - Added slider to set FPS limit
  270. - Added visible equipments
  271. - Added new maps and monsters
  272. - Added female characters
  273. - Implemented a new animation system
  274. - Updated the updating system
  275. - Reduced size of textures to stay within the limits of some OpenGL drivers
  276. - Fixed connection not being shut down completely in case of an error
  277. - Fixed min size of a window when resizing
  278. - Fixed some maps issues
  279. - Some fixes to monsters and player graphics
  280. - Minor bug fixes and lots of code cleanups
  281. 0.0.19 (6 March 2006)
  282. - Added new playerset
  283. - Added --username, --password and --defaults command line options
  284. - Made the player walk to items prior to picking them up
  285. - Improved login sequence
  286. - Improved setup window and added a joystick calibration tool
  287. - Enabled 3 slots to create players
  288. - Reorganized and improved network code
  289. - Some maps fixes
  290. - Fixed some bugs
  291. - Lots of cleanups and code re-organization
  292. 0.0.18.1 (30 December 2005)
  293. - Fixed a drawing glitch with high tiles at the bottom of the screen
  294. - Fixed glitches caused by fading out the damage display
  295. 0.0.18 (20 December 2005)
  296. - Added new items, npcs, tilesets, maps and monsters
  297. - Non blocking connection at startup
  298. - Enabled monster emotions
  299. - Client version is now displayed during login
  300. - Fixed setup window behaviour
  301. - Fixed a Windows crash issue
  302. - Fixed ScrollArea and BrowserBox behaviour
  303. - Code cleanups
  304. 0.0.17 (10 October 2005)
  305. - Added remembering of window position and sizes
  306. - Added taking screenshot with Alt+P
  307. - Added notice about the player being overweight
  308. - Added time to chat messages
  309. - Added messagebox on error for MacOS X
  310. - Added new network layer based on SDL_net
  311. - Added proper error message for when the map server goes offline
  312. - Added more international characters to fixed and rpg fonts
  313. - Improved damage text font, shadow is now translucent
  314. - Improved GUI layout, new profile window
  315. - Improved support for building on FreeBSD and MacOS X
  316. - Improved tile engine to fix graphics glitches and make mapping easier
  317. - Rearanged keyboard shortcuts
  318. - Fixed items on map to be removed on map switch
  319. - Fixed OpenGL checkbox in the setup window to be usable
  320. - Cleaned up a lot of code
  321. 0.0.16 (04 September 2005)
  322. - Added inn and casino
  323. - Improved status window
  324. - Improved OpenGL support
  325. - Removed lot of bugs
  326. - Code cleanups
  327. 0.0.15 (31 July 2005)
  328. - Added dynamic updating of client data
  329. - Added much better font for chat and names
  330. - Added option not to use the custom mouse cursor
  331. - Added joystick support
  332. - Improved mouse attack by not walking while pressing shift
  333. - Now one executable that has both SDL and OpenGL support
  334. - Fixed items being shown as equipped in inventory although they are not
  335. - Fixed position of right click menu
  336. - Fixed empty right click menu appearing sometimes
  337. 0.0.14.1 (7 July 2005)
  338. - Fixed two map files not included in the source release
  339. 0.0.14 (3 July 2005)
  340. - Added action menu (moved trading to action menu)
  341. - Added support for map properties
  342. - Added background image to minimap
  343. - Added background music to maps
  344. - Attempt to improve mouse control by left click auto-targetting
  345. - Fixed window resizing and also made chat window resizable
  346. - Fixed inventory item display not to be cut off
  347. - Fixed ghosts bug
  348. - Fixed fullscreen switch bug (OpenGL, win32)
  349. - Fixed unequip of weapon
  350. - Fixed equipping of picked up items
  351. - Fixed players to be able to see eachother attacking
  352. - Fixed maps to be loaded through resource manager
  353. 0.0.13 (5 June 2005)
  354. - Added ability to trade items and money
  355. - Added server field to login dialog
  356. - Added item descriptions to inventory and buy/sell dialogs
  357. - Added confirmation dialog before quitting
  358. - Added button to show/hide equipment window
  359. - Added framerate limiter to config options
  360. - Added ability to auto attack
  361. - Added in-game help window
  362. - Added new hair style (mohawk)
  363. - Upgraded to Guichan 0.4.0
  364. - Dialogs are now modal when appropriate
  365. - Maximum item icon size changed to 32x32
  366. - Fixed a crash in OpenGL mode
  367. - Fixed rendering of minimap, progress bars and player sprite in OpenGL mode
  368. - Fixed 100% CPU usage when minimized
  369. - Fixed players not always appearing to sit when they are in fact sitting
  370. 0.0.12 (1 May 2005)
  371. - Added new map (a cave), tiles, monsters and items
  372. - Added volume sliders in setup window
  373. - Added attack and level up samples
  374. - Added icon to application window
  375. - Added player names below players
  376. - Added register button in login screen
  377. - Added warning message to use at least 4 characters as user name
  378. - Added scrollbar and command history to chat window
  379. - Added proper support for installation of the game on *nix systems
  380. - Improved skin on scrollbars, arrows and slider
  381. - Improved sound engine and added fade in and out option for music
  382. - Now you can use right mouse button to attack (enables also ranged attacks)
  383. - Sound samples are now loaded through resource manager
  384. - Item information is now stored in an XML file
  385. - Monstersets are now loaded dynamically
  386. - Fixed crash when map server is down
  387. - Fixed NPC lists not to show garbage
  388. - Fixed attack animation to be synced with attack speed
