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- /**************************************************************************/
- /* test_navigation_region_3d.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef TEST_NAVIGATION_REGION_3D_H
- #define TEST_NAVIGATION_REGION_3D_H
- #include "scene/3d/mesh_instance_3d.h"
- #include "scene/3d/navigation_region_3d.h"
- #include "scene/main/window.h"
- #include "scene/resources/3d/primitive_meshes.h"
- #include "tests/test_macros.h"
- namespace TestNavigationRegion3D {
- TEST_SUITE("[Navigation]") {
- TEST_CASE("[SceneTree][NavigationRegion3D] New region should have valid RID") {
- NavigationRegion3D *region_node = memnew(NavigationRegion3D);
- CHECK(region_node->get_rid().is_valid());
- memdelete(region_node);
- }
- TEST_CASE("[SceneTree][NavigationRegion3D] Region should bake successfully from valid geometry") {
- Node3D *node_3d = memnew(Node3D);
- SceneTree::get_singleton()->get_root()->add_child(node_3d);
- Ref<NavigationMesh> navigation_mesh = memnew(NavigationMesh);
- NavigationRegion3D *navigation_region = memnew(NavigationRegion3D);
- navigation_region->set_navigation_mesh(navigation_mesh);
- node_3d->add_child(navigation_region);
- Ref<PlaneMesh> plane_mesh = memnew(PlaneMesh);
- plane_mesh->set_size(Size2(10.0, 10.0));
- MeshInstance3D *mesh_instance = memnew(MeshInstance3D);
- mesh_instance->set_mesh(plane_mesh);
- navigation_region->add_child(mesh_instance);
- CHECK_FALSE(navigation_region->is_baking());
- CHECK_EQ(navigation_mesh->get_polygon_count(), 0);
- CHECK_EQ(navigation_mesh->get_vertices().size(), 0);
- SUBCASE("Synchronous bake should have immediate effects") {
- ERR_PRINT_OFF; // Suppress warning about baking from visual meshes as source geometry.
- navigation_region->bake_navigation_mesh(false);
- ERR_PRINT_ON;
- CHECK_FALSE(navigation_region->is_baking());
- CHECK_NE(navigation_mesh->get_polygon_count(), 0);
- CHECK_NE(navigation_mesh->get_vertices().size(), 0);
- }
- memdelete(mesh_instance);
- memdelete(navigation_region);
- memdelete(node_3d);
- }
- }
- } //namespace TestNavigationRegion3D
- #endif // TEST_NAVIGATION_REGION_3D_H
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