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- /**************************************************************************/
- /* property_list_helper.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef PROPERTY_LIST_HELPER_H
- #define PROPERTY_LIST_HELPER_H
- #include "core/object/method_bind.h"
- #include "core/object/object.h"
- class PropertyListHelper {
- struct Property {
- PropertyInfo info;
- Variant default_value;
- MethodBind *setter = nullptr;
- MethodBind *getter = nullptr;
- };
- static Vector<PropertyListHelper *> base_helpers;
- String prefix;
- MethodBind *array_length_getter = nullptr;
- HashMap<String, Property> property_list;
- Object *object = nullptr;
- const Property *_get_property(const String &p_property, int *r_index) const;
- void _call_setter(const MethodBind *p_setter, int p_index, const Variant &p_value) const;
- Variant _call_getter(const Property *p_property, int p_index) const;
- int _call_array_length_getter() const;
- public:
- static void clear_base_helpers();
- static void register_base_helper(PropertyListHelper *p_helper);
- void set_prefix(const String &p_prefix);
- template <typename G>
- void set_array_length_getter(G p_array_length_getter) {
- array_length_getter = create_method_bind(p_array_length_getter);
- }
- // Register property without setter/getter. Only use when you don't need PropertyListHelper for _set/_get logic.
- void register_property(const PropertyInfo &p_info, const Variant &p_default);
- template <typename S, typename G>
- void register_property(const PropertyInfo &p_info, const Variant &p_default, S p_setter, G p_getter) {
- Property property;
- property.info = p_info;
- property.default_value = p_default;
- property.setter = create_method_bind(p_setter);
- property.getter = create_method_bind(p_getter);
- property_list[p_info.name] = property;
- }
- bool is_initialized() const;
- void setup_for_instance(const PropertyListHelper &p_base, Object *p_object);
- bool is_property_valid(const String &p_property, int *r_index = nullptr) const;
- void get_property_list(List<PropertyInfo> *p_list) const;
- bool property_get_value(const String &p_property, Variant &r_ret) const;
- bool property_set_value(const String &p_property, const Variant &p_value) const;
- bool property_can_revert(const String &p_property) const;
- bool property_get_revert(const String &p_property, Variant &r_value) const;
- void clear();
- };
- #endif // PROPERTY_LIST_HELPER_H
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