ChangeLog 262 KB

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  1. === ChangeLog discontinued ===
  2. With the move to git, The Mana World has switched from a ChangeLog
  3. file to relying on commit messages to provide change history.
  4. 2008-10-30 Philipp Sehmisch <tmw@crushnet.org>
  5. * src/gui/skil.cpp: fixed two broken include paths.
  6. 2008-11-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
  7. * src/utils/strprintf.cpp: Fixed compile error with GCC 4.4 reported
  8. by Martin Michlmayr.
  9. 2008-11-06 Dennis Friis <peavey@placid.dk>
  10. * src/game.cpp: Do not activate shortcuts if tradewindow is visible.
  11. * src/equipment.cpp: Remove an extra include and arrange headers like
  12. the trunk client for easier merging.
  13. * src/localplayer.cpp, src/gui/equipmentwindow.cpp,
  14. src/gui/equipmentwindow.h, src/equipment.h,
  15. src/net/equipmenthandler.cpp, src/equipment.cpp: Have equipment tied
  16. into player inventory instead of keeping its own list of pointers to
  17. items. This ensures the ressource is up-to-date and avoids crashes on
  18. stale item pointers.
  19. 2008-11-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
  20. * src/gui/gui.cpp, data/graphics/gui/sansserif8.png: Applied more
  21. changes by vargavind, adding the complete ISO-8859-15 character set to
  22. the sans-serif font.
  23. 2008-11-01 Fate <fate.tmw@googlemail.com>
  24. * src/gui/skill.cpp (class SkillGuiTableModel): Report unmapped
  25. skill names as `Mystery Skill' (rather than random garbage)
  26. * src/being.cpp (initializeHair): Read hair colours from external
  27. `hair.xml' file (clientdata)
  28. (initializeHair): Auto-detect number of hair colours
  29. * src/gui/skill.cpp (SkillDialog): Display skills using a table
  30. and using an external `skills.xml' file
  31. (SkillDialog::update): No longer segfault when skills beyond 199
  32. are reported
  33. * src/gui/table_model.cpp: Several fixes to tables and table
  34. models to better handle `NULL' widgets and `NULL' models during
  35. initialisation.
  36. * src/main.cpp (charLogin): Send client protocol version to
  37. character server (this is ignored in vanilla eAthena).
  38. * src/net/network.h (TMW_CLIENT_PROTOCOL_VERSION): Record client
  39. protocol version
  40. * src/net/beinghandler.cpp (BeingHandler::handleMessage): Properly
  41. decode whether character is dead
  42. (BeingHandler::handleMessage): for SMSG_PLAYER_MOVE et al., ignore
  43. shoe and glove updates-- they are incorrect and not needed (we get
  44. them correctly when the PC is spawned for the client and they are
  45. updated as needed by other packages.)
  46. 2008-10-31 Bjørn Lindeijer <bjorn@lindeijer.nl>
  47. * src/gui/gui.cpp: Applied patch by vargavind which adds more special
  48. characters to the font. Somehow they were already part of the font
  49. image, but not used.
  50. 2008-10-30 Philipp Sehmisch <tmw@crushnet.org>
  51. * src/net/beinghandler.cpp: Added particle effect on critical hits.
  52. 2008-10-30 Dennis Friis <peavey@placid.dk>
  53. * src/net/beinghandler.cpp: Do not set shoe sprite on player move
  54. packet unless supported by eAthena.
  55. 2008-10-28 Dennis Friis <peavey@placid.dk>
  56. * src/net/npchandler.cpp: Handle NPC script close. Fixes client input
  57. freeze on no-dialog NPCs.
  58. 2008-10-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
  59. * src/game.cpp: Fixed trade window being visible on client startup
  60. when it was visible on shutdown.
  61. 2008-10-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
  62. * src/net/beinghandler.cpp: Since we somehow did end up depending on a
  63. hacked eAthena instead of supporting existing features decently,
  64. assign the shoes and gloves IDs.
  65. 2008-10-26 Philipp Sehmisch <tmw@crushnet.org>
  66. * src/particle.cpp, src/particleemitter.cpp, src/particleemitter.h,
  67. src/particleemitterprop.h, src/utils/minmax.h: Implemented particle
  68. emitters with properties which change over time according to wave
  69. functions.
  70. * src/Makefile.am, src/CMakeLists.txt, tmw.cbp: Updated project files.
  71. 2008-10-23 Dennis Friis <peavey@placid.dk>
  72. * src/net/tradehandler.cpp: Add support for new athena trade-add
  73. failure condition; no free slot.
  74. 2008-10-22 David Athay <ko2fan@gmail.com>
  75. * src/gui/ok_dialog.cpp, src/net/loginhandler.cpp: Now shows ban time.
  76. 2008-10-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
  77. * src/gui/updatewindow.cpp, src/particleemitter.cpp,
  78. src/simpleanimation.cpp, src/resources/spritedef.cpp: Fixed some
  79. compiler warnings. This probably also fixed the logging of several
  80. error messages.
  81. 2008-10-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
  82. * src/resources/mapreader.cpp: Added support for object groups that
  83. have an offset.
  84. 2008-10-02 Philipp Sehmisch <tmw@crushnet.org>
  85. * src/engine.cpp: The "name" property of the map is now used as caption
  86. of minimap window when it exists.
  87. 2008-09-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
  88. * src/gui/setup_video.cpp: Only require a restart to switch to full
  89. screen with OpenGL on Windows, since it works fine in Linux without
  90. having to reinitialize the OpenGL state. Adapted change by kraant from
  91. Aethyra.
  92. * src/net/network.cpp: Fixed the name of a variable (fix by Scraggy).
  93. 2008-08-29 David Athay <ko2fan@gmail.com>
  94. * src/monster.cpp, src/resources/monsterinfo.h,
  95. src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp: Mantis #406
  96. by jaxad0127 to implement layered sprites.
  97. 2008-08-28 Douglas Boffey <DougABoffey@netscape.net>
  98. * src/localplayer.cpp, src/text.h, src/gui/viewport.cpp, src/npc.cpp,
  99. src/textmanager.h, src/player.cpp, src/monster.h, src/textmanager.cpp,
  100. src/being.cpp, src/npc.h, src/monster.cpp, src/player.h,
  101. src/localplayer.h, src/player_relations.cpp, src/text.cpp,
  102. src/Makefile.am, src/being.h: Move any chat, character names, NPC
  103. names or targetted mob names so that no text will obscure any other
  104. text. If there is no decent place for the text, it will default to
  105. overlapping.
  106. 2008-08-28 Fate <fate.tmw@googlemail.com>
  107. * src/engine.h, src/gui/ministatus.cpp, src/engine.cpp,
  108. src/particle.h, src/being.cpp, src/player.h, src/net/beinghandler.cpp,
  109. src/net/protocol.h, src/net/playerhandler.cpp, src/being.h: Added
  110. support for being effects through the eAthena levelup message, and
  111. check whether the being exists before referencing it. Re-enabled
  112. proper MP bar display. Improved handling of a warp to the same map.
  113. 2008-08-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
  114. * src/game.cpp, src/net/beinghandler.cpp,
  115. src/net/charserverhandler.cpp, src/net/protocol.h,
  116. src/net/beinghandler.h, src/net/playerhandler.cpp, src/being.h:
  117. Applied patch put together by Jaxad0127 with changes from the Aethyra
  118. project. Improves compatibility with the newer version of eAthena and
  119. works around an initialization bug.
  120. * data/help/index.txt, data/help/windows.txt: Included some
  121. documentation for the shortcut window by Vq.
  122. * src/resources/mapreader.cpp: Fixed crash when map layer has too many
  123. tiles.
  124. * AUTHORS, src/winver.h, README, configure.ac, data/help/changes.txt,
  125. data/help/header.txt, NEWS, CMakeLists.txt: Updated the version to
  126. 0.0.26 and updated the AUTHORS file. If you have contributed and I
  127. forgot you, please contact me as soon as possible!
  128. 2008-08-28 Philipp Sehmisch <tmw@crushnet.org>
  129. * src/net/loginhandler.cpp: Removed the usually incorrect "for 5
  130. minutes" clause from the message displayed to banned users.
  131. * src/particleemitter.cpp: Added output-pause to copy constructor.
  132. 2008-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
  133. * src/particleemitter.h, src/particle.h, src/particleemitter.cpp,
  134. src/particle.cpp: Renamed "randomnes" to "randomness", so that it
  135. won't show up as part of Fate's patch.
  136. 2008-08-24 Philipp Sehmisch <tmw@crushnet.org>
  137. * src/particleemitter.cpp, src/particleemitter.h: Added new particle
  138. emitter property "output-pause" which allows to define a fixed (or
  139. random) interval between two outputs.
  140. 2008-08-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
  141. * src/gui/window.cpp: Make sure only to save the window state when a
  142. window name is set, and fail when loadWindowState() is called without
  143. setting a window name.
  144. 2008-08-05 David Athay <ko2fan@gmail.com>
  145. * src/gui/setup_video.cpp, src/net/charserverhandler.cpp: Fixed
  146. alignment issue with fps limit field (patch by Scraggy #384. Also
  147. fixed small spelling error.
  148. 2008-08-04 Dennis Friis <peavey@placid.dk>
  149. * src/main.cpp: Fix typo in updatehost reported by Jaxad.
  150. 2008-07-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
  151. * src/game.cpp: Target the nearest monster on joystick button 3.
  152. 2008-07-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
  153. * src/winver.h, README, configure.ac, data/help/changes.txt,
  154. data/help/header.txt, NEWS, CMakeLists.txt: Updated the version to
  155. 0.0.25, release planned this Sunday.
  156. * README, data/help/commands.txt: Added documentation for F8 to toggle
  157. shortcut window.
  158. 2008-07-24 Eugenio Favalli <elvenprogrammer@themanaworld.org>
  159. * src/game.cpp: Fixed visibility of buy and sell dialogs.
  160. * src/gui/buy.cpp: Properly update price after buying.
  161. 2008-07-23 Eugenio Favalli <elvenprogrammer@themanaworld.org>
  162. * src/game.cpp, src/gui/buy.cpp, src/gui/itemshortcutwindow.cpp,
  163. src/gui/sell.cpp, src/gui/window.cpp: Remember windows visibility.
  164. 2008-07-22 David Athay <ko2fan@gmail.com>
  165. * src/game.cpp: Revert the Alt-Gr fix as it did not work.
  166. * src/game.cpp, src/keyboardconfig.cpp, src/keyboardconfig.h: User can
  167. now configure which modifier key is used for smilies.
  168. 2008-07-21 David Athay <ko2fan@gmail.com>
  169. * src/game.cpp: Initial attempt at fixing Alt-Gr issue for Rotonen,
  170. this commit is just for him!
  171. 2008-07-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
  172. * src/main.cpp: Remove possible trailing slash at the end of the
  173. update host, since otherwise there'll be two of them.
  174. 2008-07-16 Lloyd Bryant <lloyd_bryant@netzero.net>
  175. * src/logindata.h, src/gui/char_server.cpp, src/gui/char_server.h,
  176. src/serverinfo.h, src/main.cpp, src/net/loginhandler.cpp,
  177. src/net/loginhandler.h, src/net/network.cpp: Added support for
  178. handling the custom eAthena packet that sends the update host.
  179. 2008-07-10 Eugenio Favalli <elvenprogrammer@themanaworld.org>
  180. * tmw.cbp: Restored executable icon.
  181. 2008-07-08 David Athay <ko2fan@gmail.com>
  182. * src/gui/chat.cpp, src/gui/chat.h: Mantis #359 patch by Scraggy.
  183. 2008-06-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
  184. * src/CMakeLists.txt: Updated CMake file to fix compilation. Patch by
  185. darkKnight.
  186. 2008-06-24 Philipp Sehmisch <tmw@crushnet.org>
  187. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  188. src/particleemitter.h: Added particle property "follow-parent" which
  189. makes the particle move when its parent particle is moved.
  190. 2008-06-23 Philipp Sehmisch <tmw@crushnet.org>
  191. * src/imageparticle.cpp, src/particle.cpp, src/particle.h,
  192. src/particleemitter.cpp, src/particleemitter.h, src/textparticle.cpp:
  193. Implemented "alpha" particle property.
  194. 2008-06-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
  195. * src/player_relations.h: Fixed warning about missing virtual
  196. destructor.
  197. 2008-06-17 Fate <fate.tmw@googlemail.com>
  198. * src/net/tradehandler.cpp: bug #333: Suppress `trade with X cancelled'
  199. messages for ignored players.
  200. 2008-06-16 Fate <fate.tmw@googlemail.com>
  201. * player_relations.h: Allow whispers by default.
  202. 2008-06-14 David Athay <ko2fan@gmail.com>
  203. * src/gui/shop.cpp, src/gui/browserbox.cpp, src/net/tradehandler.cpp:
  204. Fixed compilation errors. Fixed trade bug (although a little hacky
  205. right now).
  206. * src/net/tradehandler.cpp: Changed bug fix as requested by Bjørn.
  207. 2008-06-08 Fate <fate.tmw@googlemail.com>
  208. * src/gui/table.cpp: Invalidate mTopWidget whenever the model is
  209. regenerated to reflect that we have no current valid selection.
  210. * src/player_relations.cpp: Proper handling of case where player, to
  211. apply ignore strategy to, is NULL.
  212. 2008-06-05 Philipp Sehmisch <tmw@crushnet.org>
  213. * src/particle.cpp, src/gui/setup_video.cpp: Lowered default particle
  214. detail level.
  215. 2008-06-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
  216. * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp,
  217. src/resources/buddylist.cpp, src/resources/spritedef.cpp,
  218. src/resources/resourcemanager.cpp: Added command line argument to
  219. specify the update host (-H). Also, to avoid problems when files with
  220. the same name are served by different update hosts, the updates are
  221. now stored in an update host specific directory. Based on a patch by
  222. Sanga.
  223. 2008-06-04 Lloyd Bryant <lloyd_bryant@netzero.net>
  224. * src/net/charserverhandler.cpp: Display shield sprite also in
  225. character select window.
  226. 2008-05-30 Lloyd Bryant <lloyd_bryant@netzero.net>
  227. * src/net/equipmenthandler.cpp, src/net/beinghandler.cpp,
  228. src/net/protocol.h, src/being.h: Merged handling for eAthena packets
  229. 0x00c3 and 0x01d7 and added support for displaying a shield sprite.
  230. 2008-05-28 Philipp Sehmisch <tmw@crushnet.org>
  231. * src/particle.cpp: Changed the way particle emitter skip is handled
  232. to make linear and circular emitters work with particleEmitterSkip
  233. enabled.
  234. * src/gui/setup.cpp, src/gui/setup_video.cpp, src/gui/setup_video.h:
  235. Added slider for controlling particleEmitterSkip (overall quality of
  236. particle effects) to video setup menu.
  237. 2008-05-28 Dennis Friis <peavey@placid.dk>
  238. * src/being.cpp: Change order of direction to up/down/right/left in
  239. Being::getSpriteDirection to fix inconsistancy of facing direction
  240. when walking diagonally.
  241. 2008-05-27 David Athay <ko2fan@gmail.com>
  242. * src/main.cpp, src/player_relations.cpp: Changed OSX tmw directory to
  243. a more suitable location, and fixed compile error.
  244. 2008-05-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
  245. * src/Makefile.am, src/CMakeLists.txt: Fixed linker error caused by
  246. missing module.
  247. 2008-05-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
  248. * src/gui/setup_players.cpp, src/gui/popup_box.h, src/gui/viewport.h,
  249. src/gui/popup_box.cpp, src/gui/setup_players.h, src/Makefile.am:
  250. Removed the PopupBox class and used gcn::DropDown instead. It has
  251. clipping issues, but it would be better to fix those instead of using
  252. this complicated workaround.
  253. 2008-05-19 Philipp Sehmisch <tmw@crushnet.org>
  254. * src/net/beinghandler.cpp: Implemented interpretation of names for
  255. NPCs and monsters.
  256. * src/npc.cpp, src/resources/npcdb.cpp, src/resources/npcdb.hpp: Added
  257. the possibility to add particle effects to NPCs in npcs.xml.
  258. 2008-05-16 David Athay <ko2fan@gmail.com>
  259. * src/gui/popupmenu.cpp: Applied QOAL's patch to fix popup bug.
  260. 2008-05-14 Fate <fate.tmw@googlemail.com>
  261. * src/configuration.cpp, src/game.cpp, src/player_relations.h,
  262. src/beingmanager.h, src/gui/setup_players.cpp, src/gui/setup.cpp,
  263. src/gui/table_model.h, src/gui/table_model.cpp, src/gui/popup_box.h,
  264. src/gui/popup_box.cpp, src/gui/table.h, src/gui/setup.h,
  265. src/gui/table.cpp, src/gui/setup_players.h, src/gui/popupmenu.cpp,
  266. src/beingmanager.cpp, src/player.cpp, src/main.cpp, src/being.cpp,
  267. src/player.h, src/net/tradehandler.h, src/net/beinghandler.cpp,
  268. src/net/tradehandler.cpp, src/net/chathandler.cpp,
  269. src/configuration.h, src/player_relations.cpp, src/Makefile.am,
  270. src/being.h, data/graphics/gui/emotions.png,
  271. data/graphics/gui/Makefile.am, data/help/commands.txt: Added ability
  272. to define friends, players you want to ignore or disregard and
  273. configure whether trading is allowed. Based on new popup code,
  274. configuration improvements to store hierarchical data and a table
  275. model.
  276. 2008-05-08 Dennis Friis <peavey@placid.dk>
  277. * src/game.cpp: Make F8 toggle shortcut window as suggested by And1
  278. and fate.
  279. * src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Allow page up and
  280. page down to scroll the chat window, based on patch by fate.
  281. 2008-05-06 Dennis Friis <peavey@placid.dk>
  282. * src/gui/itemshortcutcontainer.cpp: Don't allow dragging of empty
  283. placeholders.
  284. 2008-04-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
  285. * src/game.cpp, src/gui/chat.h, src/gui/chat.cpp: Fixed issue with
  286. determining whether chat input is focused (method no longer virtual).
  287. * src/gui/itemshortcutcontainer.cpp: Fixed sometimes rendering with
  288. the wrong font.
  289. * src/gui/window.h, src/gui/window.cpp: Fixed warnings about hiding
  290. virtual method, Window now always deletes its children (the option not
  291. to do so was never used anyway).
  292. * src/gui/gccontainer.h, src/gui/gccontainer.cpp: Removed unused
  293. option from GCContainer to not delete a child, fixing warnings about
  294. hiding virtual method gcn::Container::add.
  295. * src/log.h, src/resources/imageset.cpp: When compiling with GCC, use
  296. the printf format attribute for the log method so that the compiler
  297. checks the type of its parameters.
  298. 2008-04-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
  299. * src/gui/inventorywindow.h, src/gui/itemcontainer.h,
  300. src/gui/inventorywindow.cpp, src/gui/scrollarea.h,
  301. src/gui/itemcontainer.cpp, src/gui/scrollarea.cpp: Properly fix
  302. problems with ItemContainer in InventoryWindow not resizing properly
  303. since upgrade to Guichan 0.8.0.
  304. 2008-04-28 Dennis Friis <peavey@placid.dk>
  305. * src/gui/scrollarea.h, src/gui/scrollarea.cpp: Add methods to get
  306. width and height adjusted for any visible scrollbars.
  307. * src/gui/itemcontainer.cpp: Fix buildup of whitespace by using
  308. correct gridHeight and adding just 4px space to bottom.
  309. * src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Switch to
  310. use our extended ScrollArea and use adjusted width to proper calculate
  311. the grid for itemcontainer.
  312. * src/game.cpp: Tweak keyboard input handling a bit. This fixes using
  313. emoticons triggering shortcut items to be used.
  314. * src/game.cpp: Remove check for KMOD_NONE since this is not working
  315. uniformly across systems.
  316. 2008-04-27 Dennis Friis <peavey@placid.dk>
  317. * src/gui/inventorywindow.cpp: Fix ItemContainer not being resized
  318. properly when resizing inventory window.
  319. 2008-04-26 Dennis Friis <peavey@placid.dk>
  320. * src/inventory.cpp: Avoid stacking equipment other than arrows. Based
  321. on similar fix in inventoryhandler.
  322. * src/gui/trade.cpp: Text fix, z => GP.
  323. * src/net/playerhandler.cpp: When picking up GP from trade or quest,
  324. tell the user in the chat window like with items.
  325. 2008-04-24 Dennis Friis <peavey@placid.dk>
  326. * src/itemshortcut.h, src/gui/itemshortcutcontainer.cpp,
  327. src/gui/itemcontainer.cpp, src/net/inventoryhandler.cpp,
  328. src/itemshortcut.cpp: Make shortcut container ID based instead of slot
  329. based. Fixes items shifting around often causing equipment to be lost.
  330. * data/help/commands.txt: Document anti-trade function.
  331. 2008-04-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
  332. * src/beingmanager.cpp: Fixed a bug, thanks GCC 4.3!
  333. 2008-04-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
  334. * src/main.cpp: Added --data parameter to be used to specify where to
  335. get the data from when using --skipupdate.
  336. 2008-04-18 David Athay <ko2fan@gmail.com>
  337. * src/game.cpp, src/openglgraphics.cpp: Mac now uses Apple key for
  338. emoticons, so alt can be used for alternate characters. Disable vsync
  339. on mac.
  340. 2008-04-17 Dennis Friis <peavey@placid.dk>
  341. * src/gui/sell.cpp: Fix shop list not to scroll to top when selling.
  342. Redo of revision 3801 due to changes in guichan 0.8.0.
  343. * src/gui/minimap.cpp: Draw NPCs in yellow on minimap and skip drawing
  344. of warps. Based on idea by leeor_net.
  345. 2008-04-16 Dennis Friis <peavey@placid.dk>
  346. * src/gui/browserbox.cpp: Fix a basic_string::at sometimes being out
  347. of range in BrowserBox::draw when checking for line separators and
  348. color codes.
  349. * src/localplayer.cpp: Cancel walking to a clicked monster if the
  350. target is lost while getting to it (killed or otherwise removed).
  351. 2008-04-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
  352. * src/gui/npc_text.h, src/gui/textbox.cpp, src/gui/npc_text.cpp,
  353. src/gui/scrollarea.h, src/gui/textbox.h: Restored the text wrapping in
  354. TextBox, since it was based on overriding a method that is no longer
  355. virtual in Guichan 0.8.0.
  356. * src/gui/viewport.cpp: Fixed compilation warning.
  357. 2008-04-15 David Athay <ko2fan@gmail.com>
  358. * src/gui/viewport.cpp, src/beingmanager.cpp, tmw.cbp: Fixed clicking
  359. near player.
  360. 2008-04-14 Dennis Friis <peavey@placid.dk>
  361. * src/gui/chat.cpp: Tweaked /whisper command to allow quoting of nicks
  362. with spaces in them.
  363. 2008-04-14 Philipp Sehmisch <tmw@crushnet.org>
  364. * src/resources/dye.cpp: Fixed multi-channel dyeing (patch by fate)
  365. * src/gui/chat.h: Changed prefix of received whisper messages from
  366. "says:" to "whispers:"
  367. 2008-04-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  368. * src/gui/itemshortcutcontainer.h, src/gui/itemshortcutcontainer.cpp,
  369. src/gui/itemshortcutwindow.cpp, src/gui/scrollarea.h,
  370. src/gui/scrollarea.cpp, src/gui/itemshortcutwindow.h: Fixed display of
  371. item shortcut container. gcn::Widget::setWidth is no longer virtual.
  372. 2008-04-11 David Athay <ko2fan@gmail.com>
  373. * src/localplayer.cpp, src/beingmanager.h, src/gui/viewport.cpp,
  374. src/beingmanager.cpp, src/localplayer.h, tmw.cbp: Players now need to
  375. click on the monster sprites rather than the tile. Players will now
  376. move to the target before attacking it.
  377. 2008-04-10 Dennis Friis <peavey@placid.dk>
  378. * src/gui/chat.h, src/gui/chat.cpp, src/net/protocol.h,
  379. src/net/chathandler.cpp: Implemented support for whispering to other
  380. players.
  381. 2008-04-10 Philipp Sehmisch <tmw@crushnet.org>
  382. * src/net/beinghandler.cpp: Critical hits are now displayed.
  383. 2008-04-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
  384. * src/gui/shoplistbox.cpp, src/gui/shoplistbox.h: Fixed problem with
  385. row height in shop list box.
  386. * src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
  387. src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
  388. src/Makefile.am: Re-enabled non-functional item shortcut window,
  389. planned to be fixed for 0.0.25.
  390. 2008-04-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  391. * src/gui/widgets/layout.h, src/gui/skill.cpp, src/gui/trade.h,
  392. src/log.h, src/resources/mapreader.cpp, src/resources/spritedef.cpp:
  393. Fixed some compiler warnings and don't try to load particle effects
  394. when no file is set.
  395. 2008-04-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
  396. * src/map.cpp, src/gui/viewport.cpp, src/tileset.h, src/map.h,
  397. src/resources/imageset.cpp, src/resources/mapreader.cpp,
  398. src/resources/imageset.h, src/resources/mapreader.h,
  399. data/maps/new_3-1.tmx, data/maps/new_1-1.tmx: Implemented support for
  400. an arbitrary number of map layers. The only layer requirement for map
  401. layers are now that the fringe layer is called "Fringe" and that the
  402. collision layer is called "Collision".
  403. 2008-04-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
  404. * src/particle.cpp, src/utils/xml.cpp, src/utils/xml.h,
  405. src/resources/mapreader.cpp, src/resources/spritedef.cpp,
  406. src/resources/npcdb.h, src/resources/monsterdb.cpp,
  407. src/resources/itemdb.cpp, src/resources/npcdb.cpp,
  408. src/resources/spritedef.h: Added XML::Document class which simplifies
  409. parsing an XML document and automatically cleans it up again.
  410. * src/resources/spritedef.cpp, src/resources/spritedef.h,
  411. data/graphics/sprites/item008.xml: Added support for basing one sprite
  412. definition on another by including it.
  413. * src/being.cpp: Fixed crash on trying to show out of range emoticon.
  414. * src/winver.h, README, configure.ac, data/help/changes.txt,
  415. data/help/header.txt, NEWS, CMakeLists.txt: Updated version, release
  416. date and changes.
  417. 2008-04-03 David Athay <ko2fan@gmail.com>
  418. * src/game.cpp: Tweaked disconnect dialog, hoping to fix a crash bug.
  419. 2008-03-31 Philipp Sehmisch <tmw@crushnet.org>
  420. * src/main.cpp, src/npc.cpp, src/npc.h, src/resources/npcdb.h,
  421. src/resources/npcdb.cpp, data/npcs.xml, src/Makefile.am, tmc.cbp:
  422. Implemented NPC XML database which maps NPC IDs to one or more
  423. animation files and thus enables animated NPCs.
  424. 2008-03-30 Dennis Friis <peavey@placid.dk>
  425. * configure.ac: Updated for tmwdata split.
  426. 2008-03-27 Dennis Friis <peavey@placid.dk>
  427. * src/gui/progressbar.cpp, src/gui/scrollarea.cpp: Revert progress bar
  428. changes and initialize mWalkTime.
  429. 2008-03-26 Dennis Friis <peavey@placid.dk>
  430. * src/gui/progressbar.cpp, src/localplayer.cpp: Initialized some
  431. uninitialized variables.
  432. 2008-03-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
  433. * src/engine.h, src/gui/viewport.h, src/engine.cpp,
  434. src/net/playerhandler.cpp: Removed unnecessary forwarding method.
  435. 2008-03-16 Dennis Friis <peavey@placid.dk>
  436. * The Mana World.dev: Updated Dev-C++ project file.
  437. 2008-03-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
  438. * data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
  439. Removed unused image here too.
  440. 2008-03-11 Eugenio Favalli <elvenprogrammer@themanaworld.org>
  441. * data/graphics/gui/attack_target.png: Removed unused image.
  442. 2008-03-09 Dennis Friis <peavey@placid.dk>
  443. * src/game.cpp: Pressing escape in the quit dialog closes the dialog.
  444. * src/gui/chat.cpp, src/gui/chat.h: Fixed a bug with chat messages
  445. without a sender which include semicolons.
  446. * src/chat.cpp: Added "/clear" command to clear chat window.
  447. 2008-03-08 Philipp Sehmisch <tmw@crushnet.org>
  448. * tools/tmxcopy/main.cpp, tools/tmxcopy/main.map.cpp,
  449. tools/tmxcopy/zlibutils.cpp: Fixed some width/height mixups in
  450. TMXCopy.
  451. 2008-03-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
  452. * data/*: Moved dynamically released data to its own module (tmwdata).
  453. 2008-03-07 Eugenio Favalli <elvenprogrammer@themanaworld.org>
  454. * data/equipment.xml, data/graphics/items/armor-legs-chaps.png,
  455. data/graphics/items/armour-head-cowboyblack.png,
  456. data/graphics/items/armour-head-cowboywhite.png,
  457. data/graphics/items/generic-snakeskin.png,
  458. data/graphics/sprites/head-cowboyblack.png,
  459. data/graphics/sprites/head-cowboyblack.xml,
  460. data/graphics/sprites/head-cowboywhite.png,
  461. data/graphics/sprites/head-cowboywhite.xml,
  462. data/graphics/sprites/leg-chaps-female.png,
  463. data/graphics/sprites/leg-chaps-female.xml,
  464. data/graphics/sprites/leg-chaps-male.png,
  465. data/graphics/sprites/leg-chaps-male.xml,
  466. data/graphics/sprites/monster-snake.png,
  467. data/graphics/sprites/monster-snake.xml,
  468. data/graphics/sprites/npcs.png, data/items.xml, data/monsters.xml:
  469. Added new items by Black Don, new xml definitions by Peavey.
  470. 2008-03-02 Eugenio Favalli <elvenprogrammer@themanaworld.org>
  471. * tmw.cbp: Upgraded project file to latest C::B release.
  472. 2008-03-02 Philipp Sehmisch <tmw@crushnet.org>
  473. * data/graphics/sprites/leg-jeans-female.png: fixed transparency issue.
  474. 2008-02-26 Eugenio Favalli <elvenprogrammer@themanaworld.org>
  475. * src/gui/minimap.cpp: Keep minimap status. Based on a patch by Knivey.
  476. * data/graphics/tiles/tulimshar1.png, data/maps/new_3-1.tmx: Added
  477. Modanung's mud tileset and applyed to some houses in Tulimshar.
  478. 2008-02-26 Philipp Sehmisch <tmw@crushnet.org>
  479. * data/graphics/maps/new_14-1.tmx: Fixed some monster traps on
  480. southwest woodland.
  481. 2008-02-23 Philipp Sehmisch <tmw@crushnet.org>
  482. * data/graphics/items/generic-ironore.png, data/items.xml:
  483. Implemented iron ore item.
  484. * data/maps/new_10-1.tmx, data/maps/new_11-1.tmx,
  485. data/maps/new_12-1.tmx, data/maps/new_21-1.tmx: Map fixes by
  486. QOAL.
  487. * data/graphics/sprites/head-mask.xml,
  488. data/graphics/sprites/head-warlordhelm.xml:
  489. Animaton fixes by QOAL.
  490. 2008-02-19 Philipp Sehmisch <tmw@crushnet.org>
  491. * data/maps/new_22-1.tmx: Map fixes at snake dungeon by QOAL.
  492. 2008-02-18 Eugenio Favalli <elvenprogrammer@gmail.com>
  493. * data/graphics/sprites/hairstyle7-female.xml, src/sound.cpp,
  494. src/utils/strprintf.cpp, tmw.cbp: Fixed image name.
  495. 2008-02-13 Philipp Sehmisch <tmw@crushnet.org>
  496. * data/equipment.xml, data/items.xml,
  497. data/graphics/items/armor-head-crusaderhelm.png,
  498. data/graphics/items/armor-head-infantryhelm.png,
  499. data/graphics/items/armor-head-knighthelm.png,
  500. data/graphics/items/armor-head-warlordhelm.png,
  501. data/graphics/sprites/head-crusaderhelm.png,
  502. data/graphics/sprites/head-infantryhelm.png,
  503. data/graphics/sprites/head-knighthelm.png,
  504. data/graphics/sprites/head-warlordhelm.png,
  505. data/graphics/sprites/head-crusaderhelm.xml,
  506. data/graphics/sprites/head-infantryhelm.xml,
  507. data/graphics/sprites/head-knighthelm.xml,
  508. data/graphics/sprites/head-warlordhelm.xml: Added new headgears by
  509. Black Don (thanks to QOAL for testing and implementation)
  510. 2008-02-12 Dennis Friis <peavey@placid.dk>
  511. * src/localplayer.cpp, src/map.cpp, src/gui/viewport.cpp, src/being.cpp
  512. src/map.h: Made pathfinding not halt on collision destination tile,
  513. made moving around with mouse smoother. Added possibility to pass
  514. through players with key controls.
  515. 2008-02-11 Philipp Sehmisch <tmw@crushnet.org>
  516. * data/maps/new_22-1.tmx: Added music and overlay to snake dungeon.
  517. 2008-02-10 Philipp Sehmisch <tmw@crushnet.org>
  518. * data/maps/new_23-1.tmx: Added Dimonds Cove outdoor map by MerlinX420.
  519. 2008-02-08 Philipp Sehmisch <tmw@crushnet.org>
  520. * data/maps/new_14-1.tmx, data/maps/new_22-1.tmx: Added Dimonds Cove
  521. outdoor map by MerlinX420. Fixed some map bugs in snake dungeon.
  522. * data/items.xml: Added chicken leg meta information.
  523. 2008-01-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
  524. * src/gui/sell.cpp, src/gui/window.cpp, src/gui/inventorywindow.h,
  525. src/gui/buy.h, src/gui/itemshortcutwindow.cpp,
  526. src/gui/inventorywindow.cpp, src/gui/buy.cpp, src/gui/sell.h,
  527. src/gui/window.h, src/gui/windowlistener.h,
  528. src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am:
  529. Used the gcn::WidgetListener instead of our WindowListener.
  530. 2008-01-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
  531. * src/gui/trade.h, src/game.h, src/being.h: Fixed a GCC 4.3 compile
  532. error and constified the usage of auto_ptr, since that's the way in
  533. which we are using them.
  534. 2008-01-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
  535. * src/gui/char_server.cpp, src/gui/window.cpp, src/gui/checkbox.h,
  536. src/gui/playerbox.h, src/gui/button.cpp, src/gui/chat.cpp,
  537. src/gui/slider.cpp, src/gui/tabbedcontainer.cpp, src/gui/textfield.h,
  538. src/gui/shoplistbox.cpp, src/gui/register.cpp,
  539. src/gui/radiobutton.cpp, src/gui/textbox.cpp, src/gui/login.cpp,
  540. src/gui/setup_audio.cpp, src/gui/setup_video.cpp,
  541. src/gui/textfield.cpp, src/gui/playerbox.cpp,
  542. src/gui/setup_joystick.cpp, src/gui/scrollarea.h,
  543. src/gui/windowlistener.h, src/gui/checkbox.cpp,
  544. src/gui/scrollarea.cpp: Compile against Guichan 0.8.0. Some issues
  545. with ShopListBox left and not trying to use their new TabbedArea,
  546. SelectionListener and WidgetListener yet. Also needs more testing.
  547. * src/gui/trade.cpp, src/gui/sell.cpp, src/gui/inventorywindow.h,
  548. src/gui/selectionlistener.h, src/gui/itemcontainer.h,
  549. src/gui/shoplistbox.cpp, src/gui/shoplistbox.h, src/gui/listbox.h,
  550. src/gui/buy.h, src/gui/inventorywindow.cpp, src/gui/buy.cpp,
  551. src/gui/itemcontainer.cpp, src/gui/sell.h, src/gui/trade.h,
  552. src/gui/listbox.cpp, src/CMakeLists.txt, src/Makefile.am: Used the
  553. gcn::SelectionListener instead of our own.
  554. 2008-01-19 Philipp Sehmisch <tmw@crushnet.org>
  555. * data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Map fixes by 5t3v3 at
  556. the new snow maps. Added hot spring particle effect to pond south of
  557. snow village.
  558. * data/graphics/particles/bubbles_32px,
  559. data/graphics/particles/bubbles_12px,
  560. data/graphics/particles/bubbles_8px,
  561. data/graphics/particles/whirlpool.particle.xml: Added bubble particle
  562. effect.
  563. 2008-01-14 Philipp Sehmisch <tmw@crushnet.org>
  564. * data/maps/new_10-1.tmx, data/maps/new_11-1.tmx: Added new versions of
  565. snow maps by 5t3v3.
  566. * src/sound.cpp: Fixed an error in Davids last commit (couldn't compile
  567. that way).
  568. 2008-01-13 David Athay <ko2fan@gmail.com>
  569. * src/resources/resourcemanager.h, src/resources/resourcemanager.cpp,
  570. src/main.cpp, src/sound.cpp, src/engine.cpp: Fixed music loading from
  571. non-default location.
  572. 2008-01-03 Philipp Sehmisch <tmw@crushnet.org>
  573. * data/maps/new_1-1.tmx, data/maps/new_3-1.tmx: Some map bugs reported
  574. by Strump, fixed by Zipon.
  575. 2007-12-30 Philipp Sehmisch <tmw@crushnet.org>
  576. * src/gui/viewport.cpp: Added config options to set the scroll center.
  577. * src/engine.cpp, src/engine.h, src/gui/viewport.h,
  578. src/net/playerhandler.cpp: Retained scroll offset during map change for
  579. smoother map transitions.
  580. 2007-12-30 Philipp Sehmisch <tmw@crushnet.org>
  581. * data/maps/new_22-1.tmx: Some mapping fixes at snake dungeon map.
  582. * src/game.cpp, src/beingmanager.cpp, src/beingmanager.h,
  583. src/keyboardconfig.cpp, src/keyboardconfig.h: Added a key for targeting
  584. the nearest player character based on patches by Trinexx.
  585. 2007-12-28 Philipp Sehmisch <tmw@crushnet.org>
  586. * data/maps/new_7-1.tmx, data/maps/new_22-1.tmx: Added new map by 5t3v3
  587. (east desert cave) and enhanced version of eastern desert by Len.
  588. 2007-12-28 Philipp Sehmisch <tmw@crushnet.org>
  589. * data/maps/new_3-1.tmx: Some mapping errors fixed by Zipon.
  590. * src/being.cpp, src/monster.cpp, src/resources/monsterinfo.cpp,
  591. src/resources/monsterinfo.h: Added the possibility to assign particle
  592. effects to monsters in the monster database.
  593. * data/monsters.xml: Added flame particle effect to fire goblin as a
  594. proof of concept.
  595. 2007-12-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
  596. * README: Fixed year here too...
  597. 2007-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
  598. * data/help/header.txt: Fixed year. :)
  599. * debian/rules: Fixed missing backslash.
  600. * src/CMakeLists.txt: Updated CMake file.
  601. 2007-12-24 David Athay <ko2fan@gmail.com>
  602. * src/game.cpp: Fixed dialog for disconnections, so it says Ok, not
  603. yes/no.
  604. * src/openglgraphics.cpp: Changed type so it would compile on Leopard.
  605. 2007-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
  606. * README, data/help/changes.txt, data/help/header.txt, NEWS: Updated
  607. release date.
  608. * src/game.cpp, src/gui/menuwindow.cpp, src/gui/itemcontainer.cpp,
  609. src/main.cpp, src/CMakeLists.txt, src/net/inventoryhandler.cpp,
  610. src/Makefile.am: Disabled non-functional item shortcut window.
  611. * src/particleemitter.cpp: Fix compile warning.
  612. 2007-12-23 Philipp Sehmisch <tmw@crushnet.org>
  613. * src/particleemitter.cpp, src/particleemitter.h: Particle images
  614. are now reference-counted properly.
  615. * src/resources/spritedef.cpp: Error placeholder is now used when
  616. attempting to load a sprite definition file that doesn't exist.
  617. * src/monster.cpp, src/player.cpp: Avoided attempts to load
  618. "data/graphics/" when a monster or equipment piece has no sprite.
  619. * data/graphics/particles/cookingfire.particle.xml: Removed some
  620. particle properties that did nothing because they were misspelled.
  621. 2007-12-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
  622. * src/winver.h, README, configure.ac, INSTALL, data/help/header.txt,
  623. NEWS, CMakeLists.txt: Updated version to 0.0.24.
  624. * src/net/chathandler.cpp, NEWS: Make sure chat messages are also
  625. trimmed for the local player.
  626. 2007-12-21 David Athay <ko2fan@gmail.com>
  627. * src/game.cpp, src/gui/updatewindow.cpp: Attempted to fix client
  628. freeze when unable to connect to update host, and added exit dialog
  629. when client loses connection.
  630. 2007-12-21 Bjørn Lindeijer <bjorn@lindeijer.nl>
  631. * src/gui/shoplistbox.cpp: Fixed shop list box not to scroll up when
  632. the selection is removed.
  633. * src/resources/resourcemanager.h, src/resources/resourcemanager.cpp:
  634. Added logging of error on PHYSFS_addToSearchPath.
  635. * src/localplayer.cpp, src/inventory.h, src/gui/inventorywindow.cpp,
  636. src/inventory.cpp, src/localplayer.h: Fixed inventory size not
  637. matching the size assumed by eAthena, and related memory corruption.
  638. * src/main.cpp: Increased default chat log length.
  639. 2007-12-19 Philipp Sehmisch <tmw@crushnet.org>
  640. * data/maps/new_18-1.tmx: Fixed a map bug (monster trap) on
  641. map 18 (woodland village surrounding)
  642. 2007-12-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
  643. * tools/upalyzer/analyse.php: Fixed association of entries to update,
  644. added no-cache headers, added a bit of error reporting in case of
  645. invalid zip files, kept original ordering of the update list and
  646. sorted the list of entries on their filename.
  647. * tools/upalyzer/analyse.php: Added list of files in each update with
  648. indication on whether they are still used.
  649. 2007-12-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
  650. * src/main.cpp: Remember to delete the progressbar and label also when
  651. the game was not started.
  652. * tools/upalyzer/analyse.php: Added initial version of the update
  653. analysis tool upalyzer.
  654. * tools/upalyzer/analyse.php: Optimized with single loop approach and
  655. nicer printing calls, inspired by doener's version. Also added list of
  656. update entries and their respective update.
  657. 2007-12-14 Philipp Sehmisch <tmw@crushnet.org>
  658. * data/graphics/sprites/head-mask.png,
  659. data/graphics/sprites/head-mask.xml,
  660. data/graphics/sprites/head-mushroom.xml,
  661. data/graphics/sprites/head-shroom.xml,
  662. data/items.xml, data/equipment.xml:
  663. Fixed some problems with the new items.
  664. 2007-12-12 Philipp Sehmisch <tmw@crushnet.org>
  665. * data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png:
  666. Fixed the blurred outlines of the new tiles.
  667. 2007-12-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  668. * data/graphics/tiles/cave.png, data/graphics/tiles/cave_x2.png,
  669. data/maps/new_4-1.tmx: Added two new cave tiles by yosuhara.
  670. 2007-12-12 Philipp Sehmisch <tmw@crushnet.org>
  671. * tools/tmxcopy/base64.cpp,
  672. tools/tmxcopy/base64.h, tools/tmxcopy/main.cpp,
  673. tools/tmxcopy/map.cpp, tools/tmxcopy/map.hpp,
  674. tools/tmxcopy/readme.txt, tools/tmxcopy/tmxcopy.cbp,
  675. tools/tmxcopy/tostring.h, tools/tmxcopy/xmlutils.cpp,
  676. tools/tmxcopy/xmlutils.h, tools/tmxcopy/zlibutils.cpp,
  677. tools/tmxcopy/zlibutils.h: Added my tmxcopy tool for copying
  678. parts of maps to other maps.
  679. 2007-12-10 Bjørn Lindeijer <bjorn@lindeijer.nl>
  680. * src/being.cpp: Include cassert header.
  681. 2007-12-10 Philipp Sehmisch <tmw@crushnet.org>
  682. * src/being.cpp, src/being.h, src/net/beinghandler.cpp,
  683. src/net/charserverhandler.cpp, src/net/equipmenthandler.cpp,
  684. src/player.cpp, src/player.h, data/items.xml: Simplified player
  685. subsprite handling by treating equipment, hairstyle and base
  686. sprites alike. This also enables gender-specific hairstyles.
  687. * src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/log.cpp,
  688. src/log.h: Added an option to show log messages in the chat console.
  689. * data/items.xml,
  690. data/graphics/sprites/hairstyle1.png,
  691. data/graphics/sprites/hairstyle1.xml,
  692. data/graphics/sprites/hairstyle1-male.png,
  693. data/graphics/sprites/hairstyle1-male.xml,
  694. data/graphics/sprites/hairstyle1-female.png,
  695. data/graphics/sprites/hairstyle1-female.xml,
  696. data/graphics/sprites/hairstyle2.png,
  697. data/graphics/sprites/hairstyle2.xml,
  698. data/graphics/sprites/hairstyle2-male.png,
  699. data/graphics/sprites/hairstyle2-male.xml,
  700. data/graphics/sprites/hairstyle2-female.png,
  701. data/graphics/sprites/hairstyle2-female.xml,
  702. data/graphics/sprites/hairstyle3.png,
  703. data/graphics/sprites/hairstyle3.xml,
  704. data/graphics/sprites/hairstyle3-male.png,
  705. data/graphics/sprites/hairstyle3-male.xml,
  706. data/graphics/sprites/hairstyle3-female.png,
  707. data/graphics/sprites/hairstyle3-female.xml,
  708. data/graphics/sprites/hairstyle4.png,
  709. data/graphics/sprites/hairstyle4.xml,
  710. data/graphics/sprites/hairstyle4-male.png,
  711. data/graphics/sprites/hairstyle4-male.xml,
  712. data/graphics/sprites/hairstyle4-female.png,
  713. data/graphics/sprites/hairstyle4-female.xml,
  714. data/graphics/sprites/hairstyle5.png,
  715. data/graphics/sprites/hairstyle5.xml,
  716. data/graphics/sprites/hairstyle5-male.png,
  717. data/graphics/sprites/hairstyle5-male.xml,
  718. data/graphics/sprites/hairstyle5-female.png,
  719. data/graphics/sprites/hairstyle5-female.xml,
  720. data/graphics/sprites/hairstyle6.png,
  721. data/graphics/sprites/hairstyle6.xml,
  722. data/graphics/sprites/hairstyle6-male.png,
  723. data/graphics/sprites/hairstyle6-male.xml,
  724. data/graphics/sprites/hairstyle6-female.png,
  725. data/graphics/sprites/hairstyle6-female.xml,
  726. data/graphics/sprites/hairstyle7.png,
  727. data/graphics/sprites/hairstyle7.xml,
  728. data/graphics/sprites/hairstyle7-male.png,
  729. data/graphics/sprites/hairstyle7-male.xml,
  730. data/graphics/sprites/hairstyle7-female.png,
  731. data/graphics/sprites/hairstyle7-female.xml:
  732. Implemented female hairstyles.
  733. 2007-12-09 Philipp Sehmisch <tmw@crushnet.org>
  734. * data/graphics/sprites/head-funkywinter.png,
  735. data/graphics/sprites/head-funkywinter.xml,
  736. data/graphics/sprites/head-xmaself.png,
  737. data/graphics/sprites/head-xmaself.xml: New versions of funky hat
  738. and elf hat by QOAL.
  739. 2007-12-04 Philipp Sehmisch <tmw@crushnet.org>
  740. * data/graphics/items/generic-santacookie.png,
  741. data/items.xml: Added a new drop item for the christmas event.
  742. 2007-12-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
  743. * src/map.cpp, src/map.h: Fix drawing of very high fringe tiles by
  744. keeping track of the maximum tile height.
  745. * src/itemshortcut.h, src/gui/itemshortcutcontainer.h,
  746. src/gui/itemshortcutcontainer.cpp, src/gui/itemshortcutwindow.cpp,
  747. src/gui/itemshortcutwindow.h, src/itemshortcut.cpp: Random cleanups.
  748. 2007-12-04 Philipp Sehmisch <tmw@crushnet.org>
  749. * data/graphics/sprites/head-funkywinter.png,
  750. data/graphics/sprites/head-funkywinter.xml,
  751. data/graphics/sprites/head-mask.png,
  752. data/graphics/sprites/head-mask.xml,
  753. data/graphics/sprites/head-mushroom.png,
  754. data/graphics/sprites/head-mushroom.xml,
  755. data/graphics/sprites/head-shroom.png,
  756. data/graphics/sprites/head-shroom.xml,
  757. data/graphics/sprites/head-tophat.png,
  758. data/graphics/sprites/head-tophat.xml,
  759. data/graphics/sprites/head-xmaself.png,
  760. data/graphics/sprites/head-xmaself.xml,
  761. data/graphics/items/armor-head-xmaself.png,
  762. data/graphics/items/armor-head-mask.png,
  763. data/items.xml: Added/renamed some headgears for the christmas event.
  764. 2007-11-20 Philipp Sehmisch <tmw@crushnet.org>
  765. * data/graphics/maps/new_1-1.tmx,
  766. data/graphics/maps/new_3-1.tmx,
  767. data/graphics/maps/new_15-1.tmx: Updated desert maps with new
  768. tiles by Len.
  769. 2007-11-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
  770. * src/floor_item.cpp, src/localplayer.cpp, src/item.cpp,
  771. src/inventory.h, src/gui/sell.cpp, src/gui/equipmentwindow.cpp,
  772. src/gui/shop.cpp, src/gui/shoplistbox.cpp, src/gui/shop.h,
  773. src/gui/itemshortcutcontainer.cpp, src/gui/buy.cpp,
  774. src/gui/itemcontainer.cpp, src/inventory.cpp, src/item.h,
  775. src/equipment.h, src/shopitem.cpp, src/CMakeLists.txt,
  776. src/floor_item.h, src/net/inventoryhandler.cpp, src/equipment.cpp,
  777. src/localplayer.h, src/Makefile.am, src/resources/iteminfo.h,
  778. src/resources/itemdb.cpp, src/resources/iteminfo.cpp, src/shopitem.h:
  779. Moved item icon from ItemInfo class to the Item class, so that it can
  780. be loaded on demand. Results in faster startup time and reduced memory
  781. usage.
  782. 2007-11-16 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  783. * src/resources/resourcemanager.h, src/resources/resource.h,
  784. src/resources/resourcemanager.cpp, src/resources/resource.cpp: Delayed
  785. resource deletion by 30 seconds.
  786. * src/resources/image.cpp: Sped up recoloring of transparent pixels.
  787. 2007-11-16 Eugenio Favalli <elvenprogrammer@gmail.com>
  788. * src/log.cpp, src/utils/wingettimeofday.h: Removed useless win32
  789. implementation of gettimeofday.
  790. * src/log.cpp, tmw.cbp: Fixed minor issues.
  791. 2007-11-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
  792. * src/gui/item_amount.cpp, src/gui/item_amount.h,
  793. src/gui/inventorywindow.cpp: Moved check on dropping 1 item to the
  794. inventory dialog.
  795. 2007-11-09 Philipp Sehmisch <tmw@crushnet.org>
  796. * data/graphics/sprites/chest-chainmail-male,
  797. data/graphics/sprites/chest-chainmail-female,
  798. data/graphics/sprites/chest-cotton-male,
  799. data/graphics/sprites/chest-cotton-female,
  800. data/graphics/sprites/chest-leather-male,
  801. data/graphics/sprites/chest-leather-female,
  802. data/graphics/sprites/chest-tnecksweater-male,
  803. data/graphics/sprites/chest-tnecksweater-female,
  804. data/graphics/sprites/chest-vnecksweater-male,
  805. data/graphics/sprites/chest-vnecksweater-female:
  806. Modifications at the back shading of shirt sprites by Pauan.
  807. 2007-11-04 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  808. * src/resources/dye.cpp, src/resources/resourcemanager.cpp: Moved
  809. palette qualifiers to the right as the code appends things on the left.
  810. * src/resources/spritedef.cpp, src/resources/spritedef.h,
  811. src/resources/resourcemanager.h: Added propagation of palettes through
  812. sprite resource names.
  813. * data/monsters.xml, data/graphics/sprites/monster-scorpion.xml: Used
  814. palettes on sprite names.
  815. * data/graphics/sprites/monster-scorpion-black.xml,
  816. data/graphics/sprites/monster-scorpion-red.xml: Removed obsolete files.
  817. * src/player.cpp: Added hair colors.
  818. * data/graphics/sprites/hairstyle*.xml: Removed sprite variants. Set
  819. replaceable color.
  820. * data/graphics/sprites/hairstyle*.png: Reduced image sizes.
  821. * data/monsters.xml, data/graphics/sprites/monster-slime.xml,
  822. data/graphics/sprites/monster-slime.png: Added generic slime.
  823. * data/graphics/sprites/monster-slime-{green,red,yellow}.png,
  824. data/graphics/sprites/monster-slime-{green,red,yellow}.xml: Removed
  825. obsolete files.
  826. 2007-11-03 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  827. * src/player.cpp, src/player.h, src/gui/char_select.cpp: Factored code.
  828. * src/net/beinghandler.cpp, src/net/charserverhandler.cpp: Fixed double
  829. load of hair graphics.
  830. * src/Makefile.am, src/resources/dye.cpp, src/resources/dye.h: Added
  831. palette holder and linear interpolator of colors.
  832. * src/resources/image.h, src/resources/image.cpp: Added palette-based
  833. recoloring of images.
  834. * src/resources/resourcemanager.h, src/resources/resourcemanager.cpp:
  835. Added automatic recoloring of images depending on their names.
  836. * data/graphics/sprites/monster-scorpion.png: Flattened colors.
  837. * data/graphics/sprites/monster-scorpion-black.png,
  838. data/graphics/sprites/monster-scorpion-red.png: Removed obsolete files.
  839. * data/graphics/sprites/monster-scorpion.xml,
  840. data/graphics/sprites/monster-scorpion-black.xml,
  841. data/graphics/sprites/monster-scorpion-red.xml: Added automatic
  842. recoloring of scorpions.
  843. 2007-11-01 Philipp Sehmisch <tmw@crushnet.org>
  844. * data/graphics/particles/aniblaze.png,
  845. data/graphics/particles/cookingfire.particle.xml,
  846. data/graphics/particles/fireplace.particle.xml,
  847. data/graphics/particles/flame.particle.xml: Improved fire particle
  848. effects by using animated particles.
  849. 2007-10-31 Philipp Sehmisch <tmw@crushnet.org>
  850. * data/items.xml, data/graphics/sprites/leg-skirt.png,
  851. data/graphics/sprites/leg-skirt.xml,
  852. data/graphics/items/armor-leg-skirt.png: Added skirt by Saphy.
  853. ViewID is 26, item ID is 632, item properties are c&p from jeans
  854. shorts.
  855. 2007-10-27 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  856. * src/properties.h, src/game.cpp, src/channel.h, src/log.cpp,
  857. src/gui/window.cpp, src/gui/setup.cpp, src/gui/button.cpp,
  858. src/gui/chat.h, src/gui/widgets/dropdown.cpp, src/gui/chat.cpp,
  859. src/gui/tabbedcontainer.cpp, src/gui/windowcontainer.cpp,
  860. src/gui/skill.cpp, src/gui/serverdialog.cpp, src/gui/textfield.cpp,
  861. src/gui/playerbox.cpp, src/gui/scrollarea.cpp, src/beingmanager.cpp,
  862. src/flooritemmanager.cpp, src/channelmanager.cpp, src/main.cpp,
  863. src/particle.cpp, src/net/messageout.cpp, src/channel.cpp,
  864. src/localplayer.h, src/resources/imageset.cpp,
  865. src/resources/buddylist.cpp, src/resources/monsterinfo.h,
  866. src/resources/iteminfo.h, src/resources/monsterdb.cpp,
  867. src/resources/monsterinfo.cpp, src/resources/itemdb.cpp: Fixed missing
  868. dependencies, spurious const qualifiers, and weak brackets, so that it
  869. compiles with GCC 4.3.
  870. 2007-10-26 Philipp Sehmisch <tmw@crushnet.org>
  871. * src/gui/item_ammount.cpp: Item amount dialog is now skipped
  872. when there is only one item on the stack.
  873. * src/browserbox.cpp, src/browserbox.h, src/chat.h, src/main.cpp:
  874. Added possibility of length limitation to browserbox and used it
  875. for the chatlog (length set by the config option "ChatLogLength").
  876. * src/chat.cpp, src/chat.h: Removed some completely useless code
  877. from the chat class.
  878. * src/monster.cpp, src/monster.h, data/sfx/logmonster-hurt1.ogg,
  879. data/sfx/logmonster-hurt2.ogg, data/sfx/logmonster-hurt3.ogg,
  880. data/sfx/logmonster-hurt4.ogg, data/sfx/logmonster-hurt5.ogg:
  881. Implemented monster hurt sounds and added new sound effects by
  882. Cosmostrator.
  883. 2007-10-24 Philipp Sehmisch <tmw@crushnet.org>
  884. * data/items.xml, data/graphics/items/generic-darkcrystal.png:
  885. Added a new quest loot item for the halloween event.
  886. 2007-10-22 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  887. * src/particle.cpp: Plugged memory leak.
  888. * src/configuration.cpp, src/main.cpp: Plugged memory leak. Cleaned
  889. code.
  890. 2007-10-21 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  891. * src/gui/window.cpp, src/gui/window.h: Removed redundant resizable
  892. flag. Factored moving/resizing code, so that events are fired only
  893. once per size change.
  894. * src/resources/spritedef.cpp: Plugged memory leak in sprites.
  895. * src/resources/action.cpp: Fixed double-free of sprite actions.
  896. * src/resources/iteminfo.cpp, src/resources/iteminfo.h: Plugged memory
  897. leak in equipment sound.
  898. * src/resources/monsterdb.cpp: Plugged memory leak in database reader.
  899. * src/engine.cpp, src/engine.h, src/game.cpp: Fixed current map not
  900. deleted on server change.
  901. * src/gui/trade.cpp: Added persistent positioning.
  902. * src/gui/menuwindow.cpp: Fixed missing pixels at bottom and right.
  903. * src/gui/window.cpp, src/gui/window.h: Changed to use default values
  904. when restoring missing settings.
  905. * src/gui/shoplistbox.cpp, src/gui/listbox.cpp: Fixed invisible text.
  906. 2007-10-20 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  907. * src/gui/playerbox.cpp: Centered sprite inside selection box.
  908. 2007-10-19 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  909. * src/resources/resource.cpp, src/resources/resource.h,
  910. src/resources/imageset.cpp, src/resources/imageset.h: Removed mandatory
  911. identifier path.
  912. * src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
  913. Factored code between resource handlers.
  914. * src/resources/soundeffect.h, src/resources/soundeffect.cpp,
  915. src/resources/music.h, src/resources/music.cpp, src/resources/image.h,
  916. src/resources/image.cpp: Reworked resource loaders.
  917. * src/resources/spritedef.h, src/resources/spritedef.cpp: Implemented
  918. a failure-friendly loader.
  919. * src/gui/truetypefont.cpp, src/resources/imageloader.cpp,
  920. src/tileset.h: Removed dummy parameter.
  921. 2007-10-19 Philipp Sehmisch <tmw@crushnet.org>
  922. * data/graphics/images/ambient/fog.png: Added fog effect overlay
  923. graphic.
  924. 2007-10-18 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  925. * src/resources/iteminfo.h, src/resources/itemdb.cpp: Removed unused
  926. slot field.
  927. * src/localplayer.cpp, src/localplayer.h: Removed specific type.
  928. * src/gui/viewport.cpp, src/gui/minimap.cpp: Changed identification of
  929. local player to a check of player_node.
  930. * src/animatedsprite.cpp, src/animatedsprite.h, src/npc.cpp,
  931. src/player.cpp, src/monster.cpp, src/resources/resourcemanager.cpp:
  932. Prevented client from exiting on missing sprites.
  933. * src/resources/spritedef.cpp: Added filename to fatal error messages.
  934. * src/resources/iteminfo.cpp, src/resources/iteminfo.h,
  935. src/resources/itemdb.cpp, data/items.xml: Merged weapon_type and
  936. attacktype field.
  937. 2007-10-18 Philipp Sehmisch <tmw@crushnet.org>
  938. * data/graphics/sprites/hairstyle7-male.png,
  939. data/graphics/sprites/hairstyle7-female.png: Readded hairstyle number
  940. 7.
  941. 2007-10-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
  942. * src/game.cpp, src/net/tradehandler.h, src/net/tradehandler.cpp:
  943. Implemented automatic denying of trade requests based on a patch
  944. submitted by Quiche_on_a_leash.
  945. 2007-10-07 Philipp Sehmisch <tmw@crushnet.org>
  946. * data/graphics/maps/new_18-1.tmx: Fixed some collision layer problems.
  947. 2007-10-01 Philipp Sehmisch <tmw@crushnet.org>
  948. * src/player.cpp, data/graphics/sprites/hairstyle*:
  949. Added support for different hairstyles for male and female characters
  950. (current female hairstyles are copies of the male ones until the
  951. real female ones are finished)
  952. 2007-09-30 Philipp Sehmisch <tmw@crushnet.org>
  953. * data/graphics/tiles/desert_x3.png: Removed the purple line from the
  954. ruin tile.
  955. 2007-09-27 Philipp Sehmisch <tmw@crushnet.org>
  956. * data/graphics/tiles/desert2.png, data/graphics/tiles/desert_x3.png,
  957. data/graphics/tiles/desert_x5.png: Added new desert tiles by Len.
  958. 2007-09-20 Eugenio Favalli <elvenprogrammer@gmail.com>
  959. * data/equipment.xml, data/graphics/items/armor-head-funkyhat.png,
  960. data/graphics/items/armor-head-mushroomhat.png,
  961. data/graphics/items/armor-head-shroomhat.png,
  962. data/graphics/items/armor-head-tophat.png,
  963. data/graphics/sprites/item019.png, data/graphics/sprites/item019.xml,
  964. data/graphics/sprites/item020.png, data/graphics/sprites/item020.xml,
  965. data/graphics/sprites/item021.png, data/graphics/sprites/item021.xml,
  966. data/graphics/sprites/item022.png, data/graphics/sprites/item022.xml,
  967. data/items.xml, data/maps/new_21-1.tmx: Added 4 new items and a new ice
  968. cave map.
  969. 2007-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  970. * data/items.xml, data/equipment.xml: Added temporary weapon IDs below
  971. 256 to use as view-ID in eAthena's item DB.
  972. * src/gui/shoplistbox.cpp, src/gui/buy.h, src/gui/buy.cpp: Allowed
  973. selection of items that cannot be afforded, so that their descriptions
  974. are still accessible. Also made sure the player's money value of
  975. ShopItemList gets updated.
  976. 2007-09-11 Eugenio Favalli <elvenprogrammer@gmail.com>
  977. * src/gui/chat.cpp, tmw.cbp: Fixed admin commands.
  978. 2007-09-08 Philipp Sehmisch <tmw@crushnet.org>
  979. * data/graphics/particles/aniblaze.png,
  980. data/graphics/particles/cookingfire.particle.xml,
  981. data/graphics/particles/fireplace.particle.xml,
  982. data/graphics/particles/flame.particle.xml: Improved fire effects by
  983. using animated particles.
  984. 2007-09-06 Philipp Sehmisch <tmw@crushnet.org>
  985. * src/animationparticle.cpp, src/imageparticle.cpp: Fixed animated
  986. particles.
  987. 2007-09-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
  988. * src/Makefile.am: Fixed the entry for windowlistener.h.
  989. 2007-08-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
  990. * src/localplayer.cpp, src/player.cpp, src/main.cpp, src/being.cpp,
  991. src/CMakeLists.txt, src/Makefile.am, src/resources/iteminfo.h,
  992. src/resources/equipmentdb.h, src/resources/equipmentinfo.h,
  993. src/resources/itemdb.cpp, src/resources/iteminfo.cpp,
  994. src/resources/equipmentdb.cpp, src/resources/equipmentinfo.cpp,
  995. src/resources/spritedef.h, src/being.h, data/items.xml,
  996. data/equipment.xml: Merged equipment database with items database and
  997. got rid of the unused item art attribute.
  998. * src/net/beinghandler.cpp, src/net/charserverhandler.cpp: Removed the
  999. now unnecessary multiplication of weapon IDs with 10000.
  1000. * src/resources/iteminfo.cpp, data/graphics/items/unknown.png: Added
  1001. fallback item icon and use it for unknown items or when item image
  1002. fails to load.
  1003. * NEWS: Updated with changes since last update.
  1004. * data/items.xml, data/equipment.xml: Reverted equipment database and
  1005. included original low-ID items in items.xml for compatibility with
  1006. eAthena, which doesn't support View ID to come above 255.
  1007. * src/resources/itemdb.cpp: Accept items without a name.
  1008. 2007-08-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1009. * src/gui/sell.cpp, src/gui/inventorywindow.cpp, src/gui/sell.h: Made
  1010. sell dialog resizable and tweaked inventory resize code a bit.
  1011. * data/items.xml: Fixed typo in chainmail description.
  1012. 2007-08-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1013. * src/gui/window.cpp, src/gui/inventorywindow.h,
  1014. src/gui/selectionlistener.h, src/gui/buy.h,
  1015. src/gui/itemshortcutwindow.cpp, src/gui/inventorywindow.cpp,
  1016. src/gui/buy.cpp, src/gui/window.h, src/gui/windowlistener.h,
  1017. src/gui/itemshortcutwindow.h, src/CMakeLists.txt, src/Makefile.am:
  1018. Made buy dialog resizable and added a WindowListener class for
  1019. listening for window resize and move events.
  1020. * src/textparticle.h, src/particle.h, src/CMakeLists.txt,
  1021. src/particle.cpp, src/imageparticle.cpp, src/vector.h,
  1022. src/textparticle.cpp, src/Makefile.am: Added Vector class and used it
  1023. in the particle engine.
  1024. 2007-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1025. * src/engine.cpp, src/resources/mapreader.cpp: Made client search for
  1026. both compressed and non-compressed map files.
  1027. 2007-08-27 Eugenio Favalli <elvenprogrammer@gmail.com>
  1028. * src/game.cpp: Assigned unused emotions to Alt +/-. (applied a patch
  1029. by Quiche_on_a_leash).
  1030. * data/maps/new_1-1.tmx, data/maps/new_1-1.tmx.gz,
  1031. data/maps/new_10-1.tmx, data/maps/new_10-1.tmx.gz,
  1032. data/maps/new_11-1.tmx, data/maps/new_11-1.tmx.gz,
  1033. data/maps/new_12-1.tmx, data/maps/new_12-1.tmx.gz,
  1034. data/maps/new_13-1.tmx, data/maps/new_13-1.tmx.gz,
  1035. data/maps/new_14-1.tmx, data/maps/new_14-1.tmx.gz,
  1036. data/maps/new_15-1.tmx, data/maps/new_15-1.tmx.gz,
  1037. data/maps/new_16-1.tmx, data/maps/new_16-1.tmx.gz,
  1038. data/maps/new_17-1.tmx, data/maps/new_17-1.tmx.gz,
  1039. data/maps/new_18-1.tmx, data/maps/new_18-1.tmx.gz,
  1040. data/maps/new_19-1.tmx, data/maps/new_19-1.tmx.gz,
  1041. data/maps/new_2-1.tmx, data/maps/new_2-1.tmx.gz,
  1042. data/maps/new_20-1.tmx, data/maps/new_20-1.tmx.gz,
  1043. data/maps/new_3-1.tmx, data/maps/new_3-1.tmx.gz,
  1044. data/maps/new_4-1.tmx, data/maps/new_4-1.tmx.gz,
  1045. data/maps/new_5-1.tmx, data/maps/new_5-1.tmx.gz,
  1046. data/maps/new_6-1.tmx, data/maps/new_6-1.tmx.gz,
  1047. data/maps/new_7-1.tmx, data/maps/new_7-1.tmx.gz,
  1048. data/maps/new_8-1.tmx, data/maps/new_8-1.tmx.gz,
  1049. data/maps/new_9-1.tmx, data/maps/new_9-1.tmx.gz: Replaced compressed
  1050. maps with layer compressed maps.
  1051. 2007-08-26 Eugenio Favalli <elvenprogrammer@gmail.com>
  1052. * src/gui/updatewindow.cpp, src/main.cpp, tmw.cbp: Removed home dir
  1053. from config file to avoid encoding issues.
  1054. 2007-08-26 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  1055. * src/gui/button.cpp: Fixed incorrect button dimensions, as they mess
  1056. OpenGL display with rectangle textures.
  1057. * src/graphics.cpp, src/openglgraphics.h, src/graphics.h,
  1058. src/openglgraphics.cpp: Fixed fonts not being recolored by adding an
  1059. explicit parameter to require it.
  1060. 2007-08-25 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  1061. * configure.ac: Removed dependency on Guichan's OpenGL library.
  1062. * src/Makefile.am, src/resources/sdlimageloader.cpp,
  1063. src/resources/sdlimageloader.h, src/resources/openglsdlimageloader.h,
  1064. src/resources/openglsdlimageloader.cpp, src/resources/imageloader.cpp,
  1065. src/resources/imageloader.h, src/gui/gui.cpp, src/gui/gui.h: Replaced
  1066. Guichan's image loaders with our owns, so that we have control over all
  1067. the images used as textures.
  1068. * src/resources/image.cpp, src/openglgraphics.h, src/resources/image.h,
  1069. src/openglgraphics.cpp, src/graphics.cpp, src/graphics.h: Added support
  1070. for rectangle OpenGL textures when available, in order to reduce video
  1071. memory usage.
  1072. 2007-08-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1073. * src/gui/gui.h, src/gui/gui.cpp: Removed useless logic method and
  1074. reverted mouse cursor to non-static since there can be only one Gui
  1075. instance so there is no point in supporting a shared resource.
  1076. * src/gui/window.cpp, src/gui/gui.h: Removed unnecessary
  1077. Gui::isCustomCursor method.
  1078. * src/gui/char_select.h, src/gui/char_select.cpp, src/utils/trim.h:
  1079. Added trimming of name for new character creation.
  1080. * src/net/chathandler.cpp: Added trimming of chat messages appearing
  1081. above players.
  1082. * src/gui/window.cpp, src/gui/window.h: Improved resize mouse cursor
  1083. indication, removing duplicated code and fixing indicator above resize
  1084. grip.
  1085. 2007-08-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1086. * src/gui/viewport.h, src/gui/viewport.cpp: Removed two useless popup
  1087. related methods.
  1088. * src/gui/debugwindow.h, src/gui/debugwindow.cpp: Use generic close
  1089. button functionality.
  1090. * src/particle.h, src/particleemitter.cpp, src/particle.cpp: Renamed
  1091. Particle::mVector to Particle::mVelocity for clarity.
  1092. * src/localplayer.cpp, src/gui/ministatus.cpp, src/gui/status.cpp,
  1093. src/being.cpp, src/net/charserverhandler.cpp,
  1094. src/net/playerhandler.cpp, src/localplayer.h, src/being.h: Changed XP
  1095. gaining effect to appear on the player instead.
  1096. * data/graphics/gui/hits_yellow.png: Restored shadow of yellow font.
  1097. 2007-08-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1098. * src/gui/itemshortcutcontainer.h: Fixed compiler warning.
  1099. * src/CMakeLists.txt, src/Makefile.am: Updated source lists.
  1100. * data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
  1101. Added close button and item shortcut backgrounds to files that will be
  1102. installed.
  1103. * src/gui/itemshortcutcontainer.cpp: Make sure mGridWidth and
  1104. mGridHeight are initialized properly (fixes arithmetic exception in
  1105. ItemShortcutContainer::draw).
  1106. * src/keyboardconfig.cpp: Changed default sitting key back to 's'.
  1107. * src/net/equipmenthandler.cpp: Removed a line that attempted to set
  1108. the player's weapon sprite with each kind of equipment. Seems to work
  1109. fine without as well.
  1110. * src/gui/chat.cpp, src/utils/trim.h, src/CMakeLists.txt,
  1111. src/Makefile.am: Added trimming of chat messages.
  1112. 2007-08-22 Philipp Sehmisch <tmw@crushnet.org>
  1113. * data/graphics/sprites/chest-lightplatemail-male.png,
  1114. data/graphics/sprites/chest-lightplatemail-female.png,
  1115. data/graphics/items/armor-chest-lightplatemail.png,
  1116. data/graphics/tiles/woodland_indoor_x2.png: Another color correction
  1117. at the light platemail (looks more metalic now)
  1118. * data/maps/new_18-1.tmx.gz, data/maps/new_19-1.tmx.gz,
  1119. data/images/minimap_new_18-1.png, data/images/minimap_new_19-1.png:
  1120. Removed a tree that prevented people from sitting on one of the
  1121. benches properly. Added correct minimap to woodland village and
  1122. surrounding.
  1123. 2007-08-22 Joshua Langley <joshlangley[at]optusnet.com.au>
  1124. * data/graphics/gui/item_shortcut_bgr.png, src/game.cpp,
  1125. src/gui/gui.cpp, src/gui/itemcontainer.cpp,
  1126. src/gui/itemshortcutcontainer.cpp, src/gui/itemshortcutcontainer.h,
  1127. src/gui/itemshortcutwindow.cpp, src/gui/itemshortcutwindow.h,
  1128. src/gui/menuwindow.cpp, src/gui/setup_keyboard.cpp, src/gui/window.h,
  1129. src/itemshortcut.cpp, src/itemshortcut.h, src/keyboardconfig.cpp,
  1130. src/keyboardconfig.h, src/localplayer.cpp, src/localplayer.h,
  1131. src/main.cpp, src/net/inventoryhandler.cpp, src/utils/tostring.h,
  1132. tmw.cbp: Added item shortcut bar.
  1133. 2007-08-20 Joshua Langley <joshlangley[at]optusnet.com.au>
  1134. * data/graphics/gui/mouse.png, src/gui/equipmentwindow.cpp,
  1135. src/gui/gui.cpp, src/gui/gui.h, src/gui/inventorywindow.cpp,
  1136. src/gui/setup.cpp, src/gui/skill.cpp, src/gui/skill.h,
  1137. src/gui/status.cpp, src/gui/window.cpp, src/gui/window.h,
  1138. data/graphics/gui/close_button.png: Added close button functionality,
  1139. resize cursor cues.
  1140. * data/graphics/gui/hits_yellow.png, src/being.cpp, src/being.h,
  1141. src/gui/gui.cpp, src/localplayer.cpp, src/localplayer.h,
  1142. src/net/charserverhandler.cpp, src/net/playerhandler.cpp,
  1143. src/particle.cpp, src/particle.h: Added monster killed xp notification
  1144. effect.
  1145. 2007-08-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1146. * data/equipment.xml: Fixed typo in female light plate mail.
  1147. * NEWS: Updated with changes since 0.0.23.
  1148. 2007-08-19 Joshua Langley <joshlangley[at]optusnet.com.au>
  1149. * src/keyboardconfig.cpp, src/keyboardconfig.h: Minor cleanup.
  1150. * src/gui/buy.cpp, src/gui/sell.cpp: Buy/sell fixed minimum quantity.
  1151. * src/gui/setup_keyboard.cpp, src/gui/setup_keyboard.h: Fixed bug -
  1152. reverts unassigned key.
  1153. 2007-08-17 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1154. * tools/adler32.c: Added little program for calculating adler32
  1155. checksums of files.
  1156. * src/gui/setup_keyboard.cpp: Fixed compile issue related to array
  1157. bound not being an integer constant.
  1158. 2007-08-15 Philipp Sehmisch <tmw@crushnet.org>
  1159. * data/graphics/sprites/npcs.png, data/graphics/sprites/npc.xml:
  1160. Added farmer NPC for woodland village.
  1161. 2007-08-14 Eugenio Favalli <elvenprogrammer@gmail.com>
  1162. * src/gui/popupmenu.cpp, src/gui/viewport.cpp, src/gui/viewport.h,
  1163. tmw.cbp: Fixed popup menu requiring one more click after being used.
  1164. 2007-08-09 Philipp Sehmisch <tmw@crushnet.org>
  1165. * data/graphics/sprites/chest-lightplatemail-male.png,
  1166. data/graphics/sprites/chest-lightplatemail-female.png,
  1167. data/graphics/items/armor-chest-lightplatemail.png,
  1168. data/graphics/tiles/woodland_indoor_x2.png: Gave the platemail
  1169. armor a blue tint. Looks less boring and makes recoloring through
  1170. hue shifting possible.
  1171. 2007-08-08 Philipp Sehmisch <tmw@crushnet.org>
  1172. * data/graphics/particles/cookingfire.particle.xml,
  1173. data/graphics/particles/fireplace.particle.xml,
  1174. data/maps/new_20-1.tmx.gz: Added particle effects and music to the
  1175. woodland village indoor map.
  1176. * data/maps/new_19-1.tmx.gz: Added overlay effect and music to
  1177. woodland village outdoor map.
  1178. * data/maps/new_18-1.tmx.gz: Fixed some collision map errors and added
  1179. music and overlay effect to the surrounding of the woodland village.
  1180. 2007-08-07 Philipp Sehmisch <tmw@crushnet.org>
  1181. * data/graphics/sprites/npcs.png: Added two new NPCs and gave some
  1182. of the older NPCs a makeover to look more like the style of the new
  1183. playerset.
  1184. * data/maps/new_20-1.tmx.gz: Corrected a few mapping errors in the
  1185. new woodland village.
  1186. * data/items.xml: Tweaked description and values of the scythe.
  1187. 2007-08-06 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  1188. * src/Makefile.am, src/utils/strprintf.h, src/utils/strprintf.cpp:
  1189. Added a helper function for printf-formatting a (gettext) C string
  1190. into a dynamically-sized C++ string.
  1191. 2007-08-05 Philipp Sehmisch <tmw@crushnet.org>
  1192. * data/graphics/tiles/woodland_indoor.png,
  1193. data/graphics/tiles/woodland_indoor_x2.png,
  1194. data/graphics/tiles/woodland_indoor_x3.png: Added woodland
  1195. village indoor tilesets.
  1196. * data/maps/new_20-1.tmx.gz: Added woodland village indoor map.
  1197. 2007-07-29 Björn Steinbrink <B.Steinbrink@gmx.de>
  1198. * CMake/Modules/FindLibXml2.cmake, CMake/Modules/FindLibcurl.cmake,
  1199. src/CMakeLists.txt: Switch to upstream CMake modules for libxml2 and
  1200. curl.
  1201. 2007-07-27 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  1202. * src/resources/image.cpp: Added support for subimages of subimages.
  1203. * src/gui/equipmentwindow.cpp, src/gui/button.cpp, src/gui/slider.cpp,
  1204. src/gui/widgets/resizegrip.cpp, src/gui/widgets/dropdown.cpp,
  1205. src/gui/progressbar.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
  1206. src/gui/radiobutton.cpp, src/gui/textfield.cpp, src/gui/playerbox.cpp,
  1207. src/gui/itemcontainer.cpp, src/gui/checkbox.cpp, src/gui/minimap.cpp,
  1208. src/gui/scrollarea.cpp, src/gui/popupmenu.cpp: Removed useless yet
  1209. costly dynamic casts.
  1210. 2007-07-25 Joshua Langley <joshlangley[at]optusnet.com.au>
  1211. * src/gui/setup.cpp, src/gui/setup_keyboard.cpp,
  1212. src/gui/setup_keyboard.h, src/keyboardconfig.cpp,
  1213. src/keyboardconfig.h, src/main.cpp: Minor changes to keyboard config,
  1214. keyboard setup gui re-designed.
  1215. 2007-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1216. * src/CMakeLists.txt, src/Makefile.am: Added setup_keyboard.* and
  1217. keyboardconfig.* to the list of source files.
  1218. * src/keyboardconfig.h: Fixed initialization order.
  1219. 2007-07-17 Joshua Langley <joshlangley[at]optusnet.com.au>
  1220. * src/game.cpp: Only one key per function.
  1221. * src/main.cpp: Keyboard configuration included.
  1222. * src/gui/button.cpp, src/gui/button.h: Default constructor and
  1223. init function added.
  1224. * src/gui/setup.cpp: Keyboard setup tab added.
  1225. * src/gui/setup_keyboard.cpp, src/gui/setup_keyboard.h: Add to project
  1226. file, it is the keyboard setup tab.
  1227. * src/keyboardconfig.cpp, src/keyboardconfig.h: Add to project file,
  1228. the main keyboard config operations.
  1229. 2007-07-16 Eugenio Favalli <elvenprogrammer@gmail.com>
  1230. * data/items.xml: Fixed description of silk headband.
  1231. 2007-07-11 Philipp Sehmisch <tmw@crushnet.org>
  1232. * src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp,
  1233. src/resources/monsterinfo.h, src/monster.cpp: Renamed SoundEvent
  1234. to MonsterSoundEvent.
  1235. * src/resources/equipmentdb.cpp, src/resources/equipmentinfo.cpp,
  1236. src/resources/equipmentinfo.h: EquipmentDB now holds the type of
  1237. attack animation and the sounds of weapons.
  1238. * src/being.cpp. src/being.h, src/localplayer.cpp,
  1239. src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
  1240. src/net/equipmenthandler.cpp, src/player.cpp, src/player.h: The
  1241. type of weapon player characters are using is now set using
  1242. setVisibleEquipment() instead of setWeapon() or setWeaponById().
  1243. * src/CMakeLists.txt, src/Makefile.AM, tmw.cbp, The Mana World.dev:
  1244. Updated project files and buildscripts.
  1245. * data/graphics/images/login-wallpaper.png: Replaced login wallpaper
  1246. with a new one by Irukard.
  1247. 2007-07-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1248. * src/gui/window.cpp: Fixed resizing windows by their resize grip.
  1249. 2007-07-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1250. * src/gui/gui.cpp, src/gui/chatinput.h, src/gui/chatinput.cpp,
  1251. INSTALL: Ported to Guichan 0.7.0. Unfortunately, since Guichan 0.6.x
  1252. didn't have a FocusListener, compatibility with older versions is
  1253. broken.
  1254. 2007-06-29 Philipp Sehmisch <tmw@crushnet.org>
  1255. * src/particle.cpp, src/particleemitter.cpp: Corrected some perspective
  1256. issues of the particle engine and fixed a crash caused by particles
  1257. with child emitters that have an image than isn't used elsewhere.
  1258. * data/maps/new-3-1.tmx.gz: Added a particle effect at the spawn point
  1259. in Tulimshar.
  1260. 2007-06-21 Philipp Sehmisch <tmw@crushnet.org>
  1261. * data/monsters.xml, data/graphics/sprites/monster-logmonster.png,
  1262. data/graphics/sprites/monster-logmonster.xml: Added logmonster by
  1263. Enigmatik (Monster ID is 23).
  1264. * data/items.xml, data/equipment.xml,
  1265. data/graphics/items/armor-chest-lightplatemail.png,
  1266. data/graphics/sprites/chest-lightplatemail-male.xml,
  1267. data/graphics/sprites/chest-lightplatemail-male.png,
  1268. data/graphics/sprites/chest-lightplatemail-female.png,
  1269. data/graphics/sprites/chest-lightplatemail-female.xml:
  1270. Added light platemail (see entry in items.xml for proposed specs).
  1271. 2007-06-16 Guillaume Melquiond <guillaume.melquiond@gmail.com>
  1272. * src/resources/image.cpp: Set GL texture index to zero when an image
  1273. uses the SDL backend.
  1274. 2007-06-13 Philipp Sehmisch <tmw@crushnet.org>
  1275. * The Mana World.dev: Updated DevCpp project file.
  1276. 2007-06-13 Philipp Sehmisch <tmw@crushnet.org>
  1277. * src/main.cpp: Added logging of version number.
  1278. 2007-06-12 David Athay <ko2fan@gmail.com>
  1279. * src/net/playerhandler.cpp: Fixed bug with DEF_BONUS not updating
  1280. Mantis id: 0000087
  1281. * data/icons/The Mana World.icns: Added Mac OSX icon.
  1282. 2007-06-11 Philipp Sehmisch <tmw@crushnet.org>
  1283. * src/particle.h, src/being.cpp: Fixed a bug that prevented
  1284. being-controlled particles from being deleted (thanks to tuchs for
  1285. reporting).
  1286. 2007-06-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1287. * data/items.xml: Fixed defense of silk headband.
  1288. 2007-06-04 Philipp Sehmisch <tmw@crushnet.org>
  1289. * data/graphics/maps/new_17-1.tmx.gz: Changed the minimap image of the
  1290. lamp snake cave to the correct one.
  1291. 2007-06-03 David Athay <ko2fan@gmail.com>
  1292. * src/main.cpp, src/game.cpp: Fixed screenshot taking on OSX.
  1293. 2007-06-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1294. * src/CMakeLists.txt, src/Makefile.am, docs/Makefile.am: Added some
  1295. files to be included with the release.
  1296. * src/utils/fastsqrt.h: Fixed warning about strict-aliasing rules.
  1297. * src/Makefile.am: Don't die on warnings by default.
  1298. * src/resources/image.cpp: Fixed image loading in software mode to not
  1299. check for alpha layer when images aren't 32-bit.
  1300. * src/graphics.cpp, src/graphics.h, src/imageparticle.cpp: Removed
  1301. drawImageTransparent from Graphics class, should be set on image.
  1302. * src/imageparticle.h, src/particleemitter.h, src/particle.h,
  1303. src/particleemitter.cpp, src/particle.cpp, src/imageparticle.cpp: Have
  1304. ParticleEmitter load a possible particle image early on and don't
  1305. cause a crash when the image can't be found.
  1306. 2007-06-02 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1307. * src/winver.h, README, NEWS, CMakeLists.txt, configure.ac,
  1308. data/help/changes.txt, data/help/header.txt: Updated version and
  1309. release date and summarized changes.
  1310. * src/gui/chat.h, src/gui/chat.cpp: Changed color of chat messages in
  1311. OpenGL mode from orange to black.
  1312. * src/gui/sell.cpp, src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h:
  1313. Some cleanup of buy/sell dialog code.
  1314. 2007-06-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1315. * data/graphics/gui/CMakeLists.txt, data/graphics/gui/Makefile.am:
  1316. Added target cursors to installed files.
  1317. 2007-05-31 Philipp Sehmisch <tmw@crushnet.org>
  1318. * data/maps/new_16-1.tmx.gz: Fixed an inconsistency with the neighbor
  1319. map (no new walkmap required).
  1320. 2007-05-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1321. * src/gui/sell.cpp, src/gui/buy.cpp, src/being.cpp: A bunch of
  1322. lingering syntactical changes.
  1323. * src/gui/viewport.cpp: Added a missing include and fixed a bug with
  1324. cleaning up target cursor animations.
  1325. 2007-05-23 Philipp Sehmisch <tmw@crushnet.org>
  1326. * src/gui/viewport.cpp,
  1327. data/graphics/gui/target-cursor-blue-s.png,
  1328. data/graphics/gui/target-cursor-blue-m.png,
  1329. data/graphics/gui/target-cursor-blue-l.png,
  1330. data/graphics/gui/target-cursor-red-s.png,
  1331. data/graphics/gui/target-cursor-red-m.png,
  1332. data/graphics/gui/target-cursor-red-l.png: Replaced target cursor
  1333. graphics with higher quality ones by Pauan.
  1334. * src/particle.cpp: Made bouncing particles immune against death by
  1335. ground contact and removed a nonsensical debugging log message. Made
  1336. text splash effects fade out.
  1337. * src/textparticle.cpp: Implemented fading in and out for text
  1338. particles.
  1339. * src/being.cpp, src/particle.cpp, src/particle.h,
  1340. src/textparticle.cpp, src/textparticle.h: The color values of text
  1341. particles are now stored in 3 integers instead of a Guichan color
  1342. structure.
  1343. 2007-05-20 Eugenio Favalli <elvenprogrammer@gmail.com>
  1344. * tmw.cbp: Updated Code::Blocks project file.
  1345. 2007-05-20 Philipp Sehmisch <tmw@crushnet.org>
  1346. * src/gui/buy.cpp, src/gui/sell.cpp: Unified some differences between
  1347. buy and sell dialog. Money label now shows money after transaction
  1348. instead of current money.
  1349. * src/gui/sell.cpp: Fixed the amount-not-reset-when-using-scrollwheel
  1350. bug.
  1351. * src/being.h, src/gui/viewport.cpp, src/gui/viewport.h: Added 3
  1352. different target cursor sizes.
  1353. * src/monster.h, src/monster.cpp, src/resources/monsterdb.cpp,
  1354. scr/resources/monsterinfo.h, data/monsters.xml: Target cursor size for
  1355. monster is read from the monsters.xml.
  1356. * data/graphics/gui/target-cursor-blue-s.png,
  1357. data/graphics/gui/target-cursor-blue-m.png,
  1358. data/graphics/gui/target-cursor-blue-l.png,
  1359. data/graphics/gui/target-cursor-red-s.png,
  1360. data/graphics/gui/target-cursor-red-m.png,
  1361. data/graphics/gui/target-cursor-red-l.png: Added temporary
  1362. placeholders for small and large target cursors until better versions
  1363. based on the original SVG are available.
  1364. 2007-05-08 Philipp Sehmisch <tmw@crushnet.org>
  1365. * data/graphics/sprites/monster-bat.png,
  1366. data/graphics/sprites/monster-bat.xml,
  1367. data/graphics/sprites/monster-flower.xml,
  1368. data/graphics/sprites/monster-fluffy.xml,
  1369. data/graphics/sprites/monster-fluffy.png,
  1370. data/graphics/sprites/monster-goblin-fire.xml,
  1371. data/graphics/sprites/monster-maggot-giant.xml,
  1372. data/graphics/sprites/monster-maggot.xml,
  1373. data/graphics/sprites/monster-mountsnake.xml,
  1374. data/graphics/sprites/monster-mushroom-red.xml,
  1375. data/graphics/sprites/monster-mushroom-spiky.xml,
  1376. data/graphics/sprites/monster-pinkie.xml,
  1377. data/graphics/sprites/monster-scorpion-black.xml,
  1378. data/graphics/sprites/monster-scorpion-red.png,
  1379. data/graphics/sprites/monster-scorpion-red.xml,
  1380. data/graphics/sprites/monster-skull-poison.xml,
  1381. data/graphics/sprites/monster-slime-green.xml,
  1382. data/graphics/sprites/monster-slime-red.xml,
  1383. data/graphics/sprites/monster-slime-rudolph.xml,
  1384. data/graphics/sprites/monster-slime-santa.png,
  1385. data/graphics/sprites/monster-slime-santa.xml,
  1386. data/graphics/sprites/monster-slime-yellow.xml,
  1387. data/graphics/sprites/monster-snake-cave.png,
  1388. data/graphics/sprites/monster-snake-cave.xml,
  1389. data/graphics/sprites/monster-snake.xml,
  1390. data/graphics/sprites/monster-spider.xml:
  1391. Adjusted offsets of monster sprites (thanks to Pauan for finding out
  1392. the correct offsets - I just subtracted 6 of all x offsets to take the
  1393. new position of the target circle in account) and committed some
  1394. modifications at some monster graphics by Pauan.
  1395. 2007-05-02 Philipp Sehmisch <tmw@crushnet.org>
  1396. * src/sprite.h, src/being.cpp, src/being.h, src/animatedsprite.cpp,
  1397. src/animatedsprite.h: Added methods to get the width and height of the
  1398. graphical representation of a sprite.
  1399. * src/gui/viewport.cpp: Fixed positioning of monster names and target
  1400. circles.
  1401. 2007-05-02 Philipp Sehmisch <tmw@crushnet.org>
  1402. * src/particle.cpp: Fixed a compiler warning.
  1403. 2007-05-02 Björn Steinbrink <B.Steinbrink@gmx.de>
  1404. * src/Makefile.am: Add the new particle subclasses to the automake
  1405. configuration.
  1406. * src/imageparticle.h, src/textparticle.h, src/particle.h,
  1407. src/animationparticle.h, src/CMakeLists.txt, src/particleemitter.cpp,
  1408. src/animationparticle.cpp, src/particle.cpp, src/imageparticle.cpp,
  1409. src/textparticle.cpp, src/utils/xml.cpp, src/utils/xml.h: Split the
  1410. particle class into subclasses based on their appearance.
  1411. 2007-04-24 Philipp Sehmisch <tmw@crushnet.org>
  1412. * src/particle.cpp, src/particle.h: Some minor code cleanups, speed
  1413. optimizations and a bit of documentation.
  1414. 2007-04-23 Philipp Sehmisch <tmw@crushnet.org>
  1415. * data/graphics/particles/flame.particle.xml,
  1416. data/graphics/particles/blaze.png: Added two files I forgot with the
  1417. last commit.
  1418. * src/resources/mapreader.cpp, src/particle.cpp,
  1419. src/particleemitter.cpp: Using XML child node iteration macro.
  1420. 2007-04-22 Björn Steinbrink <B.Steinbrink@gmx.de>
  1421. * src/configuration.cpp, src/utils/xml.h, src/resources/mapreader.cpp,
  1422. src/resources/spritedef.cpp, src/resources/monsterdb.cpp,
  1423. src/resources/itemdb.cpp, src/resources/equipmentdb.cpp: Added a macro
  1424. for XML child node iterations to make the code more terse and easier
  1425. to read.
  1426. * src/resources/itemdb.cpp: Made the parameter checks more terse and
  1427. manageable.
  1428. 2007-04-19 Philipp Sehmisch <tmw@crushnet.org>
  1429. * src/resources/mapreader.cpp: Emitter positions are now read from map
  1430. files.
  1431. * src/engine.cpp: Removed the player follow effect used for testing.
  1432. * data/maps/new_4-1.tmx.gz, data/maps/new_5-1.tmx.gz: Added flame
  1433. effect to all lamps on the cave maps
  1434. * data/maps/new_9-1.tmx.gz: Added waterfall effect to the upper right
  1435. corner of NW woodland map.
  1436. 2007-04-15 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1437. * src/openglgraphics.cpp: Rely on default 0 value for z axis.
  1438. * src/CMakeLists.txt, src/gui/window.cpp, src/gui/widgets,
  1439. src/gui/widgets/resizegrip.cpp, src/gui/widgets/resizegrip.h,
  1440. src/gui/inventorywindow.cpp, src/gui/window.h, src/Makefile.am:
  1441. Reimplemented window resizing. It is now once again possible to resize
  1442. windows using their borders (except for the top one, since that's the
  1443. title bar for Guichan) and the resize grip in the bottom right is much
  1444. easier to grab.
  1445. * src/gui/window.cpp: Increased minimum window height and fixed a
  1446. problem with setting window content size which was introduced with the
  1447. new resize grip.
  1448. 2007-04-13 Björn Steinbrink <B.Steinbrink@gmx.de>
  1449. * data/graphics/gui/CMakeLists.txt: Added target cursor graphics to
  1450. the set of files to be installed.
  1451. 2007-03-25 Philipp Sehmisch <tmw@crushnet.org>
  1452. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1453. src/particleemitter.h: Improved programming style and documentation
  1454. and added some small tweaks.
  1455. * src/engine.cpp, src/map.cpp, src/map.h, src/resources/mapreader.cpp:
  1456. Prepared getting the emitter positions from the map file by storing
  1457. them in the Map class and setting them up from the MapReader.
  1458. 2007-03-22 Philipp Sehmisch <tmw@crushnet.org>
  1459. * src/simpleanimation.cpp, src/simpleanimation.h: Added new
  1460. constructor for simple animation that allows to build the animation
  1461. based on an xmlNodePtr pointing to an <animation> node.
  1462. * src/particle.cpp, src/particle.h: Added support for <image> and
  1463. <animation> childtags for effect root particles.
  1464. * data/graphics/particles/playerglow.particle.xml: New player follow
  1465. effect that demonstrates an animated root particle with an emitter.
  1466. 2007-04-05 Eugenio Favalli <elvenprogrammer@gmail.com>
  1467. * src/main.cpp: Unified storage of configuration, updates and
  1468. screenshots in home directory.
  1469. 2007-04-03 Philipp Sehmisch <tmw@crushnet.org>
  1470. * data/graphics/items/generic-easteregg-blue.png,
  1471. data/graphics/items/generic-easteregg-green.png,
  1472. data/graphics/items/generic-easteregg-pink.png,
  1473. data/graphics/items/generic-easteregg-red.png,
  1474. data/graphics/items/generic-easteregg-teal.png,
  1475. data/graphics/items/generic-easteregg-yellow.png,
  1476. data/items.xml: Added six different easter egg item graphics for the
  1477. easter event. Item IDs are 1208 - 1213.
  1478. * data/graphics/sprites/npcs.png: Added bunny girl npc for the easter
  1479. event.
  1480. 2007-04-01 Philipp Sehmisch <tmw@crushnet.org>
  1481. * src/game.cpp: Screenshots are no longer saved directly in the users
  1482. home directory on UNIX systems but in the sub folder /.tmw/. A chatlog
  1483. message about the success of the screenshot saving does appear now.
  1484. Based on a patch by Patrick "the-me" Matthäi.
  1485. 2007-03-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1486. * src/main.cpp: Icon loading doesn't necessarily succeed, so better
  1487. not crash when it doesn't.
  1488. 2007-03-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1489. * src/main.cpp: Changed the order of network message handling and
  1490. logic, in order to prevent an incoming character delete message from
  1491. deleting the player character that was about to be drawn.
  1492. * src/gui/char_select.cpp: Removed useless lock/unlock calls.
  1493. * src/logindata.h, src/main.cpp, src/gui/login.cpp: Go back to login
  1494. or register state on error, depending on what the user was doing.
  1495. * src/gui/register.cpp: Actually use the server that is filled in.
  1496. * src/net/loginhandler.cpp: Fixed error message.
  1497. * src/net/charserverhandler.cpp: Fixed crash since now logic is called
  1498. after non-selected characters are deleted, by properly setting deleted
  1499. instances to 0 and going back to initial selection.
  1500. * src/main.cpp, src/net/network.h, src/net/network.cpp: Make sure that
  1501. when a network error occurs, the error message is available and shown
  1502. to the user.
  1503. * src/gui/register.h, src/gui/register.cpp: Only enable Register
  1504. button when all necessary fields are filled in.
  1505. 2007-03-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1506. * src/gui/char_select.cpp, src/gui/char_select.h,
  1507. src/net/charserverhandler.h, src/net/charserverhandler.cpp: Clarified
  1508. the error message when character creation fails and made sure the
  1509. character creation dialog doesn't close when creation failed.
  1510. 2007-03-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1511. * src/gui/login.cpp, src/gui/login.h, src/gui/register.h,
  1512. src/gui/register.cpp: Only enable login button when a username,
  1513. password and server are filled in. Pass username, password and server
  1514. on to the register dialog. Go back to login dialog when canceling
  1515. registration. Fixed a crash caused by deleting an OkDialog twice (it
  1516. also deletes itself). Made the register dialog a bit wider. Register
  1517. dialog no longer clears username field when it is invalid.
  1518. * src/main.cpp, data/icons/CMakeLists.txt, data/icons/Makefile.am,
  1519. data/icons/tmw-32x32.png: Use a 32x32 non-alpha layered window icon.
  1520. * tmw.cbp: Updated project file.
  1521. * data/icons/CMakeLists.txt, data/icons/Makefile.am, src/main.cpp,
  1522. data/icons/tmw-32x32.png: Removed 32x32 non-alpha layered window icon
  1523. again, and instead used the icon in the executable on Windows.
  1524. 2007-03-21 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1525. * src/main.cpp, src/gui/viewport.cpp, src/resources/image.h,
  1526. src/resources/image.cpp: Reduced amount of useless logging, calculate
  1527. nearest power of two in a function and only do the alpha check in
  1528. software mode.
  1529. * src/gui/login.cpp: Fixed small issue where default server didn't fit
  1530. in the server entry field properly.
  1531. * src/main.cpp: Display a progress bar and connecting status for each
  1532. server and display the version using a gcn::Label.
  1533. * src/gui/viewport.cpp, src/monster.h: Avoiding magic numbers where
  1534. possible (1002) and also display the target when other players are
  1535. targeted.
  1536. * src/floor_item.cpp, src/being.cpp, src/main.cpp, src/CMakeLists.txt,
  1537. src/gui/equipmentwindow.cpp, src/gui/viewport.cpp,
  1538. src/gui/itemcontainer.cpp, src/gui/viewport.h, src/engine.cpp,
  1539. src/animatedsprite.cpp, src/tileset.h, src/npc.cpp, src/Makefile.am,
  1540. src/being.h, src/resources/imageset.cpp, src/resources/animation.h,
  1541. src/resources/spritedef.cpp, src/resources/resourcemanager.h,
  1542. src/resources/spriteset.h, src/resources/imageset.h,
  1543. src/resources/resourcemanager.cpp, src/resources/spriteset.cpp,
  1544. src/resources/spritedef.h: Renamed Spriteset to ImageSet.
  1545. 2007-03-20 Philipp Sehmisch <tmw@crushnet.org>
  1546. * src/gui/updatewindow.cpp: Cancel button is now disabled after
  1547. downloading is finished.
  1548. 2007-03-20 David Athay <ko2fan@gmail.com>
  1549. * src/gui/viewport.cpp: Fixed target cursor animation, and changed
  1550. which layer it is drawn after.
  1551. * src/gui/viewport.cpp, src/gui/viewport.h: Split drawing the target
  1552. cursor and target name into functions.
  1553. 2007-03-20 Philipp Sehmisch <tmw@crushnet.org>
  1554. * data/graphics/gui/mouse.png: Positioned the cursor image more
  1555. accurate.
  1556. 2007-03-19 David Athay <ko2fan@gmail.com>
  1557. * src/localplayer.cpp, src/gui/viewport.cpp, src/gui/viewport.h,
  1558. src/net/equipmenthandler.cpp, src/localplayer.h,
  1559. src/net/protocol.h: Added target cursor.
  1560. 2007-03-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1561. * docs/Makefile.am, docs/tmw.6: Added man page by Patrick Matthäi.
  1562. * src/resources/image.cpp: Restored alpha layer check, since it should
  1563. be more efficient in software mode when SDL knows an image doesn't use
  1564. the alpha layer.
  1565. * data/graphics/gui/thickborder.png,
  1566. data/graphics/gui/vscroll_grey.png, data/graphics/gui/slider.png,
  1567. data/graphics/gui/vscroll_blue.png, data/graphics/gui/vscroll_red.png,
  1568. data/graphics/gui/deepbox.png,
  1569. data/graphics/sprites/monster-slime-red.png,
  1570. data/graphics/sprites/monster-scorpion-black.png,
  1571. data/graphics/sprites/monster-scorpion.png,
  1572. data/graphics/sprites/monster-slime-rudolph.png,
  1573. data/graphics/sprites/monster-snake.png,
  1574. data/graphics/sprites/monster-slime-santa.png,
  1575. data/graphics/sprites/monster-maggot.png,
  1576. data/graphics/sprites/monster-spider.png,
  1577. data/graphics/sprites/monster-scorpion-red.png,
  1578. data/graphics/sprites/monster-slime-yellow.png,
  1579. data/graphics/sprites/monster-slime-green.png,
  1580. data/graphics/sprites/monster-maggot-giant.png: Replaced pink pixels
  1581. with transparent ones.
  1582. 2007-03-18 Rogier Polak <rogier.l.a.polak@gmail.com>
  1583. * src/main.cpp: Added (-v) version to the arguments. (Applied a patch
  1584. by Patrick Matthäi).
  1585. * src/resources/image.cpp: Deleted the "pink code", which added
  1586. transparancy with SDL_SetColorKey.
  1587. 2007-03-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1588. * icons/tmw.ico, icons/tmw.png, icons/tmw.xpm: Replaced icons with the
  1589. green globe that is also used on the website.
  1590. 2007-03-14 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1591. * src/main.cpp, src/tmw.rc, data/icons/tmw-icon.png,
  1592. data/icons/tmw-icon.xpm, data/icons/tmw.ico, data/icons/tmw-icon.ico,
  1593. data/icons/Makefile.am, data/icons/tmw.png, data/icons/tmw.xpm,
  1594. data/icons/CMakeLists.txt: Renamed icons to make things easier for
  1595. Debian packaging, and the "-icon" part was superfluous anyway.
  1596. 2007-03-12 Philipp Sehmisch <tmw@crushnet.org>
  1597. * src/simpleanimation.cpp, src/simpleanimation.h, src/CmakeLists.txt,
  1598. src/Makefile.am: Added a simple animation class that hosts a looping
  1599. animation without the action and direction stuff from AnimatedSprite.
  1600. * src/particle.cpp, src/particle.h, src/particleemitter.cpp: Used said
  1601. simple animation class for animated particles.
  1602. 2007-03-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1603. * data/graphics/items/armor-head-rangerhat.png: New version of ranger
  1604. hat icon by Pauan.
  1605. 2007-03-11 Philipp Sehmisch <tmw@crushnet.org>
  1606. * src/map.cpp, src/gui/viewport.cpp: Fixed a bug that made the engine
  1607. not draw the last row and column of the map.
  1608. 2007-03-09 Philipp Sehmisch <tmw@crushnet.org>
  1609. * src/particle.cpp: Reimplemented physics mode that uses the default
  1610. square root function as fallback for systems where the fastInvSqrt
  1611. function doesn't work properly.
  1612. * src/particle.cpp, src/particle.h: Some performance optimizations
  1613. suggested by Rogier "Avaniel" Polak.
  1614. 2007-03-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1615. * data/graphics/gui/target-cursor-blue.png,
  1616. data/graphics/gui/target-cursor-red.png: Added targeting cursors by
  1617. Pauan.
  1618. * data/graphics/sprites/chest-cotton-male.png,
  1619. data/graphics/sprites/chest-cotton-female.png: Replaced cotton shirt
  1620. with improved version by Pauan.
  1621. 2007-02-27 Philipp Sehmisch <tmw@crushnet.org>
  1622. * gui/button.cpp, src/guibutton.h,
  1623. src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h:: Tabbed
  1624. containers now display the button of the active tab pressed all
  1625. the time.
  1626. 2007-02-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1627. * configure.ac: Made OpenGL enabled by default.
  1628. 2007-02-26 Philipp Sehmisch <tmw@crushnet.org>
  1629. * data/sfx/maggot-dying1.ogg, data/sfx/maggot-hit1.ogg,
  1630. data/sfx/maggot-hit2.ogg, data/sfx/maggot-miss1.ogg,
  1631. data/sfx/pinkie-hit1.ogg, data/sfx/pinkie-miss1.ogg,
  1632. data/monsters.xml: New sound effects by Cosmostrator.
  1633. 2007-02-25 Philipp Sehmisch <tmw@crushnet.org>
  1634. * src/particle.h, src/particleemitter.h: Just some documentation work.
  1635. 2007-02-22 Philipp Sehmisch <tmw@crushnet.org>
  1636. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1637. src/particleemitter.h: Added new particle property "bounce" that makes
  1638. particles bounce off the ground and use it with the damage numbers.
  1639. 2007-02-21 Philipp Sehmisch <tmw@crushnet.org>
  1640. * src/gui/char-server.cpp, src/gui/updatewindow.cpp, src/gui/main.cpp,
  1641. src/gui/main.h: Added a new state "LOADDATA_STATE" that loads the XML
  1642. databases.
  1643. * src/resourcemanager.cpp, src/resourcemanager.h, src/main.cpp,
  1644. customdata/: Added a customdata dir that allows to add custom user
  1645. data easily. Just create a zip file with the same structure like the
  1646. update archives and drop it in the customdata folder and the files in
  1647. it override the default data and the updates.
  1648. 2007-02-15 Philipp Sehmisch <tmw@crushnet.org>
  1649. * src/engine.cpp: The name conflict problem with Guichan seems to be
  1650. solved with version 0.6.1.
  1651. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1652. src/particleemitter.h: Added support for animated particles.
  1653. * data/graphics/particles/playerglow.particle.xml: Created a new
  1654. player follow particle that spawns a swarm of animated bats that
  1655. follow the player.
  1656. 2007-02-09 Philipp Sehmisch <tmw@crushnet.org>
  1657. * src/particle.cpp: Fixed a misspelled include and another
  1658. optimisation at the vector calculation.
  1659. 2007-02-08 Philipp Sehmisch <tmw@crushnet.org>
  1660. * src/particle.cpp, src/utils/fastsqrt.h: Added a faster function to
  1661. calculate square roots and using it for hypotenuse calculations.
  1662. Thanks to Rogier aka Avaniel for finding the function.
  1663. 2007-02-07 Philipp Sehmisch <tmw@crushnet.org>
  1664. * src/particle.cpp, src/particle.h, src/particleemitter.cpp: Renamed
  1665. Particle::MAX_PARTICLES to Particle::maxCount and read the value from
  1666. config ("particleMaxCount")
  1667. * src/particle.cpp: Added fast physics mode that replaces the
  1668. trigonometric calculations made for calculating the acceleration by
  1669. much less cpu intense but also less accurate formulas. To enable it
  1670. set the config option "particleFastPhysics" to "1".
  1671. * src/particle.cpp: Added the config option "particleEmitterSkip" that
  1672. allows to reduces the output of the emitters by making them spawn
  1673. particles only every n-th game tick.
  1674. * src/graphics.cpp, src/graphics.h: Added a new method
  1675. "drawImageTransparent" to the graphic engine that blits an image with
  1676. an alpha factor.
  1677. * src/particle.cpp: Using new drawImageTransparent method.
  1678. 2007-02-01 Philipp Sehmisch <tmw@crushnet.org>
  1679. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1680. src/particleemitter.h: Implemented die-distance (particles are deleted
  1681. when they reached a certain proximity to their target)
  1682. * src/particle.cpp: Fixed a bug in the acceleration vector calculation.
  1683. * src/particle.cpp, src/particle.h: Fixed a problem with particles with
  1684. unlimited lifetime and fade-in.
  1685. * data/graphics/particles/playerglow.particle.xml: And again a new
  1686. player follow particle. This time it demonstrates die-distance and the
  1687. fixed acceleration vector calculation.
  1688. * src/engine.cpp, data/graphics/particles/snow.particle.xml,
  1689. data/graphics/particles/snowflake.png: I can't stand the begging
  1690. anymore. Now it snows in the snow area... and the forest... and the
  1691. desert... and under the earth... and indoors... Are you happy now,
  1692. Rotonen and Elven? ;-)
  1693. * src/particle.cpp: Removed some debug log messages.
  1694. * src/being.cpp: Avoided crash when attempting to control an invalid
  1695. particle.
  1696. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1697. src/particleemitter.h: Cleaned the includes up.
  1698. 2007-01-31 Philipp Sehmisch <tmw@crushnet.org>
  1699. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1700. src/particleemitter.h: Changed some variable names.
  1701. * data/graphics/particles/waterfall.particle.xml,
  1702. data/graphics/particles/waterfall-a.png: New waterfall with Modanungs
  1703. waterfall particle.
  1704. * src/particle.cpp: forgot to remove a svn conflict marker and changed
  1705. the order of initialisations to fix some compiler warnings.
  1706. 2007-01-30 Eugenio Favalli <elvenprogrammer@gmail.com>
  1707. * tmw.cbp: Updated Code::blocks project file.
  1708. 2007-01-30 Philipp Sehmisch <tmw@crushnet.org>
  1709. * src/net/beinghandler.cpp,
  1710. data/graphics/particles/skillup.particle.xml: Added different particle
  1711. effect for job levelup.
  1712. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1713. src/particleemitter.h: Renamed "alphafade" to "fade-out", added new
  1714. property "fade-in".
  1715. * data/graphics/particles/playerglow.particle.xml: Added a new player
  1716. effect (a fire) demonstrating how to use fade-in and fade-out to fade
  1717. one color into another.
  1718. 2007-01-29 Philipp Sehmisch <tmw@crushnet.org>
  1719. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1720. src/particleemitter.h: Added a new particle property "alphafade" that
  1721. makes the particles fade into alpha before their lifetime ends.
  1722. * src/particle.cpp, src/particle.h: fixed an issue with particles that
  1723. have a lifetime of 0 and an issue with the momentum property.
  1724. * data/graphics/particles/waterfall.particle.xml,
  1725. data/graphics/particles/fog-medium-white-a.png,
  1726. data/graphics/particles/fog-medium-white-b.png,
  1727. data/graphics/particles/fog-medium-white-c.png: Added fog to the
  1728. waterfall effect demonstrating the new alphafade feature.
  1729. 2007-01-28 Philipp Sehmisch <tmw@crushnet.org>
  1730. * src/utils/xml.cpp, src/utils/xml.h, src/particleemitter.cpp: Most
  1731. values are now read as floating point values from the emitter files.
  1732. * data/graphics/particles/fountain.particle.xml,
  1733. data/graphics/particles/hit.particle.xml,
  1734. data/graphics/particles/playerglow.particle.xml: Changed some values
  1735. as floating point values. Made the player follow effect magenta to
  1736. improve the visibility of the hit effects.
  1737. * src/engine.cpp, data/graphics/particles/waterfall.particle.xml:
  1738. Removed the fountain and added a waterfall instead.
  1739. * src/particle.h: Corrected the drawing order of the particles in
  1740. relation to the other sprites.
  1741. * src/gui/debugwindow.cpp, src/gui/debugwindow.h: Added particle count
  1742. to debug window.
  1743. * src/particle.cpp: Allowed momentum without acceleration and
  1744. implement the acceleration properly.
  1745. * src/utils/minmax.h, src/particleemitter.cpp, src/particleemitter.h:
  1746. Added a structure to hold a pair of numeric minimum and maximum values
  1747. and used it to store all numeric emitter properties.
  1748. * src/utils/randbetween.h: Removed (the functionality is now in struct
  1749. MinMax)
  1750. 2007-01-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1751. * src/gui/shoplistbox.cpp: Fixed compilation against Guichan 0.6.1.
  1752. * src/utils/randbetween.h: Fixed integer overflow causing the
  1753. randBetween function not to work properly on Linux.
  1754. 2007-01-27 Philipp Sehmisch <tmw@crushnet.org>
  1755. * src/net/beinghandler.cpp: Fixed a compiler issue.
  1756. 2007-01-27 Philipp Sehmisch <tmw@crushnet.org>
  1757. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1758. src/particleemitter.h, src/engine.cpp: Emitter data is read from
  1759. external xml files. Reimplemented target-based particles with the
  1760. difference that they don't target beings or locations but other
  1761. particles (at the moment the host particle of the effect).
  1762. * src/being.cpp: Beings now move controlled particles to their center
  1763. instead of their upper left corner.
  1764. * data/graphics/particles/orb*: Added a bunch of new particles.
  1765. * data/graphics/particles/fountain.particle.xml: Reimplementation of
  1766. the fountain effect in XML.
  1767. * data/graphics/particles/playerglow.particle.xml: New effect that
  1768. spawns orbs that orbit around the origin.
  1769. * src/being.cpp, data/graphics/particles/hit.particle.xml: Added
  1770. particle effect on hit.
  1771. * src/net/beinghandler.cpp,
  1772. data/graphics/particles/levelup.particle.xml: Added particle effect on
  1773. levelup (own or other player).
  1774. 2007-01-24 Philipp Sehmisch <tmw@crushnet.org>
  1775. * src/particle.cpp: Initialized all variables of the particles in the
  1776. constructor.
  1777. * src/particleemitter.cpp, src/particleemitter.h: minor cleanups.
  1778. 2007-01-22 Philipp Sehmisch <tmw@crushnet.org>
  1779. * src/being.cpp, src/being.h, src/particle.cpp, src/particle.h
  1780. src/particleemitter.cpp, src/particleemitter.h, src/engine.cpp:
  1781. Particle effects are now created in child particles of the root
  1782. particle. Particle emitters have no longer a being they check every
  1783. frame. Instead beings have the ability to take control of particles.
  1784. 2007-01-19 Philipp Sehmisch <tmw@crushnet.org>
  1785. * src/particle.cpp, src/particle.h, src/particleemitter.cpp,
  1786. src/particleemitter.h: Implemented emitters that follow a being.
  1787. * src/engine.cpp: Added an emitter that follows the local player.
  1788. * src/particle.cpp: Fixed the crash on exit (reason was that the
  1789. mSpriteIterator wasn't initialized in every case)
  1790. 2007-01-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1791. * src/particle.h, src/particle.cpp, src/CMakeLists.txt,
  1792. src/Makefile.am: Fixed compilation issues on Linux.
  1793. 2007-01-15 Philipp Sehmisch <tmw@crushnet.org>
  1794. * src/game.cpp, src/particle.cpp, src/particle.h,
  1795. src/particleemitter.h: Made the particle count global and more
  1796. performant.
  1797. 2007-01-14 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1798. * src/game.cpp, src/main.cpp, src/gui/trade.cpp, src/gui/sell.cpp,
  1799. src/gui/connection.cpp, src/gui/buddywindow.cpp, src/gui/browserbox.h,
  1800. src/gui/char_server.cpp, src/gui/window.cpp, src/gui/login.cpp,
  1801. src/gui/inttextbox.h, src/gui/viewport.cpp, src/gui/button.h,
  1802. src/gui/shoplistbox.h, src/gui/skill.h, src/gui/item_amount.h,
  1803. src/gui/setup_audio.h, src/gui/newskill.cpp, src/gui/listbox.h,
  1804. src/gui/register.h, src/gui/setup.cpp, src/gui/npclistdialog.h,
  1805. src/gui/updatewindow.cpp, src/gui/button.cpp, src/gui/char_select.cpp,
  1806. src/gui/login.h, src/gui/setup_audio.cpp, src/gui/item_amount.cpp,
  1807. src/gui/setup_joystick.h, src/gui/chat.h, src/gui/npc_text.cpp,
  1808. src/gui/setup_video.cpp, src/gui/ok_dialog.cpp,
  1809. src/gui/inventorywindow.h, src/gui/gccontainer.cpp,
  1810. src/gui/newskill.h, src/gui/buy.h, src/gui/setup.h,
  1811. src/gui/itemcontainer.h, src/gui/confirm_dialog.cpp,
  1812. src/gui/debugwindow.cpp, src/gui/chat.cpp, src/gui/setup_joystick.cpp,
  1813. src/gui/updatewindow.h, src/gui/char_select.h, src/gui/buysell.h,
  1814. src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp,
  1815. src/gui/help.cpp, src/gui/status.h, src/gui/npc_text.h,
  1816. src/gui/setup_video.h, src/gui/menuwindow.cpp, src/gui/browserbox.cpp,
  1817. src/gui/ok_dialog.h, src/gui/buy.cpp, src/gui/itemcontainer.cpp,
  1818. src/gui/gccontainer.h, src/gui/buddywindow.h, src/gui/sell.h,
  1819. src/gui/trade.h, src/gui/inttextbox.cpp, src/gui/char_server.h,
  1820. src/gui/window.h, src/gui/shoplistbox.cpp, src/gui/skill.cpp,
  1821. src/gui/buysell.cpp, src/gui/confirm_dialog.h, src/gui/debugwindow.h,
  1822. src/gui/status.cpp, src/gui/listbox.cpp, src/gui/register.cpp,
  1823. src/gui/viewport.h, src/gui/tabbedcontainer.h,
  1824. src/gui/npclistdialog.cpp, src/gui/help.h, src/gui/chatinput.h,
  1825. src/gui/chatinput.cpp, src/net/tradehandler.cpp,
  1826. src/net/playerhandler.cpp: Upgraded to Guichan 0.6.0 (merge from
  1827. guichan-0.6.0 branch).
  1828. * src/winver.h, configure.ac, data/help/header.txt, NEWS, README,
  1829. CMakeLists.txt: Updated version to 0.0.22.1.
  1830. 2007-01-14 Philipp Sehmisch <tmw@crushnet.org>
  1831. * src/particle.cpp, src/particle.h; src/particleemitter.cpp,
  1832. src/particleemitter.h, src/utils/randbetween.h:
  1833. Implemented particle engine.
  1834. * src/engine.cpp, src/game.cpp: added calls to the particle engine
  1835. * data/graphics/particles/*: added a bunch of particle graphics for
  1836. testing purpose.
  1837. * particleengine-todo.txt: Added particle engine todo list (please
  1838. omit when merging)
  1839. 2007-01-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1840. * data/graphics/sprites/Makefile.am,
  1841. data/graphics/sprites/CMakeLists.txt: Updated with regard to renaming
  1842. of cotton equipment.
  1843. 2006-01-13 Eugenio Favalli <elvenprogrammer@gmail.com>
  1844. * src/gui/debugwindow.cpp, src/gui/viewport.h: Fixed mouse coordinates
  1845. display in debug window.
  1846. 2007-01-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1847. * src/gui/viewport.cpp: Fixed initialization of mPlayerFollowMouse,
  1848. the lack of which sometimes caused the player to start walking when
  1849. clicking on the GUI.
  1850. 2007-01-09 Philipp Sehmisch <tmw@crushnet.org>
  1851. * data/graphics/icecave.png: Added new tiles and fixes by Nickman and
  1852. made some other cosmetical corrections.
  1853. 2007-01-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1854. * data/graphics/sprites/monster-mountsnake.xml,
  1855. data/graphics/sprites/monster-mountsnake.png, data/monsters.xml: Added
  1856. brown snake by Pauan.
  1857. 2007-01-07 Philipp Sehmisch <tmw@crushnet.org>
  1858. * data/graphics/chest-cottonshirt-male.png,
  1859. data/graphics/chest-cottonshirt-male.xml,
  1860. data/graphics/chest-cottonshirt-female.png,
  1861. data/graphics/chest-cottonshirt-female.xml,
  1862. data/graphics/item001.png, data/equipment.xml: Added female
  1863. cottonshirt sprites.
  1864. * data/equipment.xml: Fixed some wrong armor values.
  1865. 2007-01-05 Björn Steinbrink <B.Steinbrink@gmx.de>
  1866. * src/CMakeLists.txt, data/graphics/images/ambient/Makefile.am,
  1867. data/graphics/sprites/CMakeLists.txt: Synchronized build files.
  1868. 2006-12-12 Eugenio Favalli <elvenprogrammer@gmail.com>
  1869. * tools/Purger.java: Removed purger tool.
  1870. 2006-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1871. * data/graphics/tiles/christmastree.png, data/maps/new_11-1.tmx.gz:
  1872. Added Christmas tree by Pauan.
  1873. * data/graphics/sprites/head-christmastree.xml: Fixed name of image.
  1874. * src/resources/spriteset.cpp: Fixed index check to prevent crashing.
  1875. * data/graphics/sprites/head-christmastreehat.png,
  1876. data/graphics/sprites/head-rangerhat.png,
  1877. data/graphics/sprites/head-christmastree.xml,
  1878. data/graphics/sprites/head-antlerhat.xml,
  1879. data/graphics/sprites/head-santabeardhat.xml,
  1880. data/graphics/sprites/head-santabeardhat.png,
  1881. data/graphics/sprites/head-rangerhat.xml: Updates to Pauan's recent
  1882. sprites by Pauan.
  1883. * data/items.xml: Fixes to descriptions and weights by Pauan.
  1884. 2006-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1885. * src/gui/shoplistbox.cpp: Don't try to draw an icon when it is not
  1886. defined or failed to load properly.
  1887. * src/resources/image.cpp: Major rendering performance increase in
  1888. software mode, by not using RLE compression on loaded images while
  1889. most of the time, we're only drawing a small subimage of them.
  1890. * README, data/help/header.txt, NEWS: Filled in release dates.
  1891. 2006-12-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1892. * configure.ac, data/graphics/items/Makefile.am,
  1893. data/graphics/items/CMakeLists.txt, data/graphics/images/Makefile.am,
  1894. data/graphics/images/CMakeLists.txt,
  1895. data/graphics/sprites/Makefile.am,
  1896. data/graphics/sprites/CMakeLists.txt, data/graphics/Makefile.am,
  1897. data/graphics/CMakeLists.txt, data/maps/Makefile.am,
  1898. data/maps/CMakeLists.txt, data/sfx/Makefile.am,
  1899. data/sfx/CMakeLists.txt, data/Makefile.am, data/CMakeLists.txt:
  1900. Removed database files, minimaps, items, monster sprites, maps and
  1901. sounds from the release. They will be released dynamically only.
  1902. * data/graphics/tiles/snow_x3.png: Added bottom of Christmas tree by
  1903. pauan.
  1904. * src/main.cpp, src/resources/itemdb.h, src/resources/monsterdb.cpp,
  1905. src/resources/itemdb.cpp, src/resources/equipmentdb.cpp: Load the
  1906. databases at the start of the LOGIN state, after the updates are
  1907. loaded.
  1908. 2006-12-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1909. * data/graphics/items/armor-head-rangerhat.png,
  1910. data/graphics/items/generic-redstocking.png,
  1911. data/graphics/items/armor-head-christmastree.png,
  1912. data/graphics/items/armor-head-antlerhat.png,
  1913. data/graphics/items/armor-head-santabeardhat.png,
  1914. data/graphics/sprites/head-christmastreehat.png,
  1915. data/graphics/sprites/head-rangerhat.png,
  1916. data/graphics/sprites/head-christmastree.xml,
  1917. data/graphics/sprites/head-antlerhat.xml,
  1918. data/graphics/sprites/head-santabeardhat.xml,
  1919. data/graphics/sprites/head-antlerhat.png,
  1920. data/graphics/sprites/head-santabeardhat.png,
  1921. data/graphics/sprites/head-rangerhat.xml, data/items.xml,
  1922. data/equipment.xml, data/monsters.xml: Added new Christmas themed
  1923. headwear by Pauan.
  1924. * data/graphics/items/Makefile.am, data/graphics/items/CMakeLists.txt,
  1925. data/graphics/sprites/Makefile.am,
  1926. data/graphics/sprites/CMakeLists.txt, data/Makefile.am,
  1927. data/CMakeLists.txt: Updated Makefiles.
  1928. 2006-12-21 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1929. * configure.ac, CMakeLists.txt, README, data/help/header.txt: Updated
  1930. version to 0.0.22.
  1931. 2006-12-18 Philipp Sehmisch <tmw@crushnet.org>
  1932. * data/graphics/items/armor-chest-vnecksweater.png: New version of
  1933. the inventory icon for the V-neck sweater by Saphy.
  1934. 2006-12-17 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1935. * src/gui/sell.cpp, src/gui/shoplistbox.h, src/gui/listbox.h,
  1936. src/gui/shop.cpp, src/gui/buy.cpp, src/gui/shoplistbox.cpp,
  1937. src/gui/listbox.cpp: Subclassed ShopListBox from ListBox to get rid of
  1938. some duplicated code, and fixed a problem with scrolling to the
  1939. current selection. Also aligned the text a bit better and put the
  1940. price in parenthesis.
  1941. 2006-12-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1942. * src/gui/connection.cpp, src/gui/chargedialog.cpp: Fixed dialog
  1943. visibility.
  1944. * src/localplayer.cpp, src/game.cpp, src/localplayer.h: Fixed issues
  1945. with walking one tile too many and changing direction towards an
  1946. obstacle.
  1947. 2006-12-15 Philipp Sehmisch <tmw@crushnet.org>
  1948. * data/graphics/tiles/desert1.png: Removed some unused legacy tiles and
  1949. added variant tiles for the cliffs.
  1950. 2006-12-14 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1951. * src/game.cpp, src/engine.h, src/engine.cpp: Removed the rather
  1952. useless remaining draw function from the engine class.
  1953. * src/being.cpp, src/being.h: Fixed an issue with fading out damage
  1954. texts (they were sometimes fully opaque at the end of fading out).
  1955. 2006-12-12 Eugenio Favalli <elvenprogrammer@gmail.com>
  1956. * The Mana World.dev, tmw.cbp: Updated project files.
  1957. * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp:
  1958. Added Adler32 checksum for updates.
  1959. * src/net/playerhandler.cpp: Fixed crash when selecting an item after
  1960. death.
  1961. * data/items.xml: Fixed defense values for sweaters.
  1962. * src/net/playerhandler.cpp: Hide all NPC dialogs after death.
  1963. 2006-12-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1964. * src/animatedsprite.h, src/CMakeLists.txt, src/animatedsprite.cpp,
  1965. src/resources/action.h, src/resources/animation.h,
  1966. src/resources/spritedef.cpp, src/resources/action.cpp,
  1967. src/resources/animation.cpp, src/resources/spritedef.h: Moved
  1968. Action, Animation and Frame (renamed from AnimationPhase) classes into
  1969. the resources directory, since they are part of the SpriteDef class.
  1970. * src/CMakeLists.txt, src/utils/base64.cpp, src/utils/base64.h,
  1971. src/Makefile.am, src/resources/mapreader.cpp: Moved base64 module into
  1972. utils directory.
  1973. * src/engine.cpp, src/npc.cpp: Cleaned up some unused stuff.
  1974. 2006-12-12 Philipp Sehmisch <tmw@crushnet.org>
  1975. * data/sfx/bat-dying1.ogg, data/sfx/bat-hit1.ogg,
  1976. data/sfx/bow_shoot_1.ogg, data/sfx/fire-goblin-hit1.ogg
  1977. data/sfx/fire-goblin-hit2.ogg, data/sfx/fire-goblin-miss1.ogg,
  1978. data/sfx/fist-swish.ogg, data/sfx/flower-hit1.ogg,
  1979. data/sfx/flower-hit2.ogg, data/sfx/flower-miss1.ogg,
  1980. data/sfx/fluffy-hit1.ogg, data/sfx/fluffy-hit2.ogg,
  1981. data/sfx/fluffy-hit3.ogg, data/sfx/fluffy-hurt1.ogg,
  1982. data/sfx/fluffy-miss1.ogg, data/sfx/knife-hit1.ogg,
  1983. data/sfx/knife-miss1.ogg, data/sfx/levelup.ogg
  1984. data/sfx/scorpion-hit1.ogg, data/sfx/scorpion-hit2.ogg
  1985. data/sfx/scorpion-hit3.ogg, data/sfx/scorpion-hit4.ogg
  1986. data/sfx/scorpion-miss1.ogg, data/sfx/short-sword-hit1.ogg
  1987. data/sfx/short-sword-miss1.ogg, data/sfx/shroom-hit1.ogg
  1988. data/sfx/slime-hit1.ogg:
  1989. Normalized versions of sound effects by Cosmostrator.
  1990. 2006-12-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
  1991. * src/gui/updatewindow.cpp: Fixed visibility of the update window.
  1992. 2006-12-11 Philipp Sehmisch <tmw@crushnet.org>
  1993. * data/equipment.xml, data/items.xml,
  1994. data/graphics/sprites/chest-tnecksweater-male.png,
  1995. data/graphics/sprites/chest-tnecksweater-female.png,
  1996. data/graphics/sprites/chest-vnecksweater-male.png,
  1997. data/graphics/sprites/chest-vnecksweater-female.png,
  1998. data/graphics/sprites/chest-tnecksweater-male.xml,
  1999. data/graphics/sprites/chest-tnecksweater-female.xml,
  2000. data/graphics/sprites/chest-vnecksweater-male.xml,
  2001. data/graphics/sprites/chest-vnecksweater-female.xml,
  2002. data/graphics/sprites/Makefile.AM,
  2003. data/graphics/sprites/CMakeLists.txt,
  2004. data/graphics/items/armor-chest-vnecksweater.png,
  2005. data/graphics/items/armor-chest-tnecksweater.png,
  2006. data/graphics/items/armor-chest-woolsweater.png,
  2007. data/graphics/items/Makefile.AM, data/graphics/items/CMakeLists.txt:
  2008. Added new sweaters by Saphy. Info for server admins: Item IDs are 564
  2009. for turtleneck (should already be in there) and 624 for v-neck. The
  2010. visible sprite IDs are 19 for turtleneck and 20 for v-neck.
  2011. 2006-12-11 Eugenio Favalli <elvenprogrammer@gmail.com>
  2012. * src/main.h, src/tmw.rc, src/winver.h, The Mana World.dev, tmw.cbp:
  2013. Fixed windows binary version.
  2014. 2006-12-10 Eugenio Favalli <elvenprogrammer@gmail.com>
  2015. * docs/INSTALL/win32.txt: Added more detailed instructions for Dev-C++
  2016. users.
  2017. 2006-12-09 Eugenio Favalli <elvenprogrammer@gmail.com>
  2018. * data/graphics/sprites/npcs.png: Added pirate NPC.
  2019. 2006-12-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2020. * src/sprite.h, src/gui/playerbox.h, src/gui/char_select.cpp,
  2021. src/gui/playerbox.cpp, src/gui/passwordfield.h, src/gui/char_select.h,
  2022. src/main.cpp, src/being.cpp, src/player.h, src/floor_item.h,
  2023. src/being.h: Use new animation system in character selection/creation.
  2024. Shows equipment and allowed for some cleanup. Had a bit of help from
  2025. the patch by VictorSan.
  2026. 2006-12-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2027. * src/base64.cpp, src/base64.h, src/resources/mapreader.cpp:
  2028. Downgraded to base64 codec from PHP 3 to resolve licensing issues.
  2029. 2006-12-06 Eugenio Favalli <elvenprogrammer@gmail.com>
  2030. * The Mana World.dev, tmw.cbp: Updated project files.
  2031. 2006-12-06 Philipp Sehmisch <tmw@crushnet.org>
  2032. * src/net/beinghandler.cpp: Fixed crashs when changing equipment.
  2033. * data/graphics/tiles/desert1.png, data/graphics/tiles/desert2.png:
  2034. More tiling related fixes at the cliffs.
  2035. 2006-12-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2036. * src/gui/item_amount.cpp: Fixed visibility of item amount window.
  2037. 2006-12-05 Philipp Sehmisch <tmw@crushnet.org>
  2038. * data/graphics/tiles/desert1.png: Improved the tiling behavior
  2039. of the cliffs (still not gridless but at least the edges fit
  2040. together in the most common situations)
  2041. 2006-12-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2042. * src/game.cpp, src/engine.h, src/gui/windowcontainer.h,
  2043. src/gui/viewport.cpp, src/gui/gui.cpp, src/gui/gui.h,
  2044. src/gui/debugwindow.cpp, src/gui/inventorywindow.cpp,
  2045. src/gui/viewport.h, src/engine.cpp, src/CMakeLists.txt,
  2046. src/Makefile.am: Introduced a new class Viewport which combines the
  2047. drawing code from Engine with the (rather misplaced) input handling
  2048. from the Gui class. Also, it's a Container itself which should allow
  2049. for extending it to show Guichan widgets on map coordinates.
  2050. 2006-12-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2051. * src/sound.cpp, src/monster.cpp, src/sound.h,
  2052. src/resources/soundeffect.cpp, src/resources/resourcemanager.cpp:
  2053. Don't try to play empty strings as sounds, and don't return a
  2054. SoundEffect instance when Mix_Chunk loading failed.
  2055. * src/beingmanager.cpp, src/npc.cpp, src/npc.h: Show NPC names.
  2056. * src/game.cpp, src/gui/char_server.cpp, src/gui/window.cpp,
  2057. src/gui/login.cpp, src/gui/char_select.cpp, src/gui/ok_dialog.cpp,
  2058. src/gui/confirm_dialog.cpp, src/gui/ok_dialog.h, src/gui/window.h,
  2059. src/gui/confirm_dialog.h, src/gui/register.cpp: Windows now default
  2060. to invisible, since this seems the most common case.
  2061. 2006-12-02 Philipp Sehmisch <tmw@crushnet.org>
  2062. * data/graphics/sprites/chest-leather-female.png: A little correction
  2063. at the female leather shirt by mangamaniac.
  2064. 2006-12-01 Philipp Sehmisch <tmw@crushnet.org>
  2065. * src/net/beinghandler.cpp, src/being.h, src/being.cpp, src/monster.h,
  2066. src/gui/gui.cpp: Visible equipment slot numbers are now converted by
  2067. the beinghandler from eAthena to our system. No more distinction
  2068. between monster attacking and player attacking between beinghandler
  2069. and the being classes.
  2070. * src/being.cpp, src/monster.cpp, src/being.h, src/monster.h: Moved
  2071. the monster specific action handling into the monster class.
  2072. * monster.cpp, mosterinfo.cpp, monsterinfo.h: Monsters now make sounds
  2073. when they attack, gett hurt or die.
  2074. * src/being.cpp: Delayed the damage numbers a bit to synchronize them
  2075. better with the hurt sounds.
  2076. * data/monsters.xml, data/sfx//bat-dying1.ogg, data/sfx/bat-hit1.ogg,
  2077. data/sfx/bow_shoot_1.ogg, data/sfx/fire-goblin-hit1.ogg,
  2078. data/sfx/fire-goblin-hit2.ogg, data/sfx/fire-goblin-miss1.ogg,
  2079. data/sfx/fist-swish.ogg, data/sfx/flower-hit1.ogg,
  2080. data/sfx/flower-hit2.ogg, data/sfx/flower-miss1.ogg,
  2081. data/sfx/fluffy-hit1.ogg, data/sfx/fluffy-hit2.ogg,
  2082. data/sfx/fluffy-hit3.ogg, data/sfx/fluffy-hurt1.ogg,
  2083. data/sfx/fluffy-miss1.ogg, data/sfx/knife-hit1.ogg,
  2084. data/sfx/knife-miss1.ogg, data/sfx/levelup.ogg,
  2085. data/sfx/scorpion-hit1.ogg, data/sfx/scorpion-hit2.ogg,
  2086. data/sfx/scorpion-hit3.ogg, data/sfx/scorpion-hit4.ogg,
  2087. data/sfx/scorpion-miss1.ogg, data/sfx/short-sword-hit1.ogg,
  2088. data/sfx/short-sword-miss1.ogg, data/sfx/shroom-hit1.ogg,
  2089. data/sfx/slime-hit1.ogg, data/sfx/Makefile.AM,
  2090. data/sfx/CMakeLists.txt: Added a lot of sound effects by Cosmostrator.
  2091. 2006-11-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2092. * data/maps/Makefile.am: Fixed small trailing slash issue.
  2093. * src/player.cpp: Optimized setSex and setWeapon by first loading the
  2094. new sprite and then deleting the old one (prevents potentially
  2095. unnecessary reload).
  2096. * src/net/beinghandler.cpp: Optimized handling of player walk
  2097. messages, by first setting the gender right and then setting the
  2098. equipment. Gets rid of reload of complete equipment in the case of
  2099. female.
  2100. 2006-11-30 Eugenio Favalli <elvenprogrammer@gmail.com>
  2101. * The Mana World.dev, tmw.cbp: Updated project files.
  2102. 2006-11-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2103. * src/monster.cpp: Small fix to resource path.
  2104. 2006-11-29 Philipp Sehmisch <tmw@crushnet.org>
  2105. * src/resources/equipment.h: Made getSprite return a constant
  2106. reference.
  2107. * src/resources/monsterdb.cpp, src/resources/monsterdb.h,
  2108. src/resources/monsterinfo.cpp, src/resources/monsterinfo.h,
  2109. src/Makefile.AM, src/CMakeLists.txt, src/main.cpp:
  2110. Added the MonsterDB namespace that reads the monsters.xml
  2111. and maps monster IDs to names, sprite definitions and sound effects.
  2112. * src/monster.cpp: Get sprite definition filenames from MonsterDB.
  2113. * src/engine.cpp: Show monster name when targeting a monster.
  2114. * data/monsters.xml, data/graphics/sprites/Makefile.AM,
  2115. data/graphics/sprites/CMakeLists.txt, data/graphics/sprites/monster*:
  2116. Renamed all monster sprites to more associative names (whew, we got to
  2117. train some monkeys for tasks like that).
  2118. 2006-11-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2119. * tmw.cbp: Updated Code::Blocks project file.
  2120. 2006-11-27 Philipp Sehmisch <tmw@crushnet.org>
  2121. * src/log.cpp, src/util/wingettimeofday.h: Added implementation of
  2122. gettimeofday() for windows machines.
  2123. 2006-11-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2124. * src/log.cpp: Higher precision log timestamps.
  2125. * src/graphics.cpp, src/gui/gui.cpp, src/openglgraphics.cpp,
  2126. src/main.cpp, src/resources/equipmentdb.cpp,
  2127. src/resources/resourcemanager.cpp: Added some additional log
  2128. statements.
  2129. * src/resources/itemdb.cpp: Removed usage of READ_PROP in favour of
  2130. XML::getProperty and updated log statements.
  2131. * src/resources/image.cpp: Added support for loading TGA images.
  2132. 2006-11-26 Björn Steinbrink <B.Steinbrink@gmx.de>
  2133. * src/resources/resourcemanager.cpp: Remove unnecessary check for
  2134. file existance, loading will just fail with the correct error message.
  2135. 2006-11-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2136. * src/game.cpp, src/being.cpp, src/net/beinghandler.cpp, src/being.h:
  2137. Made Being::mDirection protected, forcing the use of setDirection.
  2138. * src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/monster.cpp,
  2139. src/resources/resourcemanager.h: Defaulted variant argument to 0 since
  2140. this is the most common situation.
  2141. * src/resources/spritedef.cpp, src/resources/spritedef.h: Some
  2142. refactoring, splitting up the loading into several methods, in
  2143. preparation of adding support for including other sprites.
  2144. * src/main.cpp: ItemDB needs to be unloaded before deleting the
  2145. resource manager instance, since ItemInfo refers to an Image.
  2146. 2006-11-26 Philipp Sehmisch <tmw@crushnet.org>
  2147. * src/being.cpp, src/being.h, src/engine.cpp, src/main.cpp,
  2148. src/player.cpp, src/player.h, src/resources/equipmentdb.h,
  2149. src/resources/equipmentdb.cpp, src/resources/equipmentinfo.h,
  2150. src/resources/itemdb.cpp, src/resources/itemdb.h,
  2151. data/graphics/images/error.png, data/graphics/sprites/error.xml:
  2152. Added the EquipmentDB namespace that reads the equipment.xml, maps
  2153. equipment IDs to sprite definition files and thus allows gender
  2154. specific equipment sprites.
  2155. * data/graphics/sprites/chest-leather-female.png,
  2156. data/graphics/sprites/chest-leather-male.png,
  2157. data/graphics/sprites/chest-leather-female.xml,
  2158. data/graphics/sprites/chest-leather-male.xml,
  2159. data/equipment.xml: Added and defined male and female leather shirt as
  2160. proof of concept of the gender specific equipment.
  2161. * data/graphics/images/Makefile.am, data/graphics/sprites/Makefile.am,
  2162. data/Makefile.am, src/Makefile.am,
  2163. data/graphics/images/CMakeLists.txt,
  2164. data/graphics/sprites/CMakeLists.txt, data/CMakeLists.txt,
  2165. src/CMakeLists.txt: Updated Makefiles and CMake Lists.
  2166. 2006-11-24 Philipp Sehmisch <tmw@crushnet.org>
  2167. * src/engine.cpp, src/floor_item.cpp, src/item.h, src/main.cpp,
  2168. src/gui/buy.cpp, src/gui/popupmenu.cpp, src/gui/sell.cpp,
  2169. src/gui/shop.cpp, src/net/inventoryhandler.cpp,
  2170. src/resources/itemdb.cpp, src/resources/itemdb.h,
  2171. src/resources/iteminfo.h, src/resources/itemmanager.cpp,
  2172. src/resources/itemmanager.h: Refactored the Itemmanager class to an
  2173. ItemDB namespace.
  2174. 2006-11-23 Eugenio Favalli <elvenprogrammer@gmail.com>
  2175. * The Mana World.dev, tmw.cbp: Updated project files.
  2176. 2006-11-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2177. * src/gui/setup_joystick.cpp: Fixed joystick option to show enabled
  2178. when the joystick is enabled.
  2179. * src/localplayer.cpp, src/game.cpp, src/action.h, src/action.cpp,
  2180. src/player.cpp, src/animatedsprite.h, src/being.cpp, src/animation.h,
  2181. src/monster.cpp, src/CMakeLists.txt, src/player.h,
  2182. src/animatedsprite.cpp, src/localplayer.h, src/animation.cpp,
  2183. src/Makefile.am, src/being.h, src/resources/resourcemanager.cpp,
  2184. src/resources/spritedef.cpp, src/resources/resourcemanager.h,
  2185. src/resources/spriteset.h, src/resources/spritedef.cpp: Separated
  2186. sprite definition from playback.
  2187. 2006-11-17 Björn Steinbrink <B.Steinbrink@gmx.de>
  2188. * data/graphics/sprites/CMakeLists.txt: Fixed some filenames.
  2189. 2006-11-17 Wai Ling Tsang <simotsa@gmail.com>
  2190. * src/gui/gui.cpp: Added mouse following ability/feature under
  2191. logic().
  2192. * src/gui/gui.h: Added mouseMotion(), mouseRelease() and private
  2193. variables for mouse following.
  2194. 2006-11-15 Philipp Sehmisch <tmw@crushnet.org>
  2195. * data/graphics/tiles/Woodland_village.png,
  2196. data/graphics/tiles/Woodland_village_x2.png,
  2197. data/graphics/tiles/Woodland_x2.png,
  2198. data/graphics/tiles/Makefile.AM,
  2199. data/graphics/tiles/CMakeList.txt,
  2200. data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz,
  2201. data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz,
  2202. data/maps/new_17-1.tmx.gz, data/maps/new_18-1.tmx.gz,
  2203. data/maps/new_19-1.tmx.gz, data/maps/CMakeList.txt,
  2204. data/maps/Makefile.AM:
  2205. Added woodland village outdoor tileset and maps. Modified gates on
  2206. the nearby maps.
  2207. 2006-11-15 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2208. * src/animatedsprite.h, src/CMakeLists.txt, src/animatedsprite.cpp,
  2209. src/utils/xml.cpp, src/utils/xml.h, src/Makefile.am,
  2210. src/resources/mapreader.cpp: Separated getProperty method to an XML
  2211. utility namespace.
  2212. 2006-11-15 Eugenio Favalli <elvenprogrammer@gmail.com>
  2213. * The Mana World.dev, tmw.cbp: Updated project files.
  2214. * The Mana World.dev, tmw.cbp: Fixed dynamic linking of libcurl.
  2215. 2006-11-14 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2216. * src/action.h, src/action.cpp, src/animation.h, src/CMakeLists.txt,
  2217. src/animatedsprite.cpp, src/animation.cpp, src/Makefile.am: Separated
  2218. Action class to its own module.
  2219. * src/action.h, src/action.cpp, src/animatedsprite.h, src/animation.h,
  2220. src/animatedsprite.cpp, src/animation.cpp: Resolve Image* of animation
  2221. phase at load time instead of storing just the spriteset index and
  2222. looking it up later (checking validity should still be added). Also
  2223. calculate animation length during loading instead of summing it up
  2224. each time it is requested.
  2225. 2006-11-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2226. * src/map.cpp, src/map.h: Made pathfinding algorithm cope better with
  2227. beings blocking the road. This is done by allowing walking over other
  2228. beings, but at an additional cost so that it is preferable to walk
  2229. around them.
  2230. * src/game.cpp: Worked around a Guichan exception thrown for mice with
  2231. many buttons (patch by Roel van Dijk).
  2232. 2006-11-09 Eugenio Favalli <elvenprogrammer@gmail.com>
  2233. * src/main.cpp, src/net/network.cpp, src/net/network.h,
  2234. The Mana World.dev, tmw.cbp: Fixed a conflict with Windows headers and
  2235. updated project files.
  2236. 2006-11-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2237. * src/gui/trade.cpp: Fixed money field to no longer hide below the
  2238. bottom of the window.
  2239. * src/CMakeLists.txt: Added shoplistbox.h/cpp files.
  2240. * src/gui/updatewindow.cpp: Fixed percentage indicator of update
  2241. window.
  2242. * src/main.cpp, src/net/beinghandler.cpp, src/net/skillhandler.cpp,
  2243. src/net/network.cpp: Changed some printf statements to log statements.
  2244. 2006-11-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2245. * data/graphics/images/login_wallpaper.png: Reverted to standard
  2246. wallpaper.
  2247. * src/resources/resourcemanager.cpp: More useful logging about
  2248. resources that are being loaded (including source).
  2249. * src/graphics.cpp, src/gui/window.cpp, src/gui/button.cpp,
  2250. src/gui/widgets/dropdown.cpp, src/gui/textfield.cpp,
  2251. src/gui/playerbox.cpp, src/gui/progressbar.cpp,
  2252. src/gui/scrollarea.cpp, src/graphics.h, src/CMakeLists.txt,
  2253. src/Makefile.am, src/graphic, src/graphic/imagerect.h: Merged the
  2254. definition of ImageRect into graphics.h.
  2255. 2006-11-05 Yohann Ferreira <bertram@cegetel.net>
  2256. * src/Makefile.am, src/gui/buy.cpp, src/gui/buy.h, src/gui/shop.h,
  2257. src/gui/shop.cpp, src/gui/sell.cpp, src/gui/shoplistbox.h,
  2258. src/gui/shoplistbox.cpp: Added pictures to items in buy dialogs.
  2259. Also too expensive items are highlighted in gray and can't be
  2260. selected.
  2261. * src/gui/shop.cpp, src/gui/shop.h, src/gui.sell.h, src/gui/sell.cpp,
  2262. src/net/buysellhandler.cpp, src/gui/shoplistbox.h,
  2263. src/gui/shoplistbox.cpp: Added item's pictures in sell dialogs, and
  2264. precisions about the total money in it.
  2265. * src/gui/shop.h, src/gui/shop.cpp, src/gui/sell.cpp: Fixes to Sell
  2266. dialog.
  2267. * src/gui/sell.cpp: Fixes the money value after selling something.
  2268. 2006-11-05 Björn Steinbrink <B.Steinbrink@gmx.de>
  2269. * data/graphics/sprites/Makefile.am: Use tabs instead of spaces as
  2270. required by automake (AFAIK).
  2271. 2006-11-05 Philipp Sehmisch <tmw@crushnet.org>
  2272. * data/graphics/sprites/weapon0.png,
  2273. data/graphics/sprites/weapon2.png,
  2274. data/graphics/sprites/weapon-bow.xml,
  2275. data/graphics/sprites/weapon-dagger.xml,
  2276. data/graphics/sprites/weapon-fist.xml,
  2277. data/graphics/sprites/weapon-scythe.xml,
  2278. data/graphics/items/weapon-polearm-scythe.png, src/player.cpp,
  2279. src/player.h, src/being.cpp, src/being.h, data/items.xml: Added scythe
  2280. as a permanent weapon (ID: 623)
  2281. 2006-11-04 Björn Steinbrink <B.Steinbrink@gmx.de>
  2282. * src/gui/updatewindow.cpp, src/gui/updatewindow.h: Removed useless
  2283. addRow method.
  2284. 2006-11-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2285. * data/maps/new_1-1.tmx.gz, data/maps/new_10-1.tmx.gz,
  2286. data/maps/new_11-1.tmx.gz, data/maps/new_14-1.tmx.gz,
  2287. data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz,
  2288. data/maps/new_3-1.tmx.gz, data/maps/new_7-1.tmx.gz,
  2289. data/maps/new_9-1.tmx.gz: Reverted Halloween map versions, except for
  2290. map 10 and 11 which include the latest fixes by Crush but now have
  2291. their night layer removed.
  2292. 2006-11-04 Philipp Sehmisch <tmw@crushnet.org>
  2293. * data/maps/new_17-1.tmx.gz,
  2294. data/graphics/images/minimap_new_17-1.png,
  2295. data/graphics/images/Makefile.am,
  2296. data/graphics/images/CMakeLists.txt:
  2297. Added music and minimap to woodland cave level 2.
  2298. * data/maps/new_10-1.tmx.gz, maps/new_11-1.tmx.gz:
  2299. Fixed some map bugs (please update server sided walkmap)
  2300. 2006-11-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2301. * src/gui/updatewindow.cpp, src/main.cpp: Updated to the new default
  2302. updatehost.
  2303. 2006-11-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2304. * src/gui/gui.cpp, src/gui/browserbox.cpp,
  2305. data/graphics/gui/rpgfont_wider.png,
  2306. data/graphics/gui/browserfont.png, data/graphics/gui/fixedfont.png:
  2307. Added support for å and Å (with help of Håkan Rönn).
  2308. 2006-10-31 Philipp Sehmisch <tmw@crushnet.org>
  2309. * data/graphics/tiles/desert1.png, data/graphics/tiles/desert_x2.png:
  2310. Adding a bunch of graphical improvements made by VxD.
  2311. 2006-10-31 Frode Lindeijer <f.lindeijer@gmail.com>
  2312. * data/graphics/sprites/item011.png,
  2313. data/graphics/sprites/item011.xml, data/graphics/sprites/item012.png,
  2314. data/graphics/sprites/item018.xml,
  2315. data/graphics/sprites/monster21.xml: Fixed some graphical issues,
  2316. mostly a cosmetic update.
  2317. 2006-10-30 Yohann Ferreira <bertram@cegetel.net>
  2318. * debian/changelog: Updated the package's version.
  2319. 2006-10-30 Philipp Sehmisch <tmw@crushnet.org>
  2320. * data/maps/new_9-1.tmx.gz: Removed the night effect that accidentally
  2321. sneaked in with the last map change.
  2322. 2006-10-30 Eugenio Favalli <elvenprogrammer@gmail.com>
  2323. * src/tmw.rc: Updated Windows binary version.
  2324. * data/help/header.txt, NEWS, README: Fixed some release dates and
  2325. versions.
  2326. * data/graphics/items/armor-head-axehat.png,
  2327. data/graphics/items/armor-head-bandana.png,
  2328. data/graphics/items/armor-head-circlet.png,
  2329. data/graphics/items/armor-head-eyepatch.png,
  2330. data/graphics/items/armor-head-goggles.png,
  2331. data/graphics/items/armor-head-leathergoggles.png,
  2332. data/graphics/items/armor-head-piratehat.png,
  2333. data/graphics/items/armor-head-pumpkinhelmet.png,
  2334. data/graphics/items/Makefile.am, data/items.xml: Added new items.
  2335. * data/graphics/sprites/Makefile.am,
  2336. data/graphics/sprites/monster21.png,
  2337. data/graphics/sprites/monster21.xml,
  2338. data/graphics/sprites/monster22.png,
  2339. data/graphics/sprites/monster22.xml: Added new monsters.
  2340. * data/graphics/sprites/item011.png, data/graphics/sprites/item011.xml,
  2341. data/graphics/sprites/item012.png, data/graphics/sprites/item012.xml,
  2342. data/graphics/sprites/item013.png, data/graphics/sprites/item013.xml,
  2343. data/graphics/sprites/item014.png, data/graphics/sprites/item014.xml,
  2344. data/graphics/sprites/item015.png, data/graphics/sprites/item015.xml,
  2345. data/graphics/sprites/item016.png, data/graphics/sprites/item016.xml,
  2346. data/graphics/sprites/item017.png, data/graphics/sprites/item017.xml,
  2347. data/graphics/sprites/item018.png, data/graphics/sprites/item018.xml,
  2348. data/graphics/sprites/Makefile.am: Added new visible equipments.
  2349. * data/graphics/images/login_wallpaper.png, data/maps/new_1-1.tmx.gz,
  2350. data/maps/new_10-1.tmx.gz, data/maps/new_11-1.tmx.gz,
  2351. data/maps/new_14-1.tmx.gz, data/maps/new_15-1.tmx.gz,
  2352. data/maps/new_16-1.tmx.gz, data/maps/new_3-1.tmx.gz,
  2353. data/maps/new_7-1.tmx.gz, data/maps/new_9-1.tmx.gz: Halloween related
  2354. contents.
  2355. * data/graphics/items/Makefile.am: Fixed wrong filename.
  2356. * data/graphics/sprites/Makefile.am: Fixed wrong filenames.
  2357. * data/graphics/sprites/weapon0.png: Replaced knife with scythe.
  2358. 2006-10-30 Björn Steinbrink <B.Steinbrink@gmx.de>
  2359. * data/graphics/items/CMakeLists.txt: Synced with autotools config.
  2360. * data/graphics/items/CMakeLists.txt: Added new items to CMake config.
  2361. * src/being.cpp: Properly initialize sprite vector.
  2362. 2006-10-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2363. * configure.ac, The Mana World.dev, CMakeLists.txt,
  2364. data/help/header.txt, NEWS: Set version to 0.0.21.1.
  2365. * src/player.cpp: Fixed excessive unnecessary reloading of sprites.
  2366. 2006-10-28 Björn Steinbrink <B.Steinbrink@gmx.de>
  2367. * src/main.c: Reload wallpaper after updates are fetched.
  2368. * data/graphics/sprites/Makefile.am: Added monster20.
  2369. 2006-10-28 Philipp Sehmisch <tmw@crushnet.org>
  2370. * data/graphics/sprites/monster20.png,
  2371. data/graphics/sprites/monster20.xml,
  2372. data/graphics/sprites/CMakeLists.txt:
  2373. Added pumpkin ghost monster for halloween event.
  2374. * data/maps/new_9-1.tmx.gz: Fixed a map discrepancy between
  2375. new_9-1 and new_14-1 (no new walkmap required). Thanks to QOAL
  2376. for reporting.
  2377. 2006-10-24 Philipp Sehmisch <tmw@crushnet.org>
  2378. * data/graphics/images/ambient/night.png: added graphic for night
  2379. ambient effect.
  2380. 2006-10-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2381. * configure.ac: Added zlib check before PhysFS check. The PhysFS check
  2382. was failing on MSYS because of a missing -lz.
  2383. 2006-10-22 Björn Steinbrink <B.Steinbrink@gmx.de>
  2384. * CMakeLists.txt, src/CMakeLists.txt: Add PACKAGE_VERSION support.
  2385. * CMakeLists.txt, src/CMakeLists.txt: Setup the binary dir in the main
  2386. CMakeLists.txt file.
  2387. * src/main.h: Include config.h only when we have it.
  2388. * src/CMakeLists.txt: Properly set build flags for the tmw target.
  2389. 2006-10-18 Björn Steinbrink <B.Steinbrink@gmx.de>
  2390. * src/CMakeLists.txt, data/graphics/tiles/CMakeLists.txt,
  2391. data/graphics/items/CMakeLists.txt, data/graphics/gui/CMakeLists.txt,
  2392. data/graphics/images/ambient/CMakeLists.txt,
  2393. data/graphics/images/CMakeLists.txt,
  2394. data/graphics/sprites/CMakeLists.txt, data/maps/CMakeLists.txt,
  2395. data/sfx/CMakeLists.txt, data/help/CMakeLists.txt,
  2396. data/icons/CMakeLists.txt, data/CMakeLists.txt, CMakeLists.txt: Add
  2397. TMW_DATADIR definition.
  2398. 2006-10-16 Eugenio Favalli <elvenprogrammer@gmail.com>
  2399. * src/CMakeLists.txt: Adjusted path for Windows.
  2400. 2006-10-16 Björn Steinbrink <B.Steinbrink@gmx.de>
  2401. * CMakeLists.txt: Enable OpenGL by default.
  2402. * CMake/Modules/FindLibcurl.cmake: Fix libcurl library not being
  2403. marked as advanced option.
  2404. * CMakeLists.txt, src/CMakeLists.txt: Add OpenGL option.
  2405. * data/CMakeLists.txt: Adjust data destination for Windows.
  2406. * src/CMakeLists.txt: Adjust binary destination for Windows.
  2407. * src/CMakeLists.txt, data/graphics/tiles/CMakeLists.txt,
  2408. data/graphics/items/CMakeLists.txt, data/graphics/gui/CMakeLists.txt,
  2409. data/graphics/images/ambient/CMakeLists.txt,
  2410. data/graphics/images/CMakeLists.txt,
  2411. data/graphics/sprites/CMakeLists.txt, data/graphics/CMakeLists.txt,
  2412. data/maps/CMakeLists.txt, data/sfx/CMakeLists.txt,
  2413. data/help/CMakeLists.txt, data/icons/CMakeLists.txt,
  2414. data/CMakeLists.txt, CMakeLists.txt: Add CMake install support.
  2415. * CMake/Modules/FindGuichan.cmake, CMake/Modules/FindLibXml2.cmake,
  2416. CMake/Modules/FindLibcurl.cmake, CMakeLists.txt, src/CMakeLists.txt:
  2417. Add basic CMake support for building tmw.
  2418. 2006-10-12 Yohann Ferreira <bertram@cegetel.net>
  2419. * debian/rules, debian/tmw-data.install, debian/tmw-data.dirs,
  2420. debian/tmw-music.install, debian/changelog: Updating Debian files for
  2421. bug fixing.
  2422. 2006-10-12 Frode Lindeijer <f.lindeijer@gmail.com>
  2423. * /data/graphics/sprites/npcs.png: Updated the clothes salesman,
  2424. it was way out of date.
  2425. 2006-10-12 Cédric Borgese <cedric.borgese@gmail.com>
  2426. * data/graphics/tiles/Woodland_x3.png: Enlarge the trunk and the
  2427. base of the trees in the woodland tileset.
  2428. 2006-10-09 Yohann Ferreira <bertram@cegetel.net>
  2429. * src/gui/buysell.cpp, src/gui/buy.cpp : A little tweak to the buy
  2430. dialogs.
  2431. 2006-10-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2432. * src/resources/mapreader.cpp: Added support for gzip compressed map
  2433. layers.
  2434. * configure.ac, The Mana World.dev: Increased version to 0.0.22.
  2435. * src/map.cpp: Removed unused setSize method. Also introduced
  2436. initializeOverlays method and removed the confusing setOverlay (which
  2437. actually added one).
  2438. * src/properties.h: Added convenience method to read a property as a
  2439. float.
  2440. * src/map.cpp, src/resources/ambientoverlay.cpp,
  2441. src/resources/ambientoverlay.h: Resolved some weirdness involving
  2442. the terms scroll and speed.
  2443. 2006-10-07 Eugenio Favalli <elvenprogrammer@gmail.com>
  2444. * The Mana World.dev, tmw.cbp: Updated project files.
  2445. 2006-10-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2446. * data/graphics/sprites/item006.xml,
  2447. data/graphics/sprites/item007.xml,
  2448. data/graphics/sprites/item008.xml,
  2449. data/graphics/sprites/item009.xml,
  2450. data/graphics/sprites/item006.png,
  2451. data/graphics/sprites/item007.png,
  2452. data/graphics/sprites/item008.png,
  2453. data/graphics/sprites/item009.png,
  2454. data/graphics/sprites/item010.xml,
  2455. data/graphics/sprites/item010.png: Removed empty frames from
  2456. headgears.
  2457. 2006-10-03 Björn Steinbrink <B.Steinbrink@gmx.de>
  2458. * src/map.cpp, src/map.h, src/Makefile.am,
  2459. src/resources/mapreader.cpp, src/resources/ambientoverlay.cpp,
  2460. src/resources/ambientoverlay.h: Turned AmbientOverlay into a class.
  2461. Cleaned up the associated code.
  2462. 2006-10-01 Eugenio Favalli <elvenprogrammer@gmail.com>
  2463. * tools/Purger.java: Added a tool to purge old accounts from eAthena's
  2464. database files.
  2465. 2006-10-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2466. * src/game.cpp, src/gui/trade.cpp, src/gui/inventorywindow.cpp:
  2467. Accepted patches by GDO and VictorSan that fix problems with hiding
  2468. windows using h and problems with trade window positioning.
  2469. 2006-09-28 Björn Steinbrink <B.Steinbrink@gmx.de>
  2470. * src/map.cpp: Fix random crashes when map tiles are missing.
  2471. 2006-09-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2472. * data/graphics/maps/new_2-1.tmx.gz: Matt Howe fixed up cave map.
  2473. 2006-09-26 Eugenio Favalli <elvenprogrammer@gmail.com>
  2474. * data/graphics/maps/new_6-1.tmx.gz: Alderan fixed a map issue.
  2475. 2006-09-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2476. * data/graphics/sprites/hairstyle*.png,
  2477. data/graphics/sprites/hairstyle*.xml, tools/Reorganize.java: Removed
  2478. unused frames from the hairsets.
  2479. * src/resources/image.h: Defined NO_SDL_GLEXT to prevent a
  2480. redefinition when gl.h also tries to define OpenGL extensions (patch
  2481. accepted from Rogier Polak).
  2482. 2006-09-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2483. * data/maps/new_5-1.tmx.gz: Accepted new version by Matt Howe, fixing
  2484. several mapping issues.
  2485. 2006-09-21 Eugenio Favalli <elvenprogrammer@gmail.com>
  2486. * data/graphics/tiles/Makefile.am: Added missing tileset.
  2487. * src/gui/updatewindow.cpp, src/gui/updatewindow.h: Made canceling the
  2488. update process non-blocking (Patch by VictorSan).
  2489. 2006-09-21 Philipp Sehmisch <tmw@crushnet.org>
  2490. * src/animation.cpp, src/animation.h, src/animatedsprite.cpp,
  2491. src/animatedsprite.h: Removed some obsolete code and implemented
  2492. the posibility to define an <end /> token in the <animation>s
  2493. that allows to define an animation that doesn't loop and returns
  2494. to the STAND animation when finished.
  2495. * data/graphics/sprites/hairstyle*.xml,
  2496. data/graphics/sprites/item0*.xml,
  2497. data/graphics/sprites/monster*.xml,
  2498. data/graphics/sprites/weapons.xml: Used the <end /> token for all
  2499. attack animations fixing the problem with looping monster attack
  2500. animations.
  2501. 2006-09-20 Philipp Sehmisch <tmw@crushnet.org>
  2502. * data/graphics/items/generic-whitefur.png,
  2503. data/graphics/items/generic-cavesnakelamp.png,
  2504. data/graphics/items/generic-hardspike.png,
  2505. data/graphics/items/generic-pinkantennae.png,
  2506. data/graphics/items/Makefile.am, data/items.xml: Added drops for new
  2507. monsters.
  2508. * src/gui/setup.cpp, src/gui/setup_video.cpp,
  2509. src/gui/setup_video.h: Added a slider for controlling the overlay
  2510. detail to the video setup dialog based on a patch by VictorSan.
  2511. * data/maps/new_14-1.tmx.gz, data/maps/new_16-1.tmx.gz: Added cloud
  2512. effect and minimap.
  2513. * data/images/Makefile.am: Updated makefile.
  2514. 2006-09-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2515. * data/graphics/sprites/Makefile.am: Added missing monster19 sprite.
  2516. 2006-09-17 Eugenio Favalli <elvenprogrammer@gmail.com>
  2517. * data/maps/Makefile.am: Added missing maps.
  2518. * data/maps/new_10-1.tmx.gz: Disabled layer compression.
  2519. 2006-09-18 Philipp Sehmisch <tmw@crushnet.org>
  2520. * data/maps/new_9-1.tmx.gz: Fixed some mapping bugs (new walkmap
  2521. required).
  2522. 2006-09-17 Eugenio Favalli <elvenprogrammer@gmail.com>
  2523. * data/maps/new_10-1.tmx.gz: Fixed transparent snow issue (Fix by
  2524. Pajarico).
  2525. 2006-09-17 Björn Steinbrink <B.Steinbrink@gmx.de>
  2526. * src/game.cpp: Stop using the sticky window attribute which is
  2527. unneeded for the current implementation, instead adjust the set of
  2528. affected windows by the 'hide' shortcut.
  2529. 2006-09-17 Philipp Sehmisch <tmw@crushnet.org>
  2530. * data/maps/new_14-1.tmx.gz, data/maps/new_15-1.tmx.gz,
  2531. data/maps/new_16-1.tmx.gz: fixed some mapping errors.
  2532. 2006-09-16 Philipp Sehmisch <tmw@crushnet.org>
  2533. * src/animatedsprite.cpp, src/animatedsprite.h: Fixed the crash when
  2534. attacking without a weapon, some additional stability improvements and
  2535. more descriptive variable names in the parsing algorithmn.
  2536. 2006-09-16 Eugenio Favalli <elvenprogrammer@gmail.com>
  2537. * data/help/changes.txt, data/help/header.txt, NEWS, README,
  2538. src/tmw.rc: Updated release infos.
  2539. 2006-09-14 Philipp Sehmisch <tmw@crushnet.org>
  2540. * src/animation.h, src/animatedsprite.h,
  2541. data/graphics/sprites/weapon.xml: Some modifications at the animation
  2542. system. No more "undefined action foo" warnings in the tmw.log. Not
  2543. visible actions must now be declared explicitly.
  2544. * data/graphics/images/ambient/sandstorm.png,
  2545. data/graphics/images/ambient/clouds.png: Improved quality of the overlay
  2546. graphics.
  2547. 2006-09-14 Björn Steinbrink <B.Steinbrink@gmx.de>
  2548. * src/gui/char_select.cpp: Remove debug output.
  2549. * src/gui/char_select.cpp, src/main.cpp: Fix the character name
  2550. matching loop and add support for saving the last used character
  2551. (based on a patch by Andrew Harrison).
  2552. * src/gui/char_select.cpp, src/gui/char_select.h, src/main.cpp: Clean
  2553. up the player selection stuff, it's a bit nicer now.
  2554. * src/main.cpp: Fix up the player selection command line option.
  2555. 2006-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2556. * src/game.cpp, src/game.h: Simplified fps limiting a bit and added
  2557. some comments. Now based on ConfigListener so that the fpslimit option
  2558. doesn't need to be queried the whole time.
  2559. * NEWS: Updated with some items.
  2560. 2006-09-11 Eugenio Favalli <elvenprogrammer@gmail.com>
  2561. * src/game.cpp: Fixed more fps issues.
  2562. 2006-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2563. * src/gui/gui.cpp: Removed easy targeting functionality since it
  2564. interferes with walking around too much. Targeting can still be rather
  2565. conveniently done with 'a' or the middle mouse button.
  2566. 2006-09-07 Björn Steinbrink <B.Steinbrink@gmx.de>
  2567. * src/resources/image.cpp: Fixed a typo.
  2568. * src/resources/image.cpp: Worked around a memory leak when using
  2569. OpenGL.
  2570. 2006-09-06 Philipp Sehmisch <tmw@crushnet.org>
  2571. * data/graphics/sprites/item010.png, data/graphics/sprites/item010.xml,
  2572. data/graphics/sprites/Makefile.am: Added santa hat sprites and updated
  2573. makefile.
  2574. 2006-09-06 Eugenio Favalli <elvenprogrammer@gmail.com>
  2575. * src/game.cpp, src/gui/setup_video.cpp, src/main.cpp: Fixed fps
  2576. limiter issues and increased default limit to 60.
  2577. * src/game.cpp: Fixed fps limiter when disabled.
  2578. 2006-09-05 Philipp Sehmisch <tmw@crushnet.org>
  2579. * data/graphics/tiles/Woodland_ground.png,
  2580. data/graphics/tiles/Woodland_x2.png,
  2581. data/graphics/tiles/Woodland_x3.png: Some minor improvements and
  2582. additions at my tilesets.
  2583. * data/graphics/sprites/monster0.xml,
  2584. data/graphics/sprites/monster1.xml,
  2585. data/graphics/sprites/monster2.xml,
  2586. data/graphics/sprites/monster3.xml,
  2587. data/graphics/sprites/monster4.xml,
  2588. data/graphics/sprites/monster5.xml,
  2589. data/graphics/sprites/monster6.xml,
  2590. data/graphics/sprites/monster8.xml,
  2591. data/graphics/sprites/monster9.xml,
  2592. data/graphics/sprites/monster11.xml,
  2593. data/graphics/sprites/monster13.xml,
  2594. data/graphics/sprites/monster0.xml: Adjusted the animation speed of
  2595. several monsters.
  2596. 2006-09-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2597. * src/floor_item.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp,
  2598. src/gui/trade.cpp, src/gui/inventorywindow.h,
  2599. src/gui/selectionlistener.h, src/gui/itemcontainer.h,
  2600. src/gui/inventorywindow.cpp, src/gui/buy.cpp,
  2601. src/gui/itemcontainer.cpp, src/gui/popupmenu.cpp, src/item.h,
  2602. src/net/inventoryhandler.cpp, src/Makefile.am,
  2603. src/resources/itemmanager.h, src/resources/iteminfo.cpp,
  2604. src/resources/iteminfo.h, src/resources/itemmanager.cpp: Introduced
  2605. SelectionListener to fix updating problem in inventory window (should
  2606. also be used to fix similar problem in trade, buy and sell dialogs).
  2607. Made the ItemInfo be passed around as a reference instead of a pointer,
  2608. since it is never NULL.
  2609. * src/gui/trade.cpp, src/gui/trade.h: Fixed updating of labels in
  2610. trade window.
  2611. * src/gui/sell.cpp, src/gui/listbox.h, src/gui/inventorywindow.h,
  2612. src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/listbox.cpp:
  2613. Fixed updating of labels in buy and sell dialogs. Also made our
  2614. listbox respond to mouse dragging to change the selection.
  2615. 2006-09-02 Bernard Lidicky <bernard@matfyz.cz>
  2616. * src/game.cpp, src/beingmanager.h, src/gui/gui.cpp,
  2617. src/beingmanager.cpp, src/localplayer.h, README,
  2618. data/help/commands.txt, NEWS: Added targeting nearest monster with
  2619. either keyboard or mouse. Also made clicking beings in general a bit
  2620. easier (patch applied by Bjørn Lindeijer).
  2621. 2006-09-01 Eugenio Favalli <elvenprogrammer@gmail.com>
  2622. * data/graphics/sprites/monster19.png,
  2623. data/graphics/sprites/monster19.xml, data/graphics/tiles/arena.png,
  2624. data/graphics/tiles/cave.png, data/maps/new_17-1.tmx.gz,
  2625. data/maps/new_6-1.tmx.gz: Added new big cave map, lamp-snake monster,
  2626. improved arena map.
  2627. 2006-08-30 Philipp Sehmisch <tmw@crushnet.org>
  2628. * data/graphics/sprites/item007.png,
  2629. data/graphics/sprites/item007.xml, data/graphics/sprites/item009.png,
  2630. data/graphics/sprites/item009.xml:
  2631. Added sprites for miners helm and standard headband.
  2632. 2006-08-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2633. * src/map.cpp, src/beingmanager.h, src/gui/minimap.cpp,
  2634. src/engine.cpp, src/beingmanager.cpp: It's better to use a reference
  2635. when you don't need a pointer.
  2636. * NEWS: Updated with addition of config file option.
  2637. 2006-08-29 Andrew Harrison <atharris@users.sourceforge.net>
  2638. * src/main.cpp: Added command line option to specify which
  2639. configuration file to use (patch applied by Bjørn Lindeijer).
  2640. 2006-08-29 Matthias Hartmann <hartmann.matthias@gmail.com>
  2641. * data/graphics/sprites/item006.png,
  2642. data/graphics/sprites/item006.xml, data/graphics/sprites/item008.xml:
  2643. Fixed fancy hat + silk headband positions.
  2644. 2006-08-29 Philipp Sehmisch <tmw@crushnet.org>
  2645. * data/graphics/sprites/item008.png,
  2646. data/graphics/sprites/item008.xml, data/graphics/sprites/Makefile.am:
  2647. Added fancy hat sprite.
  2648. 2006-08-28 Philipp Sehmisch <tmw@crushnet.org>
  2649. * src/gui/setup_video.cpp: Modified the ranges of the ScrollLaziness
  2650. and ScrollRadius sliders.
  2651. 2006-08-28 Eugenio Favalli <elvenprogrammer@gmail.com>
  2652. * data/graphics/items/*: Changed svn properties.
  2653. * data/graphics/sprites/item001.xml, data/graphics/sprites/item002.xml,
  2654. data/graphics/sprites/item003.xml, data/graphics/sprites/item004.xml,
  2655. data/graphics/sprites/item005.xml, data/graphics/sprites/item006.png,
  2656. data/graphics/sprites/item006.xml, data/graphics/sprites/Makefile.am:
  2657. Added headband and fixed svn properties.
  2658. 2006-08-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2659. * src/net/inventoryhandler.cpp: Applied patch by Andrew Harrison that
  2660. adds item pickup messages to the chat window.
  2661. * NEWS: Updated with some recently added and fixed issues. Doesn't
  2662. mention any of the recent content updates yet.
  2663. 2006-08-26 Pascal Ganaye <pascalganaye@users.sourceforge.net>
  2664. * src/joystick.h, src/joystick.cpp, src/gui/setup.cpp,
  2665. src/gui/setup_joystick.h, src/gui/setup_video.cpp,
  2666. src/gui/setup_joystick.cpp, src/gui/setup_video.h: Added sliders to
  2667. the video section of the setup window to configure the laziness and
  2668. radius of the scrolling behaviour. Added a checkbox to the joystick
  2669. section to allow enabling/disabling the joystick (patch applied by
  2670. Bjørn Lindeijer).
  2671. 2006-08-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2672. * src/gui/ministatus.cpp, src/gui/ministatus.h: Applied patch by mrha
  2673. (Herbi), adding experience bar to the ministatus in the top left.
  2674. * configure.ac, data/graphics/items/Makefile.am,
  2675. data/graphics/Makefile.am: Added Makefile.am to make sure the item
  2676. icons are installed.
  2677. * src/player.cpp, src/animation.h, src/player.h,
  2678. src/animatedsprite.cpp, src/animation.cpp: Applied patch by Bahamut81
  2679. which implements resetting of Animation, Action and AnimatedSprite.
  2680. This fixes the animation synchronization issues.
  2681. 2006-08-25 Matthias Hartmann <hartmann.matthias@gmail.com>
  2682. * src/gui/char_select.cpp, src/gui/char_select.h, src/main.cpp: Added
  2683. --playername command line option for selecting the character you want
  2684. to play with (patch applied by Bjørn Lindeijer).
  2685. 2006-08-25 Philipp Sehmisch <tmw@crushnet.org>
  2686. * src/engine.cpp, src/map.h, src/map.cpp: Addded new config variable
  2687. "OverlayDetail" to control the number of drawn overlays.
  2688. 2 (or more) = all (default), 1 = only the first one, 0 = none.
  2689. 2006-08-24 Eugenio Favalli <elvenprogrammer@gmail.com>
  2690. * data/help/commands.txt, README, src/game.cpp, src/gui/chat.cpp,
  2691. src/gui/window.cpp, src/gui/window.h: Added support for sticky windows
  2692. as discussed with doener. Patch by Andrew Harrison.
  2693. * data/items.xml: Added jeans shorts.
  2694. 2006-08-24 Philipp Sehmisch <tmw@crushnet.org>
  2695. * src/engine.cpp: Scrolling speed no longer affected by framerate.
  2696. * src/map.cpp, scr/map.h: Overlay speed no longer affected by
  2697. framerate.
  2698. * data/maps/new_1-1.tmx.gz, data/graphics/new_7-1.tmx.gz,
  2699. data/graphics/images/ambient/sandstorm.png: Redone sandstorm effect
  2700. (larger and more transparent image, tripple layer parallax scrolling)
  2701. 2006-08-24 Frode Lindeijer <f.lindeijer@gmail.com>
  2702. * data/graphics/sprites/item004.png,
  2703. data/graphics/sprites/item005.png, data/graphics/sprites/Makefile.am,
  2704. data/graphics/items/armor-legs-cottonshorts,
  2705. data/graphics/items/armor-legs-jeanshorts: Added the equip graphics of
  2706. the short jeans and the cotton shorts and an inventory icon of the
  2707. cotton shorts. Also added all added files to the makefile.
  2708. 2006-08-23 Philipp Sehmisch <tmw@crushnet.org>
  2709. * data/maps/new_7-1.tmx.gz: Fixed a minor mapping bug reported on the
  2710. forum (no new walkmap required).
  2711. * data/maps/new_9-1.tmx.gz: Fixed two minor mapping bugs (new walkmap
  2712. required).
  2713. 2006-08-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2714. * configure.ac, data/graphics/images/ambient,
  2715. data/graphics/images/ambient/Makefile.am,
  2716. data/graphics/images/Makefile.am: Updated makefiles to account for new
  2717. ambient images and changed the version from 0.0.20.1 to 0.0.21.
  2718. 2006-08-21 Eugenio Favalli <elvenprogrammer@gmail.com>
  2719. * The Mana World.dev, tmw.cbp: Updated project files.
  2720. 2006-08-21 Philipp Sehmisch <tmw@crushnet.org>
  2721. * src/mapreader.cpp: Added logic for initialisation of the overlays.
  2722. * src/map.cpp, src/map.h: Code for updating and drawing the overlays.
  2723. * src/engine.cpp, src/engine.h: Added smooth scrolling and the call
  2724. to draw the overlays.
  2725. * data/maps/new_1-1.tmx.gz, data/graphics/new_7-1.tmx.gz,
  2726. data/graphics/images/ambient/sandstorm.png: Added sandstorm effect
  2727. to the desert maps outside of the city (feedback, please).
  2728. * data/maps/new_2-1.tmx.gz, data/maps/new_4-1.tmx.gz,
  2729. data/maps/new_5-1.tmx.gz, data/graphics/images/ambient/spotlight.png
  2730. Added spotlight effect to the cave maps (feedback, please)
  2731. * data/graphics/maps/new_9-1.tmx.gz,
  2732. data/graphics/images/ambient/clouds.png:
  2733. Added cloudshadow effect to the woodland map (feedback, please).
  2734. 2006-08-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2735. * configure.ac: Moved libpng check before SDL_image check, since the
  2736. latter requires the former.
  2737. 2006-08-20 Yohann Ferreira <bertram@cegetel.net>
  2738. * data/graphics/sprites/Makefile.am: Following the splitting from
  2739. Philipp, moved out the items.png file from the Makefile.am.
  2740. * debian/control, debian/tmw-data.install: Updated debian package
  2741. creation process.
  2742. * src/Makefile.am: Added iteminfo.cpp to avoid an undefined reference
  2743. with gcc 4.1.2. Happy to be back :)
  2744. 2006-08-17 Philipp Sehmisch <tmw@crushnet.org>
  2745. * data/graphics/items/*: Splitted the items.png into separate images
  2746. with more distinctive names. (no, i won't list all 114)
  2747. * src/itemmanager.cpp, data/items.xml: Replaced indices on the item
  2748. spriteset with filenames. added names and descriptions for all missing
  2749. items. Changed names and descriptions of some items.
  2750. * src/engine.cpp: Removed global item spriteset.
  2751. * src/floor_item.cpp, src/floor_item.h, src/iteminfo.cpp,
  2752. src/iteminfo.h, src/equipmentwindow.cpp, src/equipmentwindow.h,
  2753. src/itemcontainer.cpp, src/itemcontainer.h: The iteminfo class now
  2754. provides a pointer to the item icon image instead of providing the
  2755. index on the item spriteset.
  2756. * data/graphics/tiles/trans_desert-woodland.png: Added transmission
  2757. tileset between desert and woodland.
  2758. 2006-08-13 Eugenio Favalli <elvenprogrammer@gmail.com>
  2759. * data/graphics/sprites/Makefile.am,
  2760. data/graphics/sprites/monster18.png,
  2761. data/graphics/sprites/monster18.xml,
  2762. data/graphics/sprites/npcs.png: Added new monster and npcs.
  2763. * src/gui.cpp, tmw.cbp, The Mana World.dev: Fixed Guichan 0.5.0
  2764. compilation issues.
  2765. 2006-08-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2766. * src/openglgraphics.cpp, src/game.cpp, src/main.cpp,
  2767. src/gui/buddywindow.cpp, src/gui/connection.cpp, src/gui/sell.cpp,
  2768. src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/window.cpp,
  2769. src/gui/login.cpp, src/gui/skill.h, src/gui/gui.cpp,
  2770. src/gui/item_amount.h, src/gui/setup_audio.h, src/gui/newskill.cpp,
  2771. src/gui/register.h, src/gui/setup.cpp, src/gui/npclistdialog.h,
  2772. src/gui/updatewindow.cpp, src/gui/char_select.cpp, src/gui/login.h,
  2773. src/gui/item_amount.cpp, src/gui/setup_audio.cpp,
  2774. src/gui/npc_text.cpp, src/gui/chat.h, src/gui/setup_joystick.h,
  2775. src/gui/setup_video.cpp, src/gui/ok_dialog.cpp, src/gui/textfield.cpp,
  2776. src/gui/inventorywindow.h, src/gui/newskill.h, src/gui/box.h,
  2777. src/gui/ministatus.cpp, src/gui/buy.h, src/gui/setup.h,
  2778. src/gui/confirm_dialog.cpp, src/gui/debugwindow.cpp, src/gui/vbox.cpp,
  2779. src/gui/chat.cpp, src/gui/setup_joystick.cpp, src/gui/updatewindow.h,
  2780. src/gui/char_select.h, src/gui/buysell.h, src/gui/tabbedcontainer.cpp,
  2781. src/gui/inventorywindow.cpp, src/gui/help.cpp, src/gui/status.h,
  2782. src/gui/npc_text.h, src/gui/setup_video.h, src/gui/menuwindow.cpp,
  2783. src/gui/ok_dialog.h, src/gui/buy.cpp, src/gui/buddywindow.h,
  2784. src/gui/sell.h, src/gui/trade.h, src/gui/char_server.h,
  2785. src/gui/skill.cpp, src/gui/buysell.cpp, src/gui/confirm_dialog.h,
  2786. src/gui/debugwindow.h, src/gui/status.cpp, src/gui/register.cpp,
  2787. src/gui/scrollarea.cpp, src/gui/tabbedcontainer.h,
  2788. src/gui/npclistdialog.cpp, src/gui/help.h, src/net/tradehandler.cpp,
  2789. src/net/playerhandler.cpp, src/Makefile.am,
  2790. src/resources/sdlimageloader.cpp, src/resources/sdlimageloader.h,
  2791. src/resources/openglsdlimageloader.cpp,
  2792. src/resources/resourcemanager.cpp,
  2793. src/resources/openglsdlimageloader.h, src/resources/resourcemanager.h:
  2794. Updated TMW to be compatible with Guichan 0.5.0 (merged from
  2795. guichan-0.5.0 branch).
  2796. * INSTALL, docs/INSTALL/win32.txt: Updated required Guichan to version
  2797. 0.5.0.
  2798. * configure.ac: Moved some basic checks above the checks on the
  2799. libraries we depend on, in order to get rid of the confusing
  2800. rpl_realloc error.
  2801. * src/resources/openglsdlimageloader.cpp, src/player.cpp: Fixed
  2802. several compiler warnings and a linker error when compiling without
  2803. OpenGL support.
  2804. 2006-08-12 Philipp Sehmisch <tmw@crushnet.org>
  2805. * data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz,
  2806. data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz: Fixed some
  2807. inaccessible areas.
  2808. 2006-08-07 Philipp Sehmisch <tmw@crushnet.org>
  2809. * data/maps/new_9-1.tmx.gz, data/maps/new_14-1.tmx.gz,
  2810. data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz,
  2811. data/graphics/images/minimap_new_9-1.png,
  2812. data/graphics/images/minimap_new_14-1.png,
  2813. data/graphics/images/minimap_new_15-1.png,
  2814. data/graphics/images/minimap_new_16-1.png: Added minimaps for woodland
  2815. maps.
  2816. 2006-08-07 Philipp Sehmisch <tmw@crushnet.org>
  2817. * data/maps/new_1-1.tmx.gz, data/maps/new_14-1.tmx.gz,
  2818. data/maps/new_15-1.tmx.gz, data/maps/new_16-1.tmx.gz:
  2819. Added a new woodland map and a connection map between desert and
  2820. woodland.
  2821. * data/graphics/woodland_ground.png: Added some new rocks.
  2822. 2006-08-07 Björn Steinbrink <B.Steinbrink@gmx.de>
  2823. * src/game.cpp, src/gui/chat.h, src/gui/chat.cpp, src/main.cpp: A
  2824. bunch of cleanups.
  2825. 2006-08-05 Björn Steinbrink <B.Steinbrink@gmx.de>
  2826. * src/configuration.cpp, src/game.cpp, src/engine.cpp, src/player.cpp,
  2827. src/being.cpp, src/resources/mapreader.cpp,
  2828. src/resources/itemmanager.cpp: Some cleanups, mostly lowering
  2829. indentation.
  2830. * src/being.cpp: Small code cleanup.
  2831. 2006-08-04 Björn Steinbrink <B.Steinbrink@gmx.de>
  2832. * src/animatedsprite.cpp: Fix enum being treated as string.
  2833. * src/animation.cpp: Small code cleanups. Removed unused headers.
  2834. * src/animatedsprite.cpp: Small code cleanup/lower indentation.
  2835. 2006-08-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2836. * src/animatedsprite.cpp: Fixed presence of NULL actions. This is
  2837. doener's version of the fix, because it was more efficient in the more
  2838. common case.
  2839. 2006-08-04 Frode Lindeijer <f.lindeijer@gmail.com>
  2840. * data/graphics/tiles/desert_x3.png: Replaced the old cactus with
  2841. a nice new high-res one.
  2842. 2006-08-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2843. * src/player.cpp, src/being.cpp, src/being.h: Removed three
  2844. setDirection(mDirection) calls by instead specifically setting the
  2845. current direction on the newly added animated sprite. The same might
  2846. be done for the action later.
  2847. * src/animatedsprite.h, src/animatedsprite.cpp: Since this class isn't
  2848. subclassed and has no virtual functions, make protected members
  2849. private. Also added a start of a reset function which could be a
  2850. solution to unsynchronized animated sprites.
  2851. * src/net/network.cpp: Fixed two delete/delete[] errors.
  2852. 2006-08-01 Philipp Sehmisch <tmw@crushnet.org>
  2853. * src/animation.h, src/animation.cpp, src/animatedsprite.h,
  2854. src/animatedsprite.cpp, src/being.cpp: Animations and directions
  2855. are now passed and stored as enums and no longer as strings.
  2856. 2006-07-30 Björn Steinbrink <B.Steinbrink@gmx.de>
  2857. * src/animatedsprite.h, src/animatedsprite.cpp: Unified the play
  2858. methods.
  2859. 2006-07-30 Philipp Sehmisch <tmw@crushnet.org>
  2860. * data/maps/new_5-1.tmx.gz: Fixed two minor mapping errors (no new
  2861. walkmap required).
  2862. 2006-07-29 Björn Steinbrink <B.Steinbrink@gmx.de>
  2863. * src/animatedsprite.h, src/animatedsprite.cpp, src/animation.cpp: A
  2864. bunch of cleanups.
  2865. * src/animation.h, src/animatedsprite.cpp: Moved included from header
  2866. to source file.
  2867. 2006-07-28 Björn Steinbrink <B.Steinbrink@gmx.de>
  2868. * src/npc.cpp, src/player.cpp, src/animatedsprite.h, src/animation.h,
  2869. src/being.cpp, src/main.cpp, src/monster.cpp, src/animatedsprite.cpp,
  2870. src/animation.cpp, src/Makefile.am, src/being.h: Moved AnimatedSprite
  2871. into its own files, removed useless includes.
  2872. * src/engine.cpp: Removed an unused var.
  2873. 2006-07-26 Eugenio Favalli <elvenprogrammer@gmail.com>
  2874. * data/graphics/sprites/Makefile.am, data/graphics/tiles/Makefile.am,
  2875. data/maps/Makefile.am, data/maps/new_13-1.tmx.gz: Added map with
  2876. inside of snow village buildings and fixed makefiles.
  2877. * src/being.cpp, src/being.h, src/player.cpp: Fixed direction and
  2878. action issues when changing appeareance, frames are still out of sync.
  2879. * data/maps/Makefile.am, data/maps/new_14-1.tmx.gz,
  2880. data/maps/new_9-1.tmx.gz: Added new woodland map by Crush and fixed
  2881. connection with the old one.
  2882. 2006-07-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2883. * data/maps/new_4-1.tmx.gz: Fixes to the collision layer.
  2884. 2006-07-26 Frode Lindeijer <f.lindeijer@gmail.com>
  2885. * data/graphics/tiles/snowset.png, data/graphics/tiles/snow_x2.png,
  2886. data/graphics/tiles/snow_x3.png: Moved the lamppost, the rock and the
  2887. bench to seperate tall tilebitmaps.
  2888. * data/maps/new_11-1.tmx.gz: Improved the snow village map, main
  2889. changes are that the player can now walk better behind houses,
  2890. lampposts, rocks and benches.
  2891. * data/graphics/sprites/item003.png, data/graphics/sprites/item003.xml:
  2892. Added the leather shirt
  2893. 2006-07-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2894. * src/log.cpp, src/log.h: Added support for writing log to standard
  2895. output.
  2896. * src/gui/updatewindow.cpp: Fixed updating on Windows.
  2897. 2006-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2898. * src/main.cpp: Fixed the loading of updates and made skipping the
  2899. update process also skip the loading of updates.
  2900. 2006-07-24 Björn Steinbrink <B.Steinbrink@gmx.de>
  2901. * src/localplayer.cpp, src/being.cpp: Fixed setDirection() semantics.
  2902. Removed a printf-leftover.
  2903. 2006-07-24 Frode Lindeijer <f.lindeijer@gmail.com>
  2904. * data/graphics/sprites/npcs.png: Added the organdealer to the NPCs.
  2905. * data/graphics/sprites/player_male_base.png,
  2906. data/graphics/sprites/player_female_base.png: Fixed some transparency
  2907. issues.
  2908. 2006-07-24 Eugenio Favalli <elvenprogrammer@gmail.com>
  2909. * src/being.cpp, src/being.h, src/localplayer, The Mana World.dev,
  2910. tmw.cbp: Removed unused code, fixed "change direction when not
  2911. walking" bug, updated project files.
  2912. * data/graphics/sprites/monster1.xml: Slowed down scorpions.
  2913. * data/graphics/sprites/monster2.xml: Red scorpions have got the same
  2914. problem.
  2915. * data/graphics/sprites/player_female_base.xml: Fixed female playerset
  2916. animation definition.
  2917. * data/help/about.txt, data/help/changes.txt, data/help/commands.txt,
  2918. data/help/header.txt, data/help/index.txt, data/help/skills.txt,
  2919. data/help/support.txt, data/help/team.txt: Forced to use UNIX end of
  2920. line character.
  2921. * src/net/equipmenthandler.cpp: Equipments now use real slot
  2922. positions.
  2923. 2006-07-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2924. * src/floor_item.cpp, src/animation.h, src/being.cpp, src/main.cpp,
  2925. src/gui/equipmentwindow.cpp, src/gui/playerbox.cpp,
  2926. src/gui/itemcontainer.cpp, src/engine.cpp, src/tileset.h,
  2927. src/animation.cpp, src/Makefile.am, src/resources/mapreader.cpp,
  2928. src/resources/resourcemanager.cpp, src/resources/spriteset.cpp,
  2929. src/resources/resourcemanager.h, src/resources/spriteset.h,
  2930. src/being.h, src/graphic/spriteset.cpp, src/graphic/spriteset.h,
  2931. data/graphics/sprites/npc.xml, data/graphics/sprites/weapons.xml:
  2932. Implemented caching of spritesets, including a lot of cleanups to the
  2933. new animation system. Action now refers to the Spriteset directly and
  2934. AnimatedSprite refers to the current Action directly instead of using
  2935. the std::map with a std::string constantly. Some methods and
  2936. parameters are marked as const. The READ_PROP macro was replaced by
  2937. static methods. Warnings are logged when unnamed actions are defined
  2938. or when actions refer to undefined imagesets. Code is more tolerant
  2939. towards missing actions.
  2940. * NEWS: Rearranged some items.
  2941. 2006-07-21 Eugenio Favalli <elvenprogrammer@gmail.com>
  2942. * src/animation.cpp, src/animation.h: Removed unused code, fixed a
  2943. numeric conversion, used a more meaningful speed.
  2944. 2006-07-20 Eugenio Favalli <elvenprogrammer@gmail.com>
  2945. * data/help/header.txt, data/help/skills.txt, docs/FAQ.txt, README:
  2946. Updated some docs for the 0.0.20 release.
  2947. * NEWS: Added new features of 0.0.20.
  2948. * data/items.xml: Added shorts.
  2949. * src/tmw.rc, The Mana World.dev, tmw.cbp: Added a resource script to
  2950. let both Dev-Cpp and Code::Blocks share the same binary icon and
  2951. version infos.
  2952. * data/graphics/sprites/player_female_base.xml,
  2953. data/graphics/sprites/player_male_base.xml, src/animation.cpp,
  2954. src/animation.h, src/being.cpp: Fixed left bow attack animation,
  2955. made the attack animation stay in sync with attack speed.
  2956. 2006-07-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2957. * src/gui/minimap.cpp: Fixed dot size of local player.
  2958. * src/engine.cpp: Fixed color of "[TARGET]".
  2959. * src/resources/mapreader.cpp, src/resources/mapreader.h,
  2960. data/maps/new_12-1.tmx.gz, data/maps/new_3-1.tmx.gz,
  2961. data/maps/new_4-1.tmx.gz, data/maps/new_5-1.tmx.gz,
  2962. data/maps/new_6-1.tmx.gz, data/maps/new_7-1.tmx.gz,
  2963. data/maps/new_8-1.tmx.gz, data/maps/new_9-1.tmx.gz,
  2964. data/maps/new_1-1.tmx.gz, data/maps/new_10-1.tmx.gz,
  2965. data/maps/new_11-1.tmx.gz, data/maps/new_2-1.tmx.gz: Implemented
  2966. loading for the way Tiled saves properties since version 0.6.0 and
  2967. updated all current maps.
  2968. 2006-07-19 Eugenio Favalli <elvenprogrammer@gmail.com>
  2969. * data/graphics/sprites/item001.png, data/graphics/sprites/item001.xml,
  2970. data/graphics/sprites/item002.png, data/graphics/sprites/item002.xml,
  2971. data/graphics/sprites/item1202.png, data/graphics/sprites/Makefile.am,
  2972. docs/INSTALL/win32.txt, src/animation.cpp, src/being.cpp, src/being.h,
  2973. src/gui/equipmentwindow.cpp, src/gui/newskill.cpp, src/main.cpp,
  2974. src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
  2975. src/player.cpp, src/player.h: Merged trunk changes r2381:2397 into
  2976. new_animation branch.
  2977. * tmw.cbp: Updated Code::Blocks project file.
  2978. * src/gui/char_select.cpp: Fixed next/previous buttons behaviour in
  2979. character selection dialog.
  2980. * data/graphics/sprites/Makefile.am: Alphabetically correct.
  2981. 2006-07-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2982. * tmw.cbp: Added Code::Blocks project file.
  2983. 2006-07-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2984. * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp,
  2985. src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
  2986. Updated the updating system. It will now only load those updates
  2987. specified in the downloaded resources.txt file, and in the order
  2988. in which they are mentioned (the top one being the most
  2989. significant).
  2990. 2006-07-17 Frode Lindeijer <f.lindeijer@gmail.com>
  2991. * data/graphics/sprites/items.png: Added shorts' icon to items.png
  2992. 2006-07-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  2993. * src/gui/newskill.cpp: Fixed up a string comparison that caused a
  2994. warning with GCC 4.2.
  2995. 2006-07-12 Frode Lindeijer <f.lindeijer@gmail.com>
  2996. * data/graphics/sprites/item001.png: Completed the cotton shirt
  2997. equipment graphic.
  2998. 2006-07-06 Philipp Sehmisch <tmw@crushnet.org>
  2999. * src/animation.cpp, src/animation.h, src/being.cpp, src/being.h,
  3000. src/monster.cpp, src/npc.cpp, src/player.cpp:
  3001. Fixed some minor bugs, cleaned up general code style and added more
  3002. comments.
  3003. 2006-07-05 Björn Steinbrink <B.Steinbrink@gmx.de>
  3004. * src/monster.cpp, src/npc.cpp, src/player.cpp: Fixed broken paths.
  3005. * data/graphics/sprites/Makefile.am: Added new files.
  3006. * src/animation.cpp: Added missing return value...
  3007. * src/Makefile.am: Added new files.
  3008. 2006-07-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3009. * data/graphics/sprites/monster0.xml: Fixed frame size of maggot.
  3010. * src/being.h: drawName should be virtual, lest we want names to be
  3011. drawn.
  3012. 2006-07-03 Philipp Sehmisch <tmw@crushnet.org>
  3013. * src/spriteset.cpp, src/spriteset.h: Spriteset::get() doesn't crash
  3014. anymore when requesting a sprite outside of the spriteset. (it returns
  3015. NULL instead and logs a warning).
  3016. 2006-07-03 Philipp Sehmisch <tmw@crushnet.org>
  3017. * src/being.cpp: Fixed a compiler issue reported by Pajarico.
  3018. 2006-07-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3019. * tools/Reorganize.java: Added tool used for reorganizing and
  3020. auto-cropping the monster spritesets.
  3021. 2006-07-03 Philipp Sehmisch <tmw@crushnet.org>
  3022. * src/main.cpp, src/engine.cpp: Removed some no longer required old
  3023. style spritesets.
  3024. * src/being.h, src/being.cpp: Removed some no longer needed member
  3025. variables.
  3026. * src/monster.cpp: Monsters are now drawed with the new animation
  3027. system.
  3028. * src/npc.cpp, data/graphics/sprites/npcs.xml: NPCs are now drawed
  3029. with the new animation system.
  3030. * src/being.h, src/being.cpp, src/npc.cpp, src/npc.h, src/monster.cpp,
  3031. src/monster.h: Moved all drawing code from the Being based classes
  3032. into Being.
  3033. * data/graphics/sprites/monster*.png: Resized and reorganized the
  3034. monster spritesets to fit the new animation system (thanks, Bjørn).
  3035. * data/graphics/sprites/monster*.xml: Added animation files for all
  3036. monsters.
  3037. * src/animation.cpp: The offset values of the Frames of animated
  3038. sprites are now modified so every frame is drawn centered.
  3039. * data/graphics/sprites/hairstyle*.xml: Retuned the offsets of the
  3040. hair sprites.
  3041. * src/animation.cpp: Small stability fix.
  3042. * src/being.cpp, src/being.h: weapon animation now uses the new
  3043. animation system.
  3044. * data/graphics/sprites/player_male_base.xml
  3045. data/graphics/sprites/player_female_base.xml
  3046. data/graphics/sprites/hairstyle*.xml: Tuned walk speed and added bow
  3047. animations.
  3048. 2006-07-03 Eugenio Favalli <elvenprogrammer@gmail.com>
  3049. * src/being.cpp: Removed an unnecessary parameter.
  3050. 2006-07-03 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3051. * data/graphics/sprites/Makefile.am: Updated to new xml files.
  3052. 2006-07-02 Philipp Sehmisch <tmw@crushnet.org>
  3053. * src/localplayer.cpp: Fixed the "walking against walls" bug.
  3054. * src/animation.cpp src/animation.h: fixed the "sliding" bug and
  3055. removed some unused variables.
  3056. 2006-07-01 Philipp Sehmisch <tmw@crushnet.org>
  3057. * src/being.cpp, src/being.h, src/player.cpp, src/player.h,
  3058. src/localplayer.cpp: Sprites are now stored in a vector instead of a
  3059. list, so they can be replaced a lot easier; added female playerset;
  3060. added hairstyles and colors.
  3061. * src/animation.cpp, src/animation.h: added support for variations,
  3062. variations are animations stored in the same spriteset with the same
  3063. layout and sequence but starting at another index.
  3064. * data/graphics/sprites/player_female_base.xml: Added xml file for
  3065. female characters.
  3066. * data/graphics/sprites/hairstyle0.xml,
  3067. data/graphics/sprites/hairstyle1.xml,
  3068. data/graphics/sprites/hairstyle2.xml,
  3069. data/graphics/sprites/hairstyle3.xml,
  3070. data/graphics/sprites/hairstyle4.xml,
  3071. data/graphics/sprites/hairstyle5.xml,
  3072. data/graphics/sprites/hairstyle6.xml,
  3073. data/graphics/sprites/hairstyle7.xml: Added xml files for all
  3074. hairstyles (these xml files are using the new variation feature).
  3075. * src/being.cpp, src/being.h, src/localplayer.cpp, src/player.cpp: The
  3076. beings now haven't got one, but a list of animated sprites (named
  3077. mSprites). At the moment it contains the hair and the base sprite.
  3078. * src/animation.cpp, src/animation,h: Fixed a crash when substituting
  3079. an undefined direction; renamed completeDirections method to
  3080. substituteAction.
  3081. * data/graphics/sprites/hairstyle0.xml: Made a xml file for the hair
  3082. animation.
  3083. 2006-06-29 Eugenio Favalli <elvenprogrammer@gmail.com>
  3084. * data/items.xml, src/being.cpp, src/being.h src/net/beinghandler.cpp,
  3085. src/player.cpp: Clients get notified of equipping visible items.
  3086. * src/net/beinghandler.cpp: GCC 4 fix.
  3087. 2006-06-28 Philipp Sehmisch <tmw@crushnet.org>
  3088. * src/animation.cpp, src/animation.h: Parser now works like described
  3089. on the wiki; the single animation phases are now stored in structures;
  3090. drawing call for animatiedSprites moved into the animatiedSprite
  3091. class.
  3092. * src/being.cpp, src/being.h, src/localplayer.cpp, src/player.cpp:
  3093. Renamed mAnimatedSprite to mBaseSprite to distinct it from hair-equip
  3094. and other sprites that will also be part of the class.
  3095. * src/player.cpp: Drawing call for animatiedSprites moved into the
  3096. animatiedSprite class; time now correctly passed in ms to the
  3097. animatedSprite class.
  3098. * src/graphic/spriteset.cpp, src/graphic/spriteset.h: Width and height
  3099. of the subimages is now saved in the spritesheet class.
  3100. * src/graphics.cpp: Added an additional check to avoid crashes when
  3101. passing a NULL pointer as image argument.
  3102. * data/graphics/sprites/player_male_base.xml: Animation file now has
  3103. the syntax described on the wiki.
  3104. 2006-06-27 Eugenio Favalli <elvenprogrammer@gmail.com>
  3105. * data/graphics/sprites/Makefile.am,
  3106. data/graphics/sprites/player_male_base.xml, src/being.cpp,
  3107. src/being.h, src/engine.cpp, src/localplayer.cpp, src/main.cpp,
  3108. src/net/beinghandler.cpp, src/net/playerhandler.cpp,
  3109. src/resources/itemmanager.cpp, The Mana World.dev: Added a beginning
  3110. of a new animation system to slow down player walking.
  3111. * src/animation.cpp, src/animation.h: Forgot 2 files.
  3112. * src/being.cpp, src/gui/equipmentwindow.cpp, src/player.cpp:
  3113. Equipment window now show all the slots, and adapted visible shirts to
  3114. head (middle) equipments.
  3115. 2006-06-27 Frode Lindeijer <f.lindeijer@gmail.com>
  3116. * /tmw/trunk/data/graphics/sprites/player_male_base.png:
  3117. Fixed transparency issue with the north punching frames
  3118. 2006-06-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3119. * src/net/messagein.cpp: Fixed the readString method (synchronized
  3120. with the server version by Guillaume Melquiond).
  3121. 2006-06-21 Eugenio Favalli <elvenprogrammer@gmail.com>
  3122. * data/graphics/sprites/Makefile.am,
  3123. data/graphics/sprites/monster11.png,
  3124. data/graphics/sprites/monster17.png: Fixed attack animation of monster
  3125. 11 and added a new monster.
  3126. * data/graphics/sprites/Makefile.am,
  3127. data/graphics/sprites/player_female_base.png, src/being.cpp,
  3128. src/being.h, src/gui/char_select.cpp, src/gui/char_select.h,
  3129. src/gui/playerbox.cpp, src/gui/playerbox.h, src/gui/register.cpp,
  3130. src/main.cpp, src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
  3131. src/player.cpp: Added female players.
  3132. 2006-06-19 Philipp Sehmisch <tmw@crushnet.org>
  3133. * data/graphics/sprites/monster16.png: added the little pink monster
  3134. 2006-05-22 Eugenio Favalli <elvenprogrammer@gmail.com>
  3135. * data/graphics/tiles/icecave.png, data/graphics/tiles/Makefile.am,
  3136. data/maps/Makefile.am, data/maps/new_10-1.tmx.gz,
  3137. data/maps/new_11-1.tmx.gz, data/maps/new_4-1.tmx.gz,
  3138. data/maps/new_5-1.tmx.gz, src/resources/itemmanager.cpp: A bunch of
  3139. updates to the world and disabled art and type xml parser checks since
  3140. they're not used.
  3141. 2006-05-21 Eugenio Favalli <elvenprogrammer@gmail.com>
  3142. * The Mana World.dev: Updated dev-cpp project file.
  3143. 2006-05-17 Eugenio Favalli <elvenprogrammer@gmail.com>
  3144. * data/graphics/sprites/npcs.png, data/graphics/tiles/Makefile.am,
  3145. data/graphics/snow_building.png, data/graphics/tiles/snowset.png,
  3146. data/maps/Makefile.am, data/maps/new_11-1.tmx.gz: New NPCs, new snow
  3147. tiles and village.
  3148. 2006-05-15 Björn Steinbrink <B.Steinbrink@gmx.de>
  3149. * src/gui/item_amount.cpp: Set slider range to the real values instead
  3150. of mapping the amount between [0,1] and [1,max] all the time.
  3151. 2006-05-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3152. * src/openglgraphics.cpp: Set color back to current color instead of
  3153. setting it to white. Fixes white rectangles in equipment window.
  3154. * src/being.cpp, src/being.h, src/player.cpp: Specify the color in
  3155. which speech and names are supposed to be drawn. Removed unused
  3156. mSpeechColor member.
  3157. 2006-05-12 Björn Steinbrink <B.Steinbrink@gmx.de>
  3158. * src/being.cpp: Fixed initialization order in Being ctor.
  3159. 2006-05-12 Eugenio Favalli <elvenprogrammer@gmail.com>
  3160. * data/graphics/sprites/item1202.png,
  3161. data/graphics/sprites/Makefile.am, src/being.cpp, src/being.h,
  3162. src/localplayer.cpp, src/localplayer.h, src/main.cpp, src/player.cpp,
  3163. The Mana World: You can now see the shirt when equipping a top
  3164. equipment.
  3165. 2006-05-05 Eugenio Favalli <elvenprogrammer@gmail.com>
  3166. * src/gui/setup_video.cpp: Fixed some numeric conversions.
  3167. 2006-05-03 Eugenio Favalli <elvenprogrammer@gmail.com>
  3168. * configure.ac, src/game.cpp, src/graphics.cpp, src/main.cpp,
  3169. src/openglgraphics.cpp, The Mana World: Increased fps limit
  3170. granularity and cleaned some code, fixed some xml library name in
  3171. Dev-C++ project file, switched version to 0.0.20.
  3172. * src/game.cpp, src/gui/setup.cpp, src/gui/setup_video.cpp,
  3173. src/gui/setup_video.h, src/main.cpp: FPS limit can now be set in setup
  3174. dialog. Default value for FPS is 50. (Code based on peoro's patch).
  3175. 2006-05-02 Eugenio Favalli <elvenprogrammer@gmail.com>
  3176. * src/localplayer.cpp: Fixed the delay last move bug.
  3177. 2006-04-29 Eugenio Favalli <elvenprogrammer@gmail.com>
  3178. * data/graphics/tiles/cave.png: Added tiles by yosuhara.
  3179. 2006-04-28 Philipp Sehmisch <tmw@crushnet.org>
  3180. * data/graphics/tiles/Woodland_ground.png: Graphical update of the
  3181. woodland tileset. Paths improved, and tiles that were redunant
  3182. replaced by new dirt tiles.
  3183. * data/maps/new_9.1.tmx.gz: Modified because of changes in the tileset
  3184. layout (no new server sided walkmap required).
  3185. * data/graphics/sprites/monster11.png: Improved the shading of the
  3186. mushroom monster.
  3187. * data/graphics/sprites/monster15.png: Added dropshadow to the bat
  3188. monster (note that the version 0.0.19 live update overrides the
  3189. changed file).
  3190. 2006-04-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3191. * ChangeLog: Converted to UTF-8.
  3192. * NEWS: Spelling correction.
  3193. * docs/INSTALL/debian.txt, docs/INSTALL/win32.txt: Updated with
  3194. respect to the move from CVS to Subversion.
  3195. 2006-03-25 Eugenio Favalli <elvenprogrammer@gmail.com>
  3196. * src/gui/window.cpp: Added window resize patch by peoro.
  3197. 2006-03-21 Eugenio Favalli <elvenprogrammer@gmail.com>
  3198. * The Mana World.dev: Updated project.
  3199. 2006-03-20 Björn Steinbrink <B.Steinbrink@gmx.de>
  3200. * src/engine.cpp: Fixed a crash on map change.
  3201. 2006-03-20 Eugenio Favalli <elvenprogrammer@gmail.com>
  3202. * src/gui/char_select.cpp: Fixed an include.
  3203. 2006-03-19 Björn Steinbrink <B.Steinbrink@gmx.de>
  3204. * src/gui/register.h, src/gui/register.cpp: Fixed a memory leak and
  3205. removed some whitespace noise.
  3206. * src/lockedarray.h, src/game.cpp, src/gui/gui.cpp,
  3207. src/gui/browserbox.cpp, src/gui/register.cpp,
  3208. src/resources/resourcemanager.cpp: Removed some useless null pointer
  3209. checks.
  3210. * src/gui/login.cpp, src/gui/setup_audio.h, src/gui/setup.cpp,
  3211. src/gui/setup_audio.cpp, src/gui/setup_video.cpp,
  3212. src/gui/setup_video.h: Removed some duplicated initializations.
  3213. * src/gui/setup_audio.h, src/gui/setup.cpp, src/gui/setup_audio.cpp,
  3214. src/gui/setup_joystick.h, src/gui/setup_video.cpp, src/gui/setuptab.h,
  3215. src/gui/setup.h, src/gui/setup_joystick.cpp, src/gui/setup_video.h,
  3216. src/Makefile.am: Splitted setup window into manageable pieces
  3217. according to their tabs in the window. Fixed some memory leaks along
  3218. the way. Also fixed two settings not being stored on "apply".
  3219. 2006-03-18 Björn Steinbrink <B.Steinbrink@gmx.de>
  3220. * src/gui/chat.cpp, src/gui/menuwindow.cpp, src/gui/skill.cpp,
  3221. src/gui/status.cpp: Use the window container instead of the graphics
  3222. class to calculate window positions.
  3223. * src/utils/dtor.h: Fixed indentation.
  3224. * src/configuration.cpp, src/log.cpp, src/main.cpp, src/being.cpp,
  3225. src/monster.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp,
  3226. src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/setup.cpp,
  3227. src/gui/updatewindow.cpp, src/gui/char_select.cpp,
  3228. src/gui/ministatus.cpp, src/gui/debugwindow.cpp,
  3229. src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp,
  3230. src/gui/buy.cpp, src/gui/itemcontainer.cpp, src/gui/inttextbox.cpp,
  3231. src/gui/debugwindow.h, src/gui/status.cpp, src/gui/register.cpp,
  3232. src/net/chathandler.cpp, src/engine.cpp, src/utils/tostring.h,
  3233. src/Makefile.am: Added a toString conversion function.
  3234. 2006-03-15 Björn Steinbrink <B.Steinbrink@gmx.de>
  3235. * src/engine.h, src/main.cpp, src/gui/equipmentwindow.cpp,
  3236. src/gui/window.cpp, src/gui/login.cpp, src/gui/listbox.h,
  3237. src/gui/chat.h, src/gui/ministatus.cpp, src/gui/chat.cpp,
  3238. src/gui/help.cpp, src/gui/itemcontainer.cpp, src/gui/listbox.cpp,
  3239. src/gui/checkbox.cpp, src/engine.cpp, src/resources/image.cpp: A bunch
  3240. of cosmetic changes.
  3241. * src/net/network.cpp: Fixed connection not being shut down completely
  3242. in case of an error.
  3243. 2006-03-13 Eugenio Favalli <elvenprogrammer@gmail.com>
  3244. * src/main.cpp: Fixed skip update option.
  3245. 2006-03-13 Philipp Sehmisch <tmw@crushnet.org>
  3246. * data/maps/new_7.1.tmx.gz: Fixed some map bugs (update of server
  3247. sided walkmap required!)
  3248. 2006-03-11 Eugenio Favalli <elvenprogrammer@gmail.com>
  3249. * data/graphics/sprites/hairstyle1.png,
  3250. data/graphics/sprites/hairstyle2.png,
  3251. data/graphics/sprites/hairstyle3.png,
  3252. data/graphics/sprites/hairstyle4.png,
  3253. data/graphics/sprites/hairstyle6.png,
  3254. data/graphics/sprites/hairstyle7.png,
  3255. data/graphics/sprites/Makefile.am: Fixed some hair positions, added a
  3256. new style, updated makefile.
  3257. 2006-03-09 Björn Steinbrink <B.Steinbrink@gmx.de>
  3258. * src/utils/dtor.h: Added guards.
  3259. * src/game.cpp, src/main.cpp, src/gui/connection.cpp,
  3260. src/gui/menuwindow.cpp, src/net/tradehandler.cpp,
  3261. src/net/playerhandler.cpp: Made all local action listeners structs and
  3262. moved them into anonymous namespaces.
  3263. * src/gui/connection.cpp, src/gui/newskill.cpp,
  3264. src/gui/chargedialog.cpp, src/gui/updatewindow.cpp,
  3265. src/gui/progressbar.h, src/gui/ministatus.cpp,
  3266. src/gui/progressbar.cpp, src/gui/status.cpp: Removed coordinate
  3267. arguments from ProgressBar ctor.
  3268. * src/openglgraphics.cpp, src/localplayer.cpp, src/game.cpp,
  3269. src/map.cpp, src/log.cpp, src/being.cpp, src/monster.cpp, src/sound.h,
  3270. src/graphics.cpp, src/gui/equipmentwindow.cpp, src/gui/sell.cpp,
  3271. src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/window.cpp,
  3272. src/gui/login.cpp, src/gui/inttextbox.h, src/gui/chargedialog.h,
  3273. src/gui/focushandler.h, src/gui/skill.h, src/gui/gui.cpp,
  3274. src/gui/newskill.cpp, src/gui/register.h, src/gui/popupmenu.h,
  3275. src/gui/setup.cpp, src/gui/npclistdialog.h, src/gui/chargedialog.cpp,
  3276. src/gui/playerbox.h, src/gui/char_select.cpp, src/gui/login.h,
  3277. src/gui/focushandler.cpp, src/gui/chat.h, src/gui/inventorywindow.h,
  3278. src/gui/newskill.h, src/gui/ministatus.cpp, src/gui/buy.h,
  3279. src/gui/playerbox.cpp, src/gui/setup.h, src/gui/itemcontainer.h,
  3280. src/gui/debugwindow.cpp, src/gui/chat.cpp, src/gui/char_select.h,
  3281. src/gui/inventorywindow.cpp, src/gui/help.cpp, src/gui/status.h,
  3282. src/gui/buy.cpp, src/gui/itemcontainer.cpp, src/gui/equipmentwindow.h,
  3283. src/gui/sell.h, src/gui/trade.h, src/gui/ministatus.h,
  3284. src/gui/inttextbox.cpp, src/gui/char_server.h, src/gui/window.h,
  3285. src/gui/skill.cpp, src/gui/debugwindow.h, src/gui/status.cpp,
  3286. src/gui/register.cpp, src/gui/popupmenu.cpp, src/gui/minimap.cpp,
  3287. src/gui/npclistdialog.cpp, src/gui/help.h, src/net/buysellhandler.cpp,
  3288. src/net/beinghandler.cpp, src/net/charserverhandler.cpp,
  3289. src/net/maploginhandler.cpp, src/net/playerhandler.cpp,
  3290. src/engine.cpp, src/localplayer.h, src/beingmanager.cpp, src/map.h,
  3291. src/log.h, src/sound.cpp, src/resources/itemmanager.h,
  3292. src/resources/buddylist.cpp, src/resources/buddylist.h,
  3293. src/resources/image.cpp, src/resources/image.h,
  3294. src/resources/itemmanager.cpp, src/being.h, src/player.cpp: Made all
  3295. class members named like mClassMember.
  3296. * src/floor_item.cpp, src/map.cpp, src/being.cpp,
  3297. src/gui/equipmentwindow.cpp, src/gui/playerbox.cpp,
  3298. src/gui/itemcontainer.cpp, src/graphic/spriteset.cpp,
  3299. src/graphic/spriteset.h, src/player.cpp: Added Spriteset::get() and
  3300. Spriteset::size() to hide the member vector and remove the weird
  3301. mySpriteset->spriteset stuff.
  3302. * src/gui/buddywindow.cpp, src/gui/connection.cpp, src/gui/sell.cpp,
  3303. src/gui/trade.cpp, src/gui/char_server.cpp, src/gui/login.cpp,
  3304. src/gui/button.h, src/gui/newskill.cpp, src/gui/setup.cpp,
  3305. src/gui/updatewindow.cpp, src/gui/button.cpp, src/gui/char_select.cpp
  3306. ,src/gui/item_amount.cpp, src/gui/npc_text.cpp, src/gui/ok_dialog.cpp,
  3307. src/gui/confirm_dialog.cpp, src/gui/debugwindow.cpp,
  3308. src/gui/tabbedcontainer.cpp, src/gui/inventorywindow.cpp,
  3309. src/gui/help.cpp, src/gui/menuwindow.cpp, src/gui/buy.cpp,
  3310. src/gui/skill.cpp, src/gui/buysell.cpp, src/gui/status.cpp,
  3311. src/gui/register.cpp, src/gui/npclistdialog.cpp: Made the Button ctor
  3312. accept eventId and action listener.
  3313. * src/localplayer.cpp, src/game.cpp, src/gui/trade.cpp,
  3314. src/gui/inventorywindow.cpp, src/gui/trade.h, src/localplayer.h,
  3315. src/game.h: Use std::auto_ptr in some places.
  3316. * src/lockedarray.h: Use fill_n instead of for-loop.
  3317. * src/gui/browserbox.cpp: Make the MouseOverLink functor dynamic and
  3318. use a STL algorithm in one more place.
  3319. 2006-03-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3320. * src/gui/browserbox.h, src/gui/menuwindow.cpp, src/gui/buysell.cpp:
  3321. Some fixes for compiling with pedantic compiler settings and const
  3322. char* checks.
  3323. * data/graphics/sprites/player_male_base.png: Use two rows for each
  3324. direction in order to make the texture less wide so that it stays
  3325. within the 1024 texture limit for OpenGL mode.
  3326. 2006-03-08 Björn Steinbrink <B.Steinbrink@gmx.de>
  3327. * src/map.cpp, src/main.cpp, src/gui/button.cpp,
  3328. src/gui/textfield.cpp, src/gui/playerbox.cpp,
  3329. src/gui/windowcontainer.cpp, src/gui/skill.cpp,
  3330. src/gui/scrollarea.cpp, src/engine.cpp, src/beingmanager.cpp,
  3331. src/utils, src/utils/dtor.h, src/Makefile.am,
  3332. src/flooritemmanager.cpp, src/graphic/spriteset.cpp: Added a 'dtor'
  3333. helper functor to delete objects in arrays and containers using STL
  3334. algorithms.
  3335. * src/resources/image.cpp: Removed some conditional code.
  3336. * src/localplayer.cpp, src/gui/gui.cpp: Reverted changes from r2225,
  3337. it broke walking code as I missed the differences between tile and
  3338. being collisions.
  3339. * src/gui/itemcontainer.cpp, src/inventory.cpp: Made Inventory use STL
  3340. algorithms and fixed getLastUsedSlot semantics.
  3341. * src/engine.cpp, src/engine.h: Moved a variable definition into the
  3342. right place and made getCurrentMap inline.
  3343. * src/equipment.cpp, src/equipment.h: Use STL algorithms and make
  3344. destructor inline.
  3345. * src/localplayer.cpp, src/gui/gui.cpp: Let the LocalPlayer decide
  3346. whether it can walk to a destination.
  3347. 2006-03-07 Yohann Ferreira <bertram@cegetel.net>
  3348. * debian/rules, debian/changelog, ChangeLog: Updating Debian files for
  3349. 0.0.19 release.
  3350. 2006-03-07 Eugenio Favalli <elvenprogrammer@gmail.com>
  3351. * data/graphics/tiles/Makefile.am, data/graphics/tiles/Woodland.png:
  3352. Removed unused tileset.
  3353. 2006-03-06 Björn Steinbrink <B.Steinbrink@gmx.de>
  3354. * configure.ac: Version changed to 0.0.19.
  3355. 2006-03-06 Philipp Sehmisch <tmw@crushnet.org>
  3356. * data/maps/new_9.1.tmx.gz: Fixed some mapping bugs.
  3357. 2006-03-06 Eugenio Favalli <elvenprogrammer@gmail.com>
  3358. * AUTHORS, NEWS, README, data/help/changes.txt, data/help/header.txt,
  3359. data/help/team.txt: A bunch of updates to docs, ready for 0.0.19.
  3360. * data/help/changes.txt, src/main.cpp: Small fixes before releasing.
  3361. 2006-03-05 Björn Steinbrink <B.Steinbrink@gmx.de>
  3362. * data/graphics/sprites/Makefile.am: Remove trailing whitespace.
  3363. * src/engine.cpp: Re-add main.h header, Windows build needs it.
  3364. 2006-03-05 Eugenio Favalli <elvenprogrammer@gmail.com>
  3365. * data/graphics/sprites/player_male_base.png: Added pants.
  3366. 2006-03-02 Eugenio Favalli <elvenprogrammer@gmail.com>
  3367. * data/graphics/sprites/weapon1.png: Added missing frames.
  3368. * src/player.cpp: Fixed north shooting hair position.
  3369. * data/graphics/sprites/Makefile.am: Added new graphics.
  3370. * data/graphics/sprites/monster15.png: Added bat monster.
  3371. 2006-03-01 Eugenio Favalli <elvenprogrammer@gmail.com>
  3372. * The Mana World.dev: Enabled -Wall switch.
  3373. * data/graphics/sprites/monster9.png: Fixed fire goblin north walking
  3374. animation.
  3375. * data/graphics/sprites/hairstyle1.png,
  3376. data/graphics/sprites/hairstyle2.png,
  3377. data/graphics/sprites/hairstyle3.png,
  3378. data/graphics/sprites/hairstyle4.png,
  3379. data/graphics/sprites/hairstyle5.png,
  3380. data/graphics/sprites/hairstyle6.png,
  3381. data/graphics/sprites/player_male_base.png,
  3382. data/graphics/sprites/weapon0.png,
  3383. data/graphics/sprites/weapon1.png: New graphics for hair styles,
  3384. player and weapons.
  3385. * src/being.cpp, src/being.h, src/engine.cpp, src/gui/playerbox.cpp,
  3386. src/localplayer.cpp, src/main.cpp, beinghandler.cpp, player.cpp,
  3387. src/resources/image.cpp: Hacked code to support the new playerset.
  3388. 2006-02-25 Björn Steinbrink <B.Steinbrink@gmx.de>
  3389. * src/beingmanager.cpp, src/beingmanager.h, src/engine.cpp,
  3390. src/main.h, src/sound.h: Added a logic method to the being manager.
  3391. 2006-02-24 Björn Steinbrink <B.Steinbrink@gmx.de>
  3392. * src/being.cpp, src/being.h, src/configuration.cpp,
  3393. src/configuration.h, src/engine.cpp, src/map.cpp, src/map.h,
  3394. src/properties.h, src/gui/browserbox.cpp, src/gui/browserbox.h,
  3395. src/gui/chat.cpp, src/gui/chat.h, src/gui/gccontainer.cpp,
  3396. src/gui/gccontainer.h, src/gui/minimap.cpp,
  3397. src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h,
  3398. src/net/network.cpp, src/net/network.h, src/resources/itemmanager.cpp,
  3399. src/resources/itemmanager.h: Another bunch of cosmetic cleanups, i.e.
  3400. mostly typedefs...
  3401. 2006-02-23 Björn Steinbrink <B.Steinbrink@gmx.de>
  3402. * src/being.cpp, src/being.h, src/beingmanager.cpp,
  3403. src/beingmanager.h, src/engine.cpp, src/inventory.cpp,
  3404. src/inventory.h, src/logindata.h, src/main.cpp, src/main.h,
  3405. src/openglgraphics.cpp, src/gui/equipmentwindow.h,
  3406. src/gui/minimap.cpp, src/gui/minimap.h, src/gui/windowcontainer.cpp,
  3407. src/gui/windowcontainer.h, src/net/loginhandler.cpp: A bunch of mostly
  3408. cosmetic cleanups.
  3409. 2006-02-23 Philipp Sehmisch <tmw@crushnet.org>
  3410. * data/maps/new_4.1.tmx.gz: I remapped the hermits cave. It looks much
  3411. more natural now. A new server sided walkmap is required.
  3412. 2006-02-22 Philipp Sehmisch <tmw@crushnet.org>
  3413. * data/graphics/tiles/cave.png: fixed two almost invisible pixel
  3414. errors
  3415. 2006-02-21 Philipp Sehmisch <tmw@crushnet.org>
  3416. * data/maps/new_9.1.tmx.gz: fixed another map bug.
  3417. 2006-02-05 Yohann Ferreira <bertram@cegetel.net>
  3418. * src/resources/itemmanager.cpp: Added warnings when parameters are
  3419. missing in the items xml file.
  3420. 2006-02-16 Björn Steinbrink <B.Steinbrink@gmx.de>
  3421. * src/gui/browserbox.cpp, src/gui/browserbox.h, src/gui/gui.cpp: Use
  3422. Widget::mFont instead of browerFont for drawing, fixes the "gui
  3423. needs to be valid real early" issue.
  3424. 2006-02-07 Björn Steinbrink <B.Steinbrink@gmx.de>
  3425. * src/being.cpp, src/being.h, src/game.cpp, src/localplayer.cpp,
  3426. src/localplayer.h, src/monster.cpp, src/player.cpp,
  3427. src/net/messagein.cpp, src/net/protocol.cpp: Made the being directions
  3428. being stored in a bitfield.
  3429. 2006-02-06 Philipp Sehmisch <tmw@crushnet.org>
  3430. * data/graphics/tiles/Woodland_ground.png,
  3431. data/graphics/tiles/Woodland_x2.png, data/maps/new_9.1.tmx.gz: added
  3432. dynamic grass that covers the lower area of sprites (doesn't work for
  3433. flower beds yet).
  3434. 2006-02-06 Eugenio Favalli <elvenprogrammer@gmail.com>
  3435. * The Mana World.dev, src/net/tradehandler.cpp: Updated Dev-Cpp project
  3436. file, fixed a gcc 3.4 issue.
  3437. * src/net/tradehandler.cpp: Undone last changes because Bertram
  3438. already fixed the compiler issue.
  3439. 2006-02-06 Björn Steinbrink <B.Steinbrink@gmx.de>
  3440. * src/Makefile.am, src/game.cpp, src/joystick.cpp, src/joystick.h,
  3441. src/gui/setup.cpp, src/gui/setup.h: Added a Joystick class.
  3442. * src/being.cpp, src/being.h, src/monster.cpp, src/npc.cpp: Unify some
  3443. of the drawing code for beings.
  3444. * src/being.cpp, src/being.h, src/localplayer.h, src/player.cpp,
  3445. src/player.h: Use virtual methods instead of getType() checks.
  3446. * data/graphics/gui/browserfont.png,
  3447. data/graphics/gui/fixedfont.png, data/graphics/gui/rpgfont_wider.png,
  3448. data/graphics/gui/sansserif8.png, src/Makefile.am, src/engine.cpp,
  3449. src/floor_item.cpp, src/floor_item.h, src/flooritemmanager.cpp,
  3450. src/flooritemmanager.h, src/game.cpp, src/gui/gui.cpp,
  3451. src/net/itemhandler.cpp: Introduced a FloorItemManager class.
  3452. 2006-02-05 Yohann Ferreira <bertram@cegetel.net>
  3453. * data/graphics/gui/rpgfont_wider.png,
  3454. data/graphics/gui/fixedfont.png,data/graphics/gui/browserfont.png,
  3455. data/graphics/gui/sansserif8.png: Adding è accents mostly to the font
  3456. images.
  3457. * src/engine.cpp, src/being.h, src/being.cpp, src/player.cpp,
  3458. src/gui/char_select.h, src/gui/char_select.cpp: Made the nickname and
  3459. emotions displayed above every layers. Made the delete and ok buttons
  3460. be disabled once the character is selected at login.
  3461. * src/net/tradehandler.cpp, src/resources/itemmanager.cpp: Fixed a gcc
  3462. 4.0 issue in the tradehandler. Strengthen the xml parser in the
  3463. itemmanager so tmw doesn't crash anymore if an item lacks some
  3464. parameters.
  3465. 2006-02-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3466. * INSTALL: Updated dependencies in response to patch by Hanno Braun.
  3467. 2006-02-05 Björn Steinbrink <B.Steinbrink@gmx.de>
  3468. * data/graphics/tiles/Makefile.am: Added the new tilesets.
  3469. * src/localplayer.cpp, src/localplayer.h, src/gui/gui.cpp: Made the
  3470. player walk to items prior to picking them up.
  3471. 2006-02-04 Philipp Sehmisch <tmw@crushnet.org>
  3472. * data/graphics/tiles/Woodland.png: new path design
  3473. * data/graphics/tiles/Woodland_ground.png,
  3474. data/graphics/tiles/Woodland_x2.png,
  3475. data/graphics/tiles/Woodland_x3.png: splitted the tileset into three
  3476. tilesets with different tile sizes
  3477. (i kept the original tileset for backward compatiblity)
  3478. * data/maps/new_9.1.tmx.gz: remapped with the oversized tile
  3479. technology. made the forests less regular. made the unwalkable map
  3480. borders more visual appealing
  3481. 2006-02-04 Björn Steinbrink <B.Steinbrink@gmx.de>
  3482. * src/localplayer.h, src/logindata.h, src/main.cpp, src/main.h,
  3483. src/gui/char_select.cpp, src/gui/char_server.cpp,
  3484. src/gui/char_server.h, src/net/charserverhandler.cpp,
  3485. src/net/charserverhandler.h, src/net/loginhandler.cpp,
  3486. src/net/loginhandler.h, src/net/network.cpp, src/net/network.h: Unify
  3487. the gui code for the various logins to use LoginData.
  3488. 2006-02-03 Björn Steinbrink <B.Steinbrink@gmx.de>
  3489. * src/logindata.h, src/main.cpp, src/gui/login.cpp, src/gui/login.h:
  3490. Made the login dialog work on LoginData only, without playing with the
  3491. config, it's not its job to do so.
  3492. * src/net/protocol.cpp, src/net/protocol.h: Removed some unused code.
  3493. 2006-02-02 Philipp Sehmisch <tmw@crushnet.org>
  3494. * data/graphics/tiles/desert1.png, data/graphics/tiles/desert2.png,
  3495. data/graphics/tiles/desert_x2.png, data/graphics/tiles/desert_x3.png:
  3496. Replaced the old sand tile with Irucards new one. Added new crates.
  3497. Made some minor corrections.
  3498. 2006-02-01 Björn Steinbrink <B.Steinbrink@gmx.de>
  3499. * src/game.cpp, src/game.h, src/main.cpp: Created a Game class.
  3500. * src/gui/passwordfield.cpp: Removed duplicated code.
  3501. * src/Makefile.am, src/main.cpp, src/gui/error.cpp, src/gui/error.h:
  3502. Replaced ErrorDialog by OkDialog + listener.
  3503. * src/Makefile.am, src/game.cpp, src/gui/buysell.cpp,
  3504. src/gui/char_select.cpp, src/gui/confirm_dialog.cpp,
  3505. src/gui/confirm_dialog.h, src/gui/login.cpp, src/gui/login.h,
  3506. src/gui/menuwindow.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
  3507. src/gui/register.cpp, src/gui/requesttrade.cpp,
  3508. src/gui/requesttrade.h, src/gui/setup.cpp, src/net/playerhandler.cpp,
  3509. src/net/tradehandler.cpp: Made the OkDialog and ConfirmDialog classes
  3510. proxies for their buttons' events. Removed the RequestTradeWindow
  3511. class, replaced with a plain ConfirmDialog. Fixed a memory leak along
  3512. the way.
  3513. * src/gui/buysell.cpp, src/gui/menuwindow.cpp: Simplified button
  3514. creation code.
  3515. * src/gui/npc_text.cpp: Fixed a bug where the game crashes if there's a
  3516. message dialog from a npc that no longer exists.
  3517. * src/properties.h: Reverted properties to private.
  3518. 2006-01-31 Björn Steinbrink <B.Steinbrink@gmx.de>
  3519. * src/gui/setup.cpp: Cleanup.
  3520. * src/gui/requesttrade.cpp, src/gui/requesttrade.h: Made
  3521. RequestTradeDialog inherit from ConfirmDialog.
  3522. * src/Makefile.am, src/gui/buy.cpp, src/gui/buy.h, src/gui/sell.cpp,
  3523. src/gui/sell.h, src/gui/shop.cpp, src/gui/shop.h: Created a ListModel
  3524. for ShopItems.
  3525. * src/floor_item.cpp, src/graphics.h, src/map.cpp, src/map.h,
  3526. src/properties.h, src/sprite.h, src/gui/login.cpp,
  3527. src/gui/scrollarea.cpp, src/gui/windowcontainer.cpp,
  3528. src/resources/sdlimageloader.cpp: Various small cleanups.
  3529. * src/resources/resource.cpp, src/resources/resourcemanager.cpp,
  3530. src/resources/resource.h, src/resources/resourcemanager.h: Made
  3531. ResourceManager a friend of Resource to avoid looping over decRef,
  3532. which returns void now.
  3533. 2006-01-30 Björn Steinbrink <B.Steinbrink@gmx.de>
  3534. * src/gui/char_select.cpp, src/gui/confirm_dialog.cpp,
  3535. src/gui/confirm_dialog.h, src/gui/error.cpp, src/gui/error.h,
  3536. src/gui/ministatus.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
  3537. src/gui/setup.cpp, src/net/charserverhandler.cpp: A few cleanups and
  3538. simplifications.
  3539. 2006-01-26 Björn Steinbrink <B.Steinbrink@gmx.de>
  3540. * src/game.cpp, src/game.h, src/main.cpp: Moved some setup code out of
  3541. the game loop into the setup functions. Setup functions are now called
  3542. from the outside.
  3543. 2006-01-22 Eugenio Favalli <elvenprogrammer@gmail.com>
  3544. * The Mana World.dev, src/main.cpp: Updated Dev-Cpp project file, fixed
  3545. a GDI issue.
  3546. 2006-01-22 Björn Steinbrink <B.Steinbrink@gmx.de>
  3547. * src/game.cpp, src/net/network.cpp: Make dispatchMessages actually
  3548. handle more than one message per call.
  3549. * src/main.cpp: Remove obsoleted action listeners.
  3550. * src/main.cpp: Use generic error method for sound failure.
  3551. * src/main.cpp, src/net/charserverhandler.cpp,
  3552. src/net/loginhandler.cpp, src/net/maploginhandler.cpp,
  3553. src/net/network.cpp: Unify some network stuff in the main loop and fix
  3554. a bug in the network class that triggers when a handlers survives the
  3555. network object.
  3556. 2006-01-21 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3557. * src/gui/browserbox.cpp: Applied a patch by Ar2ro that works around
  3558. the problems with line wrapping in the chatbox. Note though that this
  3559. while code should be properly rewritten later.
  3560. 2006-01-20 Eugenio Favalli <elvenprogrammer@gmail.com>
  3561. * The Mana World.dev: Updated Dev-Cpp project file.
  3562. 2006-01-20 Björn Steinbrink <B.Steinbrink@gmx.de>
  3563. * src/equipment.h, src/game.cpp, src/game.h, src/main.h,
  3564. src/gui/buddywindow.cpp, src/gui/buddywindow.h,
  3565. src/gui/chargedialog.h, src/gui/connection.cpp, src/gui/connection.h,
  3566. src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h,
  3567. src/gui/linkhandler.h, src/gui/ministatus.h, src/gui/register.h,
  3568. src/net/protocol.h, src/resources/mapreader.h: Header, class
  3569. declaration and include cleanup.
  3570. * src/localplayer.cpp, src/localplayer.h, src/gui/requesttrade.cpp,
  3571. src/net/tradehandler.cpp: Made the local player object care about its
  3572. trading state, later this could be used for different stuff, like the
  3573. player setting itself to auto-decline trade offers without messing up
  3574. the code in the tradehandler. Removed message sending code from the
  3575. trade handler.
  3576. * src/npc.cpp, src/npc.h: Added the files for real this time.
  3577. * src/npc.cpp, src/npc.h, src/Makefile.am, src/being.cpp,
  3578. src/beingmanager.cpp, src/beingmanager.h, src/engine.cpp,
  3579. src/engine.h, src/game.cpp, src/game.h, src/localplayer.cpp,
  3580. src/localplayer.h, src/map.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
  3581. src/gui/buysell.h, src/gui/gui.cpp, src/gui/minimap.cpp,
  3582. src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp,
  3583. src/gui/npc_text.h, src/gui/npclistdialog.cpp,
  3584. src/gui/npclistdialog.h, src/gui/popupmenu.cpp,
  3585. src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
  3586. src/gui/setup.cpp, src/gui/skill.cpp, src/gui/skill.h,
  3587. src/gui/status.cpp, src/gui/status.h, src/net/buysellhandler.cpp,
  3588. src/net/charserverhandler.cpp, src/net/chathandler.cpp,
  3589. src/net/equipmenthandler.cpp, src/net/npchandler.cpp,
  3590. src/net/playerhandler.cpp, src/net/protocol.cpp,
  3591. src/net/tradehandler.cpp: Added a class for NPCs. Removed network
  3592. stuff from a bunch of gui dialog classes. Cleaned up some gui class
  3593. declarations and checked a bunch of includes for being useless.
  3594. 2006-01-19 Eugenio Favalli <elvenprogrammer@gmail.com>
  3595. * INSTALL, README, The Mana World.dev, data/help/support.txt,
  3596. docs/INSTALL/debian.txt, docs/INSTALL/win32.txt, docs/progression.txt:
  3597. Updated infos on new irc channel.
  3598. 2006-01-14 Björn Steinbrink <B.Steinbrink@gmx.de>
  3599. * src/main.cpp, src/main.h, src/gui/char_server.cpp,
  3600. src/gui/char_server.h: Moved network code out of the
  3601. ServerSelectDialog.
  3602. * src/gui/char_select.cpp, src/gui/char_select.h: Change setPlayerInfo
  3603. to updatePlayerInfo, as there's now a convenient wrapper around the
  3604. plain data.
  3605. * src/Makefile.am, src/lockedarray.cpp, src/lockedarray.h,
  3606. src/main.cpp, src/gui/char_select.cpp, src/gui/char_select.h,
  3607. src/gui/char_server.cpp, src/net/charserverhandler.cpp,
  3608. src/net/charserverhandler.h, src/net/network.cpp, src/net/network.h:
  3609. Created a single CharServerHandler. Created a LockedArray class to
  3610. "synchronize" access to arrays. Moved a bunch of networking out of the
  3611. char server related gui classes.
  3612. * src/Makefile.am, src/logindata.h, src/main.cpp, src/main.h,
  3613. src/gui/login.cpp, src/gui/login.h, src/gui/register.cpp,
  3614. src/gui/register.h: Removed network code from login and register
  3615. dialogs.
  3616. * src/gui/login.cpp, src/gui/login.h: Removed unused var.
  3617. * src/main.cpp, src/gui/char_select.cpp, src/gui/char_select.h,
  3618. src/gui/char_server.cpp, src/gui/char_server.h,
  3619. src/gui/connection.cpp, src/gui/connection.h, src/gui/error.cpp,
  3620. src/gui/error.h, src/gui/login.cpp, src/gui/login.h,
  3621. src/gui/register.cpp, src/gui/register.h, src/gui/updatewindow.cpp,
  3622. src/gui/updatewindow.h: Removed the pre-game input handlers and
  3623. unified them in main.cpp. Some header and class cleanups.
  3624. * src/net/maploginhandler.cpp, src/net/maploginhandler.h,
  3625. src/Makefile.am, src/engine.cpp, src/engine.h, src/game.cpp,
  3626. src/main.cpp, src/gui/connection.cpp, src/gui/connection.h,
  3627. src/net/playerhandler.cpp: Made changeMap() care about sending the
  3628. map-loaded message. Removed network stuff from connection dialog.
  3629. 2006-01-13 Björn Steinbrink <B.Steinbrink@gmx.de>
  3630. * src/Makefile.am, src/gui/login.cpp, src/gui/login.h,
  3631. src/gui/register.cpp, src/net/loginhandler.cpp,
  3632. src/net/loginhandler.h: Remove duplicated code by unifying the message
  3633. handlers for login and register.
  3634. * src/gui/char_server.cpp, src/gui/char_server.h: Removed the polling
  3635. loop.
  3636. * src/gui/char_select.cpp, src/gui/char_select.h: Remove destructor
  3637. again, no idea why the compiler complained earlier.
  3638. * src/gui/char_select.cpp, src/gui/char_select.h: Created a message
  3639. handler for character creation and cleaned up the header file.
  3640. * src/gui/register.cpp, src/gui/register.h: Added a message handler
  3641. and removed the polling loop.
  3642. * src/net/network.cpp: Add recognition of disconnects.
  3643. * src/gui/connection.cpp, src/gui/connection.h,
  3644. src/net/playerhandler.cpp: Removed the polling loop and the duplicate
  3645. login message handler.
  3646. * src/gui/login.cpp, src/gui/login.h: Remove polling loop, the new
  3647. network code takes care of all that.
  3648. * src/net/network.cpp: Make sure that we don't send anything when not
  3649. connected.
  3650. * src/gui/login.cpp: Added a handler for network messages.
  3651. * src/game.cpp, src/net/beinghandler.cpp, src/net/beinghandler.h,
  3652. src/net/buysellhandler.cpp, src/net/buysellhandler.h,
  3653. src/net/chathandler.cpp, src/net/chathandler.h,
  3654. src/net/equipmenthandler.cpp, src/net/equipmenthandler.h,
  3655. src/net/inventoryhandler.cpp, src/net/inventoryhandler.h,
  3656. src/net/itemhandler.cpp, src/net/itemhandler.h,
  3657. src/net/messagehandler.cpp, src/net/messagehandler.h,
  3658. src/net/npchandler.cpp, src/net/npchandler.h,
  3659. src/net/playerhandler.cpp, src/net/playerhandler.h,
  3660. src/net/skillhandler.cpp, src/net/skillhandler.h,
  3661. src/net/tradehandler.cpp, src/net/tradehandler.h: Reverted the patch
  3662. to make the handlers register themselves, this just cannot work.
  3663. * src/game.cpp: Small cleanup.
  3664. * src/game.cpp, src/localplayer.cpp, src/localplayer.h: Made emote() a
  3665. method of the LocalPlayer class.
  3666. 2006-01-12 Björn Steinbrink <B.Steinbrink@gmx.de>
  3667. * src/game.cpp, src/main.cpp, src/net/beinghandler.cpp,
  3668. src/net/beinghandler.h, src/net/buysellhandler.cpp,
  3669. src/net/buysellhandler.h, src/net/chathandler.cpp,
  3670. src/net/chathandler.h, src/net/equipmenthandler.cpp,
  3671. src/net/equipmenthandler.h, src/net/inventoryhandler.cpp,
  3672. src/net/inventoryhandler.h, src/net/itemhandler.cpp,
  3673. src/net/itemhandler.h, src/net/messagehandler.cpp,
  3674. src/net/messagehandler.h, src/net/npchandler.cpp,
  3675. src/net/npchandler.h, src/net/playerhandler.cpp,
  3676. src/net/playerhandler.h, src/net/skillhandler.cpp,
  3677. src/net/skillhandler.h, src/net/tradehandler.cpp,
  3678. src/net/tradehandler.h: Added a constructor parameter to the
  3679. MessageHandler class to support it self-registering to a network.
  3680. * src/game.cpp, src/net/beinghandler.cpp, src/net/network.cpp,
  3681. src/net/network.h, src/net/playerhandler.cpp: Moved the last few
  3682. messages out of the game loop into handlers. Added logging of
  3683. unhandled messages to the network class.
  3684. * src/Makefile.am, src/game.cpp, src/net/skillhandler.cpp,
  3685. src/net/skillhandler.h: Added a dedicated handler for skill messages.
  3686. * src/game.cpp, src/net/beinghandler.cpp: Moved some messages into the
  3687. being message handler.
  3688. * src/net/playerhandler.cpp: Fixed death listener.
  3689. * src/Makefile.am, src/game.cpp, src/net/playerhandler.cpp,
  3690. src/net/playerhandler.h: Added a dedicated handler for player
  3691. messages.
  3692. * src/game.cpp, src/net/chathandler.cpp: Moved WHO answer and some MVP
  3693. thing into the chat handler.
  3694. * src/Makefile.am, src/game.cpp, src/net/npchandler.cpp,
  3695. src/net/npchandler.h: Added a dedicated handler for npc messages.
  3696. * src/Makefile.am, src/game.cpp, src/net/itemhandler.cpp,
  3697. src/net/itemhandler.h: Added a dedicated handler for item messages.
  3698. * src/net/messagehandler.cpp, src/Makefile.am, src/game.cpp,
  3699. src/gui/char_select.cpp, src/gui/char_server.cpp,
  3700. src/gui/connection.cpp, src/net/messagehandler.h, src/net/network.cpp,
  3701. src/net/tradehandler.cpp, src/net/tradehandler.h: Made the
  3702. MessageHandler class aware of the network it is listening to and
  3703. unregistering itself.
  3704. * src/Makefile.am, src/beingmanager.cpp, src/beingmanager.h,
  3705. src/engine.cpp, src/game.cpp, src/net/beinghandler.cpp,
  3706. src/net/beinghandler.h: Added a dedicated handler for being messages.
  3707. Made the beingManager care about map changes.
  3708. * src/net/network.cpp: Removed some debug output.
  3709. * src/Makefile.am, src/game.cpp, src/net/inventoryhandler.cpp,
  3710. src/net/inventoryhandler.h: Added a dedicated handler for inventory
  3711. messages.
  3712. * src/game.cpp, src/inventory.cpp, src/inventory.h,
  3713. src/localplayer.cpp, src/localplayer.h, src/gui/trade.cpp,
  3714. src/net/buysellhandler.cpp, src/net/equipmenthandler.cpp,
  3715. src/net/tradehandler.cpp: Added delegation methods for inventory stuff
  3716. to the LocalPlayer class. Removed some unneeded includes.
  3717. * src/Makefile.am, src/game.cpp, src/net/equipmenthandler.cpp,
  3718. src/net/equipmenthandler.h: Added a dedicated handler for equipment
  3719. messages.
  3720. * src/game.cpp, src/localplayer.h: Removed unions, array are indexed
  3721. by the existing enums now.
  3722. * src/Makefile.am, src/game.cpp, src/net/buysellhandler.cpp,
  3723. src/net/buysellhandler.h: Added a dedicated handler for buy and sell
  3724. messages.
  3725. * src/Makefile.am, src/game.cpp, src/net/chathandler.cpp,
  3726. src/net/chathandler.h, src/net/tradehandler.cpp: Added a dedicated
  3727. handler for chat messages.
  3728. 2006-01-11 Björn Steinbrink <B.Steinbrink@gmx.de>
  3729. * src/Makefile.am, src/game.cpp, src/game.h, src/gui/popupmenu.cpp,
  3730. src/gui/requesttrade.h, src/net/messagehandler.h, src/net/network.cpp,
  3731. src/net/network.h, src/net/tradehandler.cpp, src/net/tradehandler.h:
  3732. Added a dedicated handler for trade messages.
  3733. * gui/char_select.cpp, gui/char_server.cpp, gui/connection.cpp,
  3734. net/messagehandler.h, net/network.cpp: Fixed a memory leak.
  3735. * src/Makefile.am, src/game.cpp, src/localplayer.cpp, src/main.cpp,
  3736. src/gui/char_select.cpp, src/gui/char_select.h,
  3737. src/gui/char_server.cpp, src/gui/char_server.h,
  3738. src/gui/connection.cpp, src/gui/connection.h, src/gui/gui.cpp,
  3739. src/gui/popupmenu.cpp, src/net/messagehandler.h, src/net/network.cpp,
  3740. src/net/network.h, src/net/protocol.cpp, src/net/protocol.h: Fixed
  3741. networking thread. Made skip calls queuable. Added MessageHandler base
  3742. class and added derived message handlers for some stuff.
  3743. * src/being.h, src/beingmanager.cpp, src/beingmanager.h,
  3744. src/game.cpp, src/game.h, src/localplayer.cpp, src/localplayer.h,
  3745. src/main.cpp, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.cpp,
  3746. src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h,
  3747. src/gui/char_server.cpp, src/gui/char_server.h, src/gui/chat.cpp,
  3748. src/gui/chat.h, src/gui/connection.cpp, src/gui/connection.h,
  3749. src/gui/gui.cpp, src/gui/login.cpp, src/gui/login.h, src/gui/npc.cpp,
  3750. src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
  3751. src/gui/popupmenu.cpp, src/gui/register.cpp, src/gui/register.h,
  3752. src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
  3753. src/gui/sell.h, src/gui/skill.cpp, src/gui/skill.h,
  3754. src/gui/status.cpp, src/gui/status.h, src/gui/trade.cpp,
  3755. src/gui/trade.h, src/net/messageout.cpp, src/net/messageout.h,
  3756. src/net/network.cpp, src/net/network.h, src/net/protocol.cpp,
  3757. src/net/protocol.h: Created a network class.
  3758. 2006-01-10 Philipp Sehmisch <tmw@crushnet.org>
  3759. * data/graphics/tiles/Woodland.png: color modifications
  3760. * data/maps/new_9-1.tmx.gz: some more errors fixed
  3761. 2006-01-09 Eugenio Favalli <elvenprogrammer@gmail.com>
  3762. * src/game.cpp: Fixed canceled/cancelled inconsistency.
  3763. 2006-01-08 Björn Steinbrink <B.Steinbrink@gmx.de>
  3764. * src/floor_item.cpp, src/floor_item.h, src/game.cpp,
  3765. src/localplayer.cpp, src/localplayer.h, src/gui/gui.cpp,
  3766. src/gui/popupmenu.cpp, src/net/protocol.cpp, src/net/protocol.h: Made
  3767. find_floor_item_by_cor return the item instead of its id. Made pickUp
  3768. a method of the LocalPlayer class.
  3769. * equipment.cpp, equipment.h, game.cpp, inventory.cpp, inventory.h,
  3770. localplayer.cpp, localplayer.h, gui/equipmentwindow.cpp,
  3771. gui/inventorywindow.cpp, gui/item_amount.cpp, gui/popupmenu.cpp: Made
  3772. inventory and equipment properties of the LocalPlayer class.
  3773. * src/game.cpp, src/game.h, src/gui/connection.cpp: Removed some
  3774. globals.
  3775. 2006-01-07 Björn Steinbrink <B.Steinbrink@gmx.de>
  3776. * src/game.cpp, src/localplayer.cpp, src/localplayer.h: Created a walk
  3777. method for LocalPlayer.
  3778. 2006-01-07 Eugenio Favalli <elvenprogrammer@gmail.com>
  3779. * data/maps/new_9-1.tmx.gz: Crush fixed the issues reported on wiki.
  3780. * The Mana World.dev, src/game.cpp, src/gui/setup.cpp, src/gui/setup.h,
  3781. src/main.cpp: Removed --skipupdate option from Dev.Cpp project file,
  3782. splitted the setup window into 3 tabs and added a joystick calibration
  3783. tool.
  3784. 2006-01-06 Björn Steinbrink <B.Steinbrink@gmx.de>
  3785. * src/game.cpp, src/localplayer.cpp: Changed semantics for auto
  3786. target. The player now keeps attacking the select target till he
  3787. selects an other one, and not just by running into another one.
  3788. * src/being.cpp, src/beingmanager.cpp, src/beingmanager.h,
  3789. src/game.cpp, src/localplayer.h, src/gui/char_select.cpp,
  3790. src/gui/char_server.cpp: Fix local player id being wrongly assigned
  3791. causing various issues.
  3792. * src/gui/status.cpp: Fix attributes not being shown.
  3793. * src/Makefile.am, src/being.cpp, src/being.h, src/beingmanager.cpp,
  3794. src/beingmanager.h, src/engine.cpp, src/game.cpp, src/game.h,
  3795. src/localplayer.cpp, src/localplayer.h, src/main.cpp, src/map.cpp,
  3796. src/monster.cpp, src/monster.h, src/player.cpp, src/player.h,
  3797. src/playerinfo.h, src/gui/char_select.cpp, src/gui/char_select.h,
  3798. src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp,
  3799. src/gui/gui.cpp, src/gui/inventorywindow.cpp, src/gui/minimap.cpp,
  3800. src/gui/ministatus.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp,
  3801. src/gui/status.cpp, src/gui/status.h, src/net/protocol.cpp,
  3802. src/net/protocol.h: Created subclasses of the Being class to move
  3803. specific code there. Added a BeingManager to remove use of globals.
  3804. Moved PLAYERINFO stuff into the new LocalPlayer class.
  3805. 2006-01-05 Björn Steinbrink <B.Steinbrink@gmx.de>
  3806. * engine.cpp, engine.h, game.cpp, game.h, gui/buysell.h,
  3807. gui/chargedialog.h, gui/debugwindow.cpp, gui/debugwindow.h, gui/gui.h,
  3808. gui/ministatus.h, gui/npc_text.h, gui/sell.h, gui/setup.h: Remove some
  3809. useless code.
  3810. 2006-01-04 Eugenio Favalli <elvenprogrammer@gmail.com>
  3811. * src/Makefile.am, src/gui/char_select.cpp, src/gui/char_select.h,
  3812. src/gui/char_server.cpp, src/gui/confirm_dialog.cpp,
  3813. src/gui/confirm_dialog.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
  3814. src/gui/trade.cpp, src/playerinfo.h: Reverted r0nny changes, enabled 3
  3815. slots to create players, smoothed player deletion.
  3816. 2006-01-04 Icy <icywolf@web.de>
  3817. * src/game.cpp, src/main.cpp, src/main.h: FreeBSD fixes to The Mana
  3818. World.
  3819. 2006-01-03 Eugenio Favalli <elvenprogrammer@gmail.com>
  3820. * src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/gui/login.cpp,
  3821. src/gui/trade.cpp: Really disabled /commands and added proper message
  3822. when logging in and banned.
  3823. * src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/net/protocol.h:
  3824. Enabled some /commands.
  3825. * src/main.cpp: Fixed a compile warning with GCC 4.1.
  3826. 2006-01-02 Eugenio Favalli <elvenprogrammer@gmail.com>
  3827. * src/gui/char_select.cpp, src/gui/char_select.h,
  3828. src/gui/char_server.cpp, src/gui/login.cpp, src/gui/register.cpp:
  3829. Smoothed also character creation, buttons are now disabled during
  3830. connection/data phase.
  3831. 2006-01-01 Björn Steinbrink <B.Steinbrink@gmx.de>
  3832. * src/gui/login.cpp, src/gui/login.h: Remove tracking of OkDialog, the
  3833. garbage collection stuff takes care of deletion and breaks manual
  3834. tracking.
  3835. 2006-01-01 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3836. * src/main.cpp: Applied patch by pclouds that allows for a faster
  3837. login sequence by providing the username and password from the command
  3838. line, and allowing the client to choose the default server and
  3839. character.
  3840. 2005-12-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3841. * src/gui/chat.cpp, src/gui/chat.h: Applied patch by pclouds to have
  3842. the chat window temporarily become visible when chatting while it is
  3843. hidden.
  3844. 2005-12-30 Eugenio Favalli <elvenprogrammer@gmail.com>
  3845. * The Mana World.dev, data/graphics/sprites/items.png,
  3846. data/items.xml, src/Makefile.am, src/gui/char_select.cpp,
  3847. src/gui/char_server.cpp, src/gui/login.cpp, src/gui/login.h,
  3848. src/main.cpp, src/main.h, src/net/network.cpp, src/net/network.h,
  3849. src/gui/register.cpp, src/gui/register.h: Added a new item, improved
  3850. smooth login sequence, added a registration window (a lot of
  3851. duplicated code to be removed).
  3852. 2005-12-29 Eugenio Favalli <elvenprogrammer@gmail.com>
  3853. * The Mana World.dev, data/maps/new_10-1.tmx.gz,
  3854. src/gui/char_select.cpp, src/gui/char_select.h, src/gui/char_server.cpp,
  3855. src/gui/char_server.h, src/gui/connection.cpp, src/gui/connection.h,
  3856. src/gui/login.cpp, src/gui/login.h, src/net/network.h: Restored Dev-Cpp
  3857. default execution options, updated walkmap in snow map, smoothed login
  3858. sequence.
  3859. 2005-12-29 Jan-Fabian Humann <malastare@gmx.net>
  3860. * src/gui/gui.cpp: Added rather ugly workaround to prevent a on-start
  3861. crash by Doener. Fixed GCC 3.3.6 and 4.x paranthesis problem, patch
  3862. by r0nny. Fixed popupMenu not showing on items.
  3863. 2005-12-29 Björn Steinbrink <B.Steinbrink@gmx.de>
  3864. * src/game.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp: Remove
  3865. duplicated code for picking up items as patched by pclouds.
  3866. * src/game.cpp, src/gui/gui.cpp, src/gui/gui.h,
  3867. src/gui/inventorywindow.cpp, src/gui/popupmenu.h: Added popup support
  3868. to the Gui and moved the according code there to get rid of some nasty
  3869. hack that made them disappear.
  3870. * src/game.cpp, src/gui/gui.cpp, src/gui/gui.h,
  3871. src/gui/inventorywindow.cpp, src/gui/popupmenu.h,
  3872. src/net/protocol.cpp, src/net/protocol.h: Moved all mouse input code
  3873. into the Gui class.
  3874. 2005-12-26 Duane Bailey <nayryeliab@gmail.com>
  3875. * src/main.h: Fixed define problems with The_Mana_World_private.h.
  3876. 2005-12-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3877. * src/being.cpp: Small fix to prevent other stuff than the damage
  3878. numbers from fading out.
  3879. 2005-12-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3880. * src/map.cpp: Worked around fringe layer drawing bug at the bottom.
  3881. * src/main.cpp: When compiling with OpenGL support, it'll default to
  3882. using OpenGL on only Windows and Mac. These systems are known to have
  3883. stable acceleration most of the time.
  3884. * NEWS, configure.ac, The Mana World.dev: Updated in preparation of
  3885. release 0.0.18.1.
  3886. 2005-12-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3887. * configure.ac: Changed version to 0.0.18.
  3888. 2005-12-18 Eugenio Favalli <elvenprogrammer@gmail.com>
  3889. * data/maps/new_10-1.tmx.gz, src/main.cpp: Removed unused code and
  3890. added changes to snowy map by Bertram.
  3891. 2005-12-15 Eugenio Favalli <elvenprogrammer@gmail.com>
  3892. * src/game.cpp: Fixed setup window behaviour.
  3893. 2005-12-13 Eugenio Favalli <elvenprogrammer@gmail.com>
  3894. * data/items.xml: Changed item properties according to eAthena scripting
  3895. capabilities.
  3896. * src/being.cpp: Enabled monster emotions.
  3897. 2005-12-12 Eugenio Favalli <elvenprogrammer@gmail.com>
  3898. * The Mana World.dev, data/graphics/tiles/Makefile.am, data/items.xml,
  3899. data/maps/Makefile.am, data/graphics/tiles/Woodland.png,
  3900. data/graphics/tiles/snowset.png, data/maps/new_9-1.tmx.gz,
  3901. data/maps/new_10-1.tmx.gz: Cleaned Dev-Cpp project file, added new
  3902. items definitions and new maps and tilesets.
  3903. 2005-12-08 Eugenio Favalli <elvenprogrammer@gmail.com>
  3904. * data/graphics/sprites/monster11.png,
  3905. data/graphics/sprites/monster12.png, data/graphics/sprites/monster13.png,
  3906. data/graphics/sprites/monster14.png, data/graphics/sprites/Makefile.am,
  3907. data/graphics/sprites/items.png, data/graphics/sprites/npcs.png,: Added
  3908. new monsters, items and npcs.
  3909. 2005-12-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3910. * src/gui/char_server.cpp: Avoid crashing on trying to log the name
  3911. of a non-existing character.
  3912. * src/main.h, src/main.cpp: Display TMW version on Windows too.
  3913. 2005-11-13 Eugenio Favalli <elvenprogrammer@gmail.com>
  3914. * The Mana World.dev: Updated Dev-Cpp project file.
  3915. 2005-11-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
  3916. * data/maps/new_1-1.tmx.gz, data/maps/new_3-1.tmx.gz,
  3917. data/maps/new_7-1.tmx.gz: Made the three desert maps use the fringe
  3918. layer for objects. Reveals bug with objects disappearing at the bottom
  3919. and still some draw order problems.
  3920. 2005-10-24 Ferreira Yohann <Bertram@cegetel.net>
  3921. * src/main.cpp: Add version displaying at startup.
  3922. * docs/INSTALL/debian.txt: Updated Debian Install Doc.
  3923. 2005-10-20 Björn Steinbrink <B.Steinbrink@gmx.de>
  3924. * src/gui/item_amount.cpp: Fix scrollbar not being updated when the
  3925. amount is changed using the buttons.
  3926. * src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buy.cpp,
  3927. src/gui/buy.h, src/gui/char_select.cpp, src/gui/char_select.h,
  3928. src/gui/char_server.cpp, src/gui/chat.cpp, src/gui/help.cpp,
  3929. src/gui/help.h, src/gui/inventorywindow.cpp,
  3930. src/gui/inventorywindow.h, src/gui/item_amount.cpp, src/gui/npc.cpp,
  3931. src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
  3932. src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
  3933. src/gui/sell.h, src/gui/setup.cpp ,src/gui/skill.cpp,
  3934. src/gui/trade.cpp, src/gui/updatewindow.cpp: Add garbage collection to
  3935. the ScrollArea class.
  3936. * src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
  3937. src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp,
  3938. src/gui/debugwindow.h, src/gui/item_amount.cpp, src/gui/item_amount.h,
  3939. src/gui/menuwindow.cpp, src/gui/menuwindow.h, src/gui/ok_dialog.cpp,
  3940. src/gui/ok_dialog.h: Various cleanups and refactorisations.
  3941. * data/help/index.txt: Fix typo, remove spaces on empty lines.
  3942. 2005-10-19 Duane Bailey <nayryeliab@gmail.com>
  3943. * data/help/index.txt: Added SDL_net reference.
  3944. 2005-10-19 Yohann Ferreira <bertram@cegetel.net>
  3945. * debian/rules, debian/tmw.install, debian/copyright, debian/compat,
  3946. debian/changelog, debian/control, debian/docs, debian/tmw.menu:
  3947. Updated Debian files to get tmw ready for official ITP.
  3948. 2005-10-19 Björn Steinbrink <B.Steinbrink@gmx.de>
  3949. * src/resources/resourcemanager.cpp: Fix empty lines not being read
  3950. from text files.
  3951. * src/gui/browserbox.cpp, src/gui/browserbox.h: Code cleanup.
  3952. * src/gui/gccontainer.cpp: Remove debug output.
  3953. 2005-10-18 Björn Steinbrink <B.Steinbrink@gmx.de>
  3954. * src/Makefile.am, src/gui/buddywindow.cpp, src/gui/buddywindow.h,
  3955. src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.cpp,
  3956. src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h,
  3957. src/gui/char_server.cpp, src/gui/char_server.h,
  3958. src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
  3959. src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
  3960. src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp,
  3961. src/gui/debugwindow.h, src/gui/error.h, src/gui/hbox.cpp,
  3962. src/gui/hbox.h, src/gui/help.cpp, src/gui/inttextbox.cpp,
  3963. src/gui/inttextbox.h, src/gui/inventorywindow.cpp,
  3964. src/gui/item_amount.cpp, src/gui/item_amount.h, src/gui/login.cpp,
  3965. src/gui/login.h, src/gui/menuwindow.cpp, src/gui/menuwindow.h,
  3966. src/gui/ministatus.cpp, src/gui/ministatus.h, src/gui/newskill.cpp,
  3967. src/gui/newskill.h, src/gui/npc.cpp, src/gui/npc_text.cpp,
  3968. src/gui/ok_dialog.cpp, src/gui/popupmenu.cpp, src/gui/popupmenu.h,
  3969. src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
  3970. src/gui/setup.cpp, src/gui/skill.cpp, src/gui/status.cpp,
  3971. src/gui/status.h, src/gui/tabbedcontainer.cpp, src/gui/trade.cpp,
  3972. src/gui/updatewindow.cpp, src/gui/vbox.cpp, src/gui/vbox.h,
  3973. src/gui/window.cpp, src/gui/window.h, src/gui/windowcontainer.cpp:
  3974. Added automatic widget cleanup to the window class.
  3975. * src/gui/connection.cpp, src/gui/connection.h, src/gui/error.cpp,
  3976. src/gui/status.cpp, src/gui/window.h: Header, whitespace and
  3977. indentation cleanups.
  3978. 2005-10-16 Duane Bailey <nayryeliab@gmail.com>
  3979. * src/main.cpp: OpenGL is now default for mac, win, and those who
  3980. define USE_OPENGL
  3981. * src/gui/setup.cpp: made it so those who use and go to fullscreen
  3982. requires a restart (texture/context baddies)
  3983. 2005-10-16 Björn Steinbrink <B.Steinbrink@gmx.de>
  3984. * src/being.cpp, src/game.cpp, src/inventory.cpp, src/gui/buy.cpp,
  3985. src/gui/buysell.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
  3986. src/gui/chat.cpp, src/gui/connection.cpp, src/gui/login.cpp,
  3987. src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp,
  3988. src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp,
  3989. src/gui/status.cpp, src/gui/trade.cpp, src/net/messagein.cpp,
  3990. src/net/messagein.h, src/net/messageout.cpp, src/net/messageout.h,
  3991. src/net/protocol.cpp: Rename {read,write}{Byte,Short,Long} to
  3992. {read,write}Int{8,16,32}.
  3993. * src/being.cpp, src/engine.cpp, src/engine.h, src/game.cpp,
  3994. src/main.cpp, src/gui/equipmentwindow.cpp, src/gui/itemcontainer.cpp,
  3995. src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
  3996. Use the ResourceManager to get spritesets.
  3997. * src/being.cpp: Reduce code duplication in the findNode functions and
  3998. use a functor to do the search.
  3999. * src/map.cpp: Some code improvements.
  4000. * src/Makefile.am: Added two missing files.
  4001. 2005-10-16 Eugenio Favalli <elvenprogrammer@gmail.com>
  4002. * The Mana World.dev, src/game.cpp, src/gui/char_select.cpp,
  4003. src/gui/char_server.cpp, src/gui/char_server.h, src/gui/connection.cpp,
  4004. src/gui/connection.h, src/gui/login.cpp, src/gui/login.h, src/main.cpp,
  4005. src/main.h, src/net/network.cpp, src/net/network.h,
  4006. src/net/protocol.cpp, src/net/protocol.h: The connection should be
  4007. non-blocking now and fixed the problem with sound not being played at
  4008. startup.
  4009. 2005-10-15 Björn Steinbrink <B.Steinbrink@gmx.de>
  4010. * src/engine.cpp: Moved some variables into the conditional block
  4011. where they are used.
  4012. * src/being.cpp: A few changes that make the code look nicer.
  4013. * src/openglgraphics.cpp, src/resources/image.cpp,
  4014. src/resources/image.h: Some small cleanups.
  4015. * src/engine.cpp: Removed some legacy debug code.
  4016. 2005-10-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4017. * src/game.cpp: Prevent Alt+p/s/f from appearing in chatbox.
  4018. * src/Makefile.am: Some updates for added/removed headers.
  4019. * src/being.cpp: Changed char to signed char for GNU/Linux PPC.
  4020. 2005-10-13 Björn Steinbrink <B.Steinbrink@gmx.de>
  4021. * src/engine.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
  4022. src/gui/gui.h: Use gcn::Font instead of gcn::ImageFont where the
  4023. former is sufficient.
  4024. 2005-10-10 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4025. * src/being.cpp, src/being.h, src/game.cpp: Always compile with debug
  4026. window and hide it on startup. Also added fading out effect on damage
  4027. font (only works in OpenGL).
  4028. * src/Makefile.am: Don't include debugwindow.h/cpp twice.
  4029. * data/graphics/gui/browserfont.png, data/graphics/gui/fixedfont.png,
  4030. data/graphics/gui/rpgfont_wider.png, src/gui/browserbox.cpp,
  4031. src/gui/gui.cpp: Pajarico added more international characters to the
  4032. fixed font and rpg font.
  4033. * src/game.cpp, README, data/helps/commands.txt: Introduced new window
  4034. shortcuts.
  4035. * src/gui/status.cpp: Corrected position of job XP bar.
  4036. * src/data/graphics/tiles/Makefile.am: Forgot to add new tilesets
  4037. here.
  4038. * src/map.cpp: Another small fix to sprite rendering.
  4039. 2005-10-09 Yohann Ferreira <bertram@cegetel.net>
  4040. * src/gui/browserbox.cpp, src/gui/ministatus.cpp,
  4041. src/gui/debugwindow.h, src/gui/debugwindow.cpp, src/game.cpp,
  4042. src/engine.cpp, src/Makefile.am: Corrected the white browser font
  4043. bug and the black hp/mp bug which were linked. Added a debug window
  4044. 2005-10-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4045. * src/being.cpp, src/being.h, src/engine.cpp, src/engine.h,
  4046. src/floor_item.cpp, src/floor_item.h, src/map.cpp, src/map.h,
  4047. src/sprite.h: Made Sprite into an interface implemented by both
  4048. FloorItem and Being, which hook themselves into the map on
  4049. construction. The improved fringe layer is working as expected now.
  4050. * src/equipment.cpp, src/equipment.h, src/game.cpp, src/game.h,
  4051. src/graphics.cpp, src/guichanfwd.h, src/inventory.h,
  4052. src/openglgraphics.cpp, src/sound.cpp, src/gui/chargedialog.cpp,
  4053. src/gui/chargedialog.h, src/gui/chat.cpp, src/gui/chat.h,
  4054. src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h,
  4055. src/gui/gui.cpp, src/gui/help.cpp, src/gui/inventorywindow.cpp,
  4056. src/gui/item_amount.cpp, src/gui/itemcontainer.cpp,
  4057. src/gui/itemcontainer.h, src/gui/linkhandler.h, src/gui/login.cpp,
  4058. src/gui/menuwindow.cpp, src/gui/newskill.cpp, src/gui/npc_text.cpp,
  4059. src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
  4060. src/gui/progressbar.h, src/gui/scrollarea.cpp, src/gui/scrollarea.h,
  4061. src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.h,
  4062. src/gui/window.cpp, src/gui/window.h, src/net/messagein.cpp,
  4063. src/net/packet.cpp, src/net/packet.h, src/resources/image.cpp,
  4064. src/resources/image.h, src/resources/iteminfo.cpp,
  4065. src/resources/iteminfo.h, src/resources/music.cpp,
  4066. src/resources/music.h, src/resources/soundeffect.cpp,
  4067. src/resources/soundeffect.h: Made sure TMW compiles without warnings
  4068. even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings
  4069. -ansi -pedantic", lots of cleanups.
  4070. * src/data/maps/new_3-1.tmx.gz, src/graphics/tiles/desert_x2.png,
  4071. src/graphics/tiled/desert_x3.png: Added two new small tilesets that
  4072. contain the desert tiles that are twice and three times the height of
  4073. a normal tile. One well in new_3-1 has been converted to use the new
  4074. double tiles for testing purposes.
  4075. * src/being.cpp, src/game.cpp, src/engine.cpp: Fixed map switch
  4076. crashing the client, display of [TARGET], Alt keys for toggling
  4077. windows and names to overlap other players.
  4078. 2005-10-06 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4079. * src/being.cpp: Modified finding NPC as by timonator's suggestion in
  4080. order to allow NPCs to be clicked on their heads too.
  4081. * src/engine.cpp, src/engine.h, src/floor_item.cpp, src/floor_item.h,
  4082. src/game.cpp, src/map.cpp, src/sprite.h: Added a Sprite class that
  4083. represents something on the map. The map will make sure to draw the
  4084. sprites top to bottom, at the same time as the fringe layer tiles.
  4085. This is currently still only used by the floor items.
  4086. * src/item.cpp, src/item.h: Changed formatting and added
  4087. documentation.
  4088. * src/properies.h: Separated properties class from Map class, in order
  4089. to simplify Map class and to allow properties to be used by other
  4090. classes.
  4091. 2005-10-06 Björn Steinbrink <B.Steinbrink@gmx.de>
  4092. * src/being.cpp, src/being.h, src/game.cpp: Use integer types from SDL
  4093. and along the way fixed some long vs. int issues.
  4094. * src/inventory.cpp: Return NULL when no valid item index is given to
  4095. getItem() to bail out early.
  4096. 2005-10-05 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4097. * src/engine.cpp, src/main.cpp, src/gui/char_select.cpp,
  4098. src/gui/skill.cpp, src/net/messagein.cpp: Fixed some resource cleanup
  4099. and memory leaks.
  4100. * src/resources/resource.h, src/resources/resourcemanager.cpp:
  4101. Changed the way dangling references to resources are reported to be
  4102. more informative.
  4103. 2005-10-04 Yohann Ferreira <bertram@cegetel.net>
  4104. * src/game.cpp, src/gui/menuwindow.cpp, src/gui/inventorywindow.cpp,
  4105. src/gui/equipmentwindow.cpp: Move to top the requested window with
  4106. shortcuts or with menu button, also corrected the default position
  4107. of equipment and inventory windows.
  4108. * src/gui/chat.cpp: Fixed the Chat Window scrolling bug.
  4109. * src/gui/status.cpp, src/gui/ministatus.cpp: Changed the font used
  4110. in mini-status. Dynamised previously statically placed widgets in
  4111. status win to avoid some label over-drawings.
  4112. * src/gui/setup.cpp: Enable the OpenGL Checkbox only if tmw has been
  4113. compiled with its support.
  4114. 2005-10-02 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4115. * configure.ac, src/Makefile.am: Added check for pthread library and
  4116. removed manual -lpthread and -lguichan linker flags.
  4117. * src/map.cpp: A small start on supporting other tile height than the
  4118. default (map) tile height.
  4119. * src/gui/window.cpp, src/gui/window.h, src/resources/buddylist.cpp,
  4120. src/resources/buddylist.h: Some cleanups (void argument list was
  4121. something you had to do in C times, not necessary in C++).
  4122. 2005-09-30 Yohann Ferreira <bertram@cegetel.net>
  4123. * src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
  4124. src/gui/window.h src/gui/window.cpp src/gui/setup.cpp: Made the
  4125. inventory Win behave normally when resized by default size functions.
  4126. 2005-09-29 Yohann Ferreira <bertram@cegetel.net>
  4127. * src/game.cpp, src/gui/window.h, src/gui/window.cpp, src/gui/setup.h,
  4128. src/gui/setup.cpp, src/gui/chat.cpp, src/gui/inventorywindow.h,
  4129. src/gui/inventorywindow.cpp, src/gui/skill.cpp,
  4130. src/gui/equipmentwindow.cpp, src/gui/menuwindow.cpp,
  4131. src/gui/ministatus.cpp, src/gui/minimap.cpp, src/gui/status.cpp:
  4132. Improved a lot windows reset to default size and pos. Also corrected
  4133. a few the default win position. And moved the setposition from game to
  4134. each win, to clarify the code.
  4135. 2005-09-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4136. * src/map.cpp, src/map.h, src/tileset.h, src/resources/mapreader.cpp,
  4137. src/resources/mapreader.h: Moved tileset management into the map class
  4138. and made sure the tilesets are cleaned up properly on switching maps.
  4139. 2005-09-28 Yohann Ferreira <bertram@cegetel.net>
  4140. * src/gui/updaterwindow.cpp: Fixed the scroll bug in the update window.
  4141. * src/gui/ministatus.h, src/gui/ministatus.cpp: Added HP, MP Display
  4142. in mini-status window.
  4143. * src/gui/window.h, src/gui/window.cpp, src/gui/skill.cpp,
  4144. src/gui/status.cpp, src/gui/equipmentwindow.cpp, src/gui/help.cpp,
  4145. src/gui/inventorywindow.cpp, src/gui/minimap.cpp, src/gui/chat.cpp:
  4146. Added window internal name to later get X, Y, height and width be
  4147. saved.
  4148. * src/gui/window.h, src/gui/window.cpp, src/game.cpp: Load and save X,
  4149. Y, Width and Height of windows when useful.
  4150. * src/gui/setup.cpp, src/gui/setup.h; src/gui/minimap.h: Added a 'Reset
  4151. Windows to Default' Button in the Setup Window.
  4152. 2005-09-28 Björn Steinbrink <B.Steinbrink@gmx.de>
  4153. * src/gui/browserbox.cpp: Fix deletion of the gui font because of a
  4154. missing check.
  4155. * src/Makefile.am: Added -Werror to the CXXFLAGS to catch warnings
  4156. easier.
  4157. * src/gui/error.h: Removed unnecessary ambigous inheritance.
  4158. 2005-09-26 Yohann Ferreira <bertram@cegetel.net>
  4159. * src/gui/char_select.cpp, debian/control, debian/rules,
  4160. debian/tmw.install, debian/changelog: Updated Debian files and fixed a
  4161. typo let by Elven.
  4162. 2005-09-26 Eugenio Favalli <elvenprogrammer@gmail.com>
  4163. * The Mana World.dev, src/Makefile.am, src/game.cpp,
  4164. src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/error.cpp,
  4165. src/gui/error.h, src/gui/gui.cpp, src/gui/login.cpp,
  4166. src/gui/updatewindow.cpp, src/main.cpp, src/main.h,
  4167. src/net/network.cpp: Added a nicer handling of when you get
  4168. disconnected from the server.
  4169. * src/gui/char_select.cpp, src/gui/skill.cpp, src/main.cpp, src/main.h,
  4170. src/net/network.cpp: Now error message is displayed properly when the
  4171. map server is offline.
  4172. 2005-09-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4173. * src/openglgraphics.cpp: Fixed taking OpenGL screenshots and in
  4174. addition made it flip the image using just a line buffer instead of a
  4175. buffer for the complete image. Still needs testing on MacOS X.
  4176. 2005-09-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4177. * src/being.cpp, src/engine.cpp, src/game.cpp, src/main.cpp,
  4178. src/map.cpp, src/sound.cpp, src/gui/char_select.cpp,
  4179. src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h,
  4180. src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
  4181. src/gui/equipmentwindow.cpp, src/gui/login.h, src/gui/setup.cpp,
  4182. src/gui/setup.h, src/gui/status.cpp, src/gui/updatewindow.cpp,
  4183. src/gui/updatewindow.h, src/resources/iteminfo.cpp,
  4184. src/resources/iteminfo.h, src/resources/itemmanager.cpp,
  4185. src/resources/itemmanager.h: Merged most of the changes in
  4186. biggeruniverse's second memory cleanup patch.
  4187. 2005-09-23 Duane Bailey <nayryeliab@gmail.com>
  4188. * src/openglgraphics.cpp: Totally redid the OpenGL screenshot method.
  4189. Needs to be tested on lil endian systems. Also made it smoother on
  4190. OpenGL MacOSX.
  4191. 2005-09-23 Eugenio Favalli <elvenprogrammer@gmail.com>
  4192. * src/resources/imagewriter.cpp: Reverted the last change that broke
  4193. the screenshots facility.
  4194. 2005-19-22 Duane Bailey <nayryeliab@gmail.com>
  4195. * src/net/win2mac.h, src/net/win2mac.cpp: Removed
  4196. * src/net/network.h, src/net/messagein.h, src/net/messageout.h:
  4197. Removed references to win2mac.h
  4198. * src/net/messagein.cpp, src/net/messageout.cpp, src/net/network.cpp:
  4199. Changed byte swapping support to SDL_endian
  4200. 2005-09-21 Andrej Sinicyn <andrej4000@gmail.com>
  4201. * src/gui/chat.cpp: Show time of the messages in the chat window.
  4202. * The Mana World.dev: Removed reference to src/gui/stats.* since they
  4203. are in the attic now.
  4204. 2005-09-20 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4205. * src/game.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
  4206. src/gui/window.cpp: Enter is used to dismiss dialogs currently,
  4207. removed the hacks for use in combination with non-modal dialogs that
  4208. made the game crash.
  4209. * src/openglgraphics.cpp: Changed glColor4f to glColor4ub.
  4210. 2005-09-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4211. * configure.ac: Replaced custom function FIND_PATH with AC_PATH_PROG,
  4212. used for finding sdl-config.
  4213. * src/Makefile.am: Removed -lphysfs which should be added
  4214. automatically already.
  4215. * src/engine.cpp, src/game.h, src/game.cpp, src/openglgraphics.h,
  4216. src/gui/popupmenu.cpp, src/net/messagein.cpp, src/net/messageout.cpp,
  4217. src/net/win2mac.h, src/net/win2mac.cpp: Some cleanups.
  4218. * src/game.cpp: Actually show the overweight message, and only show it
  4219. once for each time weight goes above half the max weight (apparently
  4220. this code wasn't even tested once).
  4221. * src/graphics.cpp: Surfaces passed to SDL_BlitSurface shouldn't be
  4222. locked according to the manual.
  4223. * src/main.cpp: Minimal fps limit is now 10 fps.
  4224. * src/gui/updatewindow.cpp: Reverted change by Bertram that hardcoded
  4225. the updatehost value.
  4226. 2005-09-19 Eugenio Favalli <elvenprogrammer@gmail.com>
  4227. * src/game.cpp, src/gui/trade.cpp, src/gui/updatewindow.cpp,
  4228. src/inventory.cpp: Removed useless flush() calls.
  4229. * src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
  4230. src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/chat.cpp,
  4231. src/gui/login.cpp, src/gui/npc.cpp, src/gui, npc_text.cpp,
  4232. src/gui/popipmenu.cpp, src/gui/requesttrade.cpp, src/gui/sell.cpp,
  4233. src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.cpp,
  4234. src/inventory.cpp, src/net/messageout.cpp, src/net/network.cpp,
  4235. src/net/network.h, src/net/protocol.cpp: Got rid of writeSet() calls.
  4236. * data/graphics/sprites/monster2.png: Fixed some non very bright pixels.
  4237. 2005-09-18 Eugenio Favalli <elvenprogrammer@gmail.com>
  4238. * The Mana World.dev, src/gui/npc.cpp: Updated dev-cpp project file to
  4239. last changes, and fixed the bug with npc lists I introduced earlier.
  4240. * data/items.xml: Updated the defense value of fancy hat as pointed out
  4241. by xand.
  4242. * src/game.cpp, src/gui/gui.cpp, src/gui/updatewindow.cpp,
  4243. src/main.cpp, src/resources/mapreader.cpp: Applied biggeruniverse's
  4244. patch to fix memory leaks.
  4245. * src/game.cpp, src/main.cpp: Increased joypad tolerance which is safer
  4246. and simplifyed joypad state reset code.
  4247. 2005-09-18 Duane Bailey <nayryeliab@gmail.com>
  4248. * game.cpp: Added weight notice; now notifies person when they
  4249. are carrying more then half their weight
  4250. 2005-09-18 Yohann Ferreira <bertram@cegetel.net>
  4251. * src/game.cpp, src/graphics.cpp, src/graphics.h,
  4252. src/resources/imagewriter.cpp, src/resources/imagewriter.h:
  4253. Made the saveScreenShot makes its screenshots under user home dir in
  4254. *nices, made it more C++ way to avoid a leak, and made it check
  4255. for existence of a file with same name before writing; In that
  4256. case the screenshot's number is incremented until it finds
  4257. an adequate name.
  4258. * src/gui/updatewindow.cpp: Corrected a bug in the determination
  4259. of the update host I had.
  4260. * src/gui/updatewindow.cpp, src/playerinfo.h, debian/control,
  4261. debian/changelog: Corrected a range value bug for derived stats.
  4262. Fixed the percentage of the update win, updated debian information.
  4263. * src/gui/status.cpp: As m[a]tt noticed, made the status win a
  4264. little more wide, and resizable.
  4265. 2005-09-18 Björn Steinbrink <B.Steinbrink@gmx.de>
  4266. * src/game.cpp, src/graphics.cpp, src/graphics.h: Move the writing
  4267. logic out of the Graphics class once again... Some cleanups in the
  4268. screenshot filename selection code.
  4269. * src/resources/imagewriter.cpp: Small cleanups.
  4270. * src/Makefile.am, src/game.cpp, src/graphics.cpp, src/graphics.h,
  4271. src/openglgraphics.cpp, src/openglgraphics.h: Changed saveScreenshot
  4272. function in Graphics to getScreenshot. We now use the ImageWriter to
  4273. save that screenshot.
  4274. * src/resources/imagewriter.cpp, src/resources/imagewriter.h: Added
  4275. ImageWriter class that provides a function to save a SDL surface as
  4276. png.
  4277. 2005-09-17 Duane Bailey <nayryeliab@gmail.com>
  4278. * src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp:
  4279. removed replaced MACOSX defines with big endian defines
  4280. * src/graphics.cpp, src/graphics.h: added screenshot method
  4281. * src/game.cpp: added code, so that when one presses 'alt-p' (for
  4282. picture), it takes a screenshot and saves it to a png
  4283. * src/Makefile.am, config.ac: added png library stuff
  4284. 2005-09-17 Matthias Hartmann <hartmann.matthias@gmail.com>
  4285. * src/engine.cpp: [TARGET] text over player
  4286. * src/game.cpp, src/game.h: PVP
  4287. * src/gui/popupmenu.cpp: Added "attack" option to the popupmenu
  4288. * src/net/protocol.cpp: findPlayer
  4289. 2005-09-17 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4290. * src/engine.cpp, src/game.cpp: Indent properly.
  4291. 2005-09-17 Björn Steinbrink <B.Steinbrink@gmx.de>
  4292. * configure.ac: Fix typo.
  4293. * src/Makefile.am: Remove useless (duplicate) -lpng.
  4294. * src/graphics.cpp: Add missing cstdarg header.
  4295. * src/net/messagein.cpp: Fix some funny looking preprocessor
  4296. statement.
  4297. * src/net/messageout.cpp: Readd SDLnet header, for changed
  4298. preprocessor stuff.
  4299. * src/game.h: Remove inclusion of being.h, there was a forward
  4300. declaration of class Being anyways...
  4301. * src/openglgraphics.cpp: Use gl{Push,Pop}Matrix instead of
  4302. calculating offsets, cause the values are stored as float and aren't
  4303. accurate enough.
  4304. 2005-09-17 Eugenio Favalli <elvenprogrammer@gmail.com>
  4305. * The Mana World.dev, src/gui/skill.cpp: Updated to last changes, and
  4306. wrong names fixes.
  4307. * src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
  4308. src/gui/char_select.cpp, src/gui/char_server, src/gui/chat.cpp,
  4309. src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp,
  4310. src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp,
  4311. src/gui/status.cpp, src/gui/trade.cpp, src/inventory.cpp,
  4312. src/net/messageout.cpp, src/net/network.cpp, src/net/network.h,
  4313. src/net/protocol.cpp, src/net/protocol.h: Completed transition to use
  4314. MessageOut.
  4315. 2005-09-17 Yohann Ferreira <bertram@cegetel.net>
  4316. * src/game.cpp, src/gui/ministatus.cpp, src/gui/ministatus.h,
  4317. src/gui/menuwindow.h, src/gui/menuwindow.cpp, src/gui/status.cpp,
  4318. src/gui/status.h: Improving General Layout.
  4319. * src/games.cpp, src/playerinfo.h, src/gui/char_server.cpp,
  4320. src/gui/char_select.cpp, src/gui/ministatus.cpp, src/gui/skill.cpp,
  4321. src/gui/status.cpp, src/gui/status.h: Now the derived stats values
  4322. are got from the server, and then, are correct ones.
  4323. * src/gui/minimap.cpp: Only shows the Minimap Window if there's
  4324. actually a minimap to the current map.
  4325. * src/gui/status.cpp, src/game.cpp: The derived stats are now updated
  4326. correctly upon equipping/unequipping.
  4327. 2005-09-16 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4328. * src/resources/image.cpp: Report which error occured when loading of
  4329. an image fails.
  4330. 2005-09-14 Björn Steinbrink <B.Steinbrink@gmx.de>
  4331. * src/game.cpp: Fix missing parentheses in a negated check.
  4332. * src/engine.cpp, src/engine.h, src/game.cpp: Moved Map management
  4333. code completely into engine.cpp.
  4334. * src/net/messagein.cpp, src/net/messagein.h, src/net/messageout.cpp,
  4335. src/net/messageout.h: Added stream operators for char, short and long
  4336. reading and writing.
  4337. * src/game.cpp, src/log.cpp, src/main.cpp, src/gui/char_select.cpp,
  4338. src/gui/char_server.cpp, src/gui/login.cpp, src/net/messageout.cpp,
  4339. src/net/messageout.h, src/net/network.cpp, src/net/network.h,
  4340. src/net/packet.cpp, src/net/protocol.cpp: Header cleanups.
  4341. * src/gui/popupmenu.cpp, src/gui/sell.cpp: Use cassert instead of
  4342. assert.h.
  4343. * src/net/network.cpp: Add missing cassert header, remove some unused
  4344. headers.
  4345. * src/net/messagein.cpp: Add missing cassert header.
  4346. * src/being.cpp, src/being.h, src/game.cpp: Made Being::setDamage
  4347. accept a short instead of a string.
  4348. * src/game.cpp, src/game.h, src/gui/char_select.cpp: Converted
  4349. map_path from char array to std::string.
  4350. 2005-09-13 Eugenio Favalli <elvenprogrammer@gmail.com>
  4351. * The Mana World.dev: Updated to last changes.
  4352. * The Mana World.dev: Added latest changes to the proper branch.
  4353. * src/gui/login.cpp, src/net/messageout.cpp, src/net/messageout.h,
  4354. src/net/network.cpp, src/net/network.h: Started to use MessageOut to
  4355. send login data.
  4356. 2005-09-13 Björn Steinbrink <B.Steinbrink@gmx.de>
  4357. * ChangeLog, The Mana World.dev, configure.ac, src/Makefile.am,
  4358. src/being.cpp, src/being.h, src/engine.cpp, src/floor_item.cpp,
  4359. src/floor_item.h, src/game.cpp, src/game.h, src/inventory.cpp,
  4360. src/log.h, src/main.cpp, src/playerinfo.h, src/serverinfo.h,
  4361. src/gui/buy.cpp, src/gui/buysell.cpp, src/gui/char_select.cpp,
  4362. src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp,
  4363. src/gui/inventorywindow.cpp, src/gui/login.cpp, src/gui/npc.cpp,
  4364. src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
  4365. src/gui/popupmenu.cpp, src/gui/requesttrade.cpp,
  4366. src/gui/requesttrade.h, src/gui/sell.cpp, src/gui/skill.cpp,
  4367. src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
  4368. src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
  4369. src/net/messageout.cpp, src/net/messageout.h, src/net/network.cpp,
  4370. src/net/network.h, src/net/packet.cpp, src/net/packet.h,
  4371. src/net/protocol.cpp, src/net/protocol.h, src/net/win2linux.h,
  4372. src/net/win2mac.cpp, src/net/win2mac.h: Merged with SDL_NET_TEST
  4373. branch.
  4374. * src/being.cpp, src/being.h, src/game.cpp: Simplify remove_node.
  4375. * src/being.cpp, src/being.h, src/game.cpp: Merged createBeing and
  4376. add_node into createBeing.
  4377. * src/main.cpp, src/main.h, src/gui/char_select.cpp,
  4378. src/gui/login.cpp: Removed some globals.
  4379. * src/main.cpp, src/main.h, src/gui/char_select.cpp,
  4380. src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h,
  4381. src/gui/login.cpp, src/gui/login.h, src/gui/updatewindow.cpp,
  4382. src/gui/updatewindow.h: Unified the loops for the various dialogs that
  4383. are shown before the actual game starts.
  4384. * src/gui/login.cpp: Removed a close_session call i missed.
  4385. * src/gui/login.cpp: Close the session only when it was opened.
  4386. 2005-09-13 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4387. * src/floor_item.cpp, src/floor_item.h, src/engine.cpp,
  4388. popupmenu.cpp: Made members private and provided more convenient
  4389. constructor.
  4390. * src/net/messageout.cpp: Fixed bug in destructor.
  4391. * src/net/network.cpp: Initialize buffers and enforce only a single
  4392. session at a time.
  4393. * src/game.cpp, src/net/protocol.h: Converted all incoming messages
  4394. handled in game.cpp to use the MessageIn class. This is a huge change
  4395. so please test if everything is still working correctly.
  4396. * src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp,
  4397. src/gui/npc_text.h: Changed argument from char* to std::string for
  4398. convenience.
  4399. * src/gui/setup.cpp, src/gui/setup.h: Enabled OpenGL checkbox and
  4400. added messagebox informing the user that apply this change requires
  4401. restarting the client.
  4402. * src/gui/updatewindow.cpp: Start displaying file progress at 0% and
  4403. some small fixes.
  4404. 2005-09-12 Björn Steinbrink <B.Steinbrink@gmx.de>
  4405. * src/Makefile.am, src/gui/browserbox.cpp, src/gui/gui.cpp,
  4406. src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
  4407. src/resources/sdlimageloader.cpp, src/resources/sdlimageloader.h:
  4408. Added SDLImageLoader to make guichan support physfs. Removed
  4409. ResourceManager::getRealPath() because it's no longer needed.
  4410. 2005-09-12 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4411. * data/graphics/gui/hits_blue.png, data/graphics/gui/hits_red.png,
  4412. data/graphics/gui/hits_yellow.png: Made shadow translucent.
  4413. * data/graphics/images/minimap_new_7-1.png: Added this minimap.
  4414. * data/help/changes.txt, data/help/commands.txt: Added 0.0.16 changes.
  4415. * data/maps/new_7-1.tmx.gz: Fixed well being in the wrong layer.
  4416. 2005-09-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4417. * src/net/network.cpp: Improved error reporting a bit and got rid of
  4418. loop for sending data, which shouldn't be necessary according to
  4419. SDL_net documentation.
  4420. * src/Makefile.am, src/being.cpp, src/being.h, src/engine.cpp,
  4421. src/game.cpp, src/main.cpp, src/playerinfo.h, src/gui/char_server.cpp,
  4422. src/gui/chargedialog.cpp, src/gui/chat.cpp,
  4423. src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp,
  4424. src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
  4425. src/net/protocol.cpp: Changed char_info into the array it's used as
  4426. for character selection and introduced player_info as the pointer to
  4427. the player information. Should help towards support for multiple
  4428. characters on the same account. Also changed PLAYER_INFO name field to
  4429. a std::string.
  4430. * src/net/win2mac.cpp, src/net/win2mac.h: A bit of clean up.
  4431. * src/net/packet.h, src/net/packet.cpp, src/net/messagein.h,
  4432. src/net/messagein.cpp, src/net/messageout.h, src/net/messageout.cpp:
  4433. Added these packet reading/writing helpers, taken from the new server
  4434. in development.
  4435. * src/gui/char_select.cpp: Made new character message be parsed
  4436. using MessageIn. Many other incoming messages should be ready to be
  4437. ported similarly, simplifying the parsing of packets because of
  4438. automatic incrementation of the read position.
  4439. * src/game.cpp, src/game.h, src/gui/popupmenu.cpp,
  4440. src/gui/requesttrade.cpp, src/gui/requesttrade.h: Changed
  4441. tradePartnerName to std::string.
  4442. * src/net/win2linux.h: Removed because it became redundant with
  4443. the use of SDL_net.
  4444. * src/game.cpp, src/game.h, src/gui/char_select.cpp,
  4445. src/net/messagein.cpp, src/net/messagein.h, src/net/network.cpp,
  4446. src/net/network.h: Got rid of usage of Packet by MessageIn,
  4447. simplifying both its usage and implementation. Now also handling
  4448. response to character selection through MessageIn.
  4449. * src/main.cpp, src/serverinfo.h, src/gui/char_select.cpp,
  4450. src/gui/char_server.cpp, src/gui/login.cpp, src/net/network.cpp,
  4451. src/net/network.h, src/net/protocol.cpp, src/net/protocol.h:
  4452. Introduced get_next_message function to reduce duplication of that
  4453. process. Also now MessageIn is used for all incoming messages handled
  4454. during the login sequence.
  4455. * src/being.cpp, src/being.h, src/game.cpp, src/game.h,
  4456. src/inventory.cpp, src/serverinfo.h, src/gui/login.cpp,
  4457. src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
  4458. src/net/network.cpp, src/net/protocol.cpp, src/net/protocol.h: Added
  4459. readCoordinates and readCoordinatePair to MessageIn for reading the
  4460. specific ways eAthena sends sends those, and converted part of
  4461. game.cpp to use the MessageIn class. Also simplified cases where
  4462. flush() was still called in a loop for sending and added asserts to
  4463. MessageIn methods.
  4464. 2005-09-10 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4465. * src/log.cpp: Committed patch by Nayr for displaying a messagebox
  4466. when an error occurs on MacOS.
  4467. 2005-09-10 Björn Steinbrink <B.Steinbrink@gmx.de>
  4468. * configure.ac: Add check for SDL_net.
  4469. 2005-09-09 Eugenio Favalli <elvenprogrammer@gmail.com>
  4470. * src/game.cpp: Fixes to dropped items network code
  4471. 2005-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4472. * src/net/win2linux.h: Removed inclusion of malloc.h header as it
  4473. doens't seem necessary and was problematic on FreeBSD.
  4474. 2005-09-08 Björn Steinbrink <B.Steinbrink@gmx.de>
  4475. * src/game.cpp: Clean the floor items when the map changes.
  4476. 2005-08-30 Eugenio Favalli <elvenprogrammer@gmail.com>
  4477. * README, The Mana World.dev, data/graphics/sprites/items.png,
  4478. data/graphics/sprites/npcs.png, data/help/header.txt,
  4479. data/help/skills.txt, data/items.xml, data/maps/new_8-1.tmx.gz:
  4480. Updated docs for release, fixed Dev-Cpp project file, added more items
  4481. and npcs, fixed the new map and added it to the makefile.
  4482. 2005-08-31 Björn Steinbrink <B.Steinbrink@gmx.de>
  4483. * src/openglgraphics.cpp: Fix push/pop of clip area, we need to
  4484. translate using the x/y offset, not the x/y coordinates of the clip
  4485. area. This fixes the broken scrollareas.
  4486. 2005-08-30 Eugenio Favalli <elvenprogrammer@gmail.com>
  4487. * The Mana World.dev: Updated project file.
  4488. * data/graphics/sprites/npcs.png, src/gui/sell.cpp: Added empty sprite
  4489. and reorganized spriteset, fixed a typo.
  4490. 2005-08-29 Björn Steinbrink <B.Steinbrink@gmx.de>
  4491. * src/Makefile.am, src/configlistener.cpp, src/configlistener.h: Made
  4492. the destructor inline, as it is an interface, we don't need a .cpp
  4493. file, thus it was removed.
  4494. * src/resources/image.cpp, src/resources/image.h,
  4495. src/resources/music.cpp, src/resources/music.h,
  4496. src/resources/resource.cpp, src/resources/resource.h,
  4497. src/resources/resourcemanager.cpp, src/resources/soundeffect.cpp,
  4498. src/resources/soundeffect.h: Removed the setIdPath() method from the
  4499. Resource class and added the idPath as a Constructor parameter, as
  4500. that value is not meant to be changed.
  4501. 2005-08-29 Eugenio Favalli <elvenprogrammer@gmail.com>
  4502. * data/maps/new_8-1.tmx.gz: Some layer and walkability fixes.
  4503. 2005-08-28 Björn Steinbrink <B.Steinbrink@gmx.de>
  4504. * src/openglgraphics.cpp, src/gui/browserbox.cpp,
  4505. src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buysell.h,
  4506. src/gui/char_server.h, src/gui/chargedialog.h, src/gui/chat.cpp,
  4507. src/gui/chat.h, src/gui/confirm_dialog.h, src/gui/equipmentwindow.h,
  4508. src/gui/focushandler.h, src/gui/gui.cpp, src/gui/gui.h,
  4509. src/gui/help.h, src/gui/inttextbox.cpp, src/gui/inventorywindow.cpp,
  4510. src/gui/inventorywindow.h, src/gui/item_amount.h,
  4511. src/gui/itemcontainer.cpp, src/gui/listbox.cpp, src/gui/newskill.h,
  4512. src/gui/npc_text.h, src/gui/ok_dialog.h, src/gui/passwordfield.cpp,
  4513. src/gui/requesttrade.h, src/gui/setup.h, src/gui/stats.h,
  4514. src/gui/status.h, src/gui/textbox.cpp, src/gui/textfield.cpp,
  4515. src/gui/trade.h, src/gui/updatewindow.h: Add #include's that just
  4516. weren't necessary because the guichan folks don't provide clean
  4517. headers. This is preparatory for the case that they ever do. ;)
  4518. * src/gui/gui.cpp, src/gui/gui.h: Create a GuiConfigListener class.
  4519. * src/gui/window.h: Small cleanup.
  4520. * src/gui/window.cpp, src/gui/window.h: Create a static ConfigListener
  4521. for the Window class. (Fixes each Window listening to config changes,
  4522. although they only affect a static class member.)
  4523. 2005-08-27 Björn Steinbrink <B.Steinbrink@gmx.de>
  4524. * src/gui/npc.cpp: Fix a memory leak.
  4525. * src/game.cpp, src/gui/npc.cpp, src/gui/npc.h: Fix the bug when
  4526. sometimes the last entry in npc list windows is missing. The network
  4527. buffer isn't reset to all zeros, thus we can't rely on the received
  4528. string to be nul-terminated, instead we have to use the length
  4529. parameter we receive from eAthena (and this way we're also safe
  4530. against buffer overflows, because we can use strncpy()).
  4531. * src/gui/window.cpp: Bail out early if there's no window container.
  4532. * src/engine.cpp, src/game.cpp, src/gui/stats.cpp, src/gui/stats.h,
  4533. src/gui/status.cpp, src/gui/status.h: Update the stats and status
  4534. window contents only at a single location and let them do it
  4535. automagically.
  4536. * src/gui/updatewindow.cpp, src/gui/updatewindow.h: Small cleanups.
  4537. 2005-08-25 Ferreira Yohann <bertram@cegetel.net>
  4538. * src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/sell.cpp,
  4539. src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Added effect
  4540. description to those each windows, and also made some improvements and
  4541. bugfixes as I was on it.
  4542. * data/maps/new_7-1.tmx.gz: Added eyecandy to the map 7-1.
  4543. 2005-08-26 Björn Steinbrink <B.Steinbrink@gmx.de>
  4544. * ChangeLog: Fix indentation and line length.
  4545. * docs/HACKING.txt: Fix the example (OOPS!).
  4546. * src/configuration.cpp: Remove dependency on math.h.
  4547. * src/openglgraphics.cpp: Remove useless code.
  4548. * src/openglgraphics.cpp: Use glTranslatef instead of glTranslated.
  4549. Remove some useless code.
  4550. 2005-08-25 Ferreira Yohann <bertram@cegetel.net>
  4551. * src/main.h, src/main.cpp, src/gui/login.cpp,
  4552. src/resources/buddylist.cpp, gui/char_select.cpp: Adding min and max
  4553. length check for password, more code cleanups in login and removing
  4554. possible buffer overflows by replacing some global char[] by
  4555. std::strings.
  4556. * src/items.h, src/items.cpp, src/resources/itemmanager.h,
  4557. src/resources/itemmanager.cpp, src/resources/iteminfo.h,
  4558. src/resources/iteminfo.cpp, data/items.xml, data/items.xsd: Added
  4559. Effects description to items.
  4560. 2005-08-25 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4561. * ChangeLog: Fixed line length using tab size of 8.
  4562. * src/configuration.h, src/configuration.cpp: Removed some debug code
  4563. and updated documentation a bit.
  4564. * src/resources/resourcemanager.cpp: Removed unused (I think) headers
  4565. for Windows.
  4566. 2005-08-25 Björn Steinbrink <B.Steinbrink@gmx.de>
  4567. * src/openglgraphics.cpp: Use the translation capabilities of OpenGL
  4568. instead of doing it ourselves all the time.
  4569. * src/graphics.cpp: Simplify the image rect drawing code a bit and
  4570. remove an obsolete included header.
  4571. * src/openglgraphics.cpp, src/openglgraphics.h: Reduce the code
  4572. duplication even further.
  4573. * src/engine.cpp, src/floor_item.cpp, src/floor_item.h: Move the
  4574. extern declaration for the floor item list into engine.cpp as it's
  4575. only used there.
  4576. * src/log.cpp: Lower indentation level.
  4577. * src/openglgraphics.cpp, src/openglgraphics.h: Reduce code
  4578. duplication.
  4579. * src/configuration.cpp: Fix compilation errors.
  4580. * src/graphics.cpp, src/openglgraphics.cpp, src/gui/button.cpp,
  4581. src/gui/checkbox.cpp, src/gui/equipmentwindow.cpp,
  4582. src/gui/itemcontainer.cpp, src/gui/minimap.cpp,
  4583. src/gui/passwordfield.cpp, src/gui/playerbox.cpp,
  4584. stc/gui/progressbar.cpp, src/gui/radiobutton.cpp,
  4585. src/gui/scrollarea.cpp, src/gui/slider.cpp, src/gui/textfield.cpp,
  4586. src/gui/window.cpp: Made our Graphics::drawImage() method respect the
  4587. clip area from the guichan part. Removed some obsolete code.
  4588. * src/gui/tabbedcontainer.h: Fix include path for guichanfwd.h.
  4589. * src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h: Added a new
  4590. container type, that allows switching between the contents through a
  4591. tab bar at the top of the container.
  4592. * ChangeLog: Fixed intendation and line length.
  4593. * docs/HACKING.txt: Added a notice about line length in ChangeLog and
  4594. an example for the ChangeLog format.
  4595. 2005-08-24 Ferreira Yohann <bertram@cegetel.net>
  4596. * src/game.cpp: Simply don't show equipped items in sell dialog as it's
  4597. annoying.
  4598. * src/gui/login.h, src/gui/login.cpp: Code cleanups and improvements
  4599. to the login sequence.
  4600. 2005-08-23 Björn Steinbrink <B.Steinbrink@gmx.de>
  4601. * src/gui/shop.h: Fixed using a forward declaration for std::string,
  4602. where it was a class member.
  4603. * src/game.cpp, src/gui/sell.cpp, src/gui/sell.h: Made the sell dialog
  4604. accepts Items instead of looking them up in the inventory.
  4605. * src/gui/sell.cpp: Some code cleanups, simplifications and removal of
  4606. duplicate code.
  4607. * src/gui/buy.cpp, src/gui/sell.cpp, src/gui/shop.h: Avoid possible
  4608. buffer overflows by using a std::string instead of char[30].
  4609. * src/gui/buy.cpp: Some code cleanups, simplifications and removal of
  4610. duplicate code.
  4611. 2005-08-22 Ferreira Yohann <bertram@cegetel.net>
  4612. * src/gui/buy.cpp, src/gui/sell.cpp, src/game.cpp: Removed asserts as
  4613. they were not suitable for a stable implementation of buy/sell dialogs
  4614. and made some improvements on them. Still has to clean up code.
  4615. * src/gui/login.h, src/login.cpp: Code cleanups, little improvements of
  4616. the login function.
  4617. 2005-08-22 Eugenio Favalli <elvenprogrammer@gmail.com>
  4618. * src/gui/skill.cpp: Disabled use button in skill dialog since is still
  4619. not being used.
  4620. 2005-08-20 Björn Steinbrink <B.Steinbrink@gmx.de>
  4621. * src/openglgraphics.cpp: Added some missing state changes and checks.
  4622. * src/gui/inventorywindow.cpp, src/gui/item_amount.cpp,
  4623. src/gui/item_amount.h, src/gui/popupmenu.cpp, src/gui/trade.cpp: Made
  4624. the item amount dialog work on a provided item, instead of having it
  4625. ask the inventory window itself.
  4626. 2005-08-19 Björn Steinbrink <B.Steinbrink@gmx.de>
  4627. * src/engine.cpp, src/game.cpp: The engine isn't connected to all the
  4628. gui windows, so move creation from its constructor into the game.cpp
  4629. where most of them are actually used.
  4630. * src/log.cpp, src/log.h, src/main.cpp: Added support for parsing
  4631. command line options. Added option to skip the update process. Made
  4632. logger being created immediately after startup, because some
  4633. destructors use it.
  4634. 2005-08-18 Eugenio Favalli <elvenprogrammer@gmail.com>
  4635. * The Mana World.dev, src/game.cpp, src/gui/skill.h, src/gui/skill.cpp:
  4636. Updated reference to latest libxml, fixed a bug in updating skills,
  4637. updated skill names database.
  4638. 2005-08-18 Björn Steinbrink <B.Steinbrink@gmx.de>
  4639. * src/Makefile.am, src/graphics.cpp, src/graphics.h, src/main.cpp,
  4640. src/openglgraphics.cpp src/openglgraphics.h, src/gui/gui.cpp,
  4641. src/resources/image.h: Semi-separated OpenGL and SDL graphics classes,
  4642. improves OpenGL performance quite a bit, while rewriting a good bunch
  4643. of code provided by guichan (but maybe we'll diverge so much that we'd
  4644. need that anyways...)
  4645. 2005-08-17 Eugenio Favalli <elvenprogrammer@gmail.com>
  4646. * src/configuration.cpp, src/resources/itemmanager.cpp,
  4647. src/resources/mapreader.cpp: Removed special #ifdefs for libxml2
  4648. linking issues in Win32.
  4649. 2005-08-16 Ferreira Yohann <bertram@cegetel.net>
  4650. * src/gui/window.h, src/gui/window.cpp: Bugfixing and simplifying
  4651. resize code.
  4652. * debian/*: Updates to the debian packaging files. (The actual update
  4653. was from a few days ago.) Now we have the tmw, tmw-data and tmw-music
  4654. packages.
  4655. * src/gui/setup.h, src/gui/setup.cpp: Now the setup (Config) windows
  4656. works as it should be. (The actual update was from a few days ago.)
  4657. 2005-08-16 Eugenio Favalli <elvenprogrammer@gmail.com>
  4658. * The Mana World.dev, src/gui/status.cpp, src/gui/window.cpp,
  4659. src/gui/window.h, src/gui/windowcontainer.h,
  4660. data/graphics/gui/resize.png: Added a resize grip to resizable window,
  4661. fixed some compiling errors.
  4662. 2005-08-15 Björn Steinbrink <B.Steinbrink@gmx.de>
  4663. * src/engine.cpp, src/gui/gui.cpp, src/gui/gui.h: Removed guiTop global
  4664. variable.
  4665. * src/graphics.cpp, src/graphics.h, src/main.cpp: Made the OpenGL
  4666. related code fully #ifdef'ed.
  4667. * src/main.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
  4668. src/resources/image.cpp, src/resources/image.h: Fully faded out the
  4669. useOpenGL global. Image and Graphics keep track of the mode on their
  4670. own now (the latter will go away once we have separate classes...)
  4671. * src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
  4672. src/gui/browserbox.cpp, src/gui/gui.cpp, src/resources/image.cpp:
  4673. Started to fade out the useOpenGL global variable.
  4674. * src/engine.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
  4675. src/gui/chat.cpp, src/gui/gui.cpp, src/gui/gui.h, src/gui/login.cpp,
  4676. src/gui/popupmenu.cpp, src/gui/setup.cpp, src/gui/updatewindow.cpp,
  4677. src/gui/window.cpp: Removed guiGraphics global pointer and removed
  4678. dependencies on gui.h in some places.
  4679. 2005-08-14 Björn Steinbrink <B.Steinbrink@gmx.de>
  4680. * src/graphics.cpp, src/graphics.h, src/resources/image.cpp,
  4681. src/resources/image.h: Moved the image drawing code into the graphics
  4682. class.
  4683. * src/being.cpp, src/engine.cpp, src/graphics.cpp, src/graphics.h: Made
  4684. the wrapper functions in the Graphics class conditional on whether we
  4685. compile with OpenGL support.
  4686. 2005-08-13 Björn Steinbrink <B.Steinbrink@gmx.de>
  4687. * src/Makefile.am, src/being.cpp, src/being.h, src/configlistener.cpp,
  4688. src/configlistener.h, src/configuration.cpp, src/configuration.h,
  4689. src/engine.cpp, src/engine.h, src/equipment.cpp, src/equipment.h,
  4690. src/game.cpp, src/game.h, src/graphics.cpp, src/graphics.h,
  4691. src/guichanfwd.h, src/inventory.cpp, src/inventory.h, src/item.h,
  4692. src/log.cpp, src/log.h, src/main.cpp, src/main.h, src/map.cpp,
  4693. src/map.h, src/playerinfo.h, src/sound.cpp, src/sound.h,
  4694. src/graphic/imagerect.h, src/graphic/spriteset.cpp,
  4695. src/graphic/spriteset.h, src/gui/box.h, src/gui/browserbox.cpp,
  4696. src/gui/browserbox.h, src/gui/buddywindow.h, src/gui/button.cpp,
  4697. src/gui/button.h, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.h,
  4698. src/gui/char_select.cpp, src/gui/char_select.h,
  4699. src/gui/char_server.cpp, src/gui/char_server.h,
  4700. src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
  4701. src/gui/chat.h, src/gui/chatinput.cpp, src/gui/checkbox.cpp,
  4702. src/gui/checkbox.h, src/gui/confirm_dialog.cpp,
  4703. src/gui/confirm_dialog.h, src/gui/equipmentwindow.cpp,
  4704. src/gui/equipmentwindow.h, src/gui/focushandler.h, src/gui/gui.cpp,
  4705. src/gui/gui.h, src/gui/help.cpp, src/gui/help.h,
  4706. src/gui/inttextbox.cpp, src/gui/inttextbox.h,
  4707. src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
  4708. src/gui/item_amount.cpp, src/gui/item_amount.h,
  4709. src/gui/itemcontainer.cpp, src/gui/itemcontainer.h,
  4710. src/gui/listbox.cpp, src/gui/listbox.h, src/gui/login.cpp,
  4711. src/gui/login.h, src/gui/minimap.cpp, src/gui/minimap.h,
  4712. src/gui/newskill.cpp, src/gui/newskill.h, src/gui/npc.h,
  4713. src/gui/npc_text.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
  4714. src/gui/passwordfield.h, src/gui/playerbox.cpp, src/gui/playerbox.h,
  4715. src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
  4716. src/gui/progressbar.h, src/gui/radiobutton.cpp, src/gui/radiobutton.h,
  4717. src/gui/requesttrade.cpp, src/gui/requesttrade.h,
  4718. src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
  4719. src/gui/sell.h, src/gui/setup.cpp, src/gui/setup.h, src/gui/skill.h,
  4720. src/gui/slider.cpp, src/gui/slider.h, src/gui/stats.cpp,
  4721. src/gui/stats.h, src/gui/status.cpp, src/gui/status.h,
  4722. src/gui/textbox.cpp, src/gui/textbox.h, src/gui/textfield.cpp,
  4723. src/gui/textfield.h, src/gui/trade.cpp, src/gui/trade.h,
  4724. src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/gui/window.cpp,
  4725. src/gui/window.h, src/gui/windowcontainer.h, src/net/protocol.cpp,
  4726. src/net/protocol.h, src/resources/buddylist.hm
  4727. src/resources/image.cpp, src/resources/image.h,
  4728. src/resources/itemmanager.cpp, src/resources/itemmanager.h,
  4729. src/resources/mapreader.cpp, src/resources/mapreader.h,
  4730. src/resources/music.h, src/resources/resource.cpp,
  4731. src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
  4732. src/resources/soundeffect.h: Huge header cleanup, removing nearly all
  4733. #include's from headers to reduce dependencies and compile time.
  4734. * src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp,
  4735. src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp,
  4736. src/gui/status.cpp: Another small header cleanup, should also solve
  4737. compilation problems on windows.
  4738. * src/gui/sell.cpp: Reset selection in the sell dialog if all items at
  4739. the selected slot are sold.
  4740. 2005-08-13 Eugenio Favalli <elvenprogrammer@gmail.com>
  4741. * src/gui/status.h, src/gui/status.cpp: Reformatted status window
  4742. layout to avoid overlapping and lowered saturation of bars' colors.
  4743. * src/gui/status.cpp: Removed smooth color changing from xp bar which
  4744. was causing problems and doesn't act as the job xp bar.
  4745. * The Mana World.dev, src/game.cpp, src/playerinfo.h,
  4746. src/net/protocol.cpp, src/resources/itemmanager.cpp,
  4747. src/gui/inventorywindow.cpp: Updated dev-cpp project file, removed
  4748. unnecessary header, fixed some include paths.
  4749. 2005-08-12 Eugenio Favalli <elvenprogrammer@gmail.com>
  4750. * src/buy.cpp, src/sell.cpp: Resetting quantity to 0 after selecting
  4751. other items in buy/sell dialogs.
  4752. 2005-08-11 Andrej Sinicyn <andrej4000@gmail.com>
  4753. * src/resources/image.cpp: Little cleanup and simplification.
  4754. 2005-08-10 Björn Steinbrink <B.Steinbrink@gmx.de>
  4755. * src/engine.cpp, src/graphics.cpp, src/graphics.h,
  4756. src/gui/browserbox.cpp, src/gui/gui.cpp, src/gui/listbox.cpp,
  4757. src/gui/minimap.cpp, src/gui/progressbar.cpp, src/gui/scrollarea.cpp:
  4758. Moved knowledge about whether we use OpenGL into the Graphics class (as
  4759. much as possible)
  4760. * src/game.cpp: Added helper function for being creation to reduce code
  4761. duplication. Some code simplifications.
  4762. 2005-08-09 Björn Steinbrink <B.Steinbrink@gmx.de>
  4763. * src/engine.cpp: Adjust drawing offset to have the player centered in
  4764. higher resolutions as well.
  4765. 2005-08-04 Björn Steinbrink <B.Steinbrink@gmx.de>
  4766. * src/main.cpp: Use "true" instead of "1" as bool argument.
  4767. * src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
  4768. Added a method to determine the real path of a file in the PhysFS
  4769. search path.
  4770. * src/gui/browserbox.cpp: Make use of then new resource manager method
  4771. to determine the real path of a file.
  4772. * src/gui/gui.cpp: Dynamically determine the path to graphic files
  4773. instead of using the try-catch fallback method.
  4774. 2005-08-03 Andrej Sinicyn <andrej4000@gmail.com>
  4775. * src/game.cpp, src/game.h, src/gui/requesttrade.cpp,
  4776. src/gui/requesttrade.h: Moved my invented variable, since it makes more
  4777. sense.
  4778. * src/game.cpp, src/game.h, src/gui/requesttrade.cpp: Fix my previous
  4779. fix because it broke my own code.
  4780. 2005-08-03 Björn Steinbrink <B.Steinbrink@gmx.de>
  4781. * src/main.cpp: Use PhysFS to determine user's home directory on unix
  4782. system. Removed an now unused header.
  4783. * src/game.cpp: Commented a switch case label that was left uncommented
  4784. though the rest was commented.
  4785. * src/resources/buddylist.cpp, src/main.h: Removed unneeded header from
  4786. main.h, added it to buddylist.cpp.
  4787. * src/engine.cpp: Converted two global variables to function-local
  4788. ones.
  4789. 2005-08-02 Andrej Sinicyn <andrej4000@gmail.com>
  4790. * src/game.cpp: Fixed "Trade canceled" happening often.
  4791. 2005-08-02 Björn Steinbrink <B.Steinbrink@gmx.de>
  4792. * src/engine.cpp: Cleanups in the drawing code.
  4793. * src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at
  4794. a single location.
  4795. * src/being.cpp, src/being.h, src/engine.h: Small header cleanups.
  4796. * src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
  4797. src/gui/setup.cpp: Moved graphics setup code into the graphics class.
  4798. 2005-08-02 Marcel W. Wysocki <maci@satgnu.org>
  4799. * tmw/src/gui/status.cpp: making setup dialog quitting when clicking
  4800. on setup button while dialog is opened
  4801. 2005-08-01 Björn Steinbrink <B.Steinbrink@gmx.de>
  4802. * src/inventory.cpp, src/inventory.h, src/gui/itemcontainer.cpp,
  4803. src/gui/itemcontainer.h: Added a logic function to dynamically adjust
  4804. the size of the itemcontainer.
  4805. * src/game.cpp: Fixed autoTarget not being set to NULL on map change.
  4806. 2005-07-31 Andrej Sinicyn <andrej4000@gmail.com>
  4807. * src/game.cpp, src/game.h, src/gui/popupmenu.cpp: Show the name of the
  4808. trade partner in the trade dialog.
  4809. 2005-07-31 Björn Steinbrink <B.Steinbrink@gmx.de>
  4810. * src/gui/listbox.cpp: Small cleanup of the drawing code.
  4811. * src/engine.cpp: Added a check to stop scrolling when we hit the map
  4812. border.
  4813. 2005-07-31 Andrej Sinicyn <andrej4000@gmail.com>
  4814. * src/game.cpp: Don't allow more than one trade dialog or requesting it
  4815. at once; if a trade is canceled on the other side, close the trade
  4816. window.
  4817. 2005-07-30 Andrej Sinicyn <andrej4000@gmail.com>
  4818. * src/main.cpp: Removed unnecessary value assignment to a variable.
  4819. 2005-07-30 Björn Steinbrink <B.Steinbrink@gmx.de>
  4820. * src/main.cpp, src/resources/resourcemanager.h,
  4821. src/resources/resourcemanager.cpp: Fixed buggy check for the existence
  4822. of the updates directory. Extended the resource manager with some
  4823. physfs functions and moved the actual setup process from the resource
  4824. manager constructor into the main initialization.
  4825. 2005-07-29 Björn Steinbrink <B.Steinbrink@gmx.de>
  4826. * src/game.cpp: Fixed popup window not always being correctly hidden
  4827. when the player clicks somewhere else.
  4828. 2005-07-28 Björn Steinbrink <B.Steinbrink@gmx.de>
  4829. * src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp,
  4830. src/resources/resourcemanager.h: Added support for files downloaded
  4831. through the update manager to the resource manager. Changed directory
  4832. name for updates from "data" to "updates".
  4833. * src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp,
  4834. src/gui/popupmenu.h: Cleaned up the showPopup() code, moved
  4835. "map"-related code into game.cpp, made the popup show up at mouse
  4836. coordinates instead of being aligned to tiles.
  4837. * src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h,
  4838. src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to
  4839. the Being class and removed the old #define's.
  4840. * src/resources/resourcemanager.cpp: Fixed a location where a wrong
  4841. dir-separator was used.
  4842. * src/main.cpp: Fixed updates directory not being created on non-unix
  4843. systems. Started using PhysFS write support.
  4844. 2005-07-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4845. * src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h,
  4846. src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp,
  4847. src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp,
  4848. src/gui/playerbox.cpp, src/gui/progressbar.cpp,
  4849. src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp,
  4850. src/resources/image.cpp, src/resources/image.h,
  4851. src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej
  4852. Sinicyn, and his followup patch for fixing SDL-only build.
  4853. 2005-07-27 Björn Steinbrink <B.Steinbrink@gmx.de>
  4854. * src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse movement,
  4855. that implementation wasn't suitable for a release.
  4856. 2005-07-26 Björn Steinbrink <B.Steinbrink@gmx.de>
  4857. * src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp,
  4858. src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp:
  4859. Introduced a Being::Type enumeration. Added type-aware findNode()
  4860. function.
  4861. * src/being.cpp: Set font back to gui font after drawing speech.
  4862. Draw auto-target marker in engine instead of being.
  4863. * src/gui/popupmenu.cpp: Fixed empty popup window being shown when user
  4864. right clicks on an empty tile while the popup is visible.
  4865. 2005-07-26 Eugenio Favalli <elvenprogrammer@gmail.com>
  4866. * The Mana World.dev: Updated release infos.
  4867. * data/graphics/sprites/emotions.png: Added Modanung's smilies.
  4868. * src/being.cpp, src/engine.cpp: Fixed text and smilies position.
  4869. * src/game.cpp: Cleanups.
  4870. * src/gui/skill.cpp: Added new skill names.
  4871. * src/main.cpp: Moved sound playback to update screen and changed song.
  4872. 2005-07-24 Björn Steinbrink <B.Steinbrink@gmx.de>
  4873. * src/game.cpp: Made the key-event handler use switches instead of
  4874. if-else.
  4875. * src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding
  4876. down the left mouse button.
  4877. 2005-07-23 Björn Steinbrink <B.Steinbrink@gmx.de>
  4878. * src/being.h, src/being.cpp: Added a member to keep the current map,
  4879. restored setDestination.
  4880. * src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to
  4881. Being::setDestination().
  4882. * src/map.h: Add a forward declaration for struct PATH_NODE.
  4883. 2005-07-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
  4884. * NEWS: Moved project news here.
  4885. * ChangeLog: Started standard ChangeLog file here.
  4886. * docs/HACKING.txt: Added info about member naming and ChangeLog
  4887. format.
  4888. * src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member
  4889. names, set a 15 second timeout for connecting to update server and
  4890. restore some doxygen comments, improved size adaption and made the
  4891. window a shorter.
  4892. * data/graphics/images/login_wallpaper.png: New login wallpaper by
  4893. Momotaro.