animation_tree.compat.inc 3.7 KB

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  1. /**************************************************************************/
  2. /* animation_tree.compat.inc */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef DISABLE_DEPRECATED
  31. void AnimationTree::_set_process_callback_bind_compat_80813(AnimationTree::AnimationProcessCallback p_mode) {
  32. set_callback_mode_process(static_cast<AnimationMixer::AnimationCallbackModeProcess>(static_cast<int>(p_mode)));
  33. }
  34. AnimationTree::AnimationProcessCallback AnimationTree::_get_process_callback_bind_compat_80813() const {
  35. return static_cast<AnimationProcessCallback>(static_cast<int>(get_callback_mode_process()));
  36. }
  37. void AnimationTree::_set_tree_root_bind_compat_80813(const Ref<AnimationNode> &p_root) {
  38. const Ref<AnimationRootNode> rn = Ref<AnimationRootNode>(p_root.ptr());
  39. if (rn.is_null()) {
  40. return;
  41. }
  42. return (set_root_animation_node(rn));
  43. }
  44. Ref<AnimationNode> AnimationTree::_get_tree_root_bind_compat_80813() const {
  45. const Ref<AnimationRootNode> rn = Ref<AnimationNode>(get_root_animation_node().ptr());
  46. return rn;
  47. }
  48. void AnimationTree::_bind_compatibility_methods() {
  49. ClassDB::bind_method(D_METHOD("set_process_callback", "mode"), &AnimationTree::_set_process_callback_bind_compat_80813);
  50. ClassDB::bind_method(D_METHOD("get_process_callback"), &AnimationTree::_get_process_callback_bind_compat_80813);
  51. ClassDB::bind_compatibility_method(D_METHOD("set_tree_root", "root"), &AnimationTree::_set_tree_root_bind_compat_80813);
  52. ClassDB::bind_compatibility_method(D_METHOD("get_tree_root"), &AnimationTree::_get_tree_root_bind_compat_80813);
  53. BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS);
  54. BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE);
  55. BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL);
  56. }
  57. #endif // DISABLE_DEPRECATED