  389. - Fixed speech and emoticons position
  390. - Fixed speech, damage and emoticon display to be framerate independent
  391. - Fixed rendering of certain monsters, items and NPCs in OpenGL mode
  392. - Fixed skipping with mouse walk and made interruptable with keyboard
  393. - Fixed mouse walk when dead or talking with NPC
  394. - Fixed log files to be created in ~/.tmw on Linux systems
  395. 0.0.11.2 (8 April 2005)
  396. - Damage text now floats upwards
  397. - Mouse walk now only works with left mouse button
  398. - Fixed frequent crash on startup and exit that crept into 0.0.11.1
  399. 0.0.11.1 (7 April 2005)
  400. - Buttons are now disabled when appropriate
  401. - Fixed players standing on top of NPCs
  402. - Fixed getting stuck when trying to sell with nothing to sell
  403. - Fixed setup dialog windowed/fullscreen switching behaviour
  404. - Fixed gui opacity slider (win32)
  405. - Fixed building up false inventory when warping
  406. - Fixed crash on startup with sound enabled (win32)
  407. 0.0.11 (3 April 2005)
  408. - Added new maps, tiles and monsters
  409. - Added walking with mouse by clicking where you want to go
  410. - Added diagonal walking with keyboard
  411. - Added a choice dialog of how many items to drop
  412. - Added handling of window close button
  413. - Added config option for GUI opacity (guialpha)
  414. - Added warp between two maps
  415. - Changed chat entry behaviour to focus on enter and defocus on send message
  416. - Upgraded to Guichan 0.3.0
  417. - Chat now appears in a window
  418. - Beings now walk a lot smoother
  419. - Completed support for new map format (collision, compression)
  420. - Fixed problem where players would often turn up with black hair
  421. - Fixed not showing other players dead when they die
  422. - Fixed multiple crashes in being path handling
  423. - Fixed initial starting position for new player characters
  424. 0.0.10 (5 March 2005)
  425. - Added using and dropping of items
  426. - Added experimental support for OpenGL rendering
  427. - Added support for new map format in client
  428. - Added ability to load resources from zip files
  429. - Added start of a minimap
  430. - Added new GUI skin, wallpaper and mouse cursor
  431. - Fixed and reintroduced cancel button for NPC choice dialog
  432. - Fixed character creation and deletion error handling
  433. - Fixed crash in fullscreen with hardware acceleration enabled (win32)
  434. - Fixed talking to NPCs and walking while NPC window is still open
  435. - Reimplemented A* pathfinding, more flexible and stable now
  436. - Removed background music that wasn't ours
  437. 0.0.9 (30 Jan 2005)
  438. - Replaced Allegro library with SDL, SDL_image and SDL_mixer
  439. - A huge amount of small GUI improvements
  440. - Lots of internal changes including a resource manager
  441. 0.0.8a (27 Dec 2004)
  442. - Added controlling player with arrow keys
  443. - Rewrote gui with Guichan
  444. - Added scripts for easy autotools
  445. 0.0.8 (30 Oct 2004)
  446. - Added sound support for macosx
  447. - Added primitive inventory
  448. - Added action failed messages for all skills and known reasons (R 0x0110)
  449. - Added sit capability with the right level
  450. - Added "dead" message and restart packet
  451. - Added skill dialog
  452. - Added skill update (R 0x0141)
  453. - Added colored text for damage
  454. - Added monster death animation
  455. - Added icon to win32 executable
  456. - Added 'enter' key support in login screen
  457. - Added RLE sprites for tiles
  458. - Added collision detection with beings
  459. - Fix for mapserver segfault-bug in chatsystem (broken pipe for all users on
  460. screen)
  461. - Partially added TMW GUI to inventory
  462. - Added soundpool that can preload, play and remove items to/from ram
  463. - Added tmw_bar_proc
  464. - Added tmw_plus_proc && possibility to increase stats point, at each new level
  465. - Added increase skill level dialog
  466. - Added 2xSaI engine
  467. - Added patch client v0.1 to Win32 version
  468. 0.0.7e (31 Aug 2004)
  469. - Tons of bugfixes & improvements (again)
  470. - MacOS X support
  471. - Confirmed support for GNU/Linux on ppc
  472. - Added soundsystem (plays a MOD as BGM)
  473. - Added a 2nd Map
  474. - Added NPCs with simple dialogs
  475. - Added warps
  476. - Changed makefile for GCC to optimize more
  477. 0.0.7d (18 Aug 2004)
  478. - Tons of bugfixes
  479. - Added a bit of prediction to player walking
  480. - Added Ultramichy's server to client
  481. - Added a walking monster
  482. - Added a* system (still not applied to player, but only to monster walking)
  483. - Started rewriting of chat system
  484. 0.0.7c (22 Jul 2004)
  485. - Started rewriting of graphic engine
  486. - Fixed walking problems
  487. - Server: features a custom map
  488. 0.0.7b (10 Jul 2004)
  489. - Completely rewrited network functions
  490. - Removed listening thread
  491. - Replaced blocking calls to socket
  492. - Removed #pragma pack directives
  493. - Replaced MASkinG with own made GUI system
  494. - Finite state machine dialog system
  495. - Greatly reduced memory usage
  496. - Added a lot of comments to the code
  497. - Decreased the number of files in source code
  498. - The code is now a little more organized and easy to understand
  499. 0.0.7a (30 Jun 2004)
  500. - Win32 binaries come with an installer
  501. - Renew login GUI:
  502. - Change from dialogs to windows
  503. - Add option to remember last login infos
  504. - Add player creation dialog
  505. - Add NPC GUI
  506. 0.0.7 (26 Jun 2004)
  507. - Some kind of multiplayer
  508. - Cross-compiler source code
  509. - Added setup utility
  510. - Minor changes
  511. - Bugfixes
  512. 0.0.6a (13 Jun 2004)