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- /**************************************************************************/
- /* javascript_bridge_singleton.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "api/javascript_bridge_singleton.h"
- #include "os_web.h"
- #include <emscripten.h>
- extern "C" {
- extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
- }
- #ifdef JAVASCRIPT_EVAL_ENABLED
- extern "C" {
- typedef union {
- int64_t i;
- double r;
- void *p;
- } godot_js_wrapper_ex;
- typedef int (*GodotJSWrapperVariant2JSCallback)(const void **p_args, int p_pos, godot_js_wrapper_ex *r_val, void **p_lock);
- typedef void (*GodotJSWrapperFreeLockCallback)(void **p_lock, int p_type);
- extern int godot_js_wrapper_interface_get(const char *p_name);
- extern int godot_js_wrapper_object_call(int p_id, const char *p_method, void **p_args, int p_argc, GodotJSWrapperVariant2JSCallback p_variant2js_callback, godot_js_wrapper_ex *p_cb_rval, void **p_lock, GodotJSWrapperFreeLockCallback p_lock_callback);
- extern int godot_js_wrapper_object_get(int p_id, godot_js_wrapper_ex *p_val, const char *p_prop);
- extern int godot_js_wrapper_object_getvar(int p_id, int p_type, godot_js_wrapper_ex *p_val);
- extern int godot_js_wrapper_object_setvar(int p_id, int p_key_type, godot_js_wrapper_ex *p_key_ex, int p_val_type, godot_js_wrapper_ex *p_val_ex);
- extern void godot_js_wrapper_object_set(int p_id, const char *p_name, int p_type, godot_js_wrapper_ex *p_val);
- extern void godot_js_wrapper_object_unref(int p_id);
- extern int godot_js_wrapper_create_cb(void *p_ref, void (*p_callback)(void *p_ref, int p_arg_id, int p_argc));
- extern void godot_js_wrapper_object_set_cb_ret(int p_type, godot_js_wrapper_ex *p_val);
- extern int godot_js_wrapper_create_object(const char *p_method, void **p_args, int p_argc, GodotJSWrapperVariant2JSCallback p_variant2js_callback, godot_js_wrapper_ex *p_cb_rval, void **p_lock, GodotJSWrapperFreeLockCallback p_lock_callback);
- extern int godot_js_wrapper_object_is_buffer(int p_id);
- extern int godot_js_wrapper_object_transfer_buffer(int p_id, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len));
- };
- class JavaScriptObjectImpl : public JavaScriptObject {
- private:
- friend class JavaScriptBridge;
- int _js_id = 0;
- Callable _callable;
- WASM_EXPORT static int _variant2js(const void **p_args, int p_pos, godot_js_wrapper_ex *r_val, void **p_lock);
- WASM_EXPORT static void _free_lock(void **p_lock, int p_type);
- WASM_EXPORT static Variant _js2variant(int p_type, godot_js_wrapper_ex *p_val);
- WASM_EXPORT static void *_alloc_variants(int p_size);
- WASM_EXPORT static void callback(void *p_ref, int p_arg_id, int p_argc);
- static void _callback(const JavaScriptObjectImpl *obj, Variant arg);
- protected:
- bool _set(const StringName &p_name, const Variant &p_value) override;
- bool _get(const StringName &p_name, Variant &r_ret) const override;
- void _get_property_list(List<PropertyInfo> *p_list) const override;
- public:
- Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const override;
- void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = nullptr) override;
- Variant callp(const StringName &p_method, const Variant **p_args, int p_argc, Callable::CallError &r_error) override;
- JavaScriptObjectImpl() {}
- JavaScriptObjectImpl(int p_id) { _js_id = p_id; }
- ~JavaScriptObjectImpl() {
- if (_js_id) {
- godot_js_wrapper_object_unref(_js_id);
- }
- }
- };
- bool JavaScriptObjectImpl::_set(const StringName &p_name, const Variant &p_value) {
- ERR_FAIL_COND_V_MSG(!_js_id, false, "Invalid JS instance");
- const String name = p_name;
- godot_js_wrapper_ex exchange;
- void *lock = nullptr;
- const Variant *v = &p_value;
- int type = _variant2js((const void **)&v, 0, &exchange, &lock);
- godot_js_wrapper_object_set(_js_id, name.utf8().get_data(), type, &exchange);
- if (lock) {
- _free_lock(&lock, type);
- }
- return true;
- }
- bool JavaScriptObjectImpl::_get(const StringName &p_name, Variant &r_ret) const {
- ERR_FAIL_COND_V_MSG(!_js_id, false, "Invalid JS instance");
- const String name = p_name;
- godot_js_wrapper_ex exchange;
- int type = godot_js_wrapper_object_get(_js_id, &exchange, name.utf8().get_data());
- r_ret = _js2variant(type, &exchange);
- return true;
- }
- Variant JavaScriptObjectImpl::getvar(const Variant &p_key, bool *r_valid) const {
- if (r_valid) {
- *r_valid = false;
- }
- godot_js_wrapper_ex exchange;
- void *lock = nullptr;
- const Variant *v = &p_key;
- int prop_type = _variant2js((const void **)&v, 0, &exchange, &lock);
- int type = godot_js_wrapper_object_getvar(_js_id, prop_type, &exchange);
- if (lock) {
- _free_lock(&lock, prop_type);
- }
- if (type < 0) {
- return Variant();
- }
- if (r_valid) {
- *r_valid = true;
- }
- return _js2variant(type, &exchange);
- }
- void JavaScriptObjectImpl::setvar(const Variant &p_key, const Variant &p_value, bool *r_valid) {
- if (r_valid) {
- *r_valid = false;
- }
- godot_js_wrapper_ex kex, vex;
- void *klock = nullptr;
- void *vlock = nullptr;
- const Variant *kv = &p_key;
- const Variant *vv = &p_value;
- int ktype = _variant2js((const void **)&kv, 0, &kex, &klock);
- int vtype = _variant2js((const void **)&vv, 0, &vex, &vlock);
- int ret = godot_js_wrapper_object_setvar(_js_id, ktype, &kex, vtype, &vex);
- if (klock) {
- _free_lock(&klock, ktype);
- }
- if (vlock) {
- _free_lock(&vlock, vtype);
- }
- if (ret == 0 && r_valid) {
- *r_valid = true;
- }
- }
- void JavaScriptObjectImpl::_get_property_list(List<PropertyInfo> *p_list) const {
- }
- void JavaScriptObjectImpl::_free_lock(void **p_lock, int p_type) {
- ERR_FAIL_NULL_MSG(*p_lock, "No lock to free!");
- const Variant::Type type = (Variant::Type)p_type;
- switch (type) {
- case Variant::STRING: {
- CharString *cs = (CharString *)(*p_lock);
- memdelete(cs);
- *p_lock = nullptr;
- } break;
- default:
- ERR_FAIL_MSG("Unknown lock type to free. Likely a bug.");
- }
- }
- Variant JavaScriptObjectImpl::_js2variant(int p_type, godot_js_wrapper_ex *p_val) {
- Variant::Type type = (Variant::Type)p_type;
- switch (type) {
- case Variant::BOOL:
- return Variant((bool)p_val->i);
- case Variant::INT:
- return p_val->i;
- case Variant::FLOAT:
- return p_val->r;
- case Variant::STRING: {
- String out = String::utf8((const char *)p_val->p);
- free(p_val->p);
- return out;
- }
- case Variant::OBJECT: {
- return memnew(JavaScriptObjectImpl(p_val->i));
- }
- default:
- return Variant();
- }
- }
- int JavaScriptObjectImpl::_variant2js(const void **p_args, int p_pos, godot_js_wrapper_ex *r_val, void **p_lock) {
- const Variant **args = (const Variant **)p_args;
- const Variant *v = args[p_pos];
- Variant::Type type = v->get_type();
- switch (type) {
- case Variant::BOOL:
- r_val->i = v->operator bool() ? 1 : 0;
- break;
- case Variant::INT: {
- const int64_t tmp = v->operator int64_t();
- if (tmp >= 1LL << 31) {
- r_val->r = (double)tmp;
- return Variant::FLOAT;
- }
- r_val->i = v->operator int64_t();
- } break;
- case Variant::FLOAT:
- r_val->r = v->operator real_t();
- break;
- case Variant::STRING: {
- CharString *cs = memnew(CharString(v->operator String().utf8()));
- r_val->p = (void *)cs->get_data();
- *p_lock = (void *)cs;
- } break;
- case Variant::OBJECT: {
- JavaScriptObject *js_obj = Object::cast_to<JavaScriptObject>(v->operator Object *());
- r_val->i = js_obj != nullptr ? ((JavaScriptObjectImpl *)js_obj)->_js_id : 0;
- } break;
- default:
- break;
- }
- return type;
- }
- Variant JavaScriptObjectImpl::callp(const StringName &p_method, const Variant **p_args, int p_argc, Callable::CallError &r_error) {
- godot_js_wrapper_ex exchange;
- const String method = p_method;
- void *lock = nullptr;
- const int type = godot_js_wrapper_object_call(_js_id, method.utf8().get_data(), (void **)p_args, p_argc, &_variant2js, &exchange, &lock, &_free_lock);
- r_error.error = Callable::CallError::CALL_OK;
- if (type < 0) {
- r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return Variant();
- }
- return _js2variant(type, &exchange);
- }
- void JavaScriptObjectImpl::callback(void *p_ref, int p_args_id, int p_argc) {
- const JavaScriptObjectImpl *obj = (JavaScriptObjectImpl *)p_ref;
- ERR_FAIL_COND_MSG(!obj->_callable.is_valid(), "JavaScript callback failed.");
- Vector<const Variant *> argp;
- Array arg_arr;
- for (int i = 0; i < p_argc; i++) {
- godot_js_wrapper_ex exchange;
- exchange.i = i;
- int type = godot_js_wrapper_object_getvar(p_args_id, Variant::INT, &exchange);
- arg_arr.push_back(_js2variant(type, &exchange));
- }
- Variant arg = arg_arr;
- #ifdef PROXY_TO_PTHREAD_ENABLED
- if (!Thread::is_main_thread()) {
- callable_mp_static(JavaScriptObjectImpl::_callback).call_deferred(obj, arg);
- return;
- }
- #endif
- _callback(obj, arg);
- }
- void JavaScriptObjectImpl::_callback(const JavaScriptObjectImpl *obj, Variant arg) {
- obj->_callable.call(arg);
- // Set return value
- godot_js_wrapper_ex exchange;
- void *lock = nullptr;
- Variant ret;
- const Variant *v = &ret;
- int type = _variant2js((const void **)&v, 0, &exchange, &lock);
- godot_js_wrapper_object_set_cb_ret(type, &exchange);
- if (lock) {
- _free_lock(&lock, type);
- }
- }
- Ref<JavaScriptObject> JavaScriptBridge::create_callback(const Callable &p_callable) {
- Ref<JavaScriptObjectImpl> out = memnew(JavaScriptObjectImpl);
- out->_callable = p_callable;
- out->_js_id = godot_js_wrapper_create_cb(out.ptr(), JavaScriptObjectImpl::callback);
- return out;
- }
- Ref<JavaScriptObject> JavaScriptBridge::get_interface(const String &p_interface) {
- int js_id = godot_js_wrapper_interface_get(p_interface.utf8().get_data());
- ERR_FAIL_COND_V_MSG(!js_id, Ref<JavaScriptObject>(), "No interface '" + p_interface + "' registered.");
- return Ref<JavaScriptObject>(memnew(JavaScriptObjectImpl(js_id)));
- }
- Variant JavaScriptBridge::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- if (p_argcount < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.expected = 1;
- return Ref<JavaScriptObject>();
- }
- if (!p_args[0]->is_string()) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::STRING;
- return Ref<JavaScriptObject>();
- }
- godot_js_wrapper_ex exchange;
- const String object = *p_args[0];
- void *lock = nullptr;
- const Variant **args = p_argcount > 1 ? &p_args[1] : nullptr;
- const int type = godot_js_wrapper_create_object(object.utf8().get_data(), (void **)args, p_argcount - 1, &JavaScriptObjectImpl::_variant2js, &exchange, &lock, &JavaScriptObjectImpl::_free_lock);
- r_error.error = Callable::CallError::CALL_OK;
- if (type < 0) {
- r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return Ref<JavaScriptObject>();
- }
- return JavaScriptObjectImpl::_js2variant(type, &exchange);
- }
- extern "C" {
- union js_eval_ret {
- uint32_t b;
- double d;
- char *s;
- };
- extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len));
- }
- void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) {
- PackedByteArray *arr = (PackedByteArray *)p_arr;
- VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write;
- arr->resize(p_len);
- *write = arr->write;
- return arr->ptrw();
- }
- Variant JavaScriptBridge::eval(const String &p_code, bool p_use_global_exec_context) {
- union js_eval_ret js_data;
- PackedByteArray arr;
- VectorWriteProxy<uint8_t> arr_write;
- Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write));
- switch (return_type) {
- case Variant::BOOL:
- return js_data.b;
- case Variant::FLOAT:
- return js_data.d;
- case Variant::STRING: {
- String str = String::utf8(js_data.s);
- free(js_data.s); // Must free the string allocated in JS.
- return str;
- }
- case Variant::PACKED_BYTE_ARRAY:
- arr_write = VectorWriteProxy<uint8_t>();
- return arr;
- default:
- return Variant();
- }
- }
- bool JavaScriptBridge::is_js_buffer(Ref<JavaScriptObject> p_js_obj) {
- Ref<JavaScriptObjectImpl> obj = p_js_obj;
- if (obj.is_null()) {
- return false;
- }
- return godot_js_wrapper_object_is_buffer(obj->_js_id);
- }
- PackedByteArray JavaScriptBridge::js_buffer_to_packed_byte_array(Ref<JavaScriptObject> p_js_obj) {
- ERR_FAIL_COND_V_MSG(!is_js_buffer(p_js_obj), PackedByteArray(), "The JavaScript object is not a buffer.");
- Ref<JavaScriptObjectImpl> obj = p_js_obj;
- PackedByteArray arr;
- VectorWriteProxy<uint8_t> arr_write;
- godot_js_wrapper_object_transfer_buffer(obj->_js_id, &arr, &arr_write, resize_PackedByteArray_and_open_write);
- arr_write = VectorWriteProxy<uint8_t>();
- return arr;
- }
- #endif // JAVASCRIPT_EVAL_ENABLED
- void JavaScriptBridge::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
- godot_js_os_download_buffer(p_arr.ptr(), p_arr.size(), p_name.utf8().get_data(), p_mime.utf8().get_data());
- }
- bool JavaScriptBridge::pwa_needs_update() const {
- return OS_Web::get_singleton()->pwa_needs_update();
- }
- Error JavaScriptBridge::pwa_update() {
- return OS_Web::get_singleton()->pwa_update();
- }
- void JavaScriptBridge::force_fs_sync() {
- OS_Web::get_singleton()->force_fs_sync();
- }
